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Unreal Engine Internships Jobs (NOW HIRING)

Senior UI Artist

Dallas, TX · On-site

$88K - $128K/yr

Solid understanding and experience working in Unreal Engine: UMG, Blueprints and Materials. * An ... and interns with the Company. Compensation: * This is a full-time, benefits-eligible, exempt ...

Senior UI Artist

Dallas, TX · On-site

$88K - $128K/yr

Solid understanding and experience working in Unreal Engine: UMG, Blueprints and Materials. * An ... and interns with the Company. Compensation: * This is a full-time, benefits-eligible, exempt ...

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Unreal Engine Internships information

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How much do unreal engine internships jobs pay per hour?

As of Jul 1, 2026, the average hourly pay for unreal engine internships in the United States is $29.58, according to ZipRecruiter salary data. Most workers in this role earn between $15.38 and $35.82 per hour, depending on experience, location, and employer.

What is an Unreal Engine Internships job?

An Unreal Engine Internship is a temporary position where interns gain hands-on experience working with Unreal Engine, a powerful game development platform. Interns typically assist in designing, developing, and optimizing interactive experiences, games, or simulations. Responsibilities may include scripting, 3D modeling, debugging, and collaborating with a development team. These internships provide valuable industry exposure and help build technical skills for a career in game development, virtual production, or real-time visualization.

What types of projects and tasks can I expect to work on during an Unreal Engine internship?

During an Unreal Engine internship, you’ll typically work on hands-on projects such as developing game features, creating interactive environments, optimizing assets, or assisting with bug fixes under the guidance of senior developers. Interns often contribute to both collaborative team tasks and individual assignments, allowing exposure to multiple facets of real-time development. You'll likely attend team meetings, participate in code or asset reviews, and receive feedback to help you grow. This structure offers valuable practical experience while helping you gain a better understanding of how professional game development teams operate.

What are the key skills and qualifications needed to thrive in the Unreal Engine Internships position, and why are they important?

To succeed in an Unreal Engine Internship, a strong grasp of 3D graphics, C++ or Blueprints scripting, and basic knowledge of game development pipelines is essential, often supported by relevant coursework or a portfolio. Familiarity with Unreal Engine tools, asset management systems, and optionally certifications like Unreal Authorized Training can provide a technical edge. Being proactive, receptive to feedback, and effective in teamwork and communication helps interns integrate with development teams. These skills and qualities are vital for producing high-quality work, learning quickly, and contributing meaningfully to real-world projects in a fast-paced environment.

More about Unreal Engine Internships jobs
What states have the most Unreal Engine Internships jobs? States with the most job openings for Unreal Engine Internships jobs include:
Infographic showing various Unreal Engine Internships job openings in the United States as of June 2026, with employment types broken down into 97% Full Time, and 3% Contract. Highlights an 95% Physical, 2% Hybrid, and 3% Remote job distribution, with an average salary of $61,529 per year, or $29.6 per hour.
Assistant Professor Design and Game Development - NTTA

Assistant Professor Design and Game Development - NTTA

Long Island University

Brookville, NY • On-site

$76K/yr

Full-time

Posted 19 days ago


Job description

Job Details
Job Type
Faculty
Salary Range
$76,971
Start Date
As soon as possible
FLSA Status
Exempt
Application Deadline
Aug 20, 2026
Contact
Please submit an online application
Job Description
Position Summary:
The department of Art, Design and Game Development is seeking a full-time, non tenure-track appointment position as an assistant Professor. for Digital Game Design and Development.
Key Responsibilities:
  • serve as a faculty member for the undergraduate program
  • Teach 24 credits per academic year. Courses in the program, include Game Development 1 through 3, Visual Design for Games, Senior Game Project, and Topics in Game Design.
  • Contribute to Curriculum development of innovative elective classes
  • Integrating AI-assisted development workflows, procedural systems, and computational creativity tools into coursework where appropriate
  • Mentoring interdisciplinary student teams in collaborative game production
  • Cultivating internship opportunities in the New York area
  • Collaborating with Computer Science faculty and Digital Art and Design faculty to maintain a rigorous curriculum
  • Serve on faculty committees
  • Prepare outcome assessment reports and strategic planning documents
  • Planning of events for current and prospective students;
  • Represent the program in open house events and recruitment events.

Required Qualifications:
  • MFA or doctorate (or equivalent professional experience) in game design and/or game programming-related fields such as game design, computer science, computer programming, and/or interactive design.
  • Individuals should demonstrate consistent scholarly/creative activity, receiving national/international recognition in game development.
  • Active experience with the game industry is preferred along with strong technical proficiency with contemporary game engines and development pipelines.
  • Applicants should have 3 or more years of experience practicing game development in Unity productions techniques. Specific desired areas of expertise include:
  1. Unity development workflows
  2. C# programming
  3. Unreal Engine
  4. Gameplay systems design
  5. Interactive storytelling and narrative systems
  6. Visual scripting systems
  7. Audio integration and sound design for games
  8. UI/UX for interactive applications
  9. Multiplayer/networked game development
  10. Mobile, PC, and web deployment pipelines
  11. Virtual Reality (VR), Augmented Reality (AR), or Mixed Reality (MR)
  • Preferred candidates will have additional experience with other gaming engines and in other platforms for Unity development, such as virtual reality or augmented reality. Experience developing analog games is also preferred.

Training Skills, Knowledge and Experience:
  • Strong administrative skills and a collaborative style are needed.
  • Demonstrated ability to lead technologists, artists, and designers on team projects preferred.
  • Current knowledge of industry-standard game development tools is a necessity.
  • University-level teaching experience is expected.
  • Candidates will be expected to teach as full-time faculty member in the program.
  • Candidates should be innovators and leaders in the field of game development, with an interest in program development and student recruitment.

About LIU Post:
LIU Post campus is a scenic, historic, and scholarly campus that offers a small-school environment with the access and resources of a major metropolitan university. The University's 350+ acre campus is located on the estate of Marjorie Merriweather Post, 27 miles east of New York City on Long Island's Gold Coast. The campus houses the Lewyt College of Veterinary Medicine, the first professional School of Accountancy, an AACSB-accredited Business School, and an award-winning theater program. LIU is home to the world-renowned Tilles Center for the Performing Arts and the Shark Stadium, where supporters gather to cheer on the Sharks' Division I athletic program.
LIU is an equal opportunity employer. LIU is committed to extending equal opportunity in employment to all qualified candidates who can contribute to the diversity and excellence of our academic community. LIU encourages applications from all qualified individuals without regard to race, color, religion, genetic information, sexual orientation, gender and/or gender identity or expression, marital or parental status, national origin, ethnicity, citizenship status, veteran or military status, age, disability or any other basis protected by applicable local, state or federal laws. Hiring is contingent on eligibility to work in the United States.