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Unreal Engine Programmer Jobs in Quebec (NOW HIRING)

Hands-On Engineering (~35%) Write, review, and own C++ code on the engagement - Lead Engineer is ... Deep Unreal Engine 5 expertise: C++ at an architectural level, not just usage; Blueprint ...

Concevoir, implémenter et maintenir des fondations moteur sous Unreal Engine, avec un focus fort sur la stabilité, la performance et la scalabilité, afin de supporter une production always ...

... programmers, and writers, to ensure that levels meet the overall vision and objectives of the game ... Mandatory proficiency in Unreal Engine and its tools. * Familiarity with Unity or proprietary level ...

You will work closely with leadership, programming, and creative teams to ensure the technical feasibility of visual features within the engine used by the project, Unreal. You will help define the ...

... Unreal Engine. You will work in close collaboration with a distributed group of developers, across disciplines, to set the standards that educate and inspire our team; ultimately bringing the world ...

... Unreal Engine. You will work in close collaboration with a distributed group of developers, across disciplines, to set the standards that educate and inspire our team; ultimately bringing the world ...

As a Gameplay Engineer at Cloud Chamber you will bridge the gap between technical execution and ... Work within Unreal 5 engine, both adapting existing systems and building new technology, in order ...

Showing results 41-60

Unreal Engine Programmer information

See Quebec salary details

$34K

$124.5K

$204.5K

How much do unreal engine programmer jobs pay per year?

As of Aug 21, 2026, the average yearly pay for unreal engine programmer in Quebec is $124,505.00, according to ZipRecruiter salary data. Most workers in this role earn between $93,000.00 and $158,000.00 per year, depending on experience, location, and employer.

What does an Unreal Engine programmer do?

An Unreal Engine Programmer develops and optimizes gameplay mechanics, AI systems, physics, rendering, and other core features using Unreal Engine's C++ and Blueprint scripting. They work closely with designers, artists, and other developers to implement game functionality and ensure smooth performance. Their responsibilities may also include debugging, profiling, and integrating third-party tools to enhance the game's capabilities.

What are the key skills and qualifications needed to thrive as an Unreal Engine programmer?

To thrive as an Unreal Engine Programmer, you need strong proficiency in C++ programming, a solid understanding of 3D mathematics, and a degree in computer science or a related field. Familiarity with Unreal Engine's Blueprints system, version control tools like Git, and experience with real-time rendering pipelines are typically required. Excellent problem-solving skills, teamwork, and effective communication set standout programmers apart. Mastering these skills ensures you can build high-quality, efficient game features while collaborating effectively in fast-paced production environments.

What are some typical challenges an Unreal Engine programmer faces during a game development project?

Unreal Engine Programmers often encounter challenges such as optimizing game performance to run smoothly on multiple platforms, debugging complex code interactions, and integrating new features within existing systems. Collaborating closely with artists, designers, and other programmers can also require balancing technical constraints with creative goals. Adapting quickly to evolving project requirements and staying updated on the latest Unreal Engine updates are part of the daily routine. Overcoming these challenges is rewarding and fosters growth in both technical expertise and teamwork skills.

What are popular job titles related to Unreal Engine Programmer jobs in Quebec?

For Unreal Engine Programmer jobs in Quebec, the most frequently searched job titles are:

What job categories do people searching Unreal Engine Programmer jobs in Quebec look for?

The top searched job categories for Unreal Engine Programmer jobs in Quebec are:

Infographic showing various Unreal Engine Programmer job openings in Quebec as of August 2026, with employment types broken down into 92% Full Time, 4% Temporary, and 4% Contract. Highlights an 78% In-person, 7% Hybrid, and 15% Remote job distribution, with an average salary of $124,505 per year, or $59.9 per hour.

Full-time

Re-posted 11 days ago


Job description

In May 2021, we embarked on a journey to start Haven Studios with a small team and big ambitions. Our goal was to build a studio where we could make the kind of games we've always wanted to create - and games we've longed to play.

We've made amazing progress in a short time thanks to our talented, passionate team and their exceptional contributions. We established a culture at Haven grounded in kindness, adaptability and courage that unlocks creativity. Our first new IP for PlayStation is on track to deliver a AAA multiplayer experience with a vision to build a systemic and evolving world focused on freedom, thrill, and playfulness that will keep players entertained and engaged for years.

Haven joined the PlayStation Studios family in 2022, and we are on track to build an exclusive new IP for Playstation and grow the first Sony game development team in Canada.

Position - Senior AI Programmer

We are looking for an experienced Senior AI Programmer to join the Haven Entertainment Studios project team. The Senior AI Programmer will have ownership of various AI systems and features while ensuring their technical quality. They will help clarify technical requirements and contribute to defining the programming team's planning. As part of a multidisciplinary team, the Senior AI Programmer will drive technical design and implementation, ensuring design and artistic requirements are met while exciting player experiences are delivered.

Reporting

The Senior AI Programmer will report to the Technical Producer.

Responsibilities and Duties

  • Deliver high quality systems and features that meet design and technical requirements.

  • Optimize and debug code to ensure performance and technical quality.

  • Promote and follow programming best practices and coding standards, build sustainable, performant and maintainable technologies and code.

  • Assist with technical design documents, requirements clarification, tasks definition and peer code-reviews.

  • Plan work effectively and provide realistic updates on progress to managers.

  • Proactively identify risks and create innovative solutions to mitigate their impact on the game.

  • Keep up to date with cutting-edge technology and promote its use when beneficial to the game.

Experience and skills required

  • 8+ years of experience in related jobs

  • Good comprehension of game engine architectures

  • Strong knowledge of C++

  • Strong software design skills with experience of data-driven architectural patterns

  • Strong optimization and multithreading skills

  • Strong understanding of network replication

  • Good understanding of client-server programming

  • Experience with formalism languages such as FSM, Statecharts or Behavior Tree

  • Advanced debugging skills

Preferred Qualifications

  • Experience shipping game with Unreal Engine

  • Practical knowledge of microservices architecture

  • Comfortable with event-driven and asynchronous architectures

  • Experience developing in a live environment

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

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