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Unreal Engine Blueprint Developer Jobs in Colorado

Collaborate with instructional designers, developers, and government stakeholders to align gameplay ... Proficiency prototyping and implementing UX/UI within game engines such as Unreal Engine or Unity.

New

$122K - $140K/yr

Collaborate with instructional designers, developers, and government stakeholders to align gameplay ... Proficiency prototyping and implementing UX/UI within game engines such as Unreal Engine or Unity.

The ideal candidate is highly confident working in Unreal Engine, comfortable creating and modeling ... You will collaborate closely with creative, editorial, engineering, and production teams to design ...

We are looking for a talented and motivated Technical Writer to join our Engineering team in ... Experience with 3D applications such as Maya, MotionBuilder, Blender, Unreal Engine, or Unity.

We are looking for a talented and motivated Technical Writer to join our Engineering team in ... Experience with 3D applications such as Maya, MotionBuilder, Blender, Unreal Engine, or Unity.

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Unreal Engine Blueprint Developer information

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How much do unreal engine blueprint developer jobs pay per hour?

As of Jun 14, 2026, the average hourly pay for unreal engine blueprint developer in Colorado is $55.56, according to ZipRecruiter salary data. Most workers in this role earn between $42.45 and $67.98 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the Unreal Engine Blueprint Developer position, and why are they important?

To thrive as an Unreal Engine Blueprint Developer, you need expertise in visual scripting with Blueprints, a strong grasp of game development principles, and experience working within Unreal Engine. Familiarity with version control systems like Git, source asset management, and an understanding of C++ integration is often preferred, with certification in Unreal Engine being a plus. Effective communication, keen problem-solving skills, and the ability to collaborate within multidisciplinary teams help set top developers apart. These capabilities ensure smooth development cycles, successful project delivery, and a strong contribution to creative and technical goals.

What is an Unreal Engine Blueprint Developer job?

An Unreal Engine Blueprint Developer specializes in using Blueprints, Unreal Engine's visual scripting system, to create gameplay mechanics, interactions, and logic without writing code. They work on tasks such as prototyping, UI implementation, AI behavior, and game systems integration. This role is ideal for developers who prefer a node-based workflow to build complex game features efficiently. Often, they collaborate with designers, programmers, and artists to bring game elements to life.

What are some common project tasks and responsibilities for an Unreal Engine Blueprint Developer?

As an Unreal Engine Blueprint Developer, your typical responsibilities include designing and implementing gameplay features, prototyping mechanics, and creating interactive elements using Unreal Engine’s Blueprint visual scripting system. You may also debug and optimize existing Blueprints, collaborate with programmers, artists, and designers, and help integrate assets or third-party plugins. Working closely with team members, you'll often participate in regular meetings to review progress and adjust project priorities. This role requires both technical problem-solving and clear communication to ensure features are delivered seamlessly and meet project requirements.

What are popular job titles related to Unreal Engine Blueprint Developer jobs in Colorado? For Unreal Engine Blueprint Developer jobs in Colorado, the most frequently searched job titles are:
What job categories do people searching Unreal Engine Blueprint Developer jobs in Colorado look for? The top searched job categories for Unreal Engine Blueprint Developer jobs in Colorado are:
What cities in Colorado are hiring for Unreal Engine Blueprint Developer jobs? Cities in Colorado with the most Unreal Engine Blueprint Developer job openings:
Multiplayer Systems Engineer - Studio Sirens

Multiplayer Systems Engineer - Studio Sirens

Snail Games USA

Loveland, CO • On-site

$125K - $155K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 14 days ago


Job description

Multiplayer Systems Engineer - Studio Sirens
About Studio Sirens Founded in 2024 under Snail Games, Studio Sirens is a development team focused on prototyping innovative gameplay systems, crafting bold new IP, and co-development projects. Blending technical precision with narrative ambition, the studio brings immersive worlds to life through a gameplay-first approach, supporting major releases while forging its own creative path within the Snail Games portfolio.
About the Role We are seeking an engineer who builds the online systems that enable multiplayer games. You will work across C++ and Blueprints in Unreal Engine, and C# for backend services, to implement features such as matchmaking, session flows, player data, and the logic that drives dynamic dedicated server instances.
This role centers on building the online systems that power multiplayer gameplay and integrating those systems into Unreal Engine. You will design and implement multiplayer features, connect them to backend services, and ensure smooth, reliable communication between clients, servers, and the services that support gameplay.
Job Type: Full-Time
Location: Hybrid in Loveland, Colorado (preferred 4 days/week onsite).
Responsibilities
  • Implement multiplayer features and client-server logic in C++ and Blueprints within Unreal Engine.
  • Build backend services in C# to support matchmaking, sessions, authentication, and player data.
  • Develop REST endpoints for communication between services and clients.
  • Implement logic for dynamic dedicated server instancing, including session allocation and region selection.
  • Integrate backend features into Unreal Engine gameplay systems.
  • Store and retrieve player data using NoSQL databases such as MongoDB or Redis.
  • Ensure data integrity, efficient access patterns, and secure handling of user data.
  • Debug, profile, and resolve complex gameplay and performance issues across the full multiplayer path between client, server, backend, and data stores to ensure shipping-readiness
  • Collaborate with design, engineering, QA, and other disciplines to maintain smooth online feature integration.
  • Proactively identify opportunities to improve stability, resilience, and overall online player experience.

Minimum Requirements
  • Bachelor's degree in Computer Science or a related field.
  • Strong CS fundamentals: data structures, algorithms, concurrency, memory management.
  • 4+ years of experience building multiplayer games or connected online systems.
  • Strong proficiency in C++, Blueprints, and C#.
  • Hands-on experience with Unreal Engine 4 or 5, including client-server communication.
  • Solid understanding of multiplayer networking fundamentals (client-server models, replication, matchmaking, latency mitigation).
  • Experience integrating backend services with game clients and dedicated servers.
  • Familiarity with REST APIs.
  • Experience with NoSQL databases such as MongoDB or Redis.
  • Ability to debug issues across distributed systems and network boundaries.
  • Comfortable collaborating with distributed teams and communicating clearly across disciplines.

Nice to Have
  • Experience shipping games built with Unreal Engine.
  • Experience working on games-as-a-service and live operations.
  • Experience managing dynamically spawned Unreal Engine dedicated server instances.
  • Familiarity with matchmaking algorithms or session-based multiplayer games.
  • Exposure to cloud-hosted game server fleets.
  • Experience with multiplayer load testing or traffic simulation.
  • Knowledge of authentication systems.
  • Familiarity with telemetry, analytics, and observability for online systems

Salary Range: $125,000 - $155,000 Annually
Why Join the Studio Sirens Team?
  • True focus on work/life balance
  • Paid company holidays, vacation, and separate sick leave
  • Medical, dental, vision, and Life/LTD
  • 401k with company match

Work Authorization
Applicants must be legally authorized to work in the United States at the time of application. This position does not offer visa sponsorship now or in the future (including H-1B).
Additional Information
As part of the Company's activities in video game development, publishing, and short-form video content creation, certain projects, discussions, or creative materials may include themes, visuals, language, or subject matter that some individuals could find mature, violent, sexual, graphic, or otherwise sensitive in nature (collectively referred to as "Mature Content"). Examples may include, but are not limited to, depictions or descriptions of combat, violence, adult themes or relationships, suggestive or satirical humor, or strong language. Employees are expected to engage with such material in a professional and creative context as part of their job duties.