1

Unreal Engine Developer Jobs in Quebec (NOW HIRING)

Support and maintain Unreal Engine environments and internal visualization tools * Debug and ... Scripting or programming * Water simulation / FX creation * Reading CAD plans and technical ...

As a Senior Rendering Programmer at Cloud Chamber you will join our talented development team to help push Unreal Engine 5 towards our combined vision. You'll collaborate with a passionate group of ...

next page

Showing results 1-20

Unreal Engine Developer information

See Quebec salary details

$75.5K

$108.9K

$163.5K

How much do unreal engine developer jobs pay per year?

As of Jun 9, 2026, the average yearly pay for unreal engine developer in Quebec is $108,926.00, according to ZipRecruiter salary data. Most workers in this role earn between $90,000.00 and $117,500.00 per year, depending on experience, location, and employer.

What is an Unreal Engine Developer job?

An Unreal Engine Developer is a software engineer or game developer who specializes in using Unreal Engine to create interactive experiences, games, simulations, and virtual environments. They work with C++ and Blueprints to design gameplay mechanics, optimize performance, and implement visuals and physics. Their role can also involve debugging, collaborating with artists and designers, and integrating third-party tools to enhance the user experience.

What are the key skills and qualifications needed to thrive in the Unreal Engine Developer position, and why are they important?

To thrive as an Unreal Engine Developer, you need a solid grasp of C++ programming, 3D mathematics, and real-time rendering concepts, often supported by a degree in computer science, game development, or related fields. Familiarity with industry-standard tools such as Unreal Engine's Blueprint system, version control software (like Git), and, in some cases, certification from Epic Games or relevant online courses is highly valuable. Strong problem-solving skills, creativity, and effective communication are essential for collaborating with multidisciplinary teams and addressing development challenges. These abilities ensure efficient production of high-quality interactive experiences and smooth integration within fast-paced development environments.

What are the primary responsibilities of an Unreal Engine Developer on a project team?

Unreal Engine Developers are typically responsible for designing, coding, and optimizing gameplay features, user interfaces, or immersive environments within the Unreal Engine platform. Daily tasks may include writing and debugging C++ code, creating or integrating assets using Blueprints, and collaborating with artists, designers, and other programmers to implement core functionalities. They also participate in team meetings to align on project milestones and resolve technical challenges. This collaborative approach ensures that the final product meets both creative vision and technical standards, making Unreal Engine Developers crucial contributors to successful interactive software projects.

What are popular job titles related to Unreal Engine Developer jobs in Quebec? For Unreal Engine Developer jobs in Quebec, the most frequently searched job titles are:
What job categories do people searching Unreal Engine Developer jobs in Quebec look for? The top searched job categories for Unreal Engine Developer jobs in Quebec are:
Infographic showing various Unreal Engine Developer job openings in Quebec as of May 2026, with employment types broken down into 84% Full Time, 5% Part Time, 10% Contract, and 1% Nights. Highlights an 77% Physical, 5% Hybrid, and 18% Remote job distribution, with an average salary of $108,926 per year, or $52.4 per hour.

Senior Character Rigger - [March of Giants]

Ubisoft

Montreal, QC • On-site, Remote

Full-time

Posted 11 days ago


Job description

Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assasin's Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you're passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!

Job Description

We’re looking for a Senior Character Rigger to build high-quality character rigs in Maya and deliver them production-ready into the Unreal Engine pipeline. You will support AAA animation workflows and scalable, real-time rigs for character-driven and MOBA-style games.
What you'll do:

  • Build animator-friendly character rigs in Maya;
  • Develop efficient skinning and deformation systems;
  • Ensure clean export and integration into Unreal;
  • Support and improve animation pipelines and workflows;
  • Troubleshoot rig, deformation, and engine integration issues;
  • Optimize rigs for real-time performance;
  • Collaborate closely with Animation, Tech Art, and Engineering teams;
  • Contribute to pipeline tools and best practices.
Qualifications
  • Proven experience as a Character Rigger in the games industry;
  • Expert knowledge of Maya rigging workflows;
  • Strong understanding of deformation, skinning, and control systems;
  • Experience with Unreal Engine and Blueprints;
  • Python scripting for rigging workflows;
  • Experience working in AAA game productions;
  • Experience supporting rigging for large character roster projects (MOBA / hero-based titles);
  • Solid understanding of real-time optimization and engine constraints;
  • Strong problem-solving skills and pipeline awareness;
  • Facial rigging experience (joint-based, blendshape, or hybrid systems).

What to send our way

  • portfolio of your best work (you can attach images or provide us with a password link) as well as your CV highlighting your education, experience and skills