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Game Designer Project Manager Jobs in Seattle, WA

We are seeking a Senior Game Designer to work with our design team to conceptualize and build ... Break down large design projects and assign tasks for junior designers * Manage the work of ...

Sr Game Designer - D&D

Renton, WA · On-site

$112K - $168K/yr

We are seeking a Senior Game Designer to work with our design team to conceptualize and build ... Break down large design projects and assign tasks for junior designers * Manage the work of ...

Project Designer

Seattle, WA · On-site

$120K - $135K/yr

In partnership with the Project Manager and Project Architect, accountable for project financial ... Oversees design team or less experienced designers to ensure design intent. * Oversees design team ...

Architect/Project Manager

Tacoma, WA · On-site

$100K - $120K/yr

Program management typically requires accountability for a related series of projects executed over a period that is designed to accomplish broad goals for the client. Continually increases knowledge ...

Collaborate closely with interior designers to ensure design intent aligns with brand standards and ... game out solutions to multi-disciplinary issues. New Construction: * In partnership with ...

Collaborate closely with interior designers to ensure design intent aligns with brand standards and ... game out solutions to multi-disciplinary issues. New Construction: * In partnership with ...

Asset Project Manager

Bellevue, WA · On-site

$125K - $150K/yr

Collaborate closely with interior designers to ensure design intent aligns with brand standards and ... game out solutions to multi-disciplinary issues. New Construction: * In partnership with ...

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Game Designer Project Manager information

See Seattle, WA salary details

$53.5K

$177.5K

How much do game designer project manager jobs pay per year?

As of Aug 14, 2026, the average yearly pay for game designer project manager in Seattle, WA is $169,700.00, according to ZipRecruiter salary data. Most workers in this role earn between $176,400.00 and $176,400.00 per year, depending on experience, location, and employer.

What is the difference between Game Designer Project Manager vs Game Developer?

AspectGame Designer Project ManagerGame Developer
Required CredentialsBachelor's in Game Design, Project Management certification often preferredBachelor's in Computer Science, Software Engineering, or related field
Work EnvironmentCollaborative teams in game studios, managing design and project timelinesProgramming and coding in development teams, focusing on game mechanics
Employer & Industry UsageUsed in game studios to oversee design projects and timelinesUsed across game development companies to build and code games
Common Search & Comparison IntentUnderstanding project management roles in game designLearning about game development and coding roles

The Game Designer Project Manager focuses on overseeing game design projects, coordinating teams, and managing timelines. In contrast, a Game Developer primarily handles coding, programming, and building the actual game mechanics. Both roles are essential in game development but differ in responsibilities, skills, and daily tasks.

How does a game designer project manager typically balance creative input with project management responsibilities?

A Game Designer Project Manager regularly faces the challenge of balancing creative vision with the practicalities of timelines, budgets, and resource allocation. In this role, you’ll often facilitate collaboration between design teams and other departments, ensuring that project milestones are met without compromising on gameplay quality or innovation. Effective communication and adaptability are key, as you’ll need to advocate for creative ideas while making decisions that keep the project on track. This dual focus helps maintain a productive and motivating environment for both creative and technical team members.

What is a game designer project manager?

Game Designer Project Managers are professionals who oversee the planning, coordination, and execution of video game development projects while ensuring that the creative vision of the game design is maintained. They act as a bridge between the creative design team and other departments, managing timelines, resources, and communication to deliver a successful game. Their responsibilities include scheduling, budget management, risk assessment, and facilitating collaboration among designers, artists, programmers, and other stakeholders. By combining project management expertise with a strong understanding of game design principles, they help guide projects from concept to completion.

What are the key skills and qualifications needed to thrive as a game designer project manager, and why are they important?

To thrive as a Game Designer Project Manager, you need a solid understanding of game design principles, project management methodologies, and typically a degree in game design, computer science, or a related field. Familiarity with project management tools like Jira or Trello, game engines such as Unity or Unreal Engine, and Agile or Scrum certification is highly beneficial. Exceptional communication, leadership, and problem-solving skills set standout professionals apart in this role. These skills are crucial for coordinating multidisciplinary teams, meeting project deadlines, and delivering engaging, high-quality games.

What are popular job titles related to Game Designer Project Manager jobs in Seattle, WA?

For Game Designer Project Manager jobs in Seattle, WA, the most frequently searched job titles are:

What job categories do people searching Game Designer Project Manager jobs in Seattle, WA look for?

The top searched job categories for Game Designer Project Manager jobs in Seattle, WA are:

What cities near Seattle, WA are hiring for Game Designer Project Manager jobs?

Cities near Seattle, WA with the most Game Designer Project Manager job openings:

Infographic showing various Game Designer Project Manager job openings in Seattle, WA as of August 2026, with employment types broken down into 1% As Needed, 85% Full Time, 12% Part Time, and 2% Contract. Highlights an 94% Physical, 2% Hybrid, and 4% Remote job distribution, with an average salary of $169,700 per year, or $81.6 per hour.

Sr Game Designer - D&D

Hasbro

Renton, WA • Hybrid

Full-time

Re-posted 26 days ago


Hasbro rating

7.9

Company rating: 7.9 out of 10

Based on 9 frontline employees who took The Breakroom Quiz


Job description

Are you an experienced tabletop RPG designer with the demonstrated ability to lead major RPG products from inception through publication?

We are seeking a Senior Game Designer to work with our design team to conceptualize and build Dungeons & Dragons products. In this role, you'll help craft the future of D&D by designing and writing meaningful portions of future products, mentoring junior designers, and assisting in commissioning and managing freelance writers. If you thrive in a fast-paced environment, can design and write innovative and high-quality RPG material, and hit deadlines, this role is for you. We're looking for passion and integrity in equal measure.

Location & Work Arrangement

This position is located in Renton, WA and follows a hybrid schedule, with in-office collaboration Tuesday, Wednesday, and Thursday each week.

What You'll Do:
  • Design substantial portions of D&D products and help generate new product concepts
  • Provide mentorship and feedback to less experienced designers
  • Collaborate with producers, project leads, editors, and graphic designers to build project schedules and guide products through the entire production process
  • Work with art directors to write art orders for D&D products
  • Break down large design projects and assign tasks for junior designers
  • Manage the work of freelance designers to ensure consistency and quality
  • Incorporate playtest feedback into every product
  • Represent Wizards of the Coast and D&D at events and in interviews
What You'll Bring:
  • Bachelor's degree in the liberal arts, or equivalent professional experience
  • 6+ years designing RPG products with significant credits on products from known publishers
  • Strong interpersonal and communication skills
  • Strong familiarity with Dungeons & Dragons and proficiency in the fifth edition rules
  • A track record of developing innovative and balanced game mechanics
  • Strong long-form writing skills that require no more than a light editing touch
  • Detailed understanding of the production process and how books are assembled and published
  • Experience collaborating with and guiding both in-house and external designers
  • Promotional/marketing experience a plus
  • An eye for detail and dedication to excellence

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