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3D Environment Art Jobs (NOW HIRING)

Artist: Environment

Andover, MA

$128K - $154K/yr

Create procedural 2D and 3D art using traditional modeling packages (such as 3ds Max, Maya, Blender, etc.) and procedural node graphs (such as Houdini, Blender, Substance Designer, etc.). * Work ...

Artist: Environment

Andover, MA ยท On-site

$68K - $85K/yr

Create procedural 2D and 3D art using traditional modeling packages (such as 3ds Max, Maya, Blender, etc.) and procedural node graphs (such as Houdini, Blender, Substance Designer, etc.). * Work ...

This position reports to the Art team while working closely with the Design team. As an Environment ... Support the rest of the art team to create 3D assets * Review and fix bugs Must Haves: * 3+ years ...

Senior Environment Concept Artist

Cary, NC ยท On-site

$117K - $140K/yr

ART What We Do Push your artistic talent to the limit on a team of world-class environment ... Familiarity with building 3D assets is a plus * Bonus: Fluency in an additional language such as ...

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3D Environment Art information

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How much do 3d environment art jobs pay per hour?

As of Jul 18, 2026, the average hourly pay for 3d environment art in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a 3D Environment Artist, and why are they important?

To thrive as a 3D Environment Artist, you need strong artistic ability, proficiency in 3D modeling and texturing, and a good understanding of lighting and composition, often supported by a degree in art or a related field. Familiarity with industry-standard software such as Autodesk Maya, Blender, Substance Painter, and game engines like Unreal Engine or Unity is typically required. Creativity, attention to detail, and effective collaboration skills help artists produce compelling, immersive environments and work efficiently within teams. These skills are crucial for creating visually engaging worlds that enhance the storytelling and gameplay experience in games, films, and simulations.

What is the difference between 3D Environment Art vs 3D Character Artist?

Aspect3D Environment Art3D Character Artist
Primary FocusCreating immersive environments, landscapes, and backgroundsDesigning and modeling characters, creatures, and humanoid figures
Skills & ToolsEnvironment modeling, texturing, lighting, software like Unreal Engine, Maya, BlenderCharacter modeling, rigging, skinning, texturing, software like ZBrush, Maya, Blender
Work EnvironmentGame studios, film, VR projectsGame studios, animation, film, character design
Common UsageBuilding worlds and settingsCreating characters and assets for storytelling

While both roles require 3D modeling and texturing skills, 3D Environment Artists focus on creating immersive worlds and settings, whereas 3D Character Artists specialize in designing and modeling characters. Both roles are essential in game development and entertainment industries, often collaborating to produce cohesive visual narratives.

What is 3D environment art?

3D environment art involves creating digital environments, such as landscapes, buildings, and settings, for use in video games, movies, virtual reality, and other interactive media. 3D environment artists use specialized software like Blender, Maya, or Unreal Engine to model, texture, and light these spaces, ensuring they are visually compelling and immersive. Their work helps set the scene and atmosphere, contributing significantly to the overall aesthetic and storytelling of a project.

What are some common challenges 3D Environment Artists face when collaborating with other departments in a game development studio?

3D Environment Artists often collaborate closely with level designers, lighting artists, and technical artists to ensure the visual assets fit seamlessly into the game world. One common challenge is balancing artistic vision with technical constraints, such as polygon limits or real-time performance needs. Effective communication is crucial, as changes in gameplay or level design can require rapid adjustments to 3D assets. Staying adaptable and open to feedback helps ensure the environment art supports both gameplay and aesthetic goals.
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What cities are hiring for 3D Environment Art jobs? Cities with the most 3D Environment Art job openings:
What states have the most 3D Environment Art jobs? States with the most job openings for 3D Environment Art jobs include:
3D Environment Artist - Talent Pool (2026 Opportunities)

3D Environment Artist - Talent Pool (2026 Opportunities)

Liquid Development

Portland, OR โ€ข Remote

$26 - $38/hr

Contractor

Medical, Dental, Vision, Retirement

Posted 24 days ago


Job description

Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best.

Check Us Out On ArtStation:
https://www.artstation.com/liquiddevelopment

We're building our 2026 talent pool for exceptional 3D Environment Artists! By applying, you're not applying for a specific role today-instead, you're joining a curated network of creative professionals that we may reach out to as new projects emerge. While this isn't an active opening at the moment, it helps us get to know your style and experience early on. If your skills and experience align with upcoming opportunities, we'll contact you to explore a potential collaboration. Join us now to stay on our radar for exciting future work.

We are currently seeking 3D Environment Artists who is passionate about creating high quality, game-ready environments and eager to contribute to a team of experienced artists on a long-term project. You will be embedded in a collaborative, cross-functional team - working closely with Concept Art, Animation, Engineering, and other teams to create environments that are faithful to the project's visual direction and design intentions.

Within your first 90 days, you will:

  • Learn a proprietary engine quickly and work effectively inside its constraints.
  • Deliver a complete environment area (assets + assembly + materials) that matches concept and art direction.
  • Do it with minimal supervision, asking smart questions early, and communicating progress clearly.

Some of the cool stuff you'll be doing:

  • Collaborate with art leadership to understand and develop artistically consistent captivating worlds
  • Model, texture and integrate in-game environments based on concepts, 3D mock-ups and art direction specifications
  • Build and maintain modular environment kits, including materials and trim sheets
  • Contribute to the project's organization and optimization of both data and production pipelines
  • Track and fix bugs during production and post production

Requirements

What you'll bring to the table:

  • A strong portfolio with recent work showcasing a range of stylistically different pieces showcasing real-time environments, hero assets, or modular kits (**must submit to be considered**)
  • 5+ years of experience in video game production with a track record of shipped projects
  • Possess a strong grasp of composition, visual design, and color theory
  • Proficiency in industry standard 3D modeling, sculpting, and texturing software
  • Experience shipping environment art in multiple game engines.
  • Technical proficiency in game environment art workflows such as topology, UVs, and optimized meshes
  • Strong knowledge of game production pipelines
  • Strong proactive collaboration and communication skills

Bonus Points!

  • Experience with Unreal Engine 5.

This is a fully remote ongoing contract only position. At this time, this position is not available to California residents.

Due to the high volume of applications, we kindly ask you to not reach out to the Liquid Development team. Once you submit your application, you will receive a confirmation email that the hiring team will be reviewing your application. You will hear directly from our Talent Acquisition team once we have an update for you regarding your application status.

Benefits

What's in it for you?

If working on some of the biggest and best titles with some of the coolest people within the games industry isn't enough, we also offer:

  • Work alongside dynamic individuals in the gaming industry
  • Work within a company with upward career growth opportunities
  • Work Fully Remote
  • Full Time Employment Benefits for applicants located in US only include:
    • Medical, Dental, Vision benefits
    • Voluntary Long-term / Short-term Disability
    • 401K w/ company match
  • Salary RANGE: $56K - $80K per year ($26/hr to $38/hr)

Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.

Note to Recruitment Agencies

Please be advised that Keywords Studios does not consider unsolicited resumes, or any form of contact initiated by unauthorized third parties, including recruitment or placement agencies, unless a pre-existing, valid agreement is in place. Any fees incurred by unauthorized third parties will not be compensated by Keywords Studios.

AI Notice

Keywords Studios is committed to fair and ethical hiring practices. We expect candidates to conduct themselves with honesty and to participate in all applications and interviews independently, presenting their own knowledge and experience. Candidates should refrain from using AI assistance or third-party tools or services that could influence, capture, or otherwise interfere with the authenticity of the assessment process.

E-Verify Notification

This Organization Participates in E-Verify

Esta Organizacion Participa en E-Verify

PERSONAL DATA PROTECTION POLICY

By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice athttps://www.keywordsstudios.com/en/applicant-privacy-notice.ย 

Role Information: EN
Studio: Liquid Development
Location: Americas, United States, Oregon
Area of Work: Art Services
Service: Create
Employment Type: Full Time, Contractor
Working Pattern: Remote