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Technical Director Jobs in Quebec (NOW HIRING)

You will work in close collaboration with a talented development team, report to our Associate Technical Director, and be responsible for helping the team craft compelling and immersive gameplay ...

A career as a Technical Advisor in the Transactions and Specialized Products team within Capital ... Director. Our team stands out for its expertise, collaboration, and rigor in a dynamic and ...

... Director. Our team stands out for its expertise, collaboration, and rigor in a dynamic and ... technical activities Ability to work in a fast-paced environment with tight deadlines and ...

We are seeking a Manager, Technical Projects. Reporting to the Global Manufacturing Systems and ... Provide direct support to production teams and develop training programs to ensure mastery of ...

We are seeking a Manager, Technical Projects. Reporting to the Global Manufacturing Systems and ... Provide direct support to production teams and develop training programs to ensure mastery of ...

You will work in close collaboration with a talented development team, report to our Associate Technical Director, and be responsible for helping the team craft compelling and immersive gameplay ...

Customer Delivery Technical Leader - Security Introduction We direct security projects and tackle technical problems to ensure our customers remain protected. We build technical resources, influence ...

Act as the representative of the project director or project manager, within DCC delegated signing authority * Provide technical advice to designers, users, and others. * Develop and maintain ...

Candidates must be eligible to work inCanadaand reside inQuebec and British Columbia The Crowd Technical Director is responsible for producing complex crowd shots using a variety of sprite, vignette ...

... technical manager role drives the development and optimization of test systems that power our ... Your will report to LCM director for weekly/daily guidance and vision, particularly around ...

We are looking for a Technical Specialist, reporting to the Engineering Business Process Manager ... In this role, you will have a direct impact on the performance of the engineering teams by ...

We are looking for a Technical Specialist, reporting to the Engineering Business Process Manager ... In this role, you will have a direct impact on the performance of the engineering teams by ...

Showing results 21-40

Technical Director information

What does a technical director make?

A technical director's salary varies depending on industry, experience, and location, but typically ranges from $80,000 to $150,000 annually. They oversee technical aspects of projects, manage teams, and ensure technical standards are met, often requiring strong leadership and technical skills.

What are some common challenges technical directors face when leading cross-functional teams?

Technical Directors often oversee teams composed of professionals from various disciplines, such as developers, designers, and engineers. Balancing the diverse perspectives and ensuring clear communication between these groups can be challenging, especially when deadlines are tight or project requirements change. Successful Technical Directors foster collaboration by setting clear expectations, facilitating open dialogue, and aligning everyone toward common technical and business goals. This role requires strong leadership and adaptability to quickly address issues and keep projects on track.

What are the key skills and qualifications needed to thrive as a technical director, and why are they important?

To thrive as a Technical Director, you need deep expertise in your technical field, strong leadership abilities, and often a degree in engineering, computer science, or a related discipline. Familiarity with project management software, industry-standard design or development tools, and relevant certifications like PMP or Agile are highly valuable. Exceptional communication, problem-solving, and team management skills set standout Technical Directors apart. These skills and qualifications are crucial for guiding complex projects, aligning technical teams, and ensuring successful delivery of organizational objectives.

What does a technical director do?

A technical director oversees the technical aspects of a project or organization, managing technical teams, ensuring the implementation of technical standards, and coordinating between departments. They often work in industries like film, theater, broadcasting, or technology, requiring strong leadership, technical knowledge, and problem-solving skills. Their responsibilities include planning, troubleshooting, and ensuring technical quality and efficiency.

What is a technical director?

Technical Directors are senior-level professionals responsible for overseeing the technical aspects of a project, production, or organization. They coordinate teams, manage technical resources, and ensure that all technical requirements are met efficiently and effectively. Technical Directors often work in industries such as film, television, theater, software development, and live events, providing leadership and strategic direction to deliver high-quality results. Their role involves problem-solving, decision-making, and collaborating closely with other departments to achieve the project's goals.

How hard is it to become a technical director?

Becoming a technical director typically requires extensive experience in the relevant industry, often 10 or more years, along with strong leadership, technical skills, and knowledge of industry tools and processes. Many technical directors hold advanced degrees or certifications and have a proven track record of managing complex projects and teams.

Are technical directors in high demand?

Technical directors are in high demand across industries such as film, television, theater, and live events due to their expertise in managing technical teams and equipment. The role often requires strong leadership skills, technical knowledge, and experience with industry-specific tools and technologies, making qualified candidates sought after in many organizations.
What are the most commonly searched types of Technical jobs in Quebec? The most popular types of Technical jobs in Quebec are:
What are popular job titles related to Technical Director jobs in Quebec? For Technical Director jobs in Quebec, the most frequently searched job titles are:
What cities in Quebec are hiring for Technical Director jobs? Cities in Quebec with the most Technical Director job openings:
Infographic showing various Technical Director job openings in Quebec as of July 2026, with employment types broken down into 1% As Needed, 84% Full Time, 12% Part Time, 1% Temporary, and 2% Contract. Highlights an 90% Physical, 3% Hybrid, and 7% Remote job distribution.

Artiste de Personnages/ Character Artist

Red Barrels

Montreal, QC โ€ข On-site

Full-time

Re-posted 20 days ago


Job description

English version below

Red Barrels est le studio independant base a Montreal derriere la franchise d'horreur immersive Outlast, une serie qui a terrifie plus de 40 millions de joueurs dans le monde. Red Barrels s'est donne pour mission de creer des experiences inoubliables qui glacent le sang des joueurs.


Pour faire partie de notre grande equipe de fans d'horreur, vous devez etre a l'aise avec l'utilisation et le travail qui inclus des elements d'horreur et tout ce que le genre implique (nudite, sang, materiel de recherche visuelle mature , etc.), avoir un etat d'esprit axe sur les resultats et aimer faire des iterations rapides et efficaces.


Mission principale


Red Barrels recherche un artiste de personnages dote d'un haut niveau de creativite et d'esprit d'innovation. Nous recherchons une personne desireuse d'adopter une approche originale et capable de s'epanouir dans un environnement collaboratif impliquant plusieurs studios. A ce poste, vous travaillerez en etroite collaboration avec les concepteurs, les artistes et l'equipe de programmation afin d'offrir une experience de jeu de grande qualite.


Taches et missions

  • Vous faites partiedel'equipechargeedespersonnages. Voustravaillezenetroitecollaboration avec diversmembresdenotreequipe,telsqueledirecteurartistique, ledirecteurtechniqueartistique, ledirecteurcreatif,l'animateurenchef, ledirecteurde jeu, leconcepteurnarratifet lescenariste,afinde donner vie anosjeux et aleurspersonnages.
  • Vous creez des personnages en respectant les specifications techniques et les delais impartis.
  • Vous participez a la mise en place de pipelines et de pratiques visant a optimiser le flux de travail.
  • Sur le plancreatif, voustravaillezdans le respect du styleetablidujeu :creationartistique, recherche et documentation.
  • Vous creez nos personnages principaux et les preparez pour les etapes suivantes du developpement.
  • Vous travaillerez sur differents types de personnages : les personnages jouables (et le pipeline de personnalisation/elements cosmetiques) ainsi que divers personnages ennemis.


Profil

  • Maitrise des processus de creation de personnages en 3D dans le domaine des jeux video.
  • MaitrisedeZBrush.
  • Maitrisedeslogicielsdemodelisation3D (3ds MaxouBlender depreference).
  • Etreau fait desdernierestendancesenmatiered'outilset de techniques d'art 3D.
  • Unsolideportfoliodemontrantdesconnaissancesenanatomie,enmodelisationdetissuset de surfacesrigides.
  • Ne pas hesiter a donner son avis a ses collegues et aux prestataires externes.
  • Maitrisede Substance Painter pour lacreationde textures de hautequalite.
  • Maitrise de Marvelous Designer pour la creation de vetements.
  • Experiencedans lacreationde cheveluresrealistespour les jeuxvideoouentempsreel.
  • Capaciteas'adaptera un styleartistiqueetabli,ainsiqu'ainnoverenproposant de nouveaux styles et techniques.
  • Experiencedans la conversion de sculptures hauteresolutionenmodelespretspour le jeu (basseresolution/ UV / baking).
  • Passionne(e),oriente(e) vers les solutions,proactif(ve) etautonome.
  • Gout pour ladiversitedestaches.


------------------


Red Barrels is the Montreal-based independent studio behind the immersive horror franchise Outlast, a series that has terrified more than 40 million players worldwide. Red Barrels is dedicated to creating unforgettable experiences that send chills down players' spines.To join our large team of horror fans, you must be comfortable working with and around horror elements and everything the genre entails (nudity, blood, "mature" visual reference material, etc.), have a results-oriented mindset, and enjoy making quick and efficient iterations.


Main mission


Red Barrels is looking for a talented 3D Character Artist who brings a high level of creativity and innovation to their work. We are looking for someone who is interested in doing things differently and thrives in a cross studio collaborative environment. This role would have you working closely with designers, artists, and the programming team to bring a high-quality player experience to The Outlast Trials.


Tasks and missions

  • You are part of the character team. You work closely with various members of our team, such as the art director, art technical director, creative director, lead animator, game director, narrative designer, writer to realize our games and our game's characters.
  • Create characters in line with technical specifications and deadlines.
  • You find yourself working onestablishingpipelines andpracticesfor a good workflow.
  • On the creative side you work within the established style of the game - creating art, researching, and documenting.
  • You create our main cast of characters as well as preparing them for other parts of developmentfurtherdown the pipeline.
  • You will work onvarious typesof characters: player characters (and customization/ cosmetics pipeline) and various enemy characters.


Profile

  • Knowledge in 3D character creation pipelines in digital games.
  • Knowledge ofZbrush.
  • Knowledge of 3D software (3dsMax or Blender preferred).
  • Being up to date with the latest trends in 3D art tools and techniques.
  • A strong portfoliodemonstratingknowledge of anatomy,clothandhard surfacemodeling.
  • Not being afraid to give feedback to coworkers and outsourcers.
  • Substance Painter for creatinghigh qualitytextures.
  • Marvelous Designer skills for the creation of clothing.
  • Experience withcreating realistic hair for games or real time.
  • Ability to adapt to an established art style, as well as innovate new styles and techniques.
  • Experience withconverting high poly sculpts to a game ready state (Low poly / UV / Baking).
  • Passionate, solution-oriented, proactive, and autonomous.
  • Love for working on a variety of tasks.