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Unity Game Engine Jobs in Seattle, WA (NOW HIRING)

OpenXR App Developer

Redmond, WA · On-site

$48 - $50/hr

Hands-on experience shipping 3D real-time applications (XR, games, simulation, or visualization ... Experience with a real-time engine or framework such as: * Unity (C#) and OpenXR plugin ecosystem ...

... game development. Our technology powers innovation at some of the world's leading research ... Experience with 3D applications such as Maya, MotionBuilder, Blender, Unreal Engine, or Unity.

... game development. Our technology powers innovation at some of the world's leading research ... Experience with 3D applications such as Maya, MotionBuilder, Blender, Unreal Engine, or Unity.

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Unity Game Engine information

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$6

$17

$32

How much do unity game engine jobs pay per hour?

As of Jul 14, 2026, the average hourly pay for unity game engine in Seattle, WA is $17.38, according to ZipRecruiter salary data. Most workers in this role earn between $15.34 and $20.77 per hour, depending on experience, location, and employer.

What is a Unity Game Engine job?

A Unity Game Engine job involves designing, developing, and optimizing games or interactive applications using the Unity platform. Professionals in this role work with C# programming, Unity's physics and rendering systems, and various assets to create engaging experiences. They may specialize in game development, VR/AR applications, or simulation projects. Responsibilities often include debugging, performance optimization, and integrating third-party tools. Unity developers can work in industries like gaming, education, healthcare, and architecture.

What are the key skills and qualifications needed to thrive in the Unity Game Engine position, and why are they important?

To excel as a Unity Game Engine Developer, you need strong proficiency in C# programming, 3D/2D asset integration, and a deep understanding of Unity’s architecture and workflows, typically backed by experience or a relevant degree in computer science or game development. Familiarity with source control systems like Git, version management tools, and possibly Unity certifications are common technical requirements. Creativity, problem-solving, and effective collaboration with designers and artists are essential soft skills for this position. These competencies ensure high-quality, interactive, and visually impressive game experiences that meet project goals and deadlines.

What are the typical daily responsibilities of a Unity Game Engine Developer?

As a Unity Game Engine Developer, your daily responsibilities often include writing and optimizing C# scripts, integrating art assets into the Unity environment, debugging gameplay features, and collaborating with artists, designers, and QA testers. You may also participate in team meetings to review progress, discuss new features, and coordinate with other departments to ensure all project requirements are met. Staying up-to-date with the latest Unity updates and best practices is also an important part of the role. This variety keeps the work engaging and ensures that you play an integral role in shaping the final user experience.

What are the most commonly searched types of Unity Game Engine jobs in Seattle, WA? The most popular types of Unity Game Engine jobs in Seattle, WA are:
What are popular job titles related to Unity Game Engine jobs in Seattle, WA? For Unity Game Engine jobs in Seattle, WA, the most frequently searched job titles are:
What job categories do people searching Unity Game Engine jobs in Seattle, WA look for? The top searched job categories for Unity Game Engine jobs in Seattle, WA are:
What cities near Seattle, WA are hiring for Unity Game Engine jobs? Cities near Seattle, WA with the most Unity Game Engine job openings:
Infographic showing various Unity Game Engine job openings in Seattle, WA as of July 2026, with employment types broken down into 87% Full Time, 8% Part Time, 1% Temporary, 3% Contract, and 1% Nights. Highlights an 93% Physical, 1% Hybrid, and 6% Remote job distribution, with an average salary of $36,154 per year, or $17.4 per hour.
CONTRACT - Environment Artist I (NST)

CONTRACT - Environment Artist I (NST)

Nintendo of America Inc

Redmond, WA • On-site

$31 - $47/hr

Contractor

Medical

Posted 8 days ago


Nintendo rating

8.2

Company rating: 8.2 out of 10

Based on 8 frontline employees who took The Breakroom Quiz

87th of 209 rated software companies


Job description

Nintendo of America About Nintendo of America: From the launch of the Nintendo Entertainment System™ more than 30 years ago, Nintendo's mission has been to create smiles through unique entertainment experiences. Here at Nintendo of America Inc., we deliver on this mission by partnering closely with Nintendo Co., Ltd., to bring Nintendo's iconic and cherished franchises including Mario™, Donkey Kong™, The Legend of Zelda™, Metroid™, Animal Crossing™, Pikmin™ and Splatoon™ across the Americas through our video games, hardware systems, and collaborations with partners on a range of other entertainment initiatives like feature films and theme parks. Based in Redmond, Wash., Nintendo of America serves as headquarters for Nintendo's operations in the Americas. We are an equal opportunity employer offering a welcoming and inclusive environment in service to one another, our products, and the diverse consumers and communities we call home. For more information about Nintendo, please visit the company's website at https://www.nintendo.com/. Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers. We're always on the lookout for exceptional artist to help support our Art Department. As an Environment Artist, you will have proven Substance Designer experience and a deep passion for stylized texture authoring for hard surface and organic subjects. If this sounds like you then we'd love to see your portfolio! SUMMARY: A developing individual contributor that participates and assists in creations of visual assets for digital entertainment products. Implement defined subset of visual asset tasks of assigned team or project DESCRIPTION OF DUTIES Participates in the creation of 3D content that meets required direction and quality specifications. Participates in assigned illustrations, 3D models, and textures for characters, environments, and objects. Participates in assigned animations for 3D and 2D assets. Utilizes and maintains proficient knowledge of required commercial and Nintendo proprietary art production tools. Implements game play features aligned to game design goals. Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness. SUMMARY OF REQUIREMENTS Minimum of 1 year of professional experience having shipped at least 1 game. Proven artistic and technical skills in basic 3D and or 2D art production. Experienced with game development pipelines and game engines (E.g. Unreal, Unity or a proprietary engine) Proven proficiency with commercial art production software (E.g. Photoshop, Maya, Zbrush, Substance Painter, etc). Capable of excellent organizational and communication skills. Can respond to feedback and iterations quickly and efficiently. Undergraduate degree in art or related field; or equivalent education and experience. This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time. This contract position includes the base pay range listed below and is eligible for benefits through the employing agency. Agency benefits include eligibility for medical insurance, employee assistance program, and paid sick leave. All benefits are subject to elections, eligibility requirements, plan and program terms. Benefits offerings will be confirmed at the time of offer by the employing agency, and may differ depending on the employing agency partner. Pay range: $31-$47 USD
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