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Unity 3D Developer Jobs in Texas (NOW HIRING)

Software Engineer - Human Motion Data

Austin, TX ยท On-site

$113K - $136K/yr

JOB SUMMARY As a Software Engineer- Human Motion Data, you will leverage your background in ... Familiarity and hands-on experience utilizing 3D game engines (Unreal Engine or Unity) or advanced ...

Software Engineer - Human Motion Data

Austin, TX ยท On-site

$113K - $136K/yr

As a Software Engineer - Human Motion Data, you will build motion data pipelines and integrate ... 3D game engines (Unreal Engine or Unity) or advanced physics simulators for robotics data ...

Software Engineer - Human Motion Data

Austin, TX ยท On-site

$113K - $136K/yr

The Software Engineer - Human Motion Data will build crucial links between human data and ... 3D game engines (Unreal Engine or Unity) or advanced physics simulators for robotics data ...

Project Engineer

San Antonio, TX ยท On-site

$70K - $90K/yr

S.I.C. (Motivation, Unity, Success, Innovation, and Customer Commitment) and united by purpose ... Perform 3D solids modeling as required. * Working with Engineering and Production on complex ...

Senior Technical Artist

Frisco, TX

$118K - $142K/yr

... programming language. * Ability to create procedural tools and assets. * Good knowledge of a 3D ... Unity, etc). * Strong balance of creative/visual aesthetics and technical skills. Gearbox ...

Senior Technical Artist

Frisco, TX ยท On-site

$118K - $142K/yr

... programming language. * Ability to create procedural tools and assets. * Good knowledge of a 3D ... Unity, etc). * Strong balance of creative/visual aesthetics and technical skills. Gearbox ...

Collaborate closely with creative directors, strategists, producers, developers, 3D artists, and ... Familiarity with WebGL, Three.js, React, Unity, Unreal, or spatial UX patterns. * Experience ...

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Unity 3D Developer information

See Texas salary details

$30.3K

$101.1K

$167.7K

How much do unity 3d developer jobs pay per year?

As of Jul 16, 2026, the average yearly pay for unity 3d developer in Texas is $101,057.00, according to ZipRecruiter salary data. Most workers in this role earn between $75,900.00 and $115,500.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the Unity 3D Developer position, and why are they important?

To thrive as a Unity 3D Developer, you need a solid background in C# programming, 3D mathematics, and experience with the Unity engine, often backed by a degree in computer science or a related field. Familiarity with version control tools like Git, 3D modeling software integration, and up-to-date Unity certifications are typical technical requirements. Strong problem-solving skills, creativity, and collaborative communication abilities set standout candidates apart. These skills are crucial for developing high-quality, interactive 3D applications and effectively contributing to dynamic development teams.

What is a Unity 3D Developer job?

A Unity 3D Developer is responsible for designing, developing, and optimizing interactive 3D applications, games, or simulations using the Unity game engine. They write scripts in C#, implement game mechanics, integrate assets, and ensure smooth performance across different platforms. Unity developers collaborate with designers, artists, and other developers to create immersive user experiences. Their work may also involve debugging, testing, and maintaining code to enhance usability and performance.

What are some typical daily responsibilities for a Unity 3D Developer?

A Unity 3D Developer typically spends their day designing, coding, and testing interactive features or gameplay systems within the Unity engine. Responsibilities may include collaborating with artists and designers to integrate 3D assets, optimizing performance for different platforms, and troubleshooting code or visual errors. Developers often participate in team meetings to discuss project requirements or resolve technical challenges, and regularly use source control tools to manage their work. The role requires juggling multiple tasks while maintaining effective communication with other team members to deliver a smooth, cohesive product.

What are the most commonly searched types of Unity 3D Developer jobs in Texas? The most popular types of Unity 3D Developer jobs in Texas are:
What cities in Texas are hiring for Unity 3D Developer jobs? Cities in Texas with the most Unity 3D Developer job openings:
Infographic showing various Unity 3D Developer job openings in Texas as of July 2026, with employment types broken down into 1% As Needed, 86% Full Time, 10% Part Time, 2% Contract, and 1% Nights. Highlights an 89% Physical, 3% Hybrid, and 8% Remote job distribution, with an average salary of $101,057 per year, or $48.6 per hour.
Software Engineer - Human Motion Data

Software Engineer - Human Motion Data

Apptronik

Austin, TX โ€ข On-site

$113K - $136K/yr

Full-time

Re-posted 4 days ago


Job description

Apptronik is a human-centered robotics company developing AI-powered robots to support humanity in every facet of life. Our flagship humanoid robot, Apollo, is built to collaborate thoughtfully with people, starting with critical industries such as manufacturing and logistics, with future applications in healthcare, the home, and beyond.
We operate at the cutting edge of embodied AI, applying our expertise across the full robotics stack to solve some of society's most important problems. You will join a team dedicated to bringing Apollo to market at scale, tackling the complex challenges like safety, commercialization, and mass production to change the world for the better.
JOB SUMMARY
As a Software Engineer- Human Motion Data, you will leverage your background in robotics to build the crucial link between human-data and our reinforcement learning pipelines. This role is dedicated to architecting robust motion data pipelines-integrating diverse sources like mocap, game engines (like Unreal or Unity), teleoperation, and generative AI motion models to generate thousands of rich, physically accurate human motion trajectories. You will apply your deep expertise in kinematics and rigid body dynamics to translate raw human movement into actionable, dynamically feasible data for whole-body reinforcement learning. As a core member of the Motion Control and Planning team, you will work closely with Controls stakeholders to play a key role in maintaining a high-velocity, ego-free engineering culture while ensuring our humanoid robots move with unprecedented fluidity.
ESSENTIAL DUTIES AND RESPONSIBILITIES or KEY ACCOUNTABILITIES
  • Design, build, and maintain end-to-end motion data pipelines, integrating diverse sources such as motion capture (mocap), teleoperation, and synthetic generation using diffusion models, animation and gaming engines, to support humanoid robot development.
  • Implement and optimize kinematic and dynamic retargeting pipelines to accurately map human demonstrations onto the robot's specific physical constraints, mass distributions, and joint limits.
  • Develop tools and scripts to process and clean raw human demonstration data, and apply state-of-the-art retargeting libraries (e.g., GMR, Omni-retarget) to synthesize and filter new behaviors.
  • Leverage game engines (Unreal Engine or Unity) and physics simulators to build simulated environments for procedural motion generation and data augmentation.
  • Generate high-volume, high-quality trajectory datasets required for training whole-body reinforcement learning policies.
  • Write robust, automated pipelines to streamline data flow between human demonstration sources, generative motion models, game engines, and the RL training infrastructure.
  • Collaborate closely with the Reinforcement Learning and Controls teams to iterate on data requirements, understand failure modes, and ensure the generated trajectories are physically viable on hardware.

SKILLS AND REQUIREMENTS
  • Strong theoretical and practical understanding of robot kinematics (FK/IK), coordinate transformations, and rigid body dynamics.
  • Experience building or maintaining pipelines for spatial data, including motion capture, teleoperation tracking, or AI-driven motion generation.
  • Expertise in Python for scripting, data processing, and pipeline automation.
  • A results-oriented mindset with an eagerness to bridge the gap between human motion data and real-world robotic control algorithms.
  • High adaptability and a willingness to explore new tools, moving seamlessly across different layers of the robotics software stack as project needs evolve.NICE TO HAVE (BONUS QUALIFICATIONS)
    • Hands-on experience with state-of-the-art motion generation models and open-source retargeting libraries (e.g., GMR, Omni-retarget).
    • Proficiency in C++ is highly valued to help integrate with our broader robotics software stack.
    • Familiarity and hands-on experience utilizing 3D game engines (Unreal Engine or Unity) or advanced physics simulators for robotics data generation or simulation.
    • Hardware (HW) experience, particularly working directly with physical robotic platforms.
    • A strong portfolio showcasing relevant robotics, sim-to-real, or motion generation projects.

EDUCATION and/or EXPERIENCE
  • A BS or MS degree in Robotics, Mechanical Engineering, Computer Science, or a related highly technical field.
  • 2+ years of industry or applied research experience in robotics, motion planning, sim-to-real pipelines, or technical animation data generation.
  • A proven track record of processing large amounts of spatial or motion data to drive robotic or simulated systems.

PHYSICAL REQUIREMENTS
  • Prolonged periods of sitting at a desk and working on a computer
  • Must be able to lift 15 pounds at times
  • Vision to read printed materials and a computer screen
  • Hearing and speech to communicate

*This is a direct hire. Please, no outside Agency solicitations.
Apptronik provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws.