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Temporary Animation Clean Up Artist Jobs in Riverside, CA

... up the Tower. In a world built from memories, you will loot powerful items to create and adapt a ... animation discipline grows. You'll set vision, mentor artists, evolve pipelines, and hold the ...

... up the Tower. In a world built from memories, you will loot powerful items to create and adapt a ... animation discipline grows. You'll set vision, mentor artists, evolve pipelines, and hold the ...

UI Technical Artist

Irvine, CA · On-site

$80K - $120K/yr

Develop and maintain UI assets pipelines, ensuring a clean workflow from Figma, Photoshop, and ... Implement and polish UI materials, animations, and interactive behaviors in UMG using Blueprints

UI Technical Artist

Irvine, CA · On-site

$80K - $120K/yr

Develop and maintain UI assets pipelines, ensuring a clean workflow from Figma, Photoshop, and ... Implement and polish UI materials, animations, and interactive behaviors in UMG using Blueprints

Subway Sandwich Artist

Placentia, CA · On-site

$11.75 - $14.75/hr

A SUBWAY ® Sandwich Artist ® greets and serves guests, prepares food, maintains food safety and ... and clean up. * Cleans and maintains all areas of the restaurant to promote a clean image.

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Temporary Animation Clean Up Artist information

See Riverside, CA salary details

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$39

How much do temporary animation clean up artist jobs pay per hour?

As of Jul 14, 2026, the average hourly pay for temporary animation clean up artist in Riverside, CA is $30.37, according to ZipRecruiter salary data. Most workers in this role earn between $25.82 and $34.38 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Temporary Animation Clean Up Artist, and why are they important?

To thrive as a Temporary Animation Clean Up Artist, you need strong drawing skills, attention to detail, and a solid understanding of animation principles, usually supported by a portfolio or relevant coursework. Familiarity with animation software such as Adobe Animate, Toon Boom Harmony, or similar tools is typically required. Excellent time management, adaptability, and the ability to take direction help individuals excel in fast-paced production environments. These skills ensure clean, consistent animation frames that maintain the director’s vision and meet tight deadlines.

What is the difference between Temporary Animation Clean Up Artist vs Animation Assistant?

AspectTemporary Animation Clean Up ArtistAnimation Assistant
CredentialsBasic animation training, portfolioBasic animation or art background, training
Work EnvironmentAnimation studios, post-productionAnimation studios, pre-production
Industry UsageCommonly hired for specific cleanup tasksSupports overall animation process
Primary FocusRefining and cleaning up animation framesAssisting with various animation tasks

The Temporary Animation Clean Up Artist specializes in refining and cleaning up animation frames to ensure smooth motion, often working on specific scenes or sequences. In contrast, an Animation Assistant provides broader support throughout the animation process, assisting with tasks like organizing assets and preparing scenes. While both roles require foundational animation skills, the Clean Up Artist focuses more on detailed frame work, whereas the Assistant supports overall production workflow.

What does a Temporary Animation Clean Up Artist do?

A Temporary Animation Clean Up Artist is responsible for refining and polishing rough animation drawings, ensuring that lines are clean, consistent, and ready for the next stage of production. They work closely with animators to maintain the style and quality of the project, making adjustments as needed for clarity and fluid movement. Since the position is temporary, these artists are typically hired for a specific project or production period. Their work is crucial in ensuring that the final animation looks professional and meets the studio's standards.

What are some common challenges faced by Temporary Animation Clean Up Artists, and how can they overcome them?

Temporary Animation Clean Up Artists often encounter tight deadlines and the need to quickly adapt to different animation styles across projects. Adjusting to various supervisors’ preferences and integrating feedback efficiently can also be challenging, especially in a fast-paced studio environment. To succeed, it’s helpful to maintain clear communication with team members, stay organized, and be open to constructive criticism. Developing proficiency with industry-standard software and continuously refining line quality will also help artists excel in these temporary roles.
What are the most commonly searched types of Animation Clean Up Artist jobs in Riverside, CA? The most popular types of Animation Clean Up Artist jobs in Riverside, CA are:
What job categories do people searching Temporary Animation Clean Up Artist jobs in Riverside, CA look for? The top searched job categories for Temporary Animation Clean Up Artist jobs in Riverside, CA are:
What cities near Riverside, CA are hiring for Temporary Animation Clean Up Artist jobs? Cities near Riverside, CA with the most Temporary Animation Clean Up Artist job openings:
Animator, Gameplay - Temp | Unannounced Game

Animator, Gameplay - Temp | Unannounced Game

Blizzard Entertainment, Inc.

Irvine, CA • On-site

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted yesterday


Job description

Team Name:
Unannounced Project
Job Title:
Animator, Gameplay - Temp | Unannounced Game
Requisition ID:
R027651
Job Description:
At Blizzard, we craft genre-defining games and legendary worlds for all to share. Through unparalleled creativity and storytelling, we create immersive universes and iconic characters that are beloved across platforms, borders, backgrounds, and generations - only made possible by building a work environment that nurtures the artistry of game development and unleashes the aspirations of our people.
As an Animator, you'll be animating a diverse range of compelling characters and creatures that support an engaging, dynamic, and satisfying gameplay experience. You'll be working with other artists, designers, and engineers to collaborate on creatively complex assignments to develop an inspiring creative vision, animation style, and production pipeline for this new Blizzard game. Ultimately, you're combining inspiring art with great gameplay while actively communicating and thriving on a small team.
This role is anticipated to be a hybrid work position, with some work on-site and some work-from-home. The potential home studio for this role is Irvine, CA. However, we understand each person's circumstances may be unique and will work with you to explore other possible options, including remote work arrangements.
This is roughly a 5-month temporary position.
Responsibilities
Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:
  • Partner with the animation team to help develop a unique animation style and visual direction for the project
  • Collaborate with designers, tech artists, and engineers to integrate the animation assets into the engine, and identify and troubleshoot any technical issues that might arise
  • Partner with engineers and tech artists to help support and develop an effective animation pipeline for prototyping and a rapid iteration mindset for game development

Minimum Requirements
  • 5+ years' animation experience in a professional environment (Game Studio, Animation Studio, or VFX Studio)
  • Strong understanding of the principles of animation and body mechanics
  • Experience animating characters and creatures in Maya (or equivalent 3D programs)
  • Experience with Unreal Engine
  • Strong understanding of human and creature anatomy and a keen eye toward creatively representing their movements in believable ways
  • Experience with creating animation blend trees; previous experience with node-based animation editors

Extra Points
  • Professional experience working on AAA games for major platforms
  • Experience with prototype/quick iteration environments
  • Experience working with motion capture
  • Experience with basic modeling and rigging

Your Platform
Best known for iconic video game universes including Warcraft®, Overwatch®, Diablo®, and StarCraft®, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. Blizzard Entertainment has created some of the industry's most critically acclaimed and genre-defining games over the last 30 years, with a track record that includes multiple Game of the Year awards. Blizzard Entertainment engages tens of millions of players around the world with titles available on PC via Battle.net®, Xbox, PlayStation, Nintendo Switch, iOS, and Android.
Our World
Activision Blizzard, Inc., is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™ and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!
Our ability to build immersive and innovate worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered!
The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.
We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! We are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to accommodationrequests@activisionblizzard.com. General employment questions cannot be accepted or processed here. Thank you for your interest.
We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.
Rewards
We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:
  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
  • 401(k) with Company match, tuition reimbursement, charitable donation matching;
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.

Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/.
In the U.S., the standard base pay range for this role is $30.47 - $56.35 Hourly. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role's range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.

Blizzard Entertainment logo

About Blizzard Entertainment

Sourced by ZipRecruiter

Blizzard Entertainment is a globally recognized leader in the Digital Gaming industry, renowned for creating some of the world's most popular video games such as "World of Warcraft," "Overwatch," and "Diablo." The company was founded in 1991 and is currently based in Irvine, California, USA. Aside from creating engaging video games, Blizzard Entertainment also develops and supports a wide range of software products within the realm of entertainment. The company prides itself on its commitment to quality, an element that can be recognized in its vast array of legendary games. Notably, its creation, World of Warcraft, remains one of the highest-grossing video games of all time.

Industry

Arts, entertainment, and recreation

Company size

1,001 - 5,000 Employees

Headquarters location

Irvine, CA, US

Year founded

1991

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