1

Texture Artist Jobs in Colorado (NOW HIRING)

Showing results 21-24

Texture Artist information

See Colorado salary details

$11.6K

$160.9K

How much do texture artist jobs pay per year?

As of Sep 3, 2026, the average yearly pay for texture artist in Colorado is $159,830.00, according to ZipRecruiter salary data. Most workers in this role earn between $159,800.00 and $159,800.00 per year, depending on experience, location, and employer.

What is a texture artist?

A texture artist develops 2D and 3D art and textures for video games, movies, and other forms of digital media. Their job duties include painting the exterior textures, such as sweat, wrinkles, fur, water, on digital shapes, characters, and surfaces for the images to be as realistic as possible. This job involves working on a variety of animation software platforms. A texture artist often works with a team of artists responsible for the entire visual layout of the media.

What are the key skills and qualifications needed to thrive as a texture artist, and why are they important?

To thrive as a Texture Artist, you need a strong understanding of digital art, color theory, and UV mapping, usually supported by a portfolio demonstrating expertise in creating high-quality textures. Proficiency in tools such as Adobe Photoshop, Substance Painter, and 3D software like Maya or Blender is typically required. Attention to detail, creativity, and the ability to collaborate effectively are crucial soft skills in this role. These skills ensure that texture artists can produce visually compelling, realistic assets that enhance the overall quality of films, games, or other digital media projects.

How does a texture artist typically collaborate with other members of a game or film production team?

Texture Artists work closely with 3D modelers, lighting artists, and art directors to ensure that textures enhance the visual quality and realism of models. They often receive models from 3D artists and feedback from art leads, adjusting their work based on technical constraints and creative direction. Regular team meetings and asset reviews are common, making strong communication and adaptability essential skills. This collaborative process helps maintain a consistent art style and ensures assets integrate seamlessly into the final project.

What is the difference between Texture Artist vs Environment Artist?

AspectTexture ArtistEnvironment Artist
Primary FocusCreating detailed textures for 3D models and surfacesDesigning and building entire 3D environments and scenes
Skills & ToolsTexturing software (Substance Painter, Photoshop), UV mapping3D modeling, level design, environment layout
Work EnvironmentVFX studios, game development, filmGame studios, film sets, virtual production
Common UsageEnhancing surface realismCreating immersive worlds

While both roles involve 3D art, Texture Artists focus on surface details and textures, whereas Environment Artists craft entire scenes and environments. Both collaborate closely in game and film production but specialize in different aspects of visual creation.

Are texture artists in demand?

Texture artists are in demand in the video game, film, and animation industries, especially as these fields continue to grow and adopt advanced rendering techniques. Strong skills in software like Substance Painter, Photoshop, and 3D modeling are valuable, and demand often correlates with the overall health of the entertainment and digital media sectors.

How do you become a texture artist?

To become a texture artist, you typically need a strong foundation in art and design, proficiency in software such as Adobe Photoshop and 3D tools like Substance Painter or Mari, and a portfolio showcasing your work. Many professionals pursue a degree in art, computer graphics, or a related field, and gain experience through internships or personal projects to develop their skills and understanding of materials and surface details.

How much do texture artists make?

Texture artists typically earn between $50,000 and $85,000 annually, depending on experience, location, and industry. Entry-level positions may start lower, while experienced artists with specialized skills in software like Substance Painter or Photoshop can earn higher salaries.

What are the most commonly searched types of Texture Artist jobs in Colorado?

The most popular types of Texture Artist jobs in Colorado are:

What are popular job titles related to Texture Artist jobs in Colorado?

For Texture Artist jobs in Colorado, the most frequently searched job titles are:

What job categories do people searching Texture Artist jobs in Colorado look for?

The top searched job categories for Texture Artist jobs in Colorado are:

What are popular job titles related to Texture Artist jobs in CO?

For Texture Artist jobs in CO, the most frequently searched job titles are:

Infographic showing various Texture Artist job openings in Colorado as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $159,830 per year, or $76.8 per hour.

3D Designer & AI Specialist (ONSITE)

NOA Brands America LLC

Westminster, CO โ€ข On-site

$70K - $75K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 24 days ago


Job description

Description:

NOA Brands is an innovative company specializing in the design and manufacture of custom mannequins and products for global brands and retailers. We are dedicated to creating unique, high-quality display solutions that enhance brand visibility and retail experiences. Our team is passionate about pushing the boundaries of design and manufacturing to deliver exceptional products. At NOA Brands you'll have the opportunity to work on exciting and innovative projects for some of the world's leading brands and retailers. We offer a collaborative and supportive work environment where creativity and innovation are encouraged. Join us and be a part of a team that is redefining the retail display experience!


Job Summary:

We are seeking a talented and experienced 3D Designer and AI Specialist to join our dynamic team. The ideal candidate will have a comprehensive background in 3D modeling, digital sculpting, and a deep understanding of human anatomy. As a 3D Designer & AI Specialist you will create custom mannequins and related products that align with clients’ brand identities and functional requirements while leveraging AI-powered tools to accelerate concept development, generate design variations, and enhance modeling, visualization, and rendering workflows using platforms such as Blender, Autodesk Maya, and ZBrush.


What You Will Do:

  • Advanced 3D Modeling & Digital Sculpting: Create highly detailed and production-ready mannequin and product models using industry software such as ZBrush, Autodesk Maya, and Autodesk 3ds Max. Integrate AI-assisted design tools to accelerate concept generation, refine forms, and improve modeling efficiency.
  • Anatomical Accuracy: Apply a solid understanding of human anatomy to ensure realistic and proportionally accurate designs.
  • Creative and Sculptural Aptitude: Demonstrate a modern aesthetic and a sound creative vision in all design work.
  • 3D Printing and Manufacturing: Collaborate with various teams to optimize designs for 3D printing and other manufacturing processes. Ensure final products meet quality, dressability, and durability standards.
  • AI Innovation and Exploration: Continuously investigate new ideas, processes, and AI tools to enhance design and production workflows. Stay updated on the latest AI trends and technologies and how they can be applied in 3D design and presentations. 
  • Digital Pattern Concepting: Explore various techniques and processes to streamline workflows across development and production as well as customer facing presentations.
  • Rendering and Visualization of Mannequins and Environments: Innovate workflows to create detailed renderings and visualizations of products for client presentations and internal reviews using latest 3D and AI software.
  • Retail and Brand Awareness: Show an interest in retail design and brand identity, understanding the end-use of mannequins as clothes-wearing displays.
  • Project Management: Manage multiple projects in a fast-paced environment, adjusting to shifting priorities and deadlines. Maintain an organized and detail-oriented approach to all tasks.
  • Self-Directed Work: Exhibit a proactive and self-starting attitude, capable of working independently and taking initiative without needing detailed guidance.
  • Quality Control: Perform thorough self-checks and critiques of designs, ensuring accuracy and completeness before submission for review.
  • File Management: Maintain organized, logical systems for file storage, ensuring easy access and usability for all team members.
  • Client Focus: Understand customer needs and the practical application of products, providing design solutions that meet client expectations and enhance the retail experience.
Requirements:

What It Takes to Succeed :

  • Bachelor’s degree or equivalent related training in 3D design, digital sculpting, digital product design, or related field.
  • Minimum 3 years of experience in a professional setting as a 3D artist, designer, or generalist.
  • Expertise in ZBrush, Maya, and 3D Max. 
  • Experience using AI tools for concept generation, visualization, or workflow automation.
  • Understanding of digital apparel patterns and design as it relates to mannequin design.
  • Familiarity with rendering environments and Adobe Creative Suite is a plus.
  • Excellent technical skills in digital sculpting, 3D modeling, texturing, and rendering.
  • Knowledge of 3D printing technologies and design for manufacturing.
  • Creative, organized, detail-oriented, and adaptable. 
  • Proficient written and verbal communication skills and the ability to work collaboratively. 

Job Type: Full Time, Exempt


Location:

  • On-site, Westminster, Colorado
  • Relocation assistance is not available for this position

Reports To: Design Director


Direct Reports: None


Benefits (FTE):

  • Medical/Dental/Vision Insurance
  • Various Voluntary Insurance Programs
  • Company Paid Short and Long-term Disability, Basic Life and AD&D Insurance
  • 401K Matching Program
  • 12-week Parental Leave Program
  • PTO and 10 Paid Holidays
  • Dog Friendly Workplace

Pay: $70-75K annually DOE


Interested candidates are invited to submit their resume, portfolio, and a cover letter detailing their relevant experience and why they are a good fit for this position.


In accordance with the Colorado Equal Pay for Equal Work Act, the approximate annual base compensation range is listed above. The actual offer, reflecting the total compensation package and benefits, will be determined by a number of factors including the applicant's experience, knowledge, skills, and abilities, as well as internal equity among our team.


As part of our ‘For Every Body.’ core pillar, NOA Brands provides equal employment opportunities to all employees and applicants and prohibits discrimination and harassment of any type without regard to race (including hair texture and hairstyles), color, religion (including head coverings), age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws.