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Temporary Graphics Software Engineer Jobs (NOW HIRING)

Systems Software Engineer

San Jose, CA

$202.80K - $240.30K/yr

You ll work on validating the GPU software driver for Exynos chipsets, ensuring our graphics software meets the highest standards of quality and performance to help driver engineers deliver the best ...

Graphics Verification Software Engineer

Austin, TX · On-site

$138.80K - $171.50K/yr

As a Graphics Verification Software Engineer in Apple's GPU Design Verification and Validation organization, you'll ensure our complex GPU designs and software meet Apple's quality standards through ...

3D Graphics Advanced Software Engineer

Wilmington, MA · On-site

$153.10K - $189.10K/yr

What we need We are seeking a Mid-Level 3D Graphics Software Engineer to play a key role in developing the visualization and simulation systems that model, analyze, and validate our autonomous ...

Senior Software Engineer, Graphics

$143.30K - $177.10K/yr

Velo3D is a company specializing in advanced manufacturing solutions, and they are seeking a Senior Software Engineer for their Graphics team. In this role, you will enhance the rendering pipeline ...

Software Engineer: Graphics - IV

$143.30K - $177.10K/yr

... a modern graphics API (Vulkan, DX12) • Excellent programming skills (C++17) • Solid ... compiler, and system software stacks related to graphics and experience using profilers and ...

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Temporary Graphics Software Engineer information

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$138.5K

$162.1K

$174.5K

How much do temporary graphics software engineer jobs pay per year?

As of Jun 4, 2026, the average yearly pay for temporary graphics software engineer in the United States is $162,063.00, according to ZipRecruiter salary data. Most workers in this role earn between $140,000.00 and $173,000.00 per year, depending on experience, location, and employer.
What are the most commonly searched types of Graphics Software Engineer jobs? The most popular types of Graphics Software Engineer jobs are:
Systems Software Engineer

$202.80K - $240.30K/yr

Other

Posted 5 days ago


Job description

Job Title: Systems Software Engineer

Location: San Jose, CA (Onsite)

Duration: 6+ months contract

Role and Responsibilities

As a Senior System Software Engineer, you will join the GPU Software Validation team and help enhance and scale continuous build, test, and integration infrastructure. You ll work on validating the GPU software driver for Exynos chipsets, ensuring our graphics software meets the highest standards of quality and performance to help driver engineers deliver the best end-user experience.

In this role, you will play a key role in automating workflows, identifying opportunities to reduce manual processes, and implementing solutions that improve our engineering organization s efficiency. A successful candidate will have a strong focus on automation, a proven ability to solve complex challenges, and hands-on experience with CI/CD systems.

  • You have a curious mindset. You enjoy challenging conventional approaches to identify forward-thinking methods that automate manual processes and improve efficiency for engineering workflows, such as integrating with Jira and other tools to streamline bug tracking and reporting.
  • You are an innovator. You are skilled at designing and developing test software components for test definition, execution, and results reporting.
  • You thrive at driving collaboration with the Graphics Software Driver team to integrate their builds and workflows into CI/CD pipelines.
  • You take ownership in developing and maintaining automated regression analysis and bisection capabilities.

Minimum requirements:

  • 3+ years of experience with a Bachelor's Degree in Computer Science, Computer Engineering, or comparable field
  • 3+ years of relevant experience in software development, preferably in a similar domain
  • Proven software engineering skills, including designing and testing scalable infrastructure solutions
  • Strong problem-solving and analytical thinking skills
  • Ability to communicate and collaborate effectively with geographically dispersed teams in a fast-paced environment
  • Availability to work on-site 5 days a week

Experience or working knowledge in any of the followings is preferred:

  • Object-oriented programming language: Python, Kotlin, JavaScript
  • Scripting: Bash
  • CI/CD tools: TeamCity
  • Build tools: Gradle / Cmake
  • Artifact management systems: Artifactory
  • Databases: MongoDB
  • Web frameworks: Vue.js
  • Data visualization: Tableau