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Video Game Designer Jobs in Seattle, WA (NOW HIRING)

Game Designer - TCG

Seattle, WA

$176K/yr

Who We're Looking For We're seeking a Game Designer to contribute meaningfully to the design of Fanatics trading card game franchises. You'll work within the game design group on systems, mechanics ...

Game Designer - TCG

Seattle, WA · On-site

$98K - $123K/yr

Who We're Looking For We're seeking a Game Designer to contribute meaningfully to the design of Fanatics trading card game franchises. You'll work within the game design group on systems, mechanics ...

We are seeking a Senior Game Designer to work with our design team to conceptualize and build Dungeons & Dragons products. In this role, you'll help craft the future of D&D by designing and writing ...

Sr Game Designer - D&D

Renton, WA · On-site

$112K - $168K/yr

We are seeking a Senior Game Designer to work with our design team to conceptualize and build Dungeons & Dragons products. In this role, you'll help craft the future of D&D by designing and writing ...

Sr Software Engineer - Gameplay (NST)

Redmond, WA · On-site +1

$137K - $180K/yr

As part of the Nintendo family, we're passionate about creating games designed to surprise and ... Strong understanding of core technologies, toolsets, and common workflows for video game ...

Ten4 works with some of the best ad agencies, start-ups, production studios, and video game shops ... You will work with developers, designers, and product managers to help you understand the product ...

Ten4 works with some of the best ad agencies, start-ups, production studios, and video game shops ... You will work with developers, designers, and product managers to help you understand the product ...

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Video Game Designer information

See Seattle, WA salary details

$14

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$26

How much do video game designer jobs pay per hour?

As of Aug 14, 2026, the average hourly pay for video game designer in Seattle, WA is $21.12, according to ZipRecruiter salary data. Most workers in this role earn between $19.13 and $22.98 per hour, depending on experience, location, and employer.

What does a typical day look like for a video game designer?

A typical day for a Video Game Designer often involves brainstorming new features, designing levels or gameplay systems, and collaborating with artists, programmers, and writers to bring ideas to life. Designers may review and test game builds, provide feedback on user experience, and document design specifications for other team members. Regular meetings are common to align the team’s vision and resolve any design challenges. This dynamic environment requires constant communication and creative problem-solving, ensuring the game continues to progress toward its milestones.

What are the key skills and qualifications needed to thrive as a video game designer?

To thrive as a Video Game Designer, you need a solid understanding of game mechanics, storytelling, user experience, and often a degree in game design, computer science, or a related field. Familiarity with industry-standard tools such as Unity, Unreal Engine, and 2D/3D modeling software is highly valuable, and certifications in these platforms can boost your profile. Creativity, collaboration, problem-solving, and effective communication set standout designers apart in a team environment. These combined skills ensure that game concepts are engaging, technically feasible, and can be developed efficiently within multidisciplinary teams.

What does a video game designer do?

A Video Game Designer creates concepts, mechanics, and stories for video games. They develop gameplay systems, design levels, and collaborate with artists, programmers, and writers to bring their vision to life. Designers often focus on player experience, balancing difficulty, and ensuring engagement. Their role requires creativity, problem-solving, and technical knowledge of game development tools.

What are the most commonly searched types of Video Game Designer jobs in Seattle, WA?

The most popular types of Video Game Designer jobs in Seattle, WA are:

What are popular job titles related to Video Game Designer jobs in Seattle, WA?

For Video Game Designer jobs in Seattle, WA, the most frequently searched job titles are:

What job categories do people searching Video Game Designer jobs in Seattle, WA look for?

The top searched job categories for Video Game Designer jobs in Seattle, WA are:

What cities near Seattle, WA are hiring for Video Game Designer jobs?

Cities near Seattle, WA with the most Video Game Designer job openings:

Infographic showing various Video Game Designer job openings in Seattle, WA as of August 2026, with employment types broken down into 1% Internship, 78% Full Time, 16% Part Time, 1% Temporary, and 4% Contract. Highlights an 85% Physical, 3% Hybrid, and 12% Remote job distribution, with an average salary of $43,927 per year, or $21.1 per hour.

CONTRACT - Associate Game Designer (NST)

Nintendo

Redmond, WA • On-site, Remote

Full-time

Re-posted 7 days ago


Nintendo rating

7.5

Company rating: 7.5 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

154th of 244 rated software companies


Job description

Nintendo Software Technology Corporation
 
Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan.  Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games. 

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

DESCRIPTION OF DUTIES

Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers. 

As a Level Designer, you will have a desire to contribute and implement, play-test, and refine game design features, with consideration to gameplay. Proven experience with level design for gameplay is needed. If this sounds like you, we would love to see your resume

  • Implements design specifications into playable prototypes using various software tools.
  • Able to quickly revise implementation based on changes required to continue iterating on design concepts.
  • Assists in designing prototypes to iterate concepts into a more complete idea.
  • Assists and maintains game play mechanics within a game.
  • Creates areas of a user-interface design and maintains assigned product localization with the direction of senior designers and above.
  • Communicates ideas with various product development personnel to solicit feedback and ensure support during product development.
  • Within a team, provides input into defining creative vision and technical specifications for assigned project.
  • Writes and maintains assigned design documentation
  • Works closely with senior designers and above to attain constructive feedback and direction.
  • Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.

SUMMARY OF REQUIREMENTS

  • 0-2 years of level design for video games or relevant experience. 
  • Understanding of interactive software methodologies, production pipelines and Nintendo quality standards.
  • Proven proficiency with commercial 2D/3D game editor. (E.g. Unity, Unreal, etc.)
  • Basic PC skills (Word, Excel, PowerPoint).
  • Undergraduate degree in Game Design, Computer Science or equivalent
  • Studies in music, art, films, television / broadcasting, and multimedia a plus.

Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.

This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time. 


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