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Unreal Engine Project Manager Jobs (NOW HIRING)

Unreal Engine Level Designer

Winston Salem, NC · On-site

$93K/yr

... Project (MERP) mod for the Elder Scrolls V: Skyrim: Currently Epoch Games is developing The Lays of ... The game is being developed using Epic Games' Unreal Engine 4 (UE4): See our Benefits page for more ...

Load and manage DLC/plugins containing large 3D asset libraries (aircraft, naval systems, civilian ... Implement Unreal Engine networking features: * Multiplayer replication * State synchronization ...

Troubleshoot performance and sequencing issues within Unreal projects. Experience Requirements: * Strong C++ experience with shipped tools or plugins inside Unreal Engine. * Hands‑on experience ...

Unreal Engine Technical Artist

Winston Salem, NC · On-site

$109K - $130K/yr

... Earth Roleplaying Project (MERP) mod for the Elder Scrolls V: Skyrim: Currently Epoch Games is ... The game is being developed using Epic Games' Unreal Engine 4 (UE4): For more information about the ...

Unreal Technical Artist

New Orleans, LA

$122K - $146K/yr

... management, and HDR rendering. * Support the integration and optimization of assets created in ... Proven experience working on photorealistic projects using Unreal Engine, with a strong ...

$85K - $115K/yr

... management and UI integration. This is an incredible opportunity to grow your skills in Unreal ... academic projects, modding, or indie development) * Solid understanding of object-oriented ...

Unreal Technical Artist

New Orleans, LA · On-site

$122K - $146K/yr

... management, and HDR rendering. * Support the integration and optimization of assets created in ... Proven experience working on photorealistic projects using Unreal Engine, with a strong ...

Strong problem-solving and debugging abilities across multidisciplinary projects. Nice to Have: * Experience manipulating Digital Twin models and data in Unreal Engine * Experience with VR/XR systems ...

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Unreal Engine Project Manager information

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$43.5K

$117.5K

$180K

How much do unreal engine project manager jobs pay per year?

As of Sep 10, 2026, the average yearly pay for unreal engine project manager in the United States is $117,465.00, according to ZipRecruiter salary data. Most workers in this role earn between $96,000.00 and $134,500.00 per year, depending on experience, location, and employer.

What does an Unreal Engine project manager do?

An Unreal Engine Project Manager oversees the planning, execution, and delivery of projects that use Unreal Engine, often in gaming, simulation, or visualization industries. They coordinate between teams such as developers, artists, and designers to ensure projects stay on schedule and within budget. Their responsibilities include setting project goals, managing resources, tracking progress, and addressing any issues that arise. Strong communication and organizational skills, as well as familiarity with Unreal Engine's workflow, are essential for this role.

What are the key skills and qualifications needed to thrive as an Unreal Engine project manager?

To thrive as an Unreal Engine Project Manager, you need strong project management skills, a solid understanding of Unreal Engine, and experience in game or interactive media development, often backed by a degree in computer science, game design, or a related field. Familiarity with Agile methodologies, Jira, Trello, and version control systems like Perforce or Git is typically required, along with Unreal Engine certification as a plus. Outstanding communication, leadership, and problem-solving abilities help you coordinate multidisciplinary teams and drive projects forward. These skills ensure projects are delivered on time, within budget, and at a high quality, meeting both technical and creative objectives.

What are some common challenges Unreal Engine project managers face when coordinating multidisciplinary teams?

Unreal Engine Project Managers often encounter challenges in aligning the work of artists, developers, and designers, each of whom may have different workflows and priorities. Balancing creative vision with technical limitations, managing shifting project scopes, and maintaining clear communication between remote or cross-functional teams are frequent hurdles. Success in this role often depends on strong organizational skills, a deep understanding of the Unreal Engine pipeline, and proactive risk management to keep projects on track and stakeholders informed.

What is the difference between Unreal Engine Project Manager vs Game Producer?

AspectUnreal Engine Project ManagerGame Producer
CredentialsProject management certifications, Unreal Engine knowledgeProject management, industry experience, sometimes certifications
Work EnvironmentGame development studios, tech companies using Unreal EngineGame studios, entertainment companies, tech firms
ResponsibilitiesOversees Unreal Engine projects, manages schedules, coordinates teamsOversees entire game development process, manages teams, budgets, and timelines

While both roles involve project oversight in game development, the Unreal Engine Project Manager focuses specifically on managing projects within Unreal Engine, ensuring technical and schedule alignment. The Game Producer has a broader scope, overseeing the entire game development lifecycle across multiple departments. Both roles require strong project management skills, but the Unreal Engine Project Manager emphasizes technical familiarity with Unreal Engine tools and workflows.

What are popular job titles related to Unreal Engine Project Manager jobs?

For Unreal Engine Project Manager jobs, the most frequently searched job titles are:

Infographic showing various Unreal Engine Project Manager job openings in the United States as of September 2026, with employment types broken down into 86% Full Time, 13% Part Time, and 1% Contract. Highlights an 86% Physical, 2% Hybrid, and 12% Remote job distribution, with an average salary of $117,465 per year, or $56.5 per hour.

Unreal Engine C++ Programmer

Winston Salem, NC • On-site

Epoch Games
PC Games • 1 - 10 employees

Full-time

Re-posted 20 days ago


Job description

Company Description

Epoch Games is a volunteer-based, all-online, global game development team. We have no centrally-located headquarters and are unincorporated at this time. The founding members were originally modders developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V: Skyrim:
http://www.moddb.com/mods/merp-middle-earth-roleplaying-project
Currently Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie open-world RPG set in an original fantasy world. The game is being developed using Epic Games' Unreal Engine 4 (UE4):
https://www.unrealengine.com/
For more information about the game, please check out our IndieDb page:
http://www.indiedb.com/games/the-lays-of-althas-sundered-order
NOTE: Although Epoch Games does have a formal office at the listed address, we are a fully-online team at this time. Communication is mostly done via Slack (an instant messaging application) and Trello (an online project collaboration tool).

Job Description

In this volunteer position you will be working closely with other members of the Coding department to develop C++ code for the Lays of Althas: Sundered Order (LoA:SO). We are using Epic Game's Unreal Engine 4 (UE4) to develop the game, and knowledge of how C++ code interacts with UE4 is required. Knowledge of Blueprint scripting in UE4 is recommended, but not required.

Communication is key to a smooth and efficient pipeline, you must be able to communicate clearly and effectively with other team-members and not be afraid to ask should any problems arise. We are an English-speaking team, so English fluency is a must.

If you are comfortable with teaching, you may be called upon to aid the more junior members of the team in any relevant area.

Other duties include: attending Slack meetings (Slack is an instant messaging we communicate with), reporting the progress of the Programming team on a weekly basis and following team policies.

NOTE: This is not an Internship. We are not looking for short-term Interns. We are looking for long-term Volunteer Programmers who have previous experience developing in Unreal Engine with C++ experience.

Qualifications

Minimum Requirements:

  • C++ programming experience
  • Unreal Engine 4 experience, and how C++ code interacts with it
  • Having created and completed at least 1 Unreal Engine project/game (using C++)
  • Providing clear and legible code
  • Knowledge or experience working with Ascent Combat Framework (ACF) or Gameplay Ability System (GAS)
  • Online communication, team-collaboration skills, and English fluency
  • A passion for coding and a dedication to creating AAA quality games

Preferred Requirements:

  • Blueprint scripting experience
  • Git Experience
  • UI (User Interface) experience
  • At least 1 Unreal Engine project (using C++) prepared to show prior to the interview. If you do not have one, we can give you an assignment to complete (we will give you 2 weeks to complete it) to test your abilities.
Additional Information

Required Software:

  • Unreal Engine 4 (https://www.unrealengine.com/register)
  • Visual Studio Community Edition (https://visualstudio.microsoft.com/downloads) with Unreal Engine packages
  • Git SCM (https://git-scm.com) and GIT LFS (https://git-lfs.github.com)