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Unity Game Designer Jobs in Texas (NOW HIRING)

Senior Technical Artist

Austin, TX · On-site

$125K - $150K/yr

... for game features and associated Unity implementation • Adhere to file structure in artistic source, directory, and version management • Communicate between engineers, designers, and non ...

Senior Technical Artist

Austin, TX · On-site

$125K - $150K/yr

... game features and associated Unity implementation * Adhere to file structure in artistic source, directory, and version management * Communicate between engineers, designers, and non-technical ...

Senior Technical Artist

Austin, TX

$125K - $150K/yr

... game features and associated Unity implementation * Adhere to file structure in artistic source, directory, and version management * Communicate between engineers, designers, and non-technical ...

Unity Developer

San Antonio, TX · On-site

$55K - $126K/yr

Unity Developer The Opportunity: Serve as a developer on a talented team, collaborating with ... Ability to work with game producers, artists, and designers and perform quality assurance * Ability ...

Unity Developer

San Antonio, TX · On-site

$55K - $126K/yr

Unity Developer The Opportunity: Serve as a developer on a talented team, collaborating with ... Ability to work with game producers, artists, and designers and perform quality assurance * Ability ...

Unity Developer

San Antonio, TX · On-site +1

$55K - $126K/yr

Share Unity Developer The Opportunity: Serve as a developer on a talented team, collaborating with ... Ability to work with game producers, artists, and designers and perform quality assurance * Ability ...

Principal VR Developer - Unity

Austin, TX · On-site

$160K - $190K/yr

The Principal VR Developer will own how scenes are composed, how interactions are designed, how ... gaming, biofeedback, or similar fields, with a track record of shipping immersive, interactive ...

Video Game Design Tutor

Plano, TX · Remote

$18 - $40/hr

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Guides students through designing game mechanics documents, building levels in game engines ...

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Guides students through designing game mechanics documents, building levels in game engines ...

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Guides students through designing game mechanics documents, building levels in game engines ...

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Guides students through designing game mechanics documents, building levels in game engines ...

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Guides students through designing game mechanics documents, building levels in game engines ...

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Guides students through designing game mechanics documents, building levels in game engines ...

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Guides students through designing game mechanics documents, building levels in game engines ...

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Guides students through designing game mechanics documents, building levels in game engines ...

Video Game Design Tutor

Austin, TX · Remote

$18 - $40/hr

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Guides students through designing game mechanics documents, building levels in game engines ...

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Guides students through designing game mechanics documents, building levels in game engines ...

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Guides students through designing game mechanics documents, building levels in game engines ...

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Unity Game Designer information

See Texas salary details

$43.8K

$145.3K

How much do unity game designer jobs pay per year?

As of Jul 3, 2026, the average yearly pay for unity game designer in Texas is $138,926.00, according to ZipRecruiter salary data. Most workers in this role earn between $144,400.00 and $144,400.00 per year, depending on experience, location, and employer.

What are the typical daily responsibilities of a Unity Game Designer?

Unity Game Designers usually spend their days designing game mechanics, building and testing prototypes within the Unity engine, and collaborating closely with artists, programmers, and other team members to ensure gameplay and visuals align with the project vision. They often participate in playtesting sessions, gather feedback, and iterate on their designs based on both user experience and technical constraints. In addition, they document game systems, tune game balance, and troubleshoot any issues that arise during development. This dynamic role requires balancing creativity with technical execution, making adaptability and strong communication crucial for daily success.

What are the key skills and qualifications needed to thrive in the Unity Game Designer position, and why are they important?

To thrive as a Unity Game Designer, you need a strong grasp of game design principles, proficiency with the Unity engine, and a background in computer science or a related field. Experience with C# programming, version control systems like Git, and possibly Unity Certified credentials are highly valued. Creative problem-solving, teamwork, and effective communication are key soft skills in this collaborative environment. These abilities enable designers to create engaging game experiences while working efficiently with interdisciplinary teams.

What is a Unity Game Designer job?

A Unity Game Designer is responsible for designing gameplay, mechanics, and interactive elements within games developed using the Unity engine. They create game concepts, level designs, and user experiences while collaborating with artists, developers, and writers. A strong understanding of Unity’s tools, scripting (C#), and game design principles is essential. Their role bridges creativity and technical implementation to bring engaging gameplay to life.

What are popular job titles related to Unity Game Designer jobs in Texas? For Unity Game Designer jobs in Texas, the most frequently searched job titles are:
Infographic showing various Unity Game Designer job openings in Texas as of June 2026, with employment types broken down into 73% Full Time, 9% Part Time, 1% Temporary, 16% Contract, and 1% Nights. Highlights an 95% Physical, 1% Hybrid, and 4% Remote job distribution, with an average salary of $138,926 per year, or $66.8 per hour.
Senior Technical Artist

Senior Technical Artist

SciPlay

Austin, TX • On-site

$125K - $150K/yr

Full-time

Posted 10 days ago


Job description

Job Summary:
SciPlay is a leading developer and publisher of digital games on mobile and web platforms, providing highly entertaining free-to-play games. The Senior Technical Artist will mentor the art team in Unity asset creation, troubleshoot technical issues, and ensure art content is correctly integrated into games while supporting Live events and economy rollouts.
Responsibilities:
• Mentor the art team in the technical aspects of Unity asset creation
• Perform R&D for new tech required for feature implementation through creative problem solving, iterative design, and prototyping
• Assist in developing standards, processes, and proprietary tools alongside Production and Development teams
• Document processes and procedures for game features and associated Unity implementation
• Adhere to file structure in artistic source, directory, and version management
• Communicate between engineers, designers, and non-technical artists to package assets efficiently for quality products on the target platform
• Communicate with LiveOps and Configuration Managers to identify, package, create, and verify assets required to support in-game events and economy rollouts.
• Own technical delivery of assets for scheduled updates, ensuring all assets are fully tested and perform and reliably delivered against production deadlines.
• Demonstrate a strong desire to continuously improve skills through independent learning and collaboration with team members; identify more efficient processes to improve throughput
• Maintain a high degree of professionalism and receptiveness to critique from team members
• Self-manage time effectively with a reasonable degree of accountability and minimal instruction
• Create 2D assets for all aspects of the product including UI, composition, VFX, and animations
• Oversee and support with items across the art pipeline -- from asset optimization, exporting, through implementation and test
Qualifications:
Required:
• Bachelor of Arts in art/animation or technical degree or equivalent industry experience.
• At least 3 years previous experience as a digital artist with a considerable amount of technical responsibility.
• Deep practical knowledge of what Unity can and can’t do especially regarding the UI system, Mechanim, timelines, the particle system, shaders and materials, optimizations and troubleshooting.
• Proficient in Photoshop, Unity, 3DS Max
• Proficient in UI Design and development in Unity
• Proficient in Unity animation systems and knowledge of event driven programming
• Proficient in implementing art into Unity prefabs complete with animations and atlases
• Excellent written and verbal communication skills
• Understanding of how to design art for various themes and target platform
• Working knowledge of production collaboration tools (Jira, Confluence)
• Proficient in Asset management and managing branching inside of version control systems (Git)
• Working knowledge of MS Office
• 3D experience
• Portfolio (website or blog required for pre-interview)
Preferred:
• Released titles that use Unity game engine
• Working knowledge of Unity’s Universal Rendering Pipeline
• Animation – 2D character specific
• Scripting ability to common art tooling (Photoshop, 3dx Max)
• C# scripting knowledge in Unity
• Scripting ability using Python
Company:
Our passion to win drives everything we do. Founded in 2012, the company is headquartered in Las Vegas, USA, with a team of 501-1000 employees. The company is currently Late Stage.