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Trainee Unity 3D Developer Jobs in Texas (NOW HIRING)

AR/VR Interaction Designer

Austin, TX · On-site +1

$132K - $181K/yr

... 3D environments for clarity and usability, and collaborate with developers and SMEs to bring ... Prototyping & Experience Architecture Develop low to midfidelity prototypes in Unity/Unreal or XR ...

AR/VR Interaction Designer

Austin, TX · On-site +1

$132K - $181K/yr

... 3D environments for clarity and usability, and collaborate with developers and SMEs to bring ... Develop low to midfidelity prototypes in Unity/Unreal or XR prototyping tools to validate ...

S.I.C. (Motivation, Unity, Success, Innovation, and Customer Commitment) and united by purpose ... Perform 3D solids modeling as required. * Working with Engineering and Production on complex ...

Project Engineer

San Antonio, TX · On-site

$70K - $90K/yr

S.I.C. (Motivation, Unity, Success, Innovation, and Customer Commitment) and united by purpose ... Perform 3D solids modeling as required. * Working with Engineering and Production on complex ...

... 3D environments. * Collaborate with multidisciplinary teams to communicate complex engineering and ... Experience with Unreal Engine or Unity for real-time interactive environments. Key Responsibilities:

... 3D environments. * Collaborate with multidisciplinary teams to communicate complex engineering and ... Experience with Unreal Engine or Unity for real-time interactive environments. Key Responsibilities:

Experience with software development using C# and Unity preferred * Experience integrating software ... Experience with 3D visualization, real-time systems, or game engine-based applications * Strong ...

Systems Engineer

Austin, TX · On-site

$120 - $160/hr

Experience with software development using C# and Unity preferred * Experience integrating software ... Experience with 3D visualization, real-time systems, or game engine-based applications * Strong ...

New

Perform VDC Engineering tasks including preparation and review of BIM coordination process ... and Unity) experience a plus * Familiar with Reality Capture workflows (e.g., Autodesk ReCap, 3D ...

Showing results 21-40

Trainee Unity 3D Developer information

What does a trainee Unity 3D developer do?

A Trainee Unity 3D Developer learns to create interactive 3D content, such as games or simulations, using the Unity engine. They typically assist in designing, coding, and testing game mechanics, environments, and user interfaces under the guidance of more experienced developers. Trainees also spend time learning C# programming, understanding Unity's workflow, and gaining experience with 3D assets and animation. The role is designed to build foundational skills for a career in game development or real-time 3D applications.

What are the key skills and qualifications needed to thrive as a trainee Unity 3D developer?

To thrive as a Trainee Unity 3D Developer, you need a solid understanding of C# programming, basic 3D math, and a keen interest in game development, often backed by a relevant degree or coursework. Familiarity with the Unity engine, version control systems like Git, and tools such as Visual Studio is typically required. Strong problem-solving, creativity, and effective teamwork skills help you stand out in collaborative and iterative development environments. These skills ensure you can contribute effectively to game projects, adapt to evolving requirements, and grow within the fast-paced industry.

What types of projects and tasks can a trainee Unity 3D developer expect to work on during their initial months?

As a Trainee Unity 3D Developer, you can expect to start by assisting with basic game object creation, scripting simple behaviors, and debugging existing features under the supervision of senior developers. You'll likely collaborate closely with artists, designers, and other programmers to implement interactive elements, test prototypes, and help optimize performance. Over time, you'll gradually take on more complex tasks, such as integrating assets, refining user interfaces, and contributing to code reviews, all within a supportive team environment. This hands-on experience is designed to build your confidence and technical skills, setting a strong foundation for future growth.

What is the difference between Trainee Unity 3D Developer vs Junior Unity 3D Developer?

AspectTrainee Unity 3D DeveloperJunior Unity 3D Developer
Required CredentialsBasic knowledge of Unity, programming fundamentalsProficiency in Unity, C# scripting, some project experience
Work EnvironmentTraining programs, entry-level projects, supervised tasksActive development, independent tasks, team collaboration
Employer & Industry UsageInternships, apprenticeships, entry-level roles in gaming/AR/VRFull-time roles in game studios, AR/VR companies, simulation firms

In summary, a Trainee Unity 3D Developer is typically in a learning phase with supervised training, while a Junior Unity 3D Developer has practical experience and can handle development tasks more independently.

What are the most commonly searched types of Unity 3D Developer jobs in Texas?

The most popular types of Unity 3D Developer jobs in Texas are:

What are popular job titles related to Trainee Unity 3D Developer jobs in Texas?

For Trainee Unity 3D Developer jobs in Texas, the most frequently searched job titles are:

What job categories do people searching Trainee Unity 3D Developer jobs in Texas look for?

The top searched job categories for Trainee Unity 3D Developer jobs in Texas are:

What cities in Texas are hiring for Trainee Unity 3D Developer jobs?

Cities in Texas with the most Trainee Unity 3D Developer job openings:

Infographic showing various Trainee Unity 3D Developer job openings in Texas as of August 2026, with employment types broken down into 79% Full Time, 3% Part Time, and 18% Contract. Highlights an 81% Physical, 4% Hybrid, and 15% Remote job distribution.

AR/VR Interaction Designer

Applied Materials

Austin, TX • On-site, Remote

$132K - $181K/yr

Full-time

Re-posted 6 days ago


Applied Materials rating

8.7

Company rating: 8.7 out of 10

Based on 58 frontline employees who took The Breakroom Quiz

14th of 545 rated manufacturers


Job description

Who We Are Applied Materials is a global leader in materials engineering solutions used to produce virtually every new chip and advanced display in the world. We design, build and service cutting-edge equipment that helps our customers manufacture display and semiconductor chips - the brains of devices we use every day. As the foundation of the global electronics industry, Applied enables the exciting technologies that literally connect our world - like AI and IoT.

If you want to push the boundaries of materials science and engineering to create next generation technology, join us to deliver material innovation that changes the world. What We Offer Salary: $132,000.00 - $181,500.00 Location: Austin,TX You'll benefit from a supportive work culture that encourages you to learn, develop, and grow your career as you take on challenges and drive innovative solutions for our customers. We empower our team to push the boundaries of what is possible-while learning every day in a supportive leading global company

Visit our Careers website to learn more. At Applied Materials, we care about the health and wellbeing of our employees. We're committed to providing programs and support that encourage personal and professional growth and care for you at work, at home, or wherever you may go.

Learn more about our benefits. As a Software Engineer at Applied Materials, you'll dive deep into ground-breaking technologies-like machine learning and AI-to craft novel software solutions that solve our customers' high-value problems. Our Software Engineers are responsible for designing, prototyping, developing, and debugging software solutions for semiconductor equipment components and devices to ensure quality and functionality.

You'll develop software documentation and test procedures, troubleshoot software problems, and communicate with internal customers to understand project requirements. As part of our team, you'll contribute your expertise in intricate systems, deciphering code, and anticipating software behaviors to ensure Applied remains the leader in the semiconductor and display sectors. Job Overview The AR/VR Interaction Designer will craft intuitive, immersive experiences that help users navigate, learn, and perform tasks in augmented and virtual reality.

This role emphasizes interaction design, spatial layout, user workflow logic, and prototyping. The ideal candidate understands how to design for spatial computing, structure 3D environments for clarity and usability, and collaborate with developers and SMEs to bring interactions to life. This is a great role for someone who thinks like a systems designer + interaction engineer, who can shape how users move, act, and understand complex information in 3D space.

Work Location: Austin, full-time on-site Key Responsibilities Spatial UX & Interaction Design Design user interactions, flows, and behaviors for AR/VR applications, focusing on clarity, ergonomics, and realworld usability. Create spatial layouts that organize 3D environments logically and support task completion-without needing to build complex models from scratch. Define interaction patterns (gaze, gesture, controller, handtracking) and specify how users engage with objects, information, and guidance cues.

Prototyping & Experience Architecture Develop low to midfidelity prototypes in Unity/Unreal or XR prototyping tools to validate interactions quickly. Partner with developers to implement interactive behaviors, refine UX patterns, and test feasibility. Iterate rapidly based on feedback from users, SMEs, and engineering partners.

Collaboration with SMEs & Developers Work alongside engineers, instructional designers, and AR/VR developers to translate procedures, workflows, and technical tasks into intuitive immersive experiences. Provide interaction guidelines, annotated mockups, and behavior specifications for developers. Communicate design intent clearly and advocate for usercentric spatial solutions.

Asset Integration & Environment Structuring Import and arrange existing CAD models and 3D assets into functional, navigable AR/VR scenes. Identify asset needs and coordinate with 3D artists when higher-fidelity or optimized models are required-without being responsible for full asset creation. Optimize environment layout (scale, affordances, lighting, navigation flow) for usability and performance.

Documentation & Design Guidelines Create UX specifications, interaction schematics, layout standards, and behavioral logic documentation. Contribute to a cohesive design language for AR/VR experiences that can be reused across training, engineering, and operational use cases. User Acceptance Testing Determine and apply the most effective user research methodologies to uncover pain points and inform design decisions Conduct usability testing and gather feedback from end-users to ensure designs solve real-world problems effectively.

Required Qualifications 3+ years of experience in AR/VR, interaction design, product design, or spatial UX. Strong understanding of spatial computing principles, ergonomics, and user workflows in 3D environments. Experience with Unity or Unreal for prototyping interactions.

Ability to storyboard interactions, communicate system logic, and design clear user pathways. Comfort working with CAD or 3D assets for layout and interaction purposes. Preferred Qualifications Experience designing AR/VR training, industrial workflows, or complex procedural experiences in Unity Understanding of realtime performance constraints and AR/VR device capabilities.

Background working with instructional designers, technical SMEs, or engineering workflows. Familiarity with UX research in immersive environments. Additional Information Time Type: Full time Employee Type: Assignee / Regular Travel: Yes, 10% of the Time Relocation Eligible: Yes The salary offered to a selected candidate will be based on multiple factors including location, hire grade, job-related knowledge, skills, experience, and with consideration of internal equity of our current team members.

In addition to a comprehensive benefits package, candidates may be eligible for other forms of compensation such as participation in a bonus and a stock award program, as applicable. For all sales roles, the posted salary range is the Target Total Cash (TTC) range for the role, which is the sum of base salary and target bonus amount at 100% goal achievement. Applied Materials is an Equal Opportunity Employer.

Qualified applicants will receive consideration for employment without regard to race, color, national origin, citizenship, ancestry, religion, creed, sex, sexual orientation, gender identity, age, disability, veteran or military status, or any other basis prohibited by law. In addition, Applied endeavors to make our careers site accessible to all users. If you would like to contact us regarding accessibility of our website or need assistance completing the application process, please contact us via e-mail at Accommodations_Program@amat.com, or by calling our HR Direct Help Line at 877-612-7547, option 1, and following the prompts to speak to an HR Advisor

This contact is for accommodation requests only and cannot be used to inquire about the status of applications.


What Applied Materials employees say

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Benefits

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About Applied Materials

Sourced by ZipRecruiter

Applied Materials is the global leader in materials engineering solutions used to produce virtually every new chip and advanced display in the world. We're the brain (and the brawn) behind every new technology development--whether it's building semiconductor chips for smartphones and computers, or the underpinnings for robotics, AI and even smart TV display screens. With 27,000 employees in 19 countries, we offer an exciting place to grow and learn alongside some of the best people you'll ever meet. We take deep pride in our Culture of Inclusion, and we celebrate the diverse backgrounds, perspectives and experiences that help us build stronger, more resilient teams. Join us as we innovate to Make Possible a Better Future!

Industry

Manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1967