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Unreal Engine Level Designer Jobs in Kentucky (NOW HIRING)

$120 - $150/hr

The program is very fun to work on, and you supporting mission and campaign level wargaming ... Unreal Engine, Simio, or Arena * Familiarity with version control systems and collaborative ...

... level design, narrative design, user interface design, game engines including Unity and Unreal ... engine-based implementation, and iterative design refinement. Guides students through designing ...

... level design, narrative design, user interface design, game engines including Unity and Unreal ... engine-based implementation, and iterative design refinement. Guides students through designing ...

$160 - $304/hr

This includes deep experience designing scalable RBAC/ABAC models and token validation pipelines ... Hands-on experience mapping engine-level technical controls to FedRAMP (Moderate/High), FIPS 140 ...

$140 - $210/hr

... including designing access models, validating credentials/tokens at scale, and keeping ... Hands-on experience mapping engine-level technical controls to FedRAMP (Moderate/High), FIPS 140 ...

$90 - $130/hr

Through a human-centered design process, we create vehicles and experiences that are designed not ... Provide component-level and/or system-level design recommendations to Design Responsible Engineers ...

$90 - $150/hr

As a leading mobile games developer, Jam City is looking to "level up" our talent. We're searching ... Proficiency with Unity, including integrating UI assets and understanding engine constraints

New

$121 - $152/hr

Derive requirements from top level engine and test objectives * Write, review, and update work ... Work closely with interfacing teams to ensure successful integration of component designs into the ...

$21.25 - $27.75/hr

Overview Working across the globe, V2X builds smart solutions designed to integrate physical and ... Receives technical guidance, as required, from supervisor or higher-level technician, will ...

$121 - $152/hr

Derive requirements from top level engine and test objectives * Write, review, and update work ... Work closely with interfacing teams to ensure successful integration of component designs into the ...

$140 - $190/hr

... designed to attract, engage, and convert qualified candidates into applicants. This position ... Develop and maintain SEO (Search Engine Optimization), SEM (Search Engine Marketing), AEO (Answer ...

$123 - $161/hr

THE ESTIMATING TEAM Estimating is an essential part of CEI's sales engine, ensuring that projects ... Estimating includes RFP & drawing package review, developing proposal level designs, quantity take ...

$150 - $230/hr

This is a Director-level, player/coach role with a paid budget of $5M+ for 2027. In year one you're ... you designed yourself. * You've owned or directed SEO for a technical product, and you have a ...

$180 - $260/hr

A record in technical SEO, site performance, and conversion rate optimization at the strategy level ... Designed to help organizations connect more, manage more, and ultimately expect more, Momentive ...

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Unreal Engine Level Designer information

What does an Unreal Engine level designer do?

An Unreal Engine Level Designer is responsible for creating and designing game environments using Epic Games' Unreal Engine. They craft immersive worlds by placing objects, setting up lighting, and scripting interactive elements to enhance player experience. Level designers work closely with artists, programmers, and other team members to ensure that the levels are visually appealing, engaging, and function smoothly within the game's mechanics. Their work involves both creative and technical skills, balancing aesthetics with gameplay functionality.

What are the key skills and qualifications needed to thrive as an Unreal Engine level designer, and why are they important?

To thrive as an Unreal Engine Level Designer, you need strong proficiency in level design principles, 3D modeling, and a deep understanding of Unreal Engine, often supported by a degree in game design or a related field. Familiarity with technical tools such as Unreal Engine's Blueprint system, asset management workflows, and version control systems like Perforce is essential. Creativity, attention to detail, and effective communication are crucial soft skills for collaborating with multidisciplinary teams and crafting engaging player experiences. These skills ensure that levels are not only visually compelling and functional but also optimized for gameplay and performance within complex development environments.

What are some common challenges faced by Unreal Engine level designers when collaborating with artists and programmers?

Unreal Engine Level Designers frequently need to balance creative vision with technical constraints, which can be challenging during cross-disciplinary collaboration. Communicating level design requirements clearly to artists helps ensure assets match gameplay needs, while close coordination with programmers is essential to optimize performance and implement interactive elements. Effective collaboration often involves regular meetings, detailed documentation, and iterative feedback to align everyone's contributions and deliver cohesive, high-quality levels on schedule.

What is the difference between Unreal Engine Level Designer vs Environment Artist?

AspectUnreal Engine Level DesignerEnvironment Artist
Primary FocusDesigning and building playable levels within Unreal EngineCreating detailed, realistic environments and assets for games
Skills & ToolsUnreal Engine, level scripting, gameplay integration3D modeling, texturing, environment composition
Work EnvironmentGame development teams, using Unreal EngineArt departments, using 3D software and Unreal Engine

Unreal Engine Level Designers focus on constructing engaging levels and gameplay flow within Unreal Engine, while Environment Artists specialize in creating the visual assets and environments that populate those levels. Both roles often collaborate but have distinct skill sets and responsibilities.

What are popular job titles related to Unreal Engine Level Designer jobs in Kentucky?

For Unreal Engine Level Designer jobs in Kentucky, the most frequently searched job titles are:

What job categories do people searching Unreal Engine Level Designer jobs in Kentucky look for?

The top searched job categories for Unreal Engine Level Designer jobs in Kentucky are:

What cities in Kentucky are hiring for Unreal Engine Level Designer jobs?

Cities in Kentucky with the most Unreal Engine Level Designer job openings:

Infographic showing various Unreal Engine Level Designer job openings in Kentucky as of August 2026, with employment types broken down into 86% Full Time, 8% Part Time, 5% Contract, and 1% Nights. Highlights an 92% Physical, 2% Hybrid, and 6% Remote job distribution.

VFX Director - Infinity Ward

Notodoanimacion

Woodland Hills, KY • On-site

$100 - $150/hr

Other

Medical, Dental, Vision, Retirement

Re-posted 20 days ago


Job description

Misión

La persona seleccionada será el/la Director(a) y VFX Supervisor encargado/a de definir y supervisar la dirección visual de los efectos especiales para cinemáticas y secuencias narrativas en tiempo real. Trabajará en la oficina y seguirá un horario presencial de cinco días por semana, con posibilidad de cambios según las necesidades del negocio.

Responsabilidades
  • Colaborar con el director de proyecto, el equipo de producción y los leads de departamento para alcanzar la visión creativa manteniendo las limitaciones técnicas, de recursos y presupuesto.
  • Identificar y comunicar a la dirección cualquier bloqueo o potencial problema técnico antes de que afecte negativamente al calendario de producción.
  • Actuar como enlace para cualquier transferencia de tecnología solicitada por los equipos de juego.
  • Definir el estilo visual y el nivel de calidad de los VFX para cinemáticas pre-renderizadas y en tiempo real.
  • Trabajar junto al Cinematics Director, Art Director y el equipo de Narrative para asegurar que los VFX coincidan con la visión artística y el tono emocional.
  • Operar dentro de los estilos artísticos establecidos para las IPs del proyecto.
  • Dirigir revisiones creativas y ofrecer feedback accionable a artistas internos y externos para mantener la coherencia.
  • Impulsar la innovación en efectos en tiempo real, combinando técnicas cinematográficas tradicionales con la última tecnología del engine.
  • Supervisar la creación e integración de VFX en motores en tiempo real (por ejemplo, Unreal Engine) y herramientas propietarias.
  • Colaborar con ingeniería y equipos de herramientas para desarrollar pipelines escalables y eficientes para cinemáticas pre-rendered y en-engine.
  • Coordinar con diseño de gameplay, animación y level design para asegurar la integración fluida de efectos cinematográficos con la experiencia de juego en tiempo real.
  • Trabajar con producción para dimensionar cargas de trabajo, mantener calendarios y gestionar hitos.
Requisitos mínimos
  • 12+ años de experiencia creando cinemáticas en tiempo real y pre-renderizadas.
  • Conocimiento profundo de Call of Duty, su lore, personajes e historia.
  • Conocimiento operativo de la pipeline central de Pre-Render e In-Game Cinematics.
  • Entendimiento básico del motor propietario del estudio.
  • Capacidad para adaptarse a distintos estilos artísticos.
  • Fuertes habilidades de comunicación, negociación y liderazgo.
  • Conocimiento avanzado de múltiples scripting languages, prácticas de desarrollo y arquitectura de pipelines de entrega de assets.
  • Dominio experto de workflows y herramientas de VFX en tiempo real (por ejemplo, Unreal Engine, Niagara, Houdini, Maya, EmberGen, o tecnologías propietarias).
Puntos a favor
  • Familiaridad con optimización en game engines, scripting (Python, MEL, Blueprint) y automatización de pipelines de VFX.
  • Experiencia en franquicias AAA o cinemáticas de alto nivel.
  • Conocimiento del tono visual de Call of Duty.
Materiales para la candidatura
  • Demo Reel/Portfolio en formato digital (website, blog, online album, Dropbox, etc.). No se aceptará material físico.
  • Resume/CV.
  • Cover letter (opcional).
Beneficios y entorno
  • Paquete de beneficios que promueve el bienestar físico, emocional y financiero: medical, dental, vision, HSA/HRA, y cuentas de gastos de salud.
  • 401(k) con aportación por parte de la empresa, reembolso de matrícula y matching de donaciones caritativas.
  • Días festivos y vacaciones pagadas, tiempo por enfermedad, días flotantes, permisos por duelo y licencia parental.
  • Programas de salud mental y bienestar, programas de fitness, juegos gratuitos o con descuento y varios programas voluntarios (life & disability, servicios legales, protección de identidad, seguro de alquiler, etc.).
  • Posible asistencia de reubicación si la compañía requiere traslado geográfico para el puesto.
Inclusión y accesibilidad

Se anima la postulación de personas entusiasmadas por transformar la industria de los videojuegos, incluso si no cumplen todas las cualificaciones. La empresa se compromete a crear un entorno diverso e inclusivo y ofrece ajustes razonables para personas con discapacidades que los requieran durante el proceso de aplicación.

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