2

Remote Vr Game Developer Jobs in California (NOW HIRING)

Junior Content Developer

San Francisco, CA · On-site +1

$75K - $85K/yr

OUR MISSION Prisms VR is a San Francisco-based team of educators, game developers, and engineers ... role, fully remote or hybrid (if based near our San Francisco office) * Competitive salary ...

OUR MISSION Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming K12 STEM education through experiential real-world problem-solving powered by the next ...

OUR MISSION Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming K12 STEM education through experiential real-world problem-solving powered by the next ...

3D Artist

San Francisco, CA · On-site +1

$110K - $140K/yr

Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming K12 STEM education through experiential real-world problem-solving powered by the next generation of ...

Senior Gameplay Engineer

San Mateo, CA · On-site +1

$108K - $161K/yr

WE ARE GAME MAKERS Who we are: We are a diverse team of developers driven by a passion for our art ... The position is for an existing vacancy. #LI-Remote #LI-Onsite #LI-Hybrid

Senior Gameplay Engineer

San Mateo, CA · On-site +1

$108K - $161K/yr

WE ARE GAME MAKERS Who we are: We are a diverse team of developers driven by a passion for our art ... The position is for an existing vacancy. #LI-Remote #LI-Onsite #LI-Hybrid

The role is ideally based in Los Angeles but we support remote work. You will join a talented and ... engineering, production, art/animation or game design * Excellent interviewing, networking ...

Lead UI Engineer

San Mateo, CA · On-site +1

$133K - $198K/yr

WE ARE GAME MAKERS Who We Are: We are a diverse team of developers driven by a passion for our art ... This includes dynamic screen layouts, remote control reordering, friction reduction, and real-time ...

Lead UI Engineer

San Mateo, CA · On-site +1

$133K - $198K/yr

WE ARE GAME MAKERS Who We Are: We are a diverse team of developers driven by a passion for our art ... This includes dynamic screen layouts, remote control reordering, friction reduction, and real-time ...

next page

Showing results 1-20

Remote Vr Game Developer information

What does a remote VR game developer do?

A Remote VR Game Developer designs, codes, and tests virtual reality games while working from a remote location. They use specialized software and programming languages to create immersive experiences for VR platforms like Oculus, PlayStation VR, or HTC Vive. Responsibilities also include collaborating with artists, designers, and other developers through online tools to ensure the game runs smoothly and meets creative goals. This role requires strong technical skills, creativity, and the ability to work independently and in team settings.

What are the key skills and qualifications needed to thrive as a remote VR game developer, and why are they important?

To thrive as a Remote VR Game Developer, you need strong programming skills (C#, C++), a solid understanding of 3D game engines (like Unity or Unreal), and experience with virtual reality hardware and software. Familiarity with version control systems (such as Git), VR SDKs (like Oculus or SteamVR), and relevant certifications in game development or computer science are highly beneficial. Creativity, problem-solving, and effective remote communication are essential soft skills to excel in collaborative, distributed teams. These skills and qualifications are crucial for creating immersive, high-quality VR experiences while efficiently working with global teams and evolving technologies.

What are some unique challenges faced by remote VR game developers, and how can they be addressed?

Remote VR game developers often encounter challenges such as coordinating real-time collaboration on complex 3D assets, ensuring access to high-performance hardware, and maintaining effective communication across distributed teams. These can be addressed by using cloud-based version control systems, leveraging remote desktop technology for testing, and holding regular virtual meetings to align on project goals. Establishing clear documentation and workflows also helps ensure everyone stays on the same page despite working from different locations.

What are the most commonly searched types of Vr Game Developer jobs in California?

The most popular types of Vr Game Developer jobs in California are:

What are popular job titles related to Remote Vr Game Developer jobs in California?

For Remote Vr Game Developer jobs in California, the most frequently searched job titles are:

What job categories do people searching Remote Vr Game Developer jobs in California look for?

The top searched job categories for Remote Vr Game Developer jobs in California are:

What cities in California are hiring for Remote Vr Game Developer jobs?

Cities in California with the most Remote Vr Game Developer job openings:

Infographic showing various Remote Vr Game Developer job openings in California as of August 2026, with employment types broken down into 84% Full Time, 13% Contract, and 3% Nights. Highlights an 100% Remote job distribution.

Junior Content Developer

Prisms VR

San Francisco, CA • On-site, Remote

$75K - $85K/yr

Full-time

Re-posted 10 days ago


Job description

OUR MISSION
Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming K12 STEM education through experiential real-world problem-solving powered by the next generation of spatial computing. We utilize immersive Virtual Reality (VR) to engage, inspire, and open pathways to creative problem-solving to improve student engagement and proficiencies in Math and Science across our country and beyond. Our mission is to break down barriers to access and build STEM proficiencies at scale for all students, worldwide.
THE JOB
Junior Content Developer
JOB DESCRIPTION
We are seeking a highly skilled content and curriculum designer to join our team and play a crucial role in the development of math and science content, both in VR and in accompanying materials. The ideal candidate will have a passion for experiential education, learning design, and problem-solving, and the ability to think spatially, systemically, and creatively when designing learning experiences.
KEY RESPONSIBILITIES
  • Design new math and science modules in VR :
    • Research, design, scope, and script standards-aligned learning experiences
    • Lead the production of multiple modules simultaneously
  • Review and refine existing content:
    • Fully own the content of existing modules
    • Make recommendations for changes as needed
  • Develop, refine, and update curriculum materials
    • Create and adjust multimedia materials for teacher and student use
  • Advocate for content integrity, module quality, and continuous improvement
    • Fully own and advocate for the accuracy, depth, and rigor of each module
    • Embrace the iterative nature of high-quality content development
  • Collaborate with cross-functional teams
    • Work closely with content developers, engineers, artists, and instructional specialists to ensure clarity and alignment
    • Communicate frequently and effectively

REQUIREMENTS
  • Commitment to transforming and reimagining STEM education
  • Bachelor's degree in a STEM field
  • Proven experience in instructional and/or interactive design
  • Written and verbal communication skills, with a talent for explaining complex mathematical and scientific concepts clearly and concisely
  • Ability to think spatially and creatively about STEM concepts
  • Strong analytical and problem-solving skills
  • Exceptional time management skills; ability to prioritize and handle concurrent projects
  • Ability to work independently and as part of a team
  • Ability to flexibly meet across time zones (EST and PST)

NICE TO HAVES
  • A background in engineering
  • Familiarity with VR hardware and software, such as Pico, Quest, or similar platforms
  • Experience with project management tools such as Jira

ADDITIONAL INFORMATION
  • Full-time role, fully remote or hybrid (if based near our San Francisco office)
  • Competitive salary commensurate with experience

EQUAL OPPORTUNITY WORKPLACE
Prisms is an equal-opportunity employer committed to providing an equitable and inclusive work environment that ensures that all applicants and team members are treated with dignity and respect. We will not tolerate any type of discrimination or harassment directed at any applicant or employee because of their gender, race, religion, age, disability, national origin, ancestry, sexual orientation, veteran, family, or parental status, or any other protected group characteristic. This equal opportunity and nondiscrimination policy applies to all aspects of employment including recruitment, hiring, promotions, discipline, terminations, wage and salary administration, benefits, and training.