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Surface Pattern Design Jobs (NOW HIRING)

... system. • Create surface templates and prompting frameworks to accelerate prototyping ... patterns, design principles, and prototyping practices that will influence how we build for years.

Design Engineer

New York, NY · Remote

$172K - $440K/yr

Own key surfaces end to end, from concept through production. Use layout, interaction, and motion ... Design patterns that show what AI and automation are doing on behalf of customers. Use hierarchy ...

Apply Early

Document design patterns, guidelines, and best practices for our growing product surface area What You Need * Minimum 5 years of tech/startup or digital product agency experience, or equivalent

Design Engineer

New York, NY · On-site

$172K - $440K/yr

Own key surfaces end to end, from concept through production. Use layout, interaction, and motion ... Design patterns that show what AI and automation are doing on behalf of customers. Use hierarchy ...

... surfaces. • Prototyping as a craft: Build interactive prototypes in code to pressure-test ... Extend and own the components, primitives, and patterns that the Go design and engineering team use ...

Define trust and transparency patterns. Design how and when agents communicate uncertainty, disclose confidence levels, surface reasoning, and make automation boundaries visible to enterprise users ...

Define trust and transparency patterns. Design how and when agents communicate uncertainty, disclose confidence levels, surface reasoning, and make automation boundaries visible to enterprise users ...

Define trust and transparency patterns. Design how and when agents communicate uncertainty, disclose confidence levels, surface reasoning, and make automation boundaries visible to enterprise users ...

Document patterns, promote consistency, and drive adoption of shared systems across teams * Own and ... Refactor existing surfaces to implement the design system, improve usability, and unify the visual ...

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Surface Pattern Design information

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$33.5K

$77.4K

$126K

How much do surface pattern design jobs pay per year?

As of Jul 2, 2026, the average yearly pay for surface pattern design in the United States is $77,376.00, according to ZipRecruiter salary data. Most workers in this role earn between $48,000.00 and $86,000.00 per year, depending on experience, location, and employer.

What are the typical daily tasks and collaborative aspects of a Surface Pattern Design role?

As a Surface Pattern Designer, your days often involve creating original patterns, refining design concepts, and preparing files for print or digital use. You may collaborate closely with product developers, marketing teams, and manufacturers to ensure your patterns align with brand identity and technical requirements. Communicating ideas with team members, presenting design drafts, and incorporating feedback are common aspects of the workflow. This collaborative process helps ensure the final patterns are both innovative and commercially viable, making teamwork and communication central to success in this role.

What is a Surface Pattern Design job?

A Surface Pattern Design job involves creating repeating patterns and decorative designs for various surfaces, such as textiles, wallpaper, packaging, and products. Designers use hand-drawn or digital techniques to develop visually appealing patterns that enhance a product's aesthetic and marketability. They often work with brands, manufacturers, or as freelancers, collaborating with clients to align designs with trends and brand identity. This role requires creativity, proficiency in design software like Adobe Illustrator or Photoshop, and an understanding of color, composition, and pattern repetition.

What are the key skills and qualifications needed to thrive in the Surface Pattern Design position, and why are they important?

To thrive in Surface Pattern Design, strong skills in illustration, color theory, and textile or graphic design are essential, often supported by a degree in design or a related field. Proficiency in design software such as Adobe Illustrator, Photoshop, and other digital drawing tools is commonly required. Creativity, attention to detail, and the ability to incorporate feedback are important soft skills for excelling in this role. These abilities ensure that designs are visually appealing, meet client or market needs, and are ready for production in competitive design environments.

What cities are hiring for Surface Pattern Design jobs? Cities with the most Surface Pattern Design job openings:
What are the most commonly searched types of Surface Pattern Design jobs? The most popular types of Surface Pattern Design jobs are:
What states have the most Surface Pattern Design jobs? States with the most job openings for Surface Pattern Design jobs include:
Infographic showing various Surface Pattern Design job openings in the United States as of June 2026, with employment types broken down into 100% Full Time. Highlights an 37% In-person, 5% Hybrid, and 58% Remote job distribution, with an average salary of $77,376 per year, or $37.2 per hour.
Senior Design Technologist, AI Tooling

Senior Design Technologist, AI Tooling

Superhuman

Remote

Full-time

Posted 9 days ago


Job description

Job Summary:
Superhuman, an AI productivity platform, is seeking a Senior Design Technologist to lead AI prototyping and internal tooling initiatives. The role involves developing AI-assisted design tooling and collaborating with Product, Engineering, and Design teams to integrate AI into design workflows.
Responsibilities:
• Build high-fidelity, interactive prototypes that bring speculative and near-term product ideas to life with enough realism to be used in research, stakeholder alignment, and product decision-making.
• Use AI tooling and write clean, front-end code (HTML/CSS/JavaScript, React) to build micro-interactions, production-ready prototypes and develop and refine internal tools to support Design workflows.
• Build custom AI API integrations, structured outputs, workflows and skills that integrate with our design tokens, components, accessibility standards, and motion system.
• Create surface templates and prompting frameworks to accelerate prototyping experimentation across the design org.
• Partner with the Design System and Accessibility teams to develop tools that augment the efficiency and scale of their work.
• Help define how AI integrates into our front-end workflows, including validation, CI checks, token enforcement, and refactoring for cohesion.
• Introduce on-brand motion and micro-interactions that elevate clarity and delight.
• Develop reusable prototyping frameworks and internal tooling that help the broader team explore and validate ideas more quickly.
• Help define Superhuman's approach to AI-native design: the interaction patterns, design principles, and prototyping practices that will influence how we build for years.
Qualifications:
Required:
• Have 8+ years across creative technology, design engineering, interaction design, or advanced prototyping with a portfolio that demonstrates both technical sophistication and strong design instincts.
• Have built interactive experiences powered by LLMs (Claude, OpenAI, or Gemini APIs) — not just integrated a chat UI, but designed experiences where AI behavior is part of the interaction design.
• Have worked closely with Design Systems and Accessibility teams.
• Are fluent in Figma's advanced capabilities: Variables, Advanced Prototyping, Plugins API, REST API.
• Have strong front-end development skills in HTML, CSS, JavaScript, and React — enough to build anything you can design, at prototype fidelity.
• Are comfortable with Claude Code, Framer, Cursor, etc for rapid, code-adjacent prototyping.
• Understand AI API integration: streaming, prompt engineering, structured outputs, tool use.
• Have experience building structured prompts, automation frameworks, or code-generation recipes.
• Have deep understanding of design tokens, theming systems, and component architecture.
• Have working knowledge of accessibility standards (WCAG) and inclusive design best practices.
• Are familiar with motion and interaction tools (Framer Motion, After Effects, Lottie, or similar).
• Can move fast while maintaining quality — you calibrate fidelity to the question, not to habit.
• Think in scalable systems, abstractions, and long-term frameworks.
• Have strong design instincts: you care about how a prototype feels, not just what it demonstrates.
• Are an excellent communicator and collaborator who can work alongside researchers, designers, and engineers and speak all three languages.
• Obsess over clarity, usability, and delightful details.
Preferred:
• Experience building or fine-tuning LLM-powered features, agents, or tool-use flows.
• Familiarity with WebGL, Three.js, Spline, or generative/creative coding.
• Background in product design, front-end engineering or UX research.
• Have shared work publicly in talks, open-source tools, or prototypes that influenced how people think about a problem.
Company:
Superpowers, everywhere you work. Mail, Docs, and AI that work in every app and tab. Founded in 2009, the company is headquartered in San Francisco, USA, with a team of 1001-5000 employees. The company is currently Late Stage.