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Unreal Engine Developer Jobs in Quebec (NOW HIRING)

You have extensive Unreal Engine experience, preferably in a Core Tech or Systems Programming capacity. Your generalist programming skills and previous experience in C++ will allow you to contribute ...

You have extensive Unreal Engine experience, preferably in a Core Tech or Systems Programming capacity. Your generalist programming skills and previous experience in C++ will allow you to contribute ...

Frima is looking for a Senior Unreal (C++) Programmer to help take our game programming team to the ... Develop and maintain integrations between Unreal Engine and console toolchains and pipelines;

We are seeking a Senior Cloud Platform Engineer to join our Central Technology Build Engineering team as we develop and curate an Unreal Engine ecosystem to share across our internal game studios.

Collaborate closely with the UI/UX team to integrate game interfaces (menus, HUDs, loading screens, etc.) into Unreal Engine; * Act as a technical resource for the other programmers on your team;

Gearbox Software We are seeking a Gameplay Engineer who is a specialist e a specialist -- deeply fluent in C++ and Unreal Engine, experienced shipping AAA systems, and capable of taking a brief from ...

Gearbox Software We are seeking a Gameplay Engineer who is a specialist e a specialist - deeply fluent in C++ and Unreal Engine, experienced shipping AAA systems, and capable of taking a brief from a ...

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Unreal Engine Developer information

See Quebec salary details

$75.5K

$108.9K

$163.5K

How much do unreal engine developer jobs pay per year?

As of Jul 10, 2026, the average yearly pay for unreal engine developer in Quebec is $108,926.00, according to ZipRecruiter salary data. Most workers in this role earn between $90,000.00 and $117,500.00 per year, depending on experience, location, and employer.

Is Unreal C++ hard to learn?

Unreal Engine developers often find C++ challenging initially due to its complexity and syntax, but with consistent practice and understanding of game development concepts, it becomes manageable. Learning Unreal C++ also involves understanding the engine's architecture and using tools like Visual Studio, which can aid in the learning process.

What is an Unreal Engine Developer job?

An Unreal Engine Developer is a software engineer or game developer who specializes in using Unreal Engine to create interactive experiences, games, simulations, and virtual environments. They work with C++ and Blueprints to design gameplay mechanics, optimize performance, and implement visuals and physics. Their role can also involve debugging, collaborating with artists and designers, and integrating third-party tools to enhance the user experience.

How much do C++ game developers make?

C++ game developers typically earn between $60,000 and $120,000 annually, depending on experience, location, and the complexity of projects. Developers working with Unreal Engine, which relies heavily on C++, often see higher salaries due to specialized skills in graphics and performance optimization.

What engineer makes $500,000 a year?

Highly experienced engineers in specialized fields such as software engineering, data science, or engineering management can earn $500,000 or more annually, especially in senior or executive roles at large technology companies. These positions often require advanced skills, certifications, and extensive industry experience.

Are Unreal Engine developers in demand?

Unreal Engine developers are in high demand across industries such as gaming, film, architecture, and virtual production due to the platform's widespread use for real-time rendering and immersive experiences. Skills in C++ and 3D modeling, along with experience in Unreal Engine, can improve job prospects as companies seek developers to create interactive content and simulations.

What are the key skills and qualifications needed to thrive in the Unreal Engine Developer position, and why are they important?

To thrive as an Unreal Engine Developer, you need a solid grasp of C++ programming, 3D mathematics, and real-time rendering concepts, often supported by a degree in computer science, game development, or related fields. Familiarity with industry-standard tools such as Unreal Engine's Blueprint system, version control software (like Git), and, in some cases, certification from Epic Games or relevant online courses is highly valuable. Strong problem-solving skills, creativity, and effective communication are essential for collaborating with multidisciplinary teams and addressing development challenges. These abilities ensure efficient production of high-quality interactive experiences and smooth integration within fast-paced development environments.

What are the primary responsibilities of an Unreal Engine Developer on a project team?

Unreal Engine Developers are typically responsible for designing, coding, and optimizing gameplay features, user interfaces, or immersive environments within the Unreal Engine platform. Daily tasks may include writing and debugging C++ code, creating or integrating assets using Blueprints, and collaborating with artists, designers, and other programmers to implement core functionalities. They also participate in team meetings to align on project milestones and resolve technical challenges. This collaborative approach ensures that the final product meets both creative vision and technical standards, making Unreal Engine Developers crucial contributors to successful interactive software projects.

What are popular job titles related to Unreal Engine Developer jobs in Quebec? For Unreal Engine Developer jobs in Quebec, the most frequently searched job titles are:
What job categories do people searching Unreal Engine Developer jobs in Quebec look for? The top searched job categories for Unreal Engine Developer jobs in Quebec are:
Infographic showing various Unreal Engine Developer job openings in Quebec as of July 2026, with employment types broken down into 85% Full Time, 5% Part Time, 1% Temporary, and 9% Contract. Highlights an 81% Physical, 3% Hybrid, and 16% Remote job distribution, with an average salary of $108,926 per year, or $52.4 per hour.

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Re-posted 5 days ago


Job description

As a Senior Engine Programmer at Cloud Chamber, you will be responsible for designing, implementing, and optimizing game engine features and tools for the next BioShock. You have extensive Unreal Engine experience, preferably in a Core Tech or Systems Programming capacity. Your generalist programming skills and previous experience in C++ will allow you to contribute meaningfully to multiple aspects of our Core Tech Features. By joining our talented, distributed development team, you will collaborate with members of the other Core Tech Features to holistically approach and ensure the smooth operation of the game team to bring the richly imagined world of BioShock to life. 

What You'll Do:

  • Provide technical designs for new features and/or changes in the engine.
  • Collaborate with programming and production teams to devise optimal programming solutions.
  • Work in Unreal 5 to build new technology and adapt existing systems to fulfill the project's technical requirements.
  • Research coding techniques and algorithms in order to keep current on technological developments and advancements in the game industry.
  • Participate in the development of low-level systems like streaming, generic serialization, and more.
  • Write code that fulfills the functional and technical requirements of the project.
  • Work closely with other game developers to define and implement the vision of our game.
  • Maintain and manage our core engine and assist with integrations from Epic.
  • Partner with the engine vertical team to envision and execute the strategy of how we can modify the engine to better serve the needs of this project.
  • Own and drive performance related-issues.

What We'll Do Together:

At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles to deliver a world-class AAA experience.

Skills & Experiences:

  • 5+ years programming with Unreal Engine on commercial game projects.
  • At least 1 shipped AAA game as a senior or principal systems programmer.
  • Previous experience developing for games; preferably action, FPS, or 3PS titles.
  • Knowledge and understanding of multiprocessor programming.
  • Familiarity working on core engine systems.
  • Previous experience working on multi-platform software projects.
  • Expert in C/C++.
  • Ability to research, analyze and optimize code to meet performance requirements.
  • Capable of working independently and efficiently under reasonable deadlines.
  • Analytical and strategic thinker with the communication skills to express complex ideas clearly and concisely to both technical and non technical audiences.
  • Excellent written and verbal communication skills.
  • Collaborative and dependable with an eye for problem solving.

Who You Are:

  • A reliable, positive force multiplier, actively seeking opportunities to integrate work across disciplines and contribute to a healthy, supportive team environment.
  • A solid communicator with excellent written and verbal communication skills, with the ability to articulate complex ideas clearly, package information for diverse audiences, and deliver difficult feedback with empathy and professionalism.
  • Experienced in working in cross-disciplinary teams with strong communication skills.
  • Persistent and self-motivated with a proactive mindset.
  • Able to maintain effectiveness and quality under pressure, ambiguity, and fast-changing priorities.
  • An active listener able to build and maintain trust-based relationships across all levels of the organization, understand differing perspectives, and navigate organizational complexity with tact and emotional intelligence.
  • Highly open to feedback and direction, possessing a desire to learn new skills, and capable of producing quick, quality revisions based on new insights or constraints.
  • A strong ownership of tasks, striving to drive work forward autonomously while maintaining a critical eye for detail and organization, ensuring high standards of quality.
  • Dedicated to upholding Cloud Chamber's core values, contributing to a positive and respectful company culture while striving for excellence in all endeavors.

Who We Are:

At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you've rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.

For candidates located in Quebec:
This position requires professional proficiency in both French and English. Proficiency in English is required to collaborate with our U.S. teams and international partners, as well as to handle specialized technical documentation (reading, writing, and communication).

#LI-Hybrid