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Remote Game Designer Jobs in Seattle, WA (NOW HIRING)

... remote * Massive networking opportunities with 500+ members of our community * Level up your skills * Make a big impact in the world * Have lots of fun partnering with passionate game developers

... remote * Massive networking opportunities with 500+ members of our community * Level up your skills * Make a big impact in the world * Have lots of fun partnering with passionate game developers

Software Engineer I, Game Development (NST)

Redmond, WA · On-site +1

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

As part of the Nintendo family, we're passionate about creating games designed to surprise and ... This position is not open to fully remote status at this time. This position includes the base pay ...

New

Technical Artist (Mid - Senior)

Seattle, WA · On-site +1

$144K - $173K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

... game designer, or software engineer. Job Details * Job Title: Technical Artist * Reports to: Studio Art & Animation Director * Department: Art * Work Location: Fully Remote * Employment status ...

Technical Artist (Mid - Senior)

Seattle, WA · Remote

$130K - $155K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

... game designer, or software engineer. Job Details * Job Title: Technical Artist * Reports to: Studio Art & Animation Director * Department: Art * Work Location: Fully Remote * Employment status ...

Senior Designer

Auburn, WA · Remote

$90K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

The position is remote but candidates must be in the general Seattle or Chicago area. What you will do as the Sr. Designer : The requirements below are representative of the knowledge, skill, and/or ...

Senior Designer

Auburn, WA · Remote

$90K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

The position is remote but candidates must be in the general Seattle or Chicago area. What you will do as the Sr. Designer : The requirements below are representative of the knowledge, skill, and/or ...

Graphic Designer

Redmond, WA · Remote

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Team Red Dog is hiring a Graphic Designer for our client, a creative technology powerhouse and ... In this fully remote , highly visible role, you'll create compelling social media content, event ...

New

Technical Artist - Remote or On Site

Redmond, WA · On-site +1

$142K - $170K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Survival Evolved -- one of the most popular and original video games in recent years. Despite our ... designed for core gamers. With countless years of combined industry experience across multiple ...

Technical Artist - Remote or On Site

Redmond, WA · On-site +1

$70K - $120K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Survival Evolved -- one of the most popular and original video games in recent years. Despite our ... designed for core gamers. With countless years of combined industry experience across multiple ...

User Experience Designer III (7285)

Seattle, WA · On-site +1

$50 - $61.25/hr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

... Designer to join for an approximate 12-month project ... While this is a remote position, RUN Studios can only consider candidates currently residing in the ...

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Showing results 1-20

Remote Game Designer information

See Seattle, WA salary details

$53.5K

$177.5K

How much do remote game designer jobs pay per year?

As of Aug 14, 2026, the average yearly pay for remote game designer in Seattle, WA is $169,700.00, according to ZipRecruiter salary data. Most workers in this role earn between $176,400.00 and $176,400.00 per year, depending on experience, location, and employer.

What are the typical daily responsibilities of a remote game designer?

As a Remote Game Designer, your day might include brainstorming and developing gameplay concepts, creating detailed design documentation, collaborating with artists and developers through virtual meetings, and refining levels or features based on team feedback. You'll frequently use prototyping tools to experiment with mechanics and iterate on user experiences, while also playtesting and analyzing game data to improve balance and engagement. Remote designers often coordinate across time zones, so clear communication and regular progress updates are important parts of the workflow. This structure allows for a high degree of flexibility and creativity but also requires self-discipline and proactive teamwork.

What is a remote game designer?

A Remote Game Designer is responsible for creating and refining gameplay mechanics, level designs, storylines, and user experiences for video games while working from a remote location. They collaborate with developers, artists, and other team members using digital communication tools. Their role involves conceptualizing ideas, creating prototypes, and iterating on designs based on feedback to ensure engaging and balanced gameplay.

What are the key skills and qualifications needed to thrive in the remote game designer position, and why are they important?

To thrive as a Remote Game Designer, you need expertise in game theory, level design, and storytelling, often supported by a degree in game design or a related field. Familiarity with industry-standard design tools like Unity, Unreal Engine, and Adobe Creative Suite is highly valuable, along with knowledge of prototyping and project management software. Strong collaboration, communication, and self-motivation are crucial soft skills for coordinating with distributed teams and meeting project goals. These abilities ensure you can effectively design engaging experiences, contribute to team success, and adapt in a dynamic, remote work environment.

What are the most commonly searched types of Game Designer jobs in Seattle, WA?

The most popular types of Game Designer jobs in Seattle, WA are:

What are popular job titles related to Remote Game Designer jobs in Seattle, WA?

For Remote Game Designer jobs in Seattle, WA, the most frequently searched job titles are:

What job categories do people searching Remote Game Designer jobs in Seattle, WA look for?

The top searched job categories for Remote Game Designer jobs in Seattle, WA are:

What cities near Seattle, WA are hiring for Remote Game Designer jobs?

Cities near Seattle, WA with the most Remote Game Designer job openings:

Infographic showing various Remote Game Designer job openings in Seattle, WA as of August 2026, with employment types broken down into 78% Full Time, 10% Part Time, and 12% Contract. Highlights an 100% Remote job distribution, with an average salary of $169,700 per year, or $81.6 per hour.

CONTRACT - Associate Game Designer (NST)

Nintendo

Redmond, WA • On-site, Remote

Full-time

Re-posted 8 days ago


Nintendo rating

7.5

Company rating: 7.5 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

154th of 244 rated software companies


Job description

Nintendo Software Technology Corporation
 
Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan.  Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games. 

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

DESCRIPTION OF DUTIES

Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers. 

As a Level Designer, you will have a desire to contribute and implement, play-test, and refine game design features, with consideration to gameplay. Proven experience with level design for gameplay is needed. If this sounds like you, we would love to see your resume

  • Implements design specifications into playable prototypes using various software tools.
  • Able to quickly revise implementation based on changes required to continue iterating on design concepts.
  • Assists in designing prototypes to iterate concepts into a more complete idea.
  • Assists and maintains game play mechanics within a game.
  • Creates areas of a user-interface design and maintains assigned product localization with the direction of senior designers and above.
  • Communicates ideas with various product development personnel to solicit feedback and ensure support during product development.
  • Within a team, provides input into defining creative vision and technical specifications for assigned project.
  • Writes and maintains assigned design documentation
  • Works closely with senior designers and above to attain constructive feedback and direction.
  • Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.

SUMMARY OF REQUIREMENTS

  • 0-2 years of level design for video games or relevant experience. 
  • Understanding of interactive software methodologies, production pipelines and Nintendo quality standards.
  • Proven proficiency with commercial 2D/3D game editor. (E.g. Unity, Unreal, etc.)
  • Basic PC skills (Word, Excel, PowerPoint).
  • Undergraduate degree in Game Design, Computer Science or equivalent
  • Studies in music, art, films, television / broadcasting, and multimedia a plus.

Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.

This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time. 


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