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Trainee Unreal Engine Remote Jobs (NOW HIRING)

Staff Environment Artist

Seattle, WA · Remote

$150K - $170K/yr

This role is a remote based position. What You'll Do: Environment Art & Pipeline * Create high-quality realtime environments in Unreal Engine * Build modular environment palette, shaders, and ...

Senior Gameplay Engineer

San Mateo, CA · On-site +1

$108K - $161K/yr

Using C++, Unreal Engine 5, and our in-house utility AI framework, you will make bots that fight ... The position is for an existing vacancy. #LI-Remote #LI-Onsite #LI-Hybrid

Senior Gameplay Engineer

San Mateo, CA · On-site +1

$108K - $161K/yr

Using C++, Unreal Engine 5, and our in-house utility AI framework, you will make bots that fight ... The position is for an existing vacancy. #LI-Remote #LI-Onsite #LI-Hybrid

Senior Game Specialist (Houdini)

Manhattan, NY · On-site +1

$130K - $155K/yr

Experience with Houdini, Unreal Engine, Unity, or other similar game engines, including proficiency ... Fully Remote: This position has been designated as fully remote, meaning that the position is ...

Senior Game Specialist (Houdini)

Manhattan, NY · On-site +1

$130K - $155K/yr

Experience with Houdini, Unreal Engine, Unity, or other similar game engines, including proficiency ... Fully Remote: This position has been designated as fully remote, meaning that the position is ...

Senior Game Specialist (Houdini)

Manhattan, NY · On-site +1

$130K - $155K/yr

Experience with Houdini, Unreal Engine, Unity, or other similar game engines, including proficiency ... Fully Remote: This position has been designated as fully remote, meaning that the position is ...

Senior Sound Designer

Glendale, CA · Remote

$95K - $128K/yr

Implement interactive audio using Unreal Engine, UEFN (Unreal Editor Fortnite), middleware tools ... Learn more about our benefits and perks at #LI-REQ #Gamesjobs #LI-Remote The hiring range for this ...

Showing results 21-40

Trainee Unreal Engine Remote information

What is the difference between Trainee Unreal Engine Remote vs Junior Game Developer?

AspectTrainee Unreal Engine RemoteJunior Game Developer
Required CredentialsBasic knowledge of Unreal Engine, possibly some coursework or certificationsDegree in computer science, game design, or related field; some experience with game engines
Work EnvironmentRemote, often part-time or internship-basedTypically in-office or remote, full-time entry-level role
Employer & Industry UsageGame studios, indie developers, training programsGame development companies, entertainment industry
Search & Comparison IntentLearning, training, entry-level opportunitiesStarting a career, gaining practical experience

The main difference is that a Trainee Unreal Engine Remote position is an entry-level, training-focused role often suitable for beginners with basic knowledge, while a Junior Game Developer is a more developed role requiring some experience or education in game development. Both roles are common in the gaming industry and often serve as stepping stones to more advanced positions.

More about Trainee Unreal Engine Remote jobs

What cities are hiring for Trainee Unreal Engine Remote jobs?

Cities with the most Trainee Unreal Engine Remote job openings:

What states have the most Trainee Unreal Engine Remote jobs?

States with the most job openings for Trainee Unreal Engine Remote jobs include:

Infographic showing various Trainee Unreal Engine Remote job openings in the United States as of August 2026, with employment types broken down into 60% Full Time, 30% Part Time, and 10% Contract. Highlights an 100% Remote job distribution.

Senior Game Engineer - Graphics

Sony Interactive Entertainment (SIE)

Cheyenne, WY • On-site, Remote

$160K - $240K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 2 days ago


Job description

Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? And are you excited to help push the visual quality, performance, and expressiveness of a rich, innovative game?

As a Senior Game Engineer - Graphics on teamLFG, you will work closely with artists, designers and engineers to build expressive gameplay experiences for a multiplayer game while also driving visual quality, rendering features, workflows, and performance in Unreal Engine 5. Most importantly, you will work with a fun, dedicated, and cross-discipline team devoted to turning a creative dream into a new franchise at PlayStation.

We look for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.

RESPONSIBILITIES

Build and maintain production-quality gameplay systems, workflows, and tools in C++ on Unreal 5 with minimal oversight

Own and evolve rendering systems in Unreal Engine 5, including lighting, materials, particles, post-processing, shadows, and graphics scalability

Collaborate closely with artists to prototype and implement stylized rendering features, shaders, VFX workflows, post-process effects, camera techniques, and other expressive visual systems

Optimize rendering performance across CPU, GPU, memory, and platform constraints

Investigate and fix graphics, rendering, and visual pipeline issues

REQUIRED SKILLS

Strong expertise in real-time rendering techniques and modern graphics pipelines

Excellent C++ programming skills

Experience with Unreal Engine 5 and its rendering framework

Experience building designer- and artist-facing components and tools

Ability to work autonomously and drive technical initiatives from concept to completion

Strong communication and collaboration skills with both engineers and artists

NICE-TO-HAVE SKILLS

Experience with development on a variety of platforms (PC, console)

Passion for creating visually expressive and polished player experiences

Experience in Gameplay Networking

At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for SIE's top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.

This is a flexible role that can be remote, with varying pay ranges based on geographic location. For example, if you are based out of Seattle, the estimated base pay range for this role is listed below.
$160,000-$240,000 USD

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to ourCandidate Privacy Noticefor more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.