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Sports Software Engineer Jobs in Iowa (NOW HIRING)

... sports, hospitality and municipal buildings of all sizes and complexities, along with other site ... Design, coordinate and prepare site development documents, utilizing Autodesk's Civil 3D software ...

... sports, schools, and other site development types. As a Civil Engineer for our Site Design team ... Develops and applies knowledge and experience working within design and modeling software.

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Sports Software Engineer information

See Iowa salary details

$59.6K

$138.6K

$193K

How much do sports software engineer jobs pay per year?

As of Aug 6, 2026, the average yearly pay for sports software engineer in Iowa is $138,564.00, according to ZipRecruiter salary data. Most workers in this role earn between $112,700.00 and $162,500.00 per year, depending on experience, location, and employer.

What is a sports software engineer?

A Sports Software Engineer develops and maintains software solutions for the sports industry, such as performance analysis tools, game simulations, fan engagement platforms, and sports data analytics. They work with technologies like AI, machine learning, and real-time data processing to enhance athletic performance, optimize team strategies, or improve user experiences. This role requires strong programming skills, knowledge of sports-specific data, and the ability to collaborate with coaches, analysts, and other stakeholders.

What are the key skills and qualifications needed to thrive as a sports software engineer?

To thrive as a Sports Software Engineer, you need a strong foundation in software development, proficiency in programming languages such as Python, C++, or JavaScript, and a good understanding of data structures and algorithms, often supported by a degree in computer science or related fields. Familiarity with technologies like sports analytics platforms, sensor data integration, RESTful APIs, and version control systems, as well as experience with cloud services or machine learning, is highly valuable. Soft skills such as teamwork, strong communication abilities, and adaptability help you collaborate with coaches, analysts, and non-technical stakeholders. These combined skills ensure you can design and implement effective software solutions that drive performance insights and user engagement in the sports industry.

What does a sports software engineer do?

As a Sports Software Engineer, you may work on projects like developing real-time analytics dashboards, building data pipelines for player and game statistics, or integrating wearable sensor data into coaching tools. Daily responsibilities often include collaborating with data scientists or sports analysts, designing user-friendly interfaces for coaches and athletes, and maintaining or optimizing existing systems. Many roles also involve ensuring accurate data capture, troubleshooting technical issues during live events, and customizing software for specific sports or teams. This work provides a dynamic environment where you see the direct impact of your code on athletic performance and team strategy.

Infographic showing various Sports Software Engineer job openings in Iowa as of August 2026, with employment types broken down into 88% Full Time, 8% Part Time, and 4% Contract. Highlights an 88% Physical, 3% Hybrid, and 9% Remote job distribution, with an average salary of $138,564 per year, or $66.6 per hour.

Entertainment Engineer

Musco Sports Lighting

Oskaloosa, IA

Full-time

Re-posted 18 hours ago


Job description

Entertainment Engineer

The Musco Entertainment Engineering Team has an opening for a Entertainment Engineer in Oskaloosa, IA. If your experience aligns with the qualifications outlined below, we look forward to hearing from you!

Essential Criteria:

  • 2 or 4 year degree in Computer Science, Programming, Lighting Design, Theater Lighting, or related field. Practical experience of 3-5 years a plus.
  • General proficiency in computer skills
  • Hands-on experience in lighting design, lighting programming, and operation, with experience as a lighting technician, lighting programmer, console operator or similar role.
  • Familiarity with Audio Visual Lighting (AVL) networking
  • Knowledge of DMX, sACN, Artnet and other lighting protocols
  • Experience with lighting consoles and ETC hardware/software, such as GrandMA, Hog, Eos, and Mosaic Designer would be a plus.
  • Experience with advanced lighting and design tools such as, VectorWorks, WYSIWYG, Capture, Unreal Engine or equivalent Pre-Visualization (Pre-Vis) software.
  • Familiarity with web programming, networking, and scripting is an advantage and enhances system customization capabilities is a plus
  • Strong organizational skills, with a keen attention to detail and the ability to manage multiple projects simultaneously.
  • Excellent written and verbal communication skills, capable of conveying complex technical concepts to diverse audiences.
  • Proven ability to collaborate effectively with internal teams and external stakeholders, ensuring project objectives are met and customer satisfaction is achieved.
  • Demonstrated ability to work well under pressure in dynamic environments, maintaining composure and professionalism on jobsites.
  • Strong interpersonal skills, with a capacity to build positive relationships and communicate effectively in a collaborative setting.

Roles and Responsibilities:

  • Engage directly with clients to understand their creative and technical vision. Translate these requirements into tailored lighting solutions.
  • Oversee all lighting programming and engineering aspects of entertainment lighting systems, including the development and implementation of sophisticated control interfaces, lighting effects, and user interfaces.
  • Provide lighting tech style technical support for the servicing and maintenance of theatrical lighting fixtures, lasers, and other specialized entertainment technologies. Ensure all equipment is calibrated, tested, and functioning at peak performance levels for live events. Troubleshoot complex technical issues and resolve discrepancies to maintain the integrity and functionality of all installed systems.
  • Utilize 3D modeling and pre-visualization software to create precise lighting simulations. Develop pre-vis renderings that offer clients a clear understanding of the final light show design and functionality before deployment.
  • Work with the sales team to produce high-quality rendered content and light show demonstrations.
  • Adhere to team standards for documentation, maintaining up-to-date records that capture the full scope of the project’s technical details, configurations, and modifications.
  • Undertake additional technical or project-based responsibilities as assigned, contributing to the continuous improvement and innovation of lighting solutions and the overall success of the project.
  • Other duties as assigned

Who is Musco:

For more than 50 years, Musco has specialized in sports and large-area lighting and technology, providing innovative solutions for projects in more than 135 countries. Headquartered in Oskaloosa, Iowa, Musco has more than 2,100 team members worldwide. Musco was named an Iowa Top Workplace by The Des Moines Register (2023–2025) and a USA TODAY Top Workplace (2025–2026). Learn more at www.musco.com.

Team Culture and Partnerships:

At Musco, we offer meaningful work in a team-first culture with continuous learning and professional development. We value work-life balance, providing flexibility for community involvement, family activities, and personal time.

As supporters of recreational organizations, we help ensure safer and more enjoyable playing experiences worldwide. If giving back resonates with you, learn more about our partnerships.

At Musco, we make it happen and want you to be a part of it.

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