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Trainee Unity 3D Developer Jobs in Colorado (NOW HIRING)

We are looking for a talented and motivated Technical Writer to join our Engineering team in ... Experience with 3D applications such as Maya, MotionBuilder, Blender, Unreal Engine, or Unity.

We are looking for a talented and motivated Technical Writer to join our Engineering team in ... Experience with 3D applications such as Maya, MotionBuilder, Blender, Unreal Engine, or Unity.

Trainee Unity 3D Developer information

What types of projects and tasks can a Trainee Unity 3D Developer expect to work on during their initial months?

As a Trainee Unity 3D Developer, you can expect to start by assisting with basic game object creation, scripting simple behaviors, and debugging existing features under the supervision of senior developers. You'll likely collaborate closely with artists, designers, and other programmers to implement interactive elements, test prototypes, and help optimize performance. Over time, you'll gradually take on more complex tasks, such as integrating assets, refining user interfaces, and contributing to code reviews, all within a supportive team environment. This hands-on experience is designed to build your confidence and technical skills, setting a strong foundation for future growth.

What are the key skills and qualifications needed to thrive as a Trainee Unity 3D Developer, and why are they important?

To thrive as a Trainee Unity 3D Developer, you need a solid understanding of C# programming, basic 3D math, and a keen interest in game development, often backed by a relevant degree or coursework. Familiarity with the Unity engine, version control systems like Git, and tools such as Visual Studio is typically required. Strong problem-solving, creativity, and effective teamwork skills help you stand out in collaborative and iterative development environments. These skills ensure you can contribute effectively to game projects, adapt to evolving requirements, and grow within the fast-paced industry.

What does a Trainee Unity 3D Developer do?

A Trainee Unity 3D Developer learns to create interactive 3D content, such as games or simulations, using the Unity engine. They typically assist in designing, coding, and testing game mechanics, environments, and user interfaces under the guidance of more experienced developers. Trainees also spend time learning C# programming, understanding Unity's workflow, and gaining experience with 3D assets and animation. The role is designed to build foundational skills for a career in game development or real-time 3D applications.

What is the difference between Trainee Unity 3D Developer vs Junior Unity 3D Developer?

AspectTrainee Unity 3D DeveloperJunior Unity 3D Developer
Required CredentialsBasic knowledge of Unity, programming fundamentalsProficiency in Unity, C# scripting, some project experience
Work EnvironmentTraining programs, entry-level projects, supervised tasksActive development, independent tasks, team collaboration
Employer & Industry UsageInternships, apprenticeships, entry-level roles in gaming/AR/VRFull-time roles in game studios, AR/VR companies, simulation firms

In summary, a Trainee Unity 3D Developer is typically in a learning phase with supervised training, while a Junior Unity 3D Developer has practical experience and can handle development tasks more independently.

What are the most commonly searched types of Unity 3D Developer jobs in Colorado? The most popular types of Unity 3D Developer jobs in Colorado are:
What cities in Colorado are hiring for Trainee Unity 3D Developer jobs? Cities in Colorado with the most Trainee Unity 3D Developer job openings:
Senior Integrated Construction Coordinator

Senior Integrated Construction Coordinator

Mortenson

Denver, CO • On-site

$98K - $133K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 11 days ago


Mortenson rating

8.2

Company rating: 8.2 out of 10

Based on 18 frontline employees who took The Breakroom Quiz


Job description

 

SUMMARY

Mortenson is currently seeking an experienced Senior Integrated Construction Coordinator I to provide implementation and overseeing Virtual Design and Construction processes throughout phases of a project. Strong communication skills are necessary as you will be interacting with staff at all levels in an ever-changing environment. Your ability to remain flexible, inventive, dedicated, and efficient with a high level of integrity and confidentiality is vital to your success in this role.

 

RESPONSIBILITIES

         Plan, implement, and oversee VDC processes through appropriate technology platforms

         May include, Mortenson BIM/VDC uses existing conditions modeling, cost estimation, phase planning (4D), site analysis, design reviews, 3D visualization, 3D coordination, site utilization planning, construction system design, digital fabrication, 3D control planning and record modeling

         Provide point of contact for construction team members on VDC processes and reports during all phases of construction

         Assist in training on VDC processes

         All integrated construction team members should be active participants in Mortenson's IDAT (Integrated Delivery Advancement Team) community of practice- sharing knowledge

         Daily work planning

         Document work process as it relates to improving and/or changing current company process standards

         Other duties as assigned

QUALIFICATIONS

         Associates or Bachelor's degree in Civil Engineering, Construction Engineering, Construction Management, Civil Engineering Technology, or equivalent field

         Minimum 2 years related experience

         Proficiency with Autodesk Revit, Navisworks, AutoCAD, Synchro 4D Trimble SketchUp, and Bluebeam Revu

         Proficiency with Autodesk BIM 360 Field and Glue, 3DS Max, Civil 3D, Point Layout, Faro Scene, Google Earth Pro, and Adobe Suite (Photoshop, InDesign, etc.)

         Familiarity with the following workflows and solutions is preferred but not required; game engine technologies (Unity, Unreal, Lumion 3D), Parametric Analysis solutions (Dynamo, Grasshopper, Solibri), basic key frame animation, 2D/3D rendering capabilities, 2D/3D postproduction capabilities

         Completion of intermediate level of BIM/VDC software training

         Detail orientation sufficient to organize and handle multiple project tasks at a time

         Possess basic understanding of construction law and generally accepted business practices

         Microsoft Office, project, and pertinent web application skills at an intermediate level

         Positive and professional attitude, and strong customer service skills

         Ability to interpret and communicate Mortenson policies effectively

         Strong communication, teamwork orientation, initiative, problem-solving, and leadership skills

         Open to change based on diverse input and feedback

         Current driver's license

A few benefits offered include:

(for Non-Craft & Non-Union Craft working 25+ hours / week)

         Medical and prescription drug plans that includes no additional cost vision coverage

         Dental plan

         401k retirement plan with a generous Mortenson match

         Paid time off, holidays, and other paid leaves

         Employer paid Life, AD&D, and disability insurance

         No-Cost mental health tool and concierge with extensive work-life resources

         Tuition reimbursement

         Adoption Assistance 

         Gym Membership Discount Program 

 

The base pay range for this role is $98,800 - $133,300. (Actual range is higher for the following office locations: Denver, CO and Chicago, IL - 5%, Seattle, WA, and Portland, OR - 10%, Washington, D.C. - 12.5%).

Base pay is positioned within the range based on several factors including an individual's knowledge, skills, and experience, with consideration given to internal equity.  This position is eligible for Mortenson's incentive plan.

 #LI-AP1 #LI-BP1

   Visa sponsorship is not offered for this position.

   Our postings are typically open a minimum of 5 days and an average of 44 days.

 

ABOUT MORTENSON

As a top builder, developer, and EPC (Engineering, Procurement, and Construction), our expertise spans markets like sports, renewable energy, data centers, healthcare, and more. We are builders at heart, working to ensure the built environment has a lasting positive impact.

Let's Redefine Possible

 

Equal Employment Opportunity

Your uniqueness brings new and creative perspectives to the team. Mortenson is committed to providing equal opportunities of employment (EOE) to all individuals, regardless of your race, religion, gender, national origin, age, veteran status, disability, marital status or any other legally protected category.

 

Mortenson reserves the right to hire any individual without legal or financial obligation on unwanted solicitations. No agency emails, calls, or solicitations are accepted without a valid agreement.

 Must be currently legally authorized to work in the U.S. without sponsorship for employment visa status (e.g., H1B status, 0-1, TN, CPT, OPT, etc.). We are unable to sponsor or take over sponsorship of an employment Visa at this time.

 

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M. A. Mortenson logo

About M. A. Mortenson

Sourced by ZipRecruiter

M. A. Mortenson is a prominent name in the construction industry, based out of Minneapolis, MN, US. Established in 1954 by M.A. Mortenson Sr., the company has over six decades of experience offering construction services that have contributed to building lasting infrastructures across various sectors, including healthcare, energy, corporate, and sports. Mortenson has proven its exceptional expertise through a range of complex building and facility projects across the US fulfilling the customer's specifications and exceeding their expectations. Moreover, the company's core values are outlined as ‘Do the Right Thing’, ‘We Before I’, ‘Inspire What’s Possible’, and ‘In it for the long haul’.

Industry

Manufacturing and construction

Company size

1,001 - 5,000 Employees

Headquarters location

Minneapolis, MN, US

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