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Trainee Unity 3D Developer Jobs in Texas (NOW HIRING)

Build interactive 3D models, environments, and simulations for AR/Unity based applications ... Proficiency in programming languages such as C#, Java, Python are a must and JavaScript is ...

Unity Developer

San Antonio, TX · On-site

$55K - $126K/yr

Unity Developer The Opportunity: Serve as a developer on a talented team, collaborating with ... networking, and 3D immersive graphics. Develop simulated environments to create immersive ...

Unity Developer

San Antonio, TX · On-site +1

$55K - $126K/yr

Share Unity Developer The Opportunity: Serve as a developer on a talented team, collaborating with ... networking, and 3D immersive graphics. Develop simulated environments to create immersive ...

This role combines simulation engineering, real-time visualization and 3D scene-building using ... Unity or similar. * Integrate engineering and operational data from simulation, test, telemetry ...

This role combines simulation engineering, real-time visualization and 3D scene-building using ... Unity or similar. * Integrate engineering and operational data from simulation, test, telemetry ...

Sr. Digital Twin Engineer

Irving, TX · On-site

$117K - $155K/yr

Real-Time 3D Visualization & Omniverse Engineering: Create high-fidelity 3D models, scenes, and ... similar, Unity or Unreal Engine. Integrate data, models, or external simulation engines into ...

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Trainee Unity 3D Developer information

What types of projects and tasks can a Trainee Unity 3D Developer expect to work on during their initial months?

As a Trainee Unity 3D Developer, you can expect to start by assisting with basic game object creation, scripting simple behaviors, and debugging existing features under the supervision of senior developers. You'll likely collaborate closely with artists, designers, and other programmers to implement interactive elements, test prototypes, and help optimize performance. Over time, you'll gradually take on more complex tasks, such as integrating assets, refining user interfaces, and contributing to code reviews, all within a supportive team environment. This hands-on experience is designed to build your confidence and technical skills, setting a strong foundation for future growth.

What are the key skills and qualifications needed to thrive as a Trainee Unity 3D Developer, and why are they important?

To thrive as a Trainee Unity 3D Developer, you need a solid understanding of C# programming, basic 3D math, and a keen interest in game development, often backed by a relevant degree or coursework. Familiarity with the Unity engine, version control systems like Git, and tools such as Visual Studio is typically required. Strong problem-solving, creativity, and effective teamwork skills help you stand out in collaborative and iterative development environments. These skills ensure you can contribute effectively to game projects, adapt to evolving requirements, and grow within the fast-paced industry.

What does a Trainee Unity 3D Developer do?

A Trainee Unity 3D Developer learns to create interactive 3D content, such as games or simulations, using the Unity engine. They typically assist in designing, coding, and testing game mechanics, environments, and user interfaces under the guidance of more experienced developers. Trainees also spend time learning C# programming, understanding Unity's workflow, and gaining experience with 3D assets and animation. The role is designed to build foundational skills for a career in game development or real-time 3D applications.

What is the difference between Trainee Unity 3D Developer vs Junior Unity 3D Developer?

AspectTrainee Unity 3D DeveloperJunior Unity 3D Developer
Required CredentialsBasic knowledge of Unity, programming fundamentalsProficiency in Unity, C# scripting, some project experience
Work EnvironmentTraining programs, entry-level projects, supervised tasksActive development, independent tasks, team collaboration
Employer & Industry UsageInternships, apprenticeships, entry-level roles in gaming/AR/VRFull-time roles in game studios, AR/VR companies, simulation firms

In summary, a Trainee Unity 3D Developer is typically in a learning phase with supervised training, while a Junior Unity 3D Developer has practical experience and can handle development tasks more independently.

What are the most commonly searched types of Unity 3D Developer jobs in Texas? The most popular types of Unity 3D Developer jobs in Texas are:
What are popular job titles related to Trainee Unity 3D Developer jobs in Texas? For Trainee Unity 3D Developer jobs in Texas, the most frequently searched job titles are:
What job categories do people searching Trainee Unity 3D Developer jobs in Texas look for? The top searched job categories for Trainee Unity 3D Developer jobs in Texas are:
What cities in Texas are hiring for Trainee Unity 3D Developer jobs? Cities in Texas with the most Trainee Unity 3D Developer job openings:
Infographic showing various Trainee Unity 3D Developer job openings in Texas as of July 2026, with employment types broken down into 4% Internship, 78% Full Time, 6% Part Time, and 12% Contract. Highlights an 80% In-person, and 20% Remote job distribution.
Senior Software Engineer - 3D Visualization (Unity)

Senior Software Engineer - 3D Visualization (Unity)

Astura Medical

Irving, TX • On-site

$112K - $148K/yr

Full-time

Posted 15 days ago


Job description

Description:

We are seeking a talented Senior Software Engineer – 3D Visualization (Unity) to build a custom, interactive 3D desktop and mobile application. In this role, you will develop a high-precision user interface that allows users to seamlessly align and fit custom 3D medical implants onto patient anatomy data. The input data will be generated from advanced 3D engineering software (such as Synopsys Simpleware), and your core mission will be to turn this high-fidelity data into an intuitive, interactive tool that runs smoothly on both standard PCs and touchscreen tablets.

Responsibilities


Please include links to relevant work (portfolio, GitHub, or demos). We’re specifically looking for experience with interactive 3D applications in Unity (non-gaming). Examples that show 3D manipulation, engineering/CAD data, or real-world applications are highly preferred.


All positions at Astura report to the office daily and we do not have remote or hybrid opportunities currently. Normal work hours are from 8 am to 5 pm.

  • Cross-Platform Interface Design: Develop and maintain a unified, responsive 3D user interface that functions flawlessly via mouse/keyboard (PC) and multi-touch gestures (Tablet).
  • 3D Manipulation & Snapping: Code custom 3D interaction systems, including transformation gizmos (translate, rotate, scale), collision detection, and smart-snapping mechanics to precisely position implants against bone anatomy.
  • Data Integration: Build robust data-ingestion pipelines to load, scale, and render 3D meshes and CAD geometries exported from external engineering software.
  • Performance Optimization: Profile and optimize runtime performance (frame rate, memory usage) to ensure complex 3D structures load quickly and run smoothly on lower-powered tablet hardware.
  • Clean Code Architecture: Maintain a modular, well-documented C# codebase optimized for long-term scalability and software updates.
Requirements:

Qualifications

  • Bachelor’s degree in engineering or equivalent experience.
  • Demonstrated experience developing interactive 3D applications in Unity (non-gaming experience preferred)
  • Portfolio of past work showcasing 3D visualization, simulation, or engineering-focused applications
  • Engine Expertise: Minimum 5 years of professional experience developing interactive, non-gaming 3D applications using Unity.
  • Programming Proficiency: Advanced command of C# and object-oriented programming principles.
  • Input & UI Systems: Experience working with Unity’s New Input System (handling hybrid touch and mouse inputs) and UI frameworks (e.g., UI Toolkit or uGUI).
  • 3D Data Pipeline Ingestion: Proven experience importing, scaling, and managing diverse 3D file formats (e.g., .STL, .OBJ, .3MF) at runtime or build-time.
  • 3D Math Foundation: Strong understanding of linear algebra, vectors, quaternions, and coordinate system transformations (e.g., translating medical millimeter-scale data to Unity coordinates).
  • Version Control: Experience collaborating via Git, Perforce, or Plastic SCM.

Preferred Qualifications

  • Experience preparing and importing complex CAD data (e.g., STEP, IGES) into Unity using tools like Unity Pixyz or enterprise data pipelines.
  • Exposure to medical imaging, medical device software, or engineering simulation applications (experience with software like Synopsys Simpleware, Materialise Mimics, 3D Slicer, or SolidWorks is highly valued).
  • Familiarity with building automation scripts (C# or Python) to link Unity with external software workflows.

Authorization to Work in the U.S.: Candidates must be legally authorized to work in the United States without sponsorship now or in the future. Astura Medical is not currently sponsoring visas, including, but not limited to, H-1B, TN, or EAD, and we are not accepting visa transfers.


Physical Requirements

This is largely a sedentary role; prolonged periods sitting at a desk and working on a computer. This would require the ability to lift files, open filing cabinets and bend or stand as necessary.