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Surface Pattern Design Jobs in Seattle, WA (NOW HIRING)

Principal Product Designer, Vrbo

Seattle, WA · On-site

$176.40K - $216.80K/yr

... surfaces and platforms, delivering value via design methods through programs that span the ... patterns across the product ecosystem. * Use prototyping as a primary tool to explore ideas ...

Enterprise Account Manager

Bellevue, WA · On-site

$125K - $225K/yr

Design and deliver QBRs in partnership with the Technical Implementation Management team. Surface ... Advocate for product gaps and deployment blockers with Product & Engineering, and surface patterns ...

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Surface Pattern Design information

See Seattle, WA salary details

$38.1K

$88.1K

$143.4K

How much do surface pattern design jobs pay per year?

As of Jun 1, 2026, the average yearly pay for surface pattern design in Seattle, WA is $88,056.00, according to ZipRecruiter salary data. Most workers in this role earn between $54,600.00 and $97,900.00 per year, depending on experience, location, and employer.

What is a Surface Pattern Design job?

A Surface Pattern Design job involves creating repeating patterns and decorative designs for various surfaces, such as textiles, wallpaper, packaging, and products. Designers use hand-drawn or digital techniques to develop visually appealing patterns that enhance a product's aesthetic and marketability. They often work with brands, manufacturers, or as freelancers, collaborating with clients to align designs with trends and brand identity. This role requires creativity, proficiency in design software like Adobe Illustrator or Photoshop, and an understanding of color, composition, and pattern repetition.

What are the key skills and qualifications needed to thrive in the Surface Pattern Design position, and why are they important?

To thrive in Surface Pattern Design, strong skills in illustration, color theory, and textile or graphic design are essential, often supported by a degree in design or a related field. Proficiency in design software such as Adobe Illustrator, Photoshop, and other digital drawing tools is commonly required. Creativity, attention to detail, and the ability to incorporate feedback are important soft skills for excelling in this role. These abilities ensure that designs are visually appealing, meet client or market needs, and are ready for production in competitive design environments.

What are the typical daily tasks and collaborative aspects of a Surface Pattern Design role?

As a Surface Pattern Designer, your days often involve creating original patterns, refining design concepts, and preparing files for print or digital use. You may collaborate closely with product developers, marketing teams, and manufacturers to ensure your patterns align with brand identity and technical requirements. Communicating ideas with team members, presenting design drafts, and incorporating feedback are common aspects of the workflow. This collaborative process helps ensure the final patterns are both innovative and commercially viable, making teamwork and communication central to success in this role.
What are the most commonly searched types of Surface Pattern Design jobs in Seattle, WA? The most popular types of Surface Pattern Design jobs in Seattle, WA are:
What are popular job titles related to Surface Pattern Design jobs in Seattle, WA? For Surface Pattern Design jobs in Seattle, WA, the most frequently searched job titles are:
What job categories do people searching Surface Pattern Design jobs in Seattle, WA look for? The top searched job categories for Surface Pattern Design jobs in Seattle, WA are:
What cities near Seattle, WA are hiring for Surface Pattern Design jobs? Cities near Seattle, WA with the most Surface Pattern Design job openings:
Infographic showing various Surface Pattern Design job openings in Seattle, WA as of May 2026, with employment types broken down into 92% Full Time, and 8% Contract. Highlights an 77% In-person, 8% Hybrid, and 15% Remote job distribution, with an average salary of $88,056 per year, or $42.3 per hour.
Senior Director, Design - Model Experience

Senior Director, Design - Model Experience

Microsoft

Redmond, WA • On-site

$173.60K - $213.40K/yr

Full-time

Posted 15 days ago


Microsoft rating

8.6

Company rating: 8.6 out of 10

Based on 125 frontline employees who took The Breakroom Quiz

46th of 184 rated software companies


Job description

Overview
Microsoft Superintelligence team's mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.
This role is part of Microsoft AI's Superintelligence Team. The MAIST is a startup-like team inside Microsoft AI, created to push the boundaries of AI toward Humanist Superintelligence - ultra-capable systems that remain controllable, safety-aligned, and anchored to human values. Our mission is to create AI that amplifies human potential while ensuring humanity remains firmly in control. We aim to deliver breakthroughs that benefit society - advancing science, education, and global well-being.
We are looking for a design leader who is obsessed with how AI feels - not just how it looks. You'll own the end-to-end design quality of our model's personality, tone, and user-facing experiences across MM Labs, Playground, marketing surfaces, and model personality specification. This is a player-coach role: you'll spend roughly 80% of your time doing hands-on IC work (model personality design, UX prototyping, interaction design) and 20% coaching and growing a small team of model and UX designers.Your team includes model designers with linguistics backgrounds who shape how the model speaks, responds, and behaves - and UX designers who translate that into product surfaces. You set the creative bar for both disciplines. The right person for this role has exceptional design taste and craft, a deep intuition for language and personality, and the drive to personally produce work that sets the standard for the team.
This is a small team where everyone builds. There is no room for armchair leadership - you will be in the work daily, reviewing SFT data quality alongside your model designers, critiquing interaction flows with your UX designers, and prototyping experiences yourself. You will ship regularly, and your work will directly shape how millions of people experience our AI.
Responsibilities
  • Own the creative vision for model experience: Define and evolve how our AI models look, feel, speak, and interact across all surfaces - establishing a coherent design language that spans personality, tone, visual design, and interaction patterns.
  • Do the work yourself: Personally produce high-quality IC output - whether that's crafting model personality specifications, designing interaction prototypes, defining prompt taxonomies, or building evaluation frameworks for response quality. You lead by example.
  • Shape model personality and tone: Work directly with model researchers to define and refine the model's character, voice, and communication style. Translate abstract personality goals into concrete SFT data strategy, quality rubrics, and evaluation criteria.
  • Drive UX for key product surfaces: Own the experience design for MM Labs, Playground, marketing pages, and model specification tools. Ensure every surface reflects world-class design craft and a deep understanding of how users interact with AI.
  • Coach and grow a small team: Manage 4-5 direct reports across model design and UX design. Set direction, run rigorous critiques, unblock your team, and raise the quality bar - while keeping your own hands in the work.
  • Bridge linguistics and design: Serve as the connective tissue between model behavior (how the model responds) and product experience (how users perceive and interact with those responses). Ensure linguistic quality and design craft reinforce each other.
  • Partner across research and engineering: Collaborate closely with model researchers, product managers, and engineers to influence model training priorities, evaluation rubrics, and user-facing capabilities from the earliest stages of development.
  • Build evaluation systems for design quality: Define what "good" looks like for model personality and UX. Build rubrics, run evaluations, and create feedback loops that connect user experience insights back to model training.

Qualifications
  • Bachelor's Degree in Product Design, Human-Computer Interaction, Interaction Design, Communication Design, Linguistics, or related field AND 8+ years experience in product design, experience design, or a related creative discipline
  • OR Master's Degree in a related field AND 6+ years experience
  • OR equivalent experience (e.g., demonstrated track record of shipping design work that shaped product identity and user experience)
  • 2+ years of experience managing or mentoring designers, with a strong preference for player-coach roles where you remained deeply hands-on
  • A portfolio that demonstrates exceptional craft in interaction design, visual design, or content/personality design - with evidence of personal IC contribution, not just direction-setting
  • Experience designing for AI, LLM, or conversational systems - or a demonstrated deep understanding of how language, tone, and personality affect user trust and experience
  • Comfort working across disciplines: you can review SFT data quality with a linguist in the morning and critique a Figma prototype in the afternoon
  • Track record of shipping products end-to-end in ambiguous, fast-moving environments where you owned both the vision and the details

Product Design M6 - The typical base pay range for this role across the U.S. is USD $163,000 - $296,400 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $220,800 - $331,200 per year.
Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here:
https://careers.microsoft.com/us/en/us-corporate-pay
This position will be open for a minimum of 5 days, with applications accepted on an ongoing basis until the position is filled.
Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, citizenship, color, family or medical care leave, gender identity or expression, genetic information, immigration status, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran or military status, race, ethnicity, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable local laws, regulations and ordinances. If you need assistance with religious accommodations and/or a reasonable accommodation due to a disability during the application process, read more about requesting accommodations.

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About Microsoft

Sourced by ZipRecruiter

Our infrastructure is comprised of a large global portfolio of more than 100 datacenters and 1 million servers. Our foundation is built upon and managed by a team of subject matter experts working to support services for more than 1 billion customers and 20 million businesses in over 90 countries worldwide. With environmental sustainability and optimization at the forefront of our datacenter design and operations, we continue to grow and evolve as we meet the ever-changing business demands that hold Microsoft as a world-class cloud provider.

Industry

Computer and computer peripheral equipment and software wholesalers

Company size

10,000+ Employees

Headquarters location

Redmond, WA, US

Year founded

1975

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