The Principal Game Designer - D&D Universes Beyond will help define the next generation of Dungeons ... video games, etc. * A love of pop culture.
The Principal Game Designer - D&D Universes Beyond will help define the next generation of Dungeons ... video games, etc. * A love of pop culture.
CONTRACT - Associate Game Designer (NST)
Redmond, WA · On-site +1
Nintendo Software Technology's mission is to design, develop and deliver the very best video games ... As a Level Designer, you will have a desire to contribute and implement, play-test, and refine game ...
CONTRACT - Associate Game Designer (NST)
Redmond, WA · On-site +1
Nintendo Software Technology's mission is to design, develop and deliver the very best video games ... As a Level Designer, you will have a desire to contribute and implement, play-test, and refine game ...
CONTRACT - Associate Game Designer (NST)
Redmond, WA · On-site
$31 - $47/hr
Nintendo Software Technology's mission is to design, develop and deliver the very best video games ... As a Level Designer, you will have a desire to contribute and implement, play-test, and refine game ...
CONTRACT - Associate Game Designer (NST)
Redmond, WA · On-site
$31 - $47/hr
Nintendo Software Technology's mission is to design, develop and deliver the very best video games ... As a Level Designer, you will have a desire to contribute and implement, play-test, and refine game ...
CONTRACT - Associate Game Designer (NST)
Redmond, WA · On-site
$31 - $47/hr
Nintendo Software Technology's mission is to design, develop and deliver the very best video games ... As a Level Designer, you will have a desire to contribute and implement, play-test, and refine game ...
CONTRACT - Associate Game Designer (NST)
Redmond, WA · On-site
$31 - $47/hr
Nintendo Software Technology's mission is to design, develop and deliver the very best video games ... As a Level Designer, you will have a desire to contribute and implement, play-test, and refine game ...
Principal Game Designer, D&D Universes Beyond
Renton, WA · On-site
$143K - $230K/yr
The Principal Game Designer - D&D Universes Beyond will help define the next generation of Dungeons ... games, video games, etc. * A love of pop culture. The pay transparency range for this role is ...
Principal Game Designer, D&D Universes Beyond
Renton, WA · On-site
$143K - $230K/yr
The Principal Game Designer - D&D Universes Beyond will help define the next generation of Dungeons ... games, video games, etc. * A love of pop culture. The pay transparency range for this role is ...
The Game Designer will turn early-stage ideas into engaging, intuitive, and commercially viable games. This person will own concepts through iterative development-creating prototypes, testing ...
The Game Designer will turn early-stage ideas into engaging, intuitive, and commercially viable games. This person will own concepts through iterative development-creating prototypes, testing ...
Tabletop Game Designer
Seattle, WA · On-site
$176K/yr
The Game Designer will turn early-stage ideas into engaging, intuitive, and commercially viable games. This person will own concepts through iterative development--creating prototypes, testing ...
Quick apply
Tabletop Game Designer
Seattle, WA · On-site
$176K/yr
The Game Designer will turn early-stage ideas into engaging, intuitive, and commercially viable games. This person will own concepts through iterative development--creating prototypes, testing ...
Tabletop Game Designer
Dallas, TX · On-site
$153K/yr
The Game Designer will turn early-stage ideas into engaging, intuitive, and commercially viable games. This person will own concepts through iterative development-creating prototypes, testing ...
Tabletop Game Designer
Dallas, TX · On-site
$153K/yr
The Game Designer will turn early-stage ideas into engaging, intuitive, and commercially viable games. This person will own concepts through iterative development-creating prototypes, testing ...
Game Designer - TCG
Seattle, WA · On-site
$176K/yr
Who We're Looking For We're seeking a Game Designer to contribute meaningfully to the design of Fanatics trading card game franchises. You'll work within the game design group on systems, mechanics ...
Game Designer - TCG
Seattle, WA · On-site
$176K/yr
Who We're Looking For We're seeking a Game Designer to contribute meaningfully to the design of Fanatics trading card game franchises. You'll work within the game design group on systems, mechanics ...
Game Designer - TCG
Seattle, WA · On-site
$98K - $123K/yr
Who We're Looking For We're seeking a Game Designer to contribute meaningfully to the design of Fanatics trading card game franchises. You'll work within the game design group on systems, mechanics ...
Game Designer - TCG
Seattle, WA · On-site
$98K - $123K/yr
Who We're Looking For We're seeking a Game Designer to contribute meaningfully to the design of Fanatics trading card game franchises. You'll work within the game design group on systems, mechanics ...
Sr Game Designer - D&D
Renton, WA · Hybrid
We are seeking a Senior Game Designer to work with our design team to conceptualize and build Dungeons & Dragons products. In this role, you'll help craft the future of D&D by designing and writing ...
Sr Game Designer - D&D
Renton, WA · Hybrid
We are seeking a Senior Game Designer to work with our design team to conceptualize and build Dungeons & Dragons products. In this role, you'll help craft the future of D&D by designing and writing ...
Sr Game Designer - D&D
Renton, WA · On-site
$112K - $168K/yr
We are seeking a Senior Game Designer to work with our design team to conceptualize and build Dungeons & Dragons products. In this role, you'll help craft the future of D&D by designing and writing ...
Sr Game Designer - D&D
Renton, WA · On-site
$112K - $168K/yr
We are seeking a Senior Game Designer to work with our design team to conceptualize and build Dungeons & Dragons products. In this role, you'll help craft the future of D&D by designing and writing ...
Narrative Designer - Trading Card Game
Seattle, WA · On-site
$176K/yr
We are seeking a Narrative Designer to help shape the worlds, characters, and stories that define our games. This is not a role focused solely on writing text. It is a role about building worlds ...
Narrative Designer - Trading Card Game
Seattle, WA · On-site
$176K/yr
We are seeking a Narrative Designer to help shape the worlds, characters, and stories that define our games. This is not a role focused solely on writing text. It is a role about building worlds ...
CONTRACT - Gameplay Software Engineer
Redmond, WA · On-site +1
Good understanding of core technologies, toolsets, and common workflows for video game development ... Experience collaborating closely with designers, artists, and cross-disciplinary partners to ...
CONTRACT - Gameplay Software Engineer
Redmond, WA · On-site +1
Good understanding of core technologies, toolsets, and common workflows for video game development ... Experience collaborating closely with designers, artists, and cross-disciplinary partners to ...
CONTRACT - Gameplay Software Engineer
Redmond, WA · On-site
$53 - $79/hr
Good understanding of core technologies, toolsets, and common workflows for video game development ... Experience collaborating closely with designers, artists, and cross-disciplinary partners to ...
CONTRACT - Gameplay Software Engineer
Redmond, WA · On-site
$53 - $79/hr
Good understanding of core technologies, toolsets, and common workflows for video game development ... Experience collaborating closely with designers, artists, and cross-disciplinary partners to ...
CONTRACT - Gameplay Software Engineer
Redmond, WA · On-site
$53 - $79/hr
Good understanding of core technologies, toolsets, and common workflows for video game development ... Experience collaborating closely with designers, artists, and cross-disciplinary partners to ...
CONTRACT - Gameplay Software Engineer
Redmond, WA · On-site
$53 - $79/hr
Good understanding of core technologies, toolsets, and common workflows for video game development ... Experience collaborating closely with designers, artists, and cross-disciplinary partners to ...
Sr Software Engineer - Gameplay (NST)
Redmond, WA · On-site
$162K - $224K/yr
As part of the Nintendo family, we're passionate about creating games designed to surprise and ... Strong understanding of core technologies, toolsets, and common workflows for video game ...
Sr Software Engineer - Gameplay (NST)
Redmond, WA · On-site
$162K - $224K/yr
As part of the Nintendo family, we're passionate about creating games designed to surprise and ... Strong understanding of core technologies, toolsets, and common workflows for video game ...
Sr Software Engineer - Gameplay (NST)
Redmond, WA · On-site +1
$137K - $180K/yr
As part of the Nintendo family, we're passionate about creating games designed to surprise and ... Strong understanding of core technologies, toolsets, and common workflows for video game ...
Sr Software Engineer - Gameplay (NST)
Redmond, WA · On-site +1
$137K - $180K/yr
As part of the Nintendo family, we're passionate about creating games designed to surprise and ... Strong understanding of core technologies, toolsets, and common workflows for video game ...
Sr Software Engineer - Gameplay (NST)
Redmond, WA · On-site
$162K - $224K/yr
As part of the Nintendo family, we're passionate about creating games designed to surprise and ... Strong understanding of core technologies, toolsets, and common workflows for video game ...
Sr Software Engineer - Gameplay (NST)
Redmond, WA · On-site
$162K - $224K/yr
As part of the Nintendo family, we're passionate about creating games designed to surprise and ... Strong understanding of core technologies, toolsets, and common workflows for video game ...
FPS and Space Combat Designer
Seattle, WA · On-site
If so, we might have the role for you! 8 Circuit Studios is looking to work with a designer ... We are fired up to make our mark in the video game industry with our first PC, XBox, and PS4/5 ...
FPS and Space Combat Designer
Seattle, WA · On-site
If so, we might have the role for you! 8 Circuit Studios is looking to work with a designer ... We are fired up to make our mark in the video game industry with our first PC, XBox, and PS4/5 ...
Video Game Designer information
See Seattle, WA salary details
$14.23 - $15.33
2% of jobs
$15.33 - $16.42
4% of jobs
$16.42 - $17.52
6% of jobs
$17.52 - $18.61
7% of jobs
$19.26 is the 25th percentile. Wages below this are outliers.
$18.61 - $19.71
8% of jobs
$19.71 - $20.80
12% of jobs
The median wage is $21.38 / hr.
$20.80 - $21.90
19% of jobs
$22.78 is the 75th percentile. Wages above this are outliers.
$21.90 - $22.99
20% of jobs
$22.99 - $24.09
9% of jobs
$24.09 - $25.18
6% of jobs
$25.18 - $26.28
5% of jobs
$14
$21
$26
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What does a video game designer do?
A Video Game Designer creates concepts, mechanics, and stories for video games. They develop gameplay systems, design levels, and collaborate with artists, programmers, and writers to bring their vision to life. Designers often focus on player experience, balancing difficulty, and ensuring engagement. Their role requires creativity, problem-solving, and technical knowledge of game development tools.
What are the key skills and qualifications needed to thrive as a video game designer?
To thrive as a Video Game Designer, you need a solid understanding of game mechanics, storytelling, user experience, and often a degree in game design, computer science, or a related field. Familiarity with industry-standard tools such as Unity, Unreal Engine, and 2D/3D modeling software is highly valuable, and certifications in these platforms can boost your profile. Creativity, collaboration, problem-solving, and effective communication set standout designers apart in a team environment. These combined skills ensure that game concepts are engaging, technically feasible, and can be developed efficiently within multidisciplinary teams.
What does a typical day look like for a video game designer?
A typical day for a Video Game Designer often involves brainstorming new features, designing levels or gameplay systems, and collaborating with artists, programmers, and writers to bring ideas to life. Designers may review and test game builds, provide feedback on user experience, and document design specifications for other team members. Regular meetings are common to align the team’s vision and resolve any design challenges. This dynamic environment requires constant communication and creative problem-solving, ensuring the game continues to progress toward its milestones.
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Hasbro rating
7.9
Based on 9 frontline employees who took The Breakroom Quiz
Job description
The Principal Game Designer - D&D Universes Beyond will help define the next generation of Dungeons & Dragons play, creating expressions that welcome players into the hobby while honoring what makes D&D iconic. This position involves developing product vision from early possibility into authentic, accessible, and unmistakably D&D experiences, all while leading and mentoring a team of game designers.
This is a hybrid role requiring three days a week in our Renton, WA office.
WHAT YOU'LL DO:- Shape the design vision for new play experiences, product formats, and audience opportunities with senior leadership.
- Explore how D&D core principles can adapt to different worlds, genres, play styles, and form factors while preserving the heart of the game.
- Establish game design practices and standards, helping teams move from ambiguity to focused creative direction.
- Collaborate with internal teams and external partners to ensure each experience captures the spirit of its world, serves its audience, and delivers on the creative vision.
- Lead, mentor, and develop a team of game designers, setting a high bar for craft, collaboration, and player-centered thinking.
- Step into hands-on design development, leading critical initiatives and helping teams find clarity, momentum, and creative solutions.
- 8+ years of experience in game design, product innovation, or related roles with proven ownership of game design direction across long-form print products.
- Strong understanding of D&D and RPG game systems and how mechanics, content, progression, narrative, social dynamics, and player choices shape engagement.
- Integrates audience research, segmentation, playtesting, and market insights to shape design direction.
- Experience working with partners, creative collaborators, or licensed properties, adapting narrative and mechanics to fit established worlds, brands, and approval needs.
- Strong communication and storytelling skills when aligning leadership, partners, and cross-functional teams around creative concepts, recommendations, tradeoffs, and design rationale.
- People management experience, including mentoring designers, giving feedback, supporting career growth, and building healthy team practices.
- Broad familiarity across the gaming category including tabletop games, roleplaying games, board games, video games, etc.
- A love of pop culture.
About Hasbro
Sourced by ZipRecruiter
Industry
Manufacturing
Company size
5,001 - 10,000 Employees
Headquarters location
Pawtucket, RI, US
Year founded
1923