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Unreal Engine Product Manager Jobs (NOW HIRING)

Some experience with Unreal Engine 4, even if not part of a commercial product * 3+ years ... A background working with asset management systems, asset bundles, and in particular downloadable ...

Experience manipulating Digital Twin models and data in Unreal Engine * Experience with VR/XR systems or virtual production pipelines (nDisplay, LED walls). * Knowledge of Unreal networking ...

Senior/Principal Unreal Engineer

Austin, TX ยท On-site

$124K - $171K/yr

... through production * Mentor junior Engineering team members in all things Unreal Engine ... A background working with asset management systems, asset bundles, and in particular downloadable ...

Senior/Principal Unreal Engineer

Austin, TX ยท On-site +1

$124K - $171K/yr

... through production * Mentor junior Engineering team members in all things Unreal Engine ... A background working with asset management systems, asset bundles, and in particular downloadable ...

Showing results 21-40

Unreal Engine Product Manager information

See salary details

$51.5K

$159.4K

$197K

How much do unreal engine product manager jobs pay per year?

As of Sep 12, 2026, the average yearly pay for unreal engine product manager in the United States is $159,405.00, according to ZipRecruiter salary data. Most workers in this role earn between $141,000.00 and $197,000.00 per year, depending on experience, location, and employer.

What are popular job titles related to Unreal Engine Product Manager jobs?

For Unreal Engine Product Manager jobs, the most frequently searched job titles are:

Infographic showing various Unreal Engine Product Manager job openings in the United States as of September 2026, with employment types broken down into 86% Full Time, 13% Part Time, and 1% Contract. Highlights an 86% Physical, 2% Hybrid, and 12% Remote job distribution, with an average salary of $159,405 per year, or $76.6 per hour.

Junior Gameplay Programmer (Unreal Engine)

Manhattan, NY โ€ข On-site

$85K - $115K/yr

Other

Posted 8 days ago


Job description

We are seeking a driven and collaborative Junior Gameplay Programmer to help build the core mechanics of our upcoming extraction shooter. Working closely with our senior engineers, you will prototype, implement, and refine gameplay features ranging from character movement and weapon handling to inventory management and UI integration. This is an incredible opportunity to grow your skills in Unreal Engine while having a direct impact heading into alpha testing.

Responsibilities
  • Implement and iterate on core gameplay mechanics using Unreal Engine C++ and Blueprints
  • Assist in the development of weapon systems, player controllers, and interactive environment elements
  • Collaborate with designers to rapidly prototype new features and tune existing gameplay loops
  • Help integrate backend services and player engagement analytics into the game client
  • Write clean, efficient, and well-documented code, participating in regular code reviews
  • Identify and resolve bugs, optimizing game performance for a smooth multiplayer experience
Qualifications
  • 0โ€“3 years of experience in game programming (can include academic projects, modding, or indie development)
  • Solid understanding of object-oriented programming principles
  • Hands-on experience with Unreal Engine (UE4 or UE5), including both C++ and Blueprints (Preferred)
  • A strong passion for the extraction shooter genre and competitive multiplayer games
  • Excellent problem-solving skills and the ability to learn new systems quicklyStrong communication skills and the ability to thrive in a highly collaborative, fast-paced startup studio
Location

This is a hybrid role based out of our New York City studio. Candidates must be located in, or willing to relocate to, the NYC metro area.

The expected base salary range for this position is $85,000 to $115,000 per year (+ Equity). The actual compensation offered will be determined in good faith based on the candidate's experience, qualifications, and skills.

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