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Video Game Designer Jobs in Seattle, WA (NOW HIRING)

The Game Designer will turn early-stage ideas into engaging, intuitive, and commercially viable games. This person will own concepts through iterative development-creating prototypes, testing ...

Tabletop Game Designer

Seattle, WA · On-site

$176K/yr

The Game Designer will turn early-stage ideas into engaging, intuitive, and commercially viable games. This person will own concepts through iterative development--creating prototypes, testing ...

Tabletop Game Designer

Dallas, TX · On-site

$153K/yr

The Game Designer will turn early-stage ideas into engaging, intuitive, and commercially viable games. This person will own concepts through iterative development-creating prototypes, testing ...

Game Designer - TCG

Seattle, WA · On-site

$176K/yr

Who We're Looking For We're seeking a Game Designer to contribute meaningfully to the design of Fanatics trading card game franchises. You'll work within the game design group on systems, mechanics ...

Game Designer - TCG

Seattle, WA · On-site

$98K - $123K/yr

Who We're Looking For We're seeking a Game Designer to contribute meaningfully to the design of Fanatics trading card game franchises. You'll work within the game design group on systems, mechanics ...

We are seeking a Senior Game Designer to work with our design team to conceptualize and build Dungeons & Dragons products. In this role, you'll help craft the future of D&D by designing and writing ...

Sr Game Designer - D&D

Renton, WA · On-site

$112K - $168K/yr

We are seeking a Senior Game Designer to work with our design team to conceptualize and build Dungeons & Dragons products. In this role, you'll help craft the future of D&D by designing and writing ...

Sr Software Engineer - Gameplay (NST)

Redmond, WA · On-site +1

$137K - $180K/yr

As part of the Nintendo family, we're passionate about creating games designed to surprise and ... Strong understanding of core technologies, toolsets, and common workflows for video game ...

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Video Game Designer information

See Seattle, WA salary details

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How much do video game designer jobs pay per hour?

As of Sep 3, 2026, the average hourly pay for video game designer in Seattle, WA is $21.13, according to ZipRecruiter salary data. Most workers in this role earn between $19.18 and $22.98 per hour, depending on experience, location, and employer.

What does a video game designer do?

A Video Game Designer creates concepts, mechanics, and stories for video games. They develop gameplay systems, design levels, and collaborate with artists, programmers, and writers to bring their vision to life. Designers often focus on player experience, balancing difficulty, and ensuring engagement. Their role requires creativity, problem-solving, and technical knowledge of game development tools.

What are the key skills and qualifications needed to thrive as a video game designer?

To thrive as a Video Game Designer, you need a solid understanding of game mechanics, storytelling, user experience, and often a degree in game design, computer science, or a related field. Familiarity with industry-standard tools such as Unity, Unreal Engine, and 2D/3D modeling software is highly valuable, and certifications in these platforms can boost your profile. Creativity, collaboration, problem-solving, and effective communication set standout designers apart in a team environment. These combined skills ensure that game concepts are engaging, technically feasible, and can be developed efficiently within multidisciplinary teams.

What does a typical day look like for a video game designer?

A typical day for a Video Game Designer often involves brainstorming new features, designing levels or gameplay systems, and collaborating with artists, programmers, and writers to bring ideas to life. Designers may review and test game builds, provide feedback on user experience, and document design specifications for other team members. Regular meetings are common to align the team’s vision and resolve any design challenges. This dynamic environment requires constant communication and creative problem-solving, ensuring the game continues to progress toward its milestones.

How to get a job as a video game designer?

To become a video game designer, develop a strong portfolio showcasing your design skills, gain experience through internships or entry-level positions, and learn relevant tools such as Unity or Unreal Engine. A background in computer science, art, or game design, along with good communication and problem-solving skills, is also beneficial.

Is it hard to get a video game design job?

Getting a video game design job can be competitive, as it often requires a strong portfolio, relevant skills in game development tools, and sometimes a degree in a related field. Building experience through internships or personal projects can improve chances of employment in this field.

Is video game design a good career?

Video game design is a viable career that involves creating gameplay, storylines, and visual elements using tools like game engines and design software. Success often requires strong creativity, technical skills, and collaboration, with job prospects varying by industry demand and location. It can be competitive but offers opportunities in entertainment, education, and simulation sectors.

What are the most commonly searched types of Video Game Designer jobs in Seattle, WA?

The most popular types of Video Game Designer jobs in Seattle, WA are:

What are popular job titles related to Video Game Designer jobs in Seattle, WA?

For Video Game Designer jobs in Seattle, WA, the most frequently searched job titles are:

What job categories do people searching Video Game Designer jobs in Seattle, WA look for?

The top searched job categories for Video Game Designer jobs in Seattle, WA are:

What cities near Seattle, WA are hiring for Video Game Designer jobs?

Cities near Seattle, WA with the most Video Game Designer job openings:

Infographic showing various Video Game Designer job openings in Seattle, WA as of August 2026, with employment types broken down into 83% Full Time, 13% Part Time, and 4% Contract. Highlights an 80% Physical, 2% Hybrid, and 18% Remote job distribution, with an average salary of $43,952 per year, or $21.1 per hour.

Principal Game Designer, D&D Universes Beyond

Hasbro

Renton, WA • Hybrid

Full-time

Posted 8 days ago


Hasbro rating

7.9

Company rating: 7.9 out of 10

Based on 9 frontline employees who took The Breakroom Quiz


Job description

The Principal Game Designer - D&D Universes Beyond will help define the next generation of Dungeons & Dragons play, creating expressions that welcome players into the hobby while honoring what makes D&D iconic. This position involves developing product vision from early possibility into authentic, accessible, and unmistakably D&D experiences, all while leading and mentoring a team of game designers.

This is a hybrid role requiring three days a week in our Renton, WA office. 

WHAT YOU'LL DO:
  • Shape the design vision for new play experiences, product formats, and audience opportunities with senior leadership.
  • Explore how D&D core principles can adapt to different worlds, genres, play styles, and form factors while preserving the heart of the game.
  • Establish game design practices and standards, helping teams move from ambiguity to focused creative direction.
  • Collaborate with internal teams and external partners to ensure each experience captures the spirit of its world, serves its audience, and delivers on the creative vision.
  • Lead, mentor, and develop a team of game designers, setting a high bar for craft, collaboration, and player-centered thinking.
  • Step into hands-on design development, leading critical initiatives and helping teams find clarity, momentum, and creative solutions.
WHAT YOU'LL BRING:
  • 8+ years of experience in game design, product innovation, or related roles with proven ownership of game design direction across long-form print products.
  • Strong understanding of D&D and RPG game systems and how mechanics, content, progression, narrative, social dynamics, and player choices shape engagement.
  • Integrates audience research, segmentation, playtesting, and market insights to shape design direction.
  • Experience working with partners, creative collaborators, or licensed properties, adapting narrative and mechanics to fit established worlds, brands, and approval needs.
  • Strong communication and storytelling skills when aligning leadership, partners, and cross-functional teams around creative concepts, recommendations, tradeoffs, and design rationale.
  • People management experience, including mentoring designers, giving feedback, supporting career growth, and building healthy team practices.
Nice to Have:
  • Broad familiarity across the gaming category including tabletop games, roleplaying games, board games, video games, etc.
  • A love of pop culture.

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