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Trainee 3D Hard Surface Artist Jobs (NOW HIRING)

$80 - $100/hr

Realistic 3D Hard Surface Artist, Middle/Senior Room 8 Studio is Room 8 Group's Art team, delivering world-leading art solutions for game developers and publishers. Our capabilities span concept art ...

Strong proficiency in creating game-ready 3D assets, including hard-surface and organic modelling ... technical artists, and engineers throughout development. Nice to Have * Experience developing ...

$150 - $200/hr

Working alongside Hard Surface Art Leads, and reporting to the Hard Surface Cosmetics Lead, the ... The ideal candidate would be a talented 3D artist who is able to communicate equally effectively ...

Hard Surface Outsource Lead

Cary, NC · On-site

$14.75 - $19.50/hr

Working alongside Hard Surface Art Leads, and reporting to the Hard Surface Cosmetics Lead, the ... The ideal candidate would be a talented 3D artist who is able to communicate equally effectively ...

3D Designer

New York, NY · On-site

$95K - $107K/yr

Social Description IcyBox is looking for a 3D Designer to bring our products and unboxing moments ... Build high-quality hard-surface models (watches, boxes, packaging, product details); organic ...

Texturing Artist

Rancho Palos Verdes, CA · On-site

$100 - $125/hr

... hard-surface models * Use ZBrush, Photoshop, Substance 3D Painter, and Substance Designer ... Mentor junior artists on texturing techniques, workflows, and best practices Qualifications ...

3D Artist

New York, NY · Remote

$55/hr

About the Role We are looking for a talented and creative 3D Artist to join our team. The ... Develop realistic or stylized textures, materials, and surfaces. * Set up lighting, cameras, and ...

TECHNICAL ARTIST

Atlanta, GA · On-site

$120K - $144K/yr

TRICK 3D sits at the forefront of immersive content and technology innovation in VR, AR, MR and ... Experience with organic and hard surface modeling with clean, optimized topology and UVs.

Job duties include, but not limited to, 3D Hard Surface Modeling, 3D model optimization, Texture creation, UV Mapping, Rigging, Animating, and Rendering. He /She should be knowing any 3DS knowledge.

3D Artist

Dallas, TX · On-site

$50K - $65K/yr

Texturing / Surfacing * Rigging * Animation * Editing Requirements: * 3-5 years in 3D design and ... The 3D Artist position is a full-time role, with competitive salary, full employee medical benefits ...

TECHNICAL ARTIST

Atlanta, GA · On-site

$120K - $144K/yr

TRICK 3D sits at the forefront of immersive content and technology innovation in VR, AR, MR and ... Experience with organic and hard surface modeling with clean, optimized topology and UVs.

3D Artist

Dallas, TX · On-site

$50K - $65K/yr

Texturing / Surfacing * Rigging * Animation * Editing Requirements: * 3-5 years in 3D design and ... The 3D Artist position is a full-time role, with competitive salary, full employee medical benefits ...

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Trainee 3D Hard Surface Artist information

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How much do trainee 3d hard surface artist jobs pay per hour?

As of Sep 8, 2026, the average hourly pay for trainee 3d hard surface artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What is the difference between Trainee 3D Hard Surface Artist vs Junior 3D Modeler?

AspectTrainee 3D Hard Surface ArtistJunior 3D Modeler
Required SkillsBasic 3D modeling, understanding of hard surface techniquesGeneral 3D modeling, some knowledge of hard surface
Work EnvironmentTraining programs, entry-level projects in gaming/filmProduction teams, diverse modeling tasks
CertificationsOften no formal certification, portfolio focusSimilar, portfolio-based with some industry courses

While both roles involve 3D modeling, a Trainee 3D Hard Surface Artist focuses specifically on hard surface techniques and is typically in a training phase, whereas a Junior 3D Modeler handles broader modeling tasks with more experience. The trainee role emphasizes learning and skill development, often within structured programs, while the junior role involves contributing to ongoing projects.

What cities are hiring for Trainee 3D Hard Surface Artist jobs?

Cities with the most Trainee 3D Hard Surface Artist job openings:

What are the most commonly searched types of 3D Hard Surface Artist jobs?

The most popular types of 3D Hard Surface Artist jobs are:

What are popular job titles related to Trainee 3D Hard Surface Artist jobs?

For Trainee 3D Hard Surface Artist jobs, the most frequently searched job titles are:

Infographic showing various Trainee 3D Hard Surface Artist job openings in the United States as of June 2026, with employment types broken down into 90% Full Time, 1% Part Time, and 9% Contract. Highlights an 97% Physical, 1% Hybrid, and 2% Remote job distribution, with an average salary of $82,070 per year, or $39.5 per hour.

Realistic 3D Hard Surface Artist, Middle/Senior

Room 8 Studio

On-site

$80 - $100/hr

Other

Posted 6 days ago


Job description

Realistic 3D Hard Surface Artist, Middle/Senior

Room 8 Studio is Room 8 Group's Art team, delivering world-leading art solutions for game developers and publishers. Our capabilities span concept art, characters and environments, UI and UX, 2D and 3D, and everything in between. Our team of artists works with hundreds of game-makers each year to bring their ideas to life. With experience on franchises like Call of Duty, Overwatch, Diablo, and dozens more, our artwork is known for its quality, whatever the visual style.

Room 8 Group is an end-to-end strategic partner in external game development. Working across all platforms, the company provides creative and technical expertise across game development, technology, art, trailers, and QA for AAA and AA games. More at the room8group.com

  • Locations: Armenia; Bulgaria; Croatia; Czech Republic; Estonia; Georgia; Latvia; Lithuania; Moldova; Poland; Portugal; Romania; Serbia; Slovakia; Slovenia; Turkey; Ukraine
  • Cooperation: Remote

Next great challenge is coming:

We are looking for highly qualified artists with the skills to create hard surface assets for AAA games.

The ideal candidate is able to complete all stages of model creation - from blockout to implementation in the engine, is familiar with various pipelines and has a deep understanding of form, construction and materials.

If you recognize yourself in this description, you are a team player, focused on results and development - Room 8 Studio is looking forward to you!

Superpowers
you have are
  • Confident SubD modeling in Max / Maya;
  • Knowledge of CAD modeling;
  • Sculpt of the hard surface assers in Zbrush;
  • Confident level of skill in creating low-poly models and retopology, understanding the principles of modular systems, the ability to optimally distribute polygons on the asset;
  • Ability to create optimal UV mapping for various types of textures (tiles, rectangular, UDIM);
  • Ability to bake in several programs to solve problems encountered during baking;
  • Texturing in Substance Painter;
  • Basic knowledge of Substance Designer;
  • Understanding of the import and materials setting in the engines (UnrealEngine 4, Unity, Lumberyard etc);
  • Understanding of modern pipelines and requirements for creating realistic weapons and equipment;
  • Ability to follow and correctly interpret / improve the concept idea;
You’re a rockstar
if you have
  • Knowledge of Marvelous Designer;
  • Materials creation in Substance Designer;
  • English at Intermediate level and above.
As a part of Room 8
studio, you will
  • Create high-poly and low-poly models of equipment and weapons for games on given concepts and requirements;
  • Create optimal UV mapping and texture baking (normal, AO, etc.);
  • Texturing;
  • Work with game engines.
  • Competitive financial reward (yes, we are fair enough);
  • Culture of diversity & inclusion to unite the most outstanding talents;
  • Community of people who understand your game passion.
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