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Unreal Engine Level Designer Jobs in Michigan (NOW HIRING)

UNREAL Engine Developer

Ann Arbor, MI · On-site

$80 - $100/hr

We are looking for an Unreal Engine developer to create training experiences for Virtual Reality ... High level knowledge of APIs and libraries Expert in one or more programming specialties ...

Proficiency in Unreal Engine/OpenGL and standard 3D DCC software such as Maya * Experience supporting technical art, asset preparation, and rigging workflows * Comfortable utilizing multiple rapid ...

New

View Engine Developer..

Auburn Hills, MI · On-site

$17.75 - $24.25/hr

The View Engine Development Engineer is responsible for designing and implementing advanced view ... Experience with graphical engines such as OpenGL, Qt, and Unreal Engine. * Knowledge of 2D and 3D ...

RAE Software Engineer

Dearborn, MI · On-site

$113K - $149K/yr

Leverage 3D rendering engine coding experience (e.g., Unity, Unreal Engine, or custom rendering ... level programming (multi-threading, memory, IPC, etc.) * 7+ years of experience with end-to-end ...

RAE Software Engineer

Dearborn, MI · On-site

$112K - $148K/yr

Leverage 3D rendering engine coding experience (e.g., Unity, Unreal Engine, or custom rendering ... level programming (multi-threading, memory, IPC, etc.) 7+ years of experience with end-to-end ...

Engine Manager

Dearborn, MI · On-site

$17.25 - $23.50/hr

Ensure all engine designs adhere to internal design rules, satisfy Design Verification (DV ... level 4. Visa sponsorship is not available for this position. Candidates for positions with Ford ...

Engine Manager

Dearborn, MI · On-site

$17.25 - $23.50/hr

Ensure all engine designs adhere to internal design rules, satisfy Design Verification (DV ... This position is a leadership level 4. Visa sponsorship is not available for this position.

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Unreal Engine Level Designer information

What does an Unreal Engine level designer do?

An Unreal Engine Level Designer is responsible for creating and designing game environments using Epic Games' Unreal Engine. They craft immersive worlds by placing objects, setting up lighting, and scripting interactive elements to enhance player experience. Level designers work closely with artists, programmers, and other team members to ensure that the levels are visually appealing, engaging, and function smoothly within the game's mechanics. Their work involves both creative and technical skills, balancing aesthetics with gameplay functionality.

What are the key skills and qualifications needed to thrive as an Unreal Engine level designer, and why are they important?

To thrive as an Unreal Engine Level Designer, you need strong proficiency in level design principles, 3D modeling, and a deep understanding of Unreal Engine, often supported by a degree in game design or a related field. Familiarity with technical tools such as Unreal Engine's Blueprint system, asset management workflows, and version control systems like Perforce is essential. Creativity, attention to detail, and effective communication are crucial soft skills for collaborating with multidisciplinary teams and crafting engaging player experiences. These skills ensure that levels are not only visually compelling and functional but also optimized for gameplay and performance within complex development environments.

What are some common challenges faced by Unreal Engine level designers when collaborating with artists and programmers?

Unreal Engine Level Designers frequently need to balance creative vision with technical constraints, which can be challenging during cross-disciplinary collaboration. Communicating level design requirements clearly to artists helps ensure assets match gameplay needs, while close coordination with programmers is essential to optimize performance and implement interactive elements. Effective collaboration often involves regular meetings, detailed documentation, and iterative feedback to align everyone's contributions and deliver cohesive, high-quality levels on schedule.

What is the difference between Unreal Engine Level Designer vs Environment Artist?

AspectUnreal Engine Level DesignerEnvironment Artist
Primary FocusDesigning and building playable levels within Unreal EngineCreating detailed, realistic environments and assets for games
Skills & ToolsUnreal Engine, level scripting, gameplay integration3D modeling, texturing, environment composition
Work EnvironmentGame development teams, using Unreal EngineArt departments, using 3D software and Unreal Engine

Unreal Engine Level Designers focus on constructing engaging levels and gameplay flow within Unreal Engine, while Environment Artists specialize in creating the visual assets and environments that populate those levels. Both roles often collaborate but have distinct skill sets and responsibilities.

What are popular job titles related to Unreal Engine Level Designer jobs in Michigan?

For Unreal Engine Level Designer jobs in Michigan, the most frequently searched job titles are:

What job categories do people searching Unreal Engine Level Designer jobs in Michigan look for?

The top searched job categories for Unreal Engine Level Designer jobs in Michigan are:

What cities in Michigan are hiring for Unreal Engine Level Designer jobs?

Cities in Michigan with the most Unreal Engine Level Designer job openings:

Infographic showing various Unreal Engine Level Designer job openings in Michigan as of August 2026, with employment types broken down into 82% Full Time, 14% Part Time, 3% Contract, and 1% Nights. Highlights an 91% Physical, 2% Hybrid, and 7% Remote job distribution.

UNREAL Engine Developer

Ann Arbor, MI • On-site

$80 - $100/hr

Other

Posted 22 days ago


Job description

We are looking for an Unreal Engine developer to create training experiences for Virtual Reality across multiple industries. Having some experience with immersive VR is a plus. You will be involved in various aspects of content creation from concept to finished product including coding, programming, audio, design, production and visual arts. Candidate must be able to update existing experiences, trouble shoot, and create an experience from start to finish. The majority of our experiences are created for HTC Vive Pro, Valve Index or other tethered VR.

Responsibilities

Translate requirements into complicated but clean and efficient code

Construct the base or the engine on which the game will run

Produce prototypes of gameplay ideas and features

Develop schedules and determine milestones

Generate game scripts and storyboards

Animate characters and objects is a plus

Produce Virtual Reality experiences.

Contribute to the design and audio features of the game

Create unit tests and validation procedures to assure quality

Detect identification and resolution and document technical specifications

“Polish” the game, maintain code, fix bugs and iron out occurring problems

Skills

Proven working experience in full lifecycle game development

Experience with Blueprint Scripting

Hands on experience primarily with C++ or other programming languages (Java, C, etc) is a plus

High level knowledge of APIs and libraries

Expert in one or more programming specialties (artificial intelligence, 3D Rendering, 3D animation, physics, multiplayer/networking, or audio)

Up-to-date with the latest gaming trends, techniques, best practices and technologies

Ability to solve problems creatively and effectively

A background in multi-player / networking is a plus.

Additional Attributes

Ability to work independently, as well as collaboratively, within a team

Ability to quickly learn new technologies as needed

Ability to work within budgets and with strict deadline requirements

Ability to manage multiple simultaneous projects working with supervisor to prioritize

Can effectively cope with change and shift gears comfortably

Can decide and act without having the total picture, handling risk and uncertainty

Comfortable participating in virtual meetings with internal and external stakeholders (camera on), and face-to-face communications

Conduct yourself with 100% integrity

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