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Unreal Engine Level Designer Jobs in Seattle, WA

... the low-level C++ architecture of Unreal Engine. This is a role meant for a highly motivated ... designed for core gamers. With countless years of combined industry experience across multiple ...

... the low-level C++ architecture of Unreal Engine. This is a role meant for a highly motivated ... designed for core gamers. With countless years of combined industry experience across multiple ...

... the low-level C++ architecture of Unreal Engine. This is a role meant for a highly motivated ... designed for core gamers. With countless years of combined industry experience across multiple ...

Sr. Engine Programmer

Bellevue, WA ยท On-site

$150K - $200K/yr

... the low-level C++ architecture of Unreal Engine. This is a role meant for a highly motivated ... designed for core gamers. With countless years of combined industry experience across multiple ...

Level / Game Designer - Senior

Seattle, WA ยท Remote

$80K - $120K/yr

Expert mastery of Unreal Engine and its development environment, with a track record of pushing the ... Level Designer - Principal * Reports to: Director of Design * Department: Design * Work Location:

Level / Game Designer - Senior

Seattle, WA ยท On-site +1

$80K - $120K/yr

Expert mastery of Unreal Engine and its development environment, with a track record of pushing the ... Level Designer - Principal * Reports to: Director of Design * Department: Design * Work Location:

Dive into the Unreal Engine C++ source code to implement complex refactors and engine upgrades that ... Profile GPU performance and resolve severe rendering bottlenecks related to draw calls, level of ...

Dive into the Unreal Engine C++ source code to implement complex refactors and engine upgrades that ... Profile GPU performance and resolve severe rendering bottlenecks related to draw calls, level of ...

Senior Graphics Programmer

Bellevue, WA ยท On-site

$180 - $260/hr

Dive into the Unreal Engine C++ source code to implement complex refactors and engine upgrades that ... Profile GPU performance and resolve severe rendering bottlenecks related to draw calls, level of ...

Dive into the Unreal Engine C++ source code to implement complex refactors and engine upgrades that ... Profile GPU performance and resolve severe rendering bottlenecks related to draw calls, level of ...

Dive into the Unreal Engine C++ source code to implement complex refactors and engine upgrades that ... Profile GPU performance and resolve severe rendering bottlenecks related to draw calls, level of ...

Staff Environment Artist

Seattle, WA ยท Remote

$150K - $170K/yr

... Unreal * Collaborate with the level designer to support and enhance gameplay * Serve as a major ... Deep familiarity with Unreal Engine workflows and tooling, including material and shader workflows

Staff Environment Artist

Seattle, WA ยท On-site

$150K - $170K/yr

... Unreal * Collaborate with the level designer to support and enhance gameplay * Serve as a major ... Deep familiarity with Unreal Engine workflows and tooling, including material and shader workflows

... within Unreal Engine. * Prototype and iterate on signing gestures, transitions, conversational behaviors, and avatar interactions. * Collaborate with engineers, designers, and accessibility ...

Strong proficiency creating real-time VFX in Unreal Engine (Niagara, Materials) * Strong sense of ... Low-level optimization (RenderDoc, Unreal Insights) * Experience creating effects for stylized or ...

Technical Animator

Seattle, WA ยท On-site

$45 - $46/hr

... within Unreal Engine. * Prototype and iterate on signing gestures, transitions, conversational behaviors, and avatar interactions. * Collaborate with engineers, designers, and accessibility ...

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Unreal Engine Level Designer information

What are some common challenges faced by Unreal Engine level designers when collaborating with artists and programmers?

Unreal Engine Level Designers frequently need to balance creative vision with technical constraints, which can be challenging during cross-disciplinary collaboration. Communicating level design requirements clearly to artists helps ensure assets match gameplay needs, while close coordination with programmers is essential to optimize performance and implement interactive elements. Effective collaboration often involves regular meetings, detailed documentation, and iterative feedback to align everyone's contributions and deliver cohesive, high-quality levels on schedule.

What does an Unreal Engine level designer do?

An Unreal Engine Level Designer is responsible for creating and designing game environments using Epic Games' Unreal Engine. They craft immersive worlds by placing objects, setting up lighting, and scripting interactive elements to enhance player experience. Level designers work closely with artists, programmers, and other team members to ensure that the levels are visually appealing, engaging, and function smoothly within the game's mechanics. Their work involves both creative and technical skills, balancing aesthetics with gameplay functionality.

What is the difference between Unreal Engine Level Designer vs Environment Artist?

AspectUnreal Engine Level DesignerEnvironment Artist
Primary FocusDesigning and building playable levels within Unreal EngineCreating detailed, realistic environments and assets for games
Skills & ToolsUnreal Engine, level scripting, gameplay integration3D modeling, texturing, environment composition
Work EnvironmentGame development teams, using Unreal EngineArt departments, using 3D software and Unreal Engine

Unreal Engine Level Designers focus on constructing engaging levels and gameplay flow within Unreal Engine, while Environment Artists specialize in creating the visual assets and environments that populate those levels. Both roles often collaborate but have distinct skill sets and responsibilities.

What are the key skills and qualifications needed to thrive as an Unreal Engine level designer, and why are they important?

To thrive as an Unreal Engine Level Designer, you need strong proficiency in level design principles, 3D modeling, and a deep understanding of Unreal Engine, often supported by a degree in game design or a related field. Familiarity with technical tools such as Unreal Engine's Blueprint system, asset management workflows, and version control systems like Perforce is essential. Creativity, attention to detail, and effective communication are crucial soft skills for collaborating with multidisciplinary teams and crafting engaging player experiences. These skills ensure that levels are not only visually compelling and functional but also optimized for gameplay and performance within complex development environments.
What are popular job titles related to Unreal Engine Level Designer jobs in Seattle, WA? For Unreal Engine Level Designer jobs in Seattle, WA, the most frequently searched job titles are:
What cities near Seattle, WA are hiring for Unreal Engine Level Designer jobs? Cities near Seattle, WA with the most Unreal Engine Level Designer job openings:
Infographic showing various Unreal Engine Level Designer job openings in Seattle, WA as of August 2026, with employment types broken down into 100% Full Time. Highlights an 67% In-person, and 33% Remote job distribution.

Sr. Engine Programmer

Studio Wildcard

Bellevue, WA โ€ข Remote

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 11 days ago


Job description

Studio Wildcard, creators of the smash indie hit ARK: Survival Evolved, was founded in 2014. ARK has become one of the most successful cross-platform indie titles ever and continues to break industry records. We are looking for a Senior Engine Programmer, a true tinkerer at heart who wants to get their hands dirty diving deep into the low-level C++ architecture of Unreal Engine. This is a role meant for a highly motivated problem-solver who wants to be in the trenches writing code and building foundational tech.

Reporting directly to the Chief Technical Officer, you will be responsible for wrestling with core engine performance, memory management, multithreading, and networking. This is a systems-heavy role for a hardcore, generalist engineer who thrives on solving complex, high-stakes architecture problems and possesses a deep understanding of the engine's core infrastructure.

Responsibilities can include:

  • Dive into the Unreal Engine C++ source code to implement complex refactors and engine upgrades that support massive open-world gameplay.
  • Develop and optimize multiplayer networking, driving high-performance replication architectures like RepGraph for massively multiplayer environments.
  • Optimize low-level engine code specifically for modern console hardware (PlayStation 5, Xbox Series X|S), managing console-specific memory constraints, threading, and performance targets.
  • Architect and maintain robust Online Subsystem (OSS) integrations, ensuring seamless matchmaking, session management, and backend communication utilizing Epic Online Services (EOS) across Steam, Epic, Xbox, and PlayStation networks. 
  • Develop internal tools and extend engine features decreasing iteration times, supporting development, and improving various pipelines for a massive creature-survival franchise.
  • Debug and patch complex gameplay and engine-level vulnerabilities to shut down client-side exploits and maintain strict server authority in a multiplayer environment.
  • Perform periodic memory tracking, deep performance analysis, load time analysis, and critical race condition/deadlock fixes.
  • Manage and optimize large-scale asset pipelines, packaging, and streaming architectures to handle the massive data footprint of a dense open-world survival game. 

Requirements:

  • 5+ years of professional C/C++ software engineering experience in the games industry.
  • Deep, hands-on experience modifying and extending the Unreal Engine 4/5 source code.
  • Proven ability to manage deep integrations between gameplay systems and core engine code.
  • Expertise with Visual Studio C++ debugging (including remote debugging and attaching to live/editor processes), as well as advanced performance profiling tools like Unreal Insights, Superluminal, or Intel VTune Amplifier. 
  • Strong understanding of multithreading, job systems, and low-level memory management.
  • Deep experience working with version control platforms, specifically Perforce.
  • Ability to work core hours of 10:00 AM PST to 4:00 PM PST.
  • Willingness to be on-call for live issue firefighting and to crunch around critical shipping periods to support major content launches.

Pluses:

  • Shipped titles credited as a Senior Engine Programmer, Lead Engineer, Principal Engineer, or similar technical role.
  • Experience with highly distributed and scalable backend services or persistence storage architectures.
  • Familiarity with continuous integration, deployment, and distributed build automation systems, specifically Horde.
  • Familiarity with the ARK franchise (Survival Evolved / Survival Ascended).

Required Application Materials:

  • Resume
  • Cover Letter including:
    • Why you are interested in this role
    • Why are you interested in working for Studio Wildcard
    • What other games are you currently playing

About The Studio 

Studio Wildcard was founded in 2014 by industry veterans Jeremy Stieglitz and Jesse Rapczak, with the mission of bringing AAA quality to ambitious indie productions designed for core gamers. With countless years of combined industry experience across multiple independent and studio-backed titles, Wildcard's core team continues to grow, with offices in Redmond, WA and Gainesville, FL including distributed team members across multiple continents.


About The Game

ARK: Survival Evolved takes on the survival genre with a unique blend of emergent multiplayer cooperation and competition. Players must hunt, harvest, craft, research technology, and build shelters to protect against punishing climate conditions, dangerous wildlife, and potential enemies. Tame and ride one of nearly 100 prehistoric beasts, including gargantuan creatures on a scale never before seen in video games! Fly a Pterodactyl squadron over the snow-capped mountains, race through the deep jungle with a pack of trained Raptors, tromp through a fortified enemy base along a convoy of gigantic Brontosaurus, or chase down prey on the back of a raging T-Rex.


Equal Opportunity Employer
Wildcard is an equal-opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex, pregnancy, sexual orientation, or any other characteristics protected by applicable laws, regulations or ordinances. If you need assistance and/or reasonable accommodations due to disability during the application or the recruiting process, please let us know.  


Pay Transparency Information
The expected annual base pay range(s) for this position vary based on a variety of factors, which include: (but aren't limited to) skills, competencies, qualifications, knowledge, and experience. Each pay range is only relevant to those residing in WA state and can vary based on geographical location. 


Wildcard Benefits
We pay 100% of all premiums for the employee and discounted rates for dependent premiums. Our coverage includes Medical (3 different plans to choose from), Dental, Vision, Short Term and Long Term Disability, Life Insurance, 401(k) option, 100% covered Parental Leave, PTO, Paid Holidays, Unlimited Sick Time, and FSA/ HSA options