Proficient experience working in real-time productions using the Unreal Engine and has knowledge of ... Experience working in a Volume, LED Stage, Mocap stage, and with Virtual Cameras. * Experience ...
Proficient experience working in real-time productions using the Unreal Engine and has knowledge of ... Experience working in a Volume, LED Stage, Mocap stage, and with Virtual Cameras. * Experience ...
Proficient experience working in real-time productions using the Unreal Engine and has knowledge of ... Experience working in a Volume, LED Stage, Mocap stage, and with Virtual Cameras. * Experience ...
Proficient experience working in real-time productions using the Unreal Engine and has knowledge of ... Experience working in a Volume, LED Stage, Mocap stage, and with Virtual Cameras. * Experience ...
Maintaining the production pipeline and meeting deadlines. * Working closely with the ... Experience with Unreal Engine and or Unity. * Perfect knowledge of 3ds Max (or Maya) & Photoshop
Maintaining the production pipeline and meeting deadlines. * Working closely with the ... Experience with Unreal Engine and or Unity. * Perfect knowledge of 3ds Max (or Maya) & Photoshop
Maintaining the production pipeline and meeting deadlines. * Working closely with the ... Experience with Unreal Engine and or Unity. * Perfect knowledge of 3ds Max (or Maya) & Photoshop
Maintaining the production pipeline and meeting deadlines. * Working closely with the ... Experience with Unreal Engine and or Unity. * Perfect knowledge of 3ds Max (or Maya) & Photoshop
Staff AI VFX Engineer
Los Angeles, CA · On-site
Experience with real-time rendering (Unreal Engine, virtual production stages, LED volumes). * Hands-on experience fine-tuning or deploying generative models (Stable Diffusion, Runway,ComfyUI, or ...
Staff AI VFX Engineer
Los Angeles, CA · On-site
Experience with real-time rendering (Unreal Engine, virtual production stages, LED volumes). * Hands-on experience fine-tuning or deploying generative models (Stable Diffusion, Runway,ComfyUI, or ...
Staff AI VFX Engineer
San Jose, CA · On-site
Experience with real-time rendering (Unreal Engine, virtual production stages, LED volumes). * Hands-on experience fine-tuning or deploying generative models (Stable Diffusion, Runway,ComfyUI, or ...
Staff AI VFX Engineer
San Jose, CA · On-site
Experience with real-time rendering (Unreal Engine, virtual production stages, LED volumes). * Hands-on experience fine-tuning or deploying generative models (Stable Diffusion, Runway,ComfyUI, or ...
Experience with real-time rendering (Unreal Engine, virtual production stages, LED volumes). * Hands-on experience fine-tuning or deploying generative models (Stable Diffusion, Runway,ComfyUI, or ...
Experience with real-time rendering (Unreal Engine, virtual production stages, LED volumes). * Hands-on experience fine-tuning or deploying generative models (Stable Diffusion, Runway,ComfyUI, or ...
... virtual-production workflows. Working closely with Art Directors, Creative Directors, and cross ... Experience using a real-time engine such as Unreal Engine or Unity. * Familiarity with environment ...
... virtual-production workflows. Working closely with Art Directors, Creative Directors, and cross ... Experience using a real-time engine such as Unreal Engine or Unity. * Familiarity with environment ...
Part-Time Unreal Technical Director (Max & the Midknights)
Burbank, CA · On-site
$82.81 - $100.10/hr
Summary Nickelodeon Animation Studio is seeking a Technical Director with Unreal Engine experience to support and enhance our ground‑breaking new story production pipeline on Max & the Midknights ...
Part-Time Unreal Technical Director (Max & the Midknights)
Burbank, CA · On-site
$82.81 - $100.10/hr
Summary Nickelodeon Animation Studio is seeking a Technical Director with Unreal Engine experience to support and enhance our ground‑breaking new story production pipeline on Max & the Midknights ...
Staff AI VFX Engineer
Los Angeles, CA · On-site
Experience with real-time rendering (Unreal Engine, virtual production stages, LED volumes). * Hands-on experience fine-tuning or deploying generative models (Stable Diffusion, Runway, ComfyUI, or ...
Staff AI VFX Engineer
Los Angeles, CA · On-site
Experience with real-time rendering (Unreal Engine, virtual production stages, LED volumes). * Hands-on experience fine-tuning or deploying generative models (Stable Diffusion, Runway, ComfyUI, or ...
Remote Unreal Tech Director for Max & the Midknights
Burbank, CA · On-site
$1.8K - $2.2K/wk
Nickelodeon Animation Studio is seeking a Technical Director with Unreal Engine experience to support and enhance our ground-breaking new story production pipeline on Max & the Midknights on a ...
Remote Unreal Tech Director for Max & the Midknights
Burbank, CA · On-site
$1.8K - $2.2K/wk
Nickelodeon Animation Studio is seeking a Technical Director with Unreal Engine experience to support and enhance our ground-breaking new story production pipeline on Max & the Midknights on a ...
Senior Unreal Tools & Infrastructure Engineer, Games Studio
Los Angeles, CA · On-site +1
$116K - $158K/yr
Experience working broadly with Unreal Engine (gameplay, UI, animation) * Strong workflow user experience sense * Strong understanding of lightweight production/team process * Experience working with ...
Senior Unreal Tools & Infrastructure Engineer, Games Studio
Los Angeles, CA · On-site +1
$116K - $158K/yr
Experience working broadly with Unreal Engine (gameplay, UI, animation) * Strong workflow user experience sense * Strong understanding of lightweight production/team process * Experience working with ...
Senior Unreal Tools & Infrastructure Engineer, Games Studio
Los Angeles, CA · On-site +1
$116K - $158K/yr
Experience working broadly with Unreal Engine (gameplay, UI, animation) * Strong workflow user experience sense * Strong understanding of lightweight production/team process * Experience working with ...
Senior Unreal Tools & Infrastructure Engineer, Games Studio
Los Angeles, CA · On-site +1
$116K - $158K/yr
Experience working broadly with Unreal Engine (gameplay, UI, animation) * Strong workflow user experience sense * Strong understanding of lightweight production/team process * Experience working with ...
The studio is in post-production on The Whisper Man , starring Robert De Niro, and Avengers ... Experience lighting environments in Unreal Engine. * Environment concepting skills. * Experience ...
The studio is in post-production on The Whisper Man , starring Robert De Niro, and Avengers ... Experience lighting environments in Unreal Engine. * Environment concepting skills. * Experience ...
Expression of Interest - Unreal Environment Artist
Los Angeles, CA · On-site
$136K - $163K/yr
The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers ... Experience lighting environments in Unreal Engine. * Environment concepting skills. * Experience ...
Expression of Interest - Unreal Environment Artist
Los Angeles, CA · On-site
$136K - $163K/yr
The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers ... Experience lighting environments in Unreal Engine. * Environment concepting skills. * Experience ...
Software Engineer - Game Development Software
Sunnyvale, CA · On-site
$173 - $232/hr
... Unreal Engine to further develop our simulation capabilities for virtual environments for ... At Applied, we encourage all engineers to take ownership over technical and product decisions ...
Software Engineer - Game Development Software
Sunnyvale, CA · On-site
$173 - $232/hr
... Unreal Engine to further develop our simulation capabilities for virtual environments for ... At Applied, we encourage all engineers to take ownership over technical and product decisions ...
The studio is in post-production on The Whisper Man , starring Robert De Niro, and Avengers ... Strong proficiency in Unreal Engine 5's lighting and rendering workflows. * Virtual Art Department ...
The studio is in post-production on The Whisper Man , starring Robert De Niro, and Avengers ... Strong proficiency in Unreal Engine 5's lighting and rendering workflows. * Virtual Art Department ...
The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers ... Strong proficiency in Unreal Engine 5's lighting and rendering workflows. * Virtual Art Department ...
The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers ... Strong proficiency in Unreal Engine 5's lighting and rendering workflows. * Virtual Art Department ...
Senior Technical Artist - Rendering & Shaders
Beverly Hills, CA · On-site +1
$146K - $175K/yr
The role will have a particular emphasis on Unreal Engine rendering, materials, and shaders, but responsibilities may shift based on project and production needs. The ideal candidate has strong ...
Senior Technical Artist - Rendering & Shaders
Beverly Hills, CA · On-site +1
$146K - $175K/yr
The role will have a particular emphasis on Unreal Engine rendering, materials, and shaders, but responsibilities may shift based on project and production needs. The ideal candidate has strong ...
The studio is in post-production on The Whisper Man , starring Robert De Niro, and Avengers ... Strong proficiency in Unreal Engine 5's lighting and rendering workflows. * Virtual Art Department ...
Quick apply
The studio is in post-production on The Whisper Man , starring Robert De Niro, and Avengers ... Strong proficiency in Unreal Engine 5's lighting and rendering workflows. * Virtual Art Department ...
Unreal Engine Virtual Production information
See California salary details
$16.61 - $18.48
11% of jobs
$19.36 is the 25th percentile. Wages below this are outliers.
$18.48 - $20.36
31% of jobs
$20.36 - $22.24
3% of jobs
The median wage is $23.02 / hr.
$22.24 - $24.11
13% of jobs
$24.11 - $25.99
4% of jobs
$25.99 - $27.86
2% of jobs
$27.86 - $29.74
2% of jobs
$31.19 is the 75th percentile. Wages above this are outliers.
$29.74 - $31.62
12% of jobs
$31.62 - $33.49
4% of jobs
$33.49 - $35.37
4% of jobs
$35.37 - $37.25
14% of jobs
$16
$25
$37
How much do unreal engine virtual production jobs pay per hour?
What is Unreal Engine Virtual Production?
What are the key skills and qualifications needed to thrive as an Unreal Engine Virtual Production specialist?
What are some common challenges faced by professionals in Unreal Engine Virtual Production, and how can they be overcome?
What is the difference between Unreal Engine Virtual Production vs 3D Environment Artist?
| Aspect | Unreal Engine Virtual Production | 3D Environment Artist |
|---|---|---|
| Required Skills | Unreal Engine, real-time rendering, camera tracking, live compositing | 3D modeling, texturing, environment design, software like Maya or Blender |
| Work Environment | Film sets, studio environments, post-production facilities | Design studios, game development teams, visual effects companies |
| Industry Usage | Film, TV, live events, virtual production studios | Video games, film, animation, visual effects |
Unreal Engine Virtual Production focuses on real-time visualization and integrating live footage with virtual environments, often requiring knowledge of Unreal Engine and camera tracking. In contrast, a 3D Environment Artist specializes in creating detailed digital environments primarily for games or pre-rendered media. While both roles involve 3D skills, Unreal Engine Virtual Production emphasizes real-time workflows and live integration, whereas 3D Environment Artists focus on static or pre-rendered assets.
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The top searched job categories for Unreal Engine Virtual Production jobs in California are:
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Cities in California with the most Unreal Engine Virtual Production job openings:

Job description
About the Company:
Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Award-winning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.
AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.
About the Position:
AGBO is seeking a talented Asset Artist to join our Visual Effects (VFX) team. The Asset Artist will create content for high quality projects using the Unreal Engine. The ideal candidate must have extensive knowledge of the Unreal Engine and be proficient in Concepting, Set Design, Layout, Modeling, Surfacing, Basic Rigging, and Optimizing assets. The Artist will have an excellent artistic eye for detail when creating high quality assets and demonstrates proactive collaboration and communication with the entire team.
This is an Expression of Interest role.
Key Responsibilities:
- Develop CG assets with an emphasis on matching the look of realistic practical assets, while working within the production schedule and meeting established deadlines.
- Proficiency in Concepting, Set Design, Layout, Modeling, Surfacing, Basic Rigging, and Optimizing assets.
- Collaborate with the Pipeline, VAD and Lighting team on creating characters, environments, vehicles, and props to be used in the Unreal Engine.
- Create high quality assets ranging from concept to final model and surfacing that are fully optimized to perform in a real time environment.
- Ingest assets that are internally created or from third parties into our projects.
- Active in creative research and development and communicates goals and objectives clearly.
- Utilize the latest advancements in Unreal Engine to expedite asset development process.
- Ensure that standardized practices are developed and implemented across projects to meet high quality and aesthetic standards.
- Technical ability to create project-based materials in engine.
- Critically think and solve technical challenges and limitations within DCC programs and Unreal Engine.
- Creating Control Rigs in DCC and Unreal Engine when requested.
- Generate documentation on processes used for content creation.
- Maintain consistency and quality on all meshes, textures, and shaders created for all types of assets.
- Creating custom parent materials, procedural materials, and functions.
- Address revisions in a timely manner with creative and technical solutions.
- Performs other duties as assigned.
Qualifications & Skills
- 5+ years of experience with real-time content creation.
- Excellent eye for details and an artistic portfolio of work showcasing modeling and texturing expertise across a variety of types of models, for characters, vehicles, environments, and props.
- Proficient experience working in real-time productions using the Unreal Engine and has knowledge of tools within the Unreal engine for character creation, set dressing, Landscapes, PCGs, Splines.
- Practiced knowledge in DCC programs like Maya, 3ds Max, Zbrush, Houdini, Blender, etc.
- Experience with optimization processes for assets while keeping high fidelity details intact.
- Ability to work in a variety of art styles with or without conceptual reference, and is able to gather references and plan for look development.
- Strong artistic understanding of anatomy, proportions, scale, silhouette, lighting, composition, layout, color theory, atmosphere.
- Have the ability to communicate and take art direction notes and apply them effectively and efficiently both written and verbal.
- Experience working in a Volume, LED Stage, Mocap stage, and with Virtual Cameras.
- Experience photogrammetry and scanning.
- Experience with lighting, sequencer, camera, layout, fx, and animation in Unreal Engine.
- Experience with advanced rigging and control rigs within DCC and Unreal Engine.
- Strong aesthetic sense and keen eye for detail.
Additional Information:
- This is a temporary position with the possibility of extension based on project needs.
- This is an Expression of Interest role. You will be contacted once an opportunity becomes available.
- Remote candidates may be considered; however, preference will be given to those who can work in Los Angeles.
- Candidates must be legally authorized to work in the U.S. without the need for sponsorship.
- Please submit a portfolio or demo reel for consideration.
AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.
AGBO participates in E-Verify - English | Spanish
The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.
Employment Type: TEMPORARY
About AGBO
Sourced by ZipRecruiter
Industry
Arts, entertainment, and recreation
Company size
11 - 50 Employees
Headquarters location
Los Angeles, CA, US
Year founded
2020