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How much do unreal engine internships jobs pay per hour?

As of Aug 15, 2026, the average hourly pay for unreal engine internships in the United States is $29.58, according to ZipRecruiter salary data. Most workers in this role earn between $15.38 and $35.82 per hour, depending on experience, location, and employer.

What is an Unreal Engine internship?

An Unreal Engine Internship is a temporary position where interns gain hands-on experience working with Unreal Engine, a powerful game development platform. Interns typically assist in designing, developing, and optimizing interactive experiences, games, or simulations. Responsibilities may include scripting, 3D modeling, debugging, and collaborating with a development team. These internships provide valuable industry exposure and help build technical skills for a career in game development, virtual production, or real-time visualization.

What types of projects and tasks can I expect to work on during an Unreal Engine internship?

During an Unreal Engine internship, you’ll typically work on hands-on projects such as developing game features, creating interactive environments, optimizing assets, or assisting with bug fixes under the guidance of senior developers. Interns often contribute to both collaborative team tasks and individual assignments, allowing exposure to multiple facets of real-time development. You'll likely attend team meetings, participate in code or asset reviews, and receive feedback to help you grow. This structure offers valuable practical experience while helping you gain a better understanding of how professional game development teams operate.

What are the key skills and qualifications needed to thrive in an Unreal Engine internship?

To succeed in an Unreal Engine Internship, a strong grasp of 3D graphics, C++ or Blueprints scripting, and basic knowledge of game development pipelines is essential, often supported by relevant coursework or a portfolio. Familiarity with Unreal Engine tools, asset management systems, and optionally certifications like Unreal Authorized Training can provide a technical edge. Being proactive, receptive to feedback, and effective in teamwork and communication helps interns integrate with development teams. These skills and qualities are vital for producing high-quality work, learning quickly, and contributing meaningfully to real-world projects in a fast-paced environment.

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What states have the most Unreal Engine Internships jobs?

States with the most job openings for Unreal Engine Internships jobs include:

Infographic showing various Unreal Engine Internships job openings in the United States as of August 2026, with employment types broken down into 89% Full Time, 5% Part Time, 5% Contract, and 1% Nights. Highlights an 92% Physical, 2% Hybrid, and 6% Remote job distribution, with an average salary of $61,529 per year, or $29.6 per hour.

Assistant Professor of Media Production

UNC Greensboro

Greensboro, NC

Full-time

Posted 5 days ago


Job description

Position Information
Position Number 1321 Functional Title Assistant Professor of Media Production Position Type Tenure Stream Position Eclass FC - Faculty 9 month Non Leave earn University Information
Located in North Carolina's third largest city, UNC Greensboro is among the most diverse, learner-centered public research universities in the state, with 18,000 students in eight colleges and schools pursuing more than 150 areas of undergraduate and over 200 areas of graduate study. UNCG continues to be recognized nationally for academic excellence, access, and affordability. UNCG is ranked No. 1 most affordable institution in North Carolina for net cost by the N.Y. Times and No. 1 in North Carolina for social mobility by The Wall Street Journal - helping first-generation and lower-income students find paths to prosperity. Designated an Innovation and Economic Prosperity University by the Association of Public and Land-grant Universities, UNCG is a community-engaged research institution with a portfolio of more than $67M in research and creative activity. The University's 2,600 staff help create an annual economic impact for the Piedmont Triad region in excess of $1B.
Primary Purpose of the Organizational Unit
The Department of Media Studies in the College of Arts and Sciences focuses on the creative production and critical consumption of a range of moving-image media. The faculty is composed of award-winning artists, scholars, and practitioners. The Department is housed in the Brown Building and in the Carmichael Center. Originally constructed to serve the University of North Carolina public broadcasting system, the Carmichael Center now holds the Department's soundstage, screening room, production classrooms, editing lab, audio recording studio, and location production equipment inventory. The Department enhances the curriculum with opportunities to learn outside of the traditional classroom setting and participate in a variety of media productions. These include the Department's internship program, registered student organizations for film production, and its client-based production clinic.
Position Summary
The Department of Media Studies at UNC Greensboro invites applications for a Tenure-Track Assistant Professor of Media Production with an emphasis on Virtual Production and Emerging Media to begin August 1, 2027. This position focuses on Media Production with a specific emphasis on Emerging Media technologies. In addition to filmmaking, this position includes other media production with emerging media technologies. The successful candidate will have an established record in creative work and/or scholarship and have experience in Virtual Production and/or the integration of Cinematic AI applications within the curriculum. The successful candidate should be able to teach undergraduate courses related to media production. Courses will include Introduction to Media Production and screenwriting at the fundamental level, as well as upper-level courses (e.g., cinematography, directing, editing, lighting, sound, producing). The successful candidate will be expected to engage in teaching, professional growth and development activity (e.g., research/scholarship, creative activity, and/or professional practice), and service at the Department, College, and/or University levels.
Minimum Qualifications
  • Candidates must hold or anticipate a Ph.D./MFA in Media Production or a related discipline by August 1, 2027.
  • Strong evidence of creative work and/or scholarship.
  • College teaching experience.
  • Demonstrable ability to teach undergraduate courses in emerging media production.
Preferred Qualifications
  • Strong commitment to the collaborative process within our department, as well as with other academic programs and/or the community.
  • Expertise with Adobe Creative Cloud (e.g., After Effects, Audition, Premiere) along with other related software (e.g., DaVinci Resolve).
  • Additional skills courses not listed above, such as Unreal Engine, Pro Tools, Firefly (or similar), Touch Designer, coding, video mapping, immersive or interactive media, writing for immersive media or games, etc.

Tenure Status Tenure Track Special Instructions to Applicants
All materials must be submitted electronically through the online application process. Required application materials include:
  • Letter of Application
  • Current Curriculum Vitae
  • Creative Scholarship Statement: Record of creative scholarship, including research/creative practice statement, and digital portfolio or link to a portfolio website
  • Teaching Statement: Record of teaching excellence, including teaching philosophy, evaluations if available, and sample syllabi (with syllabi emphasis on virtual production and/or emerging media)
  • Names, email addresses, and phone numbers of 3 professional references

Only complete applications will be considered. Review of applications will begin on September 1st, 2026, and continue until the position is filled.
For additional information or to apply for this position (# 1321), please visit our website at https://spartantalent.uncg.edu/
Recruitment Range Competitive Org #-Department Media Studies - 12226 Job Open Date 08/10/2026 For Best Consideration Date 09/01/2026 Job Close Date Open Until Filled Yes FTE 1.000 Type of Appointment Permanent Time Limited Duration Number of Months per Year 9 FLSA