1

Unreal Engine Internships Jobs (NOW HIRING)

PREFERRED QUALIFICATIONS * 6+ months of related professional, internship, freelance, or project ... Experience with real-time 3D engines such as Unity, Unreal Engine, or VRED. * Working knowledge of ...

Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in ... Unreal Engine or Unity * GIS data processing and terrain development * OpenFlight or Common ...

Ideal candidates will demonstrate knowledge, coursework, internships, military experience, or ... Unreal Engine or Unity development * Game scripting, mission design, or mod development * Aviation ...

PREFERRED QUALIFICATIONS * 6+ months of related professional, internship, freelance, or project ... Experience with real-time 3D engines such as Unity, Unreal Engine, or VRED. * Working knowledge of ...

Showing results 41-51

Unreal Engine Internships information

See salary details

$12

$29

$41

How much do unreal engine internships jobs pay per hour?

As of Sep 4, 2026, the average hourly pay for unreal engine internships in the United States is $29.58, according to ZipRecruiter salary data. Most workers in this role earn between $15.38 and $35.82 per hour, depending on experience, location, and employer.

What is an Unreal Engine internship?

An Unreal Engine Internship is a temporary position where interns gain hands-on experience working with Unreal Engine, a powerful game development platform. Interns typically assist in designing, developing, and optimizing interactive experiences, games, or simulations. Responsibilities may include scripting, 3D modeling, debugging, and collaborating with a development team. These internships provide valuable industry exposure and help build technical skills for a career in game development, virtual production, or real-time visualization.

What types of projects and tasks can I expect to work on during an Unreal Engine internship?

During an Unreal Engine internship, you’ll typically work on hands-on projects such as developing game features, creating interactive environments, optimizing assets, or assisting with bug fixes under the guidance of senior developers. Interns often contribute to both collaborative team tasks and individual assignments, allowing exposure to multiple facets of real-time development. You'll likely attend team meetings, participate in code or asset reviews, and receive feedback to help you grow. This structure offers valuable practical experience while helping you gain a better understanding of how professional game development teams operate.

What are the key skills and qualifications needed to thrive in an Unreal Engine internship?

To succeed in an Unreal Engine Internship, a strong grasp of 3D graphics, C++ or Blueprints scripting, and basic knowledge of game development pipelines is essential, often supported by relevant coursework or a portfolio. Familiarity with Unreal Engine tools, asset management systems, and optionally certifications like Unreal Authorized Training can provide a technical edge. Being proactive, receptive to feedback, and effective in teamwork and communication helps interns integrate with development teams. These skills and qualities are vital for producing high-quality work, learning quickly, and contributing meaningfully to real-world projects in a fast-paced environment.

More about Unreal Engine Internships jobs

What states have the most Unreal Engine Internships jobs?

States with the most job openings for Unreal Engine Internships jobs include:

Infographic showing various Unreal Engine Internships job openings in the United States as of August 2026, with employment types broken down into 91% Full Time, 5% Part Time, 3% Contract, and 1% Nights. Highlights an 93% Physical, 1% Hybrid, and 6% Remote job distribution, with an average salary of $61,529 per year, or $29.6 per hour.

Full-time

Re-posted 6 days ago


Key responsibilities

  • Create and modify 3D models for airport infrastructure and environmental objects.

  • Assemble airport environments using source imagery, drawings, GIS data, and reference photos.

  • Verify models for proper scale, placement, texture mapping, and rendering performance.


SAIC rating

7.8

Company rating: 7.8 out of 10

Based on 80 frontline employees who took The Breakroom Quiz

88th of 226 rated it services


Job description


The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for supporting the development, modification, and maintenance of airport Visual Databases (VDBs). Working under the direction of a senior VDB Developer, this individual creates and refines 3D assets, terrain features, airport infrastructure, environmental elements, and supporting visual content that contribute to realistic, operationally accurate airport environments.
This position focuses on implementing the senior VDB Developer's vision by constructing detailed airport environments, creating high-quality 3D assets, and ensuring visual fidelity while meeting real-time simulation performance requirements.
Key Responsibilities
3D Asset Development:
  • Create and modify 3D models for airport terminals, control towers, hangars, buildings, signage, lighting, fencing, vehicles, and surrounding infrastructure.
  • Produce optimized assets suitable for real-time simulation while maintaining high visual quality.
  • Create and apply textures, materials, and lighting using modern PBR workflows.
  • Develop reusable asset libraries for common airport structures and environmental objects.

Airport Environment Construction:
  • Assemble airport environments from source imagery, engineering drawings, GIS data, and reference photography.
  • Place and align airport objects according to the design guidance provided by senior VDB Developers.
  • Build terrain features, roadways, parking areas, vegetation, and surrounding landmarks.
  • Implement runway markings, taxiway signage, lighting systems, and airport infrastructure.
  • Support development of airport environments for all designated FAA Air Traffic Control Towers (ATCTs).

Visual Refinement & Optimization:
  • Improve visual quality through texture refinement, lighting adjustments, and asset optimization.
  • Support development of environmental effects including day/night operations, seasonal conditions, and weather visualization.
  • Assist with animation of environmental objects and airport assets where required.
  • Optimize models to maintain required simulation performance.

Quality Assurance Support:
  • Verify models for proper scale, placement, texture mapping, and rendering performance.
  • Correct visual defects identified during QA reviews.
  • Participate in iterative design reviews with senior developers and subject matter experts.
  • Ensure all assets comply with established modeling, naming, and performance standards.

Repository & Configuration Support:
  • Maintain models, textures, and supporting files within the program configuration management system.
  • Follow version control procedures for all visual assets.
  • Package assets for integration into the Visual Database.
  • Maintain organized project documentation and asset libraries.

Collaboration:
  • Work closely with senior VDB Developers, Scenario Developers, Systems Engineers, and software developers.
  • Participate in Agile sprint planning, backlog refinement, and design reviews.
  • Support rapid implementation of airport modifications and visual updates.

Qualifications
Required Education:
  • Currently pursuing or recently completed a Bachelor's degree in one of the following fields:
    • Computer Graphics
    • Game Art
    • Digital Media
    • Animation
    • Visual Effects (VFX)
    • Environmental Design
    • Architecture
    • Geographic Information Systems (GIS)
    • A related technical or artistic discipline
  • An Associate's degree, technical certification, portfolio, or equivalent practical experience may be considered in lieu of a Bachelor's degree.

Required Experience:
  • Professional experience is preferred but not required. Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in one or more of the following areas:
    • 3D modeling, rendering, or environment creation for games, simulation, visualization, or digital media.
    • Modern 3D modeling software such as Blender, Autodesk 3ds Max, Maya, or equivalent
    • Creation of optimized assets for real-time rendering
    • Physically Based Rendering (PBR) materials and texturing workflows
    • Interpretation of aerial imagery, engineering drawings, or reference photography
    • Basic understanding of version control systems
  • A strong portfolio demonstrating technical ability and artistic quality may be considered in lieu of professional experience.

Required Clearance:
  • Must be a U.S. citizen and be able to obtain and maintain a Public Trust clearance.

Preferred Experience:
  • Flight simulation scenery development (Microsoft Flight Simulator, X-Plane, Prepar3D, DCS, etc.)
  • Airport scenery creation or aviation-related environments
  • Unreal Engine or Unity
  • GIS data processing and terrain development
  • OpenFlight or Common Database (CDB/OpenCDB)
  • Familiarity with FAA airport diagrams and aviation charting
  • Experience working in Agile software development environments

Knowledge, Skills & Abilities:
  • Proficiency with 3D modeling and texturing tools such as Blender, Autodesk 3ds Max, Maya, or equivalent
  • Understanding of real-time rendering and performance optimization techniques
  • Ability to accurately implement designs and direction provided by senior VDB Developers
  • Strong artistic eye for detail, scale, lighting, and environmental realism
  • Ability to rapidly incorporate review feedback and iterate on designs
  • Strong organizational skills and attention to detail
  • Effective written and verbal communication skills
  • Collaborative team player capable of working across multidisciplinary teams including VDB Developers, Scenario Developers, Systems Engineers, and software developers

About Us
SAIC® is a premier mission integrator focused on advancing the power of technology and innovation to serve and protect our world. Our robust portfolio of offerings across the defense, space, intelligence, and civilian markets includes secure high-end solutions in mission IT, enterprise IT, engineering services, and professional services. We integrate emerging technology, rapidly and securely, into mission critical operations that modernize and enable critical national imperatives.
We are approximately 23,000 strong; driven by mission, united by purpose, and inspired by opportunities. SAIC is an Equal Opportunity Employer. Headquartered in Reston, Virginia, SAIC has annual revenues of approximately $7.3 billion. For more information, visit saic.com. For ongoing news, please visit our newsroom.

What SAIC employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom