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Sound Designer Jobs in Nevada (NOW HIRING)

Sound Designer II - $60,000.00 - $85,000.00 Sound Designer III - $80,000.00 - $112,000.00 Application Requirements: * Applicants are required to submit examples of past work via YouTube, SoundCloud ...

Sound Designer II - III

Las Vegas, NV · On-site

$60K - $85K/yr

Sound Designer II - $60,000.00 - $85,000.00 Sound Designer III - $80,000.00 - $112,000.00 Application Requirements: * Applicants are required to submit examples of past work via YouTube, SoundCloud ...

Collaborate with game designers to define creative audio direction for assigned projects ... Create fun, engaging, theme-appropriate music and sound effects for games. * Deliver finished ...

... sound vision aligned with Blue Heron's design philosophy, architectural intent, and luxury lifestyle standards. The Project Interior Designer leads day-to-day project execution, client communication ...

It is an exciting environment where game designers, mathematicians, engineers, artists, sound designers, and testers work together to produce some of the best content for the market. We are looking ...

New

Insomniac - CAD Designer

Las Vegas, NV

$25.75 - $35.50/hr

Enhanced by state-of-the-art lighting, pyrotechnics and sound design, large-scale art installations ... THE ROLE The CAD Designer is responsible for creating detailed 2D site plans for all Insomniac ...

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Showing results 1-20

Sound Designer information

See Nevada salary details

$66.2K

$85.4K

$103.4K

How much do sound designer jobs pay per year?

As of Jul 2, 2026, the average yearly pay for sound designer in Nevada is $85,367.00, according to ZipRecruiter salary data. Most workers in this role earn between $75,900.00 and $94,700.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Sound Designer, and why are they important?

To thrive as a Sound Designer, you need a strong background in audio engineering, acoustics, and music theory, often supported by a relevant degree or professional training. Proficiency with digital audio workstations (DAWs) like Pro Tools, Logic Pro, and industry-standard sound libraries is essential. Creativity, attention to detail, and effective communication enable standout collaboration with directors and production teams. These skills and qualities are crucial for producing immersive and high-quality soundscapes that enhance the overall impact of media projects.

Is sound design a good career?

Sound design is a viable career for those interested in audio production, requiring skills in audio editing, mixing, and familiarity with tools like Pro Tools or Ableton Live. It offers opportunities in film, video games, advertising, and theater, often involving project-based work and collaboration with creative teams.

What are some common challenges Sound Designers face when collaborating with other departments on a project?

Sound Designers often collaborate closely with directors, game developers, or video editors, which can present challenges such as aligning creative vision and managing feedback from multiple stakeholders. Balancing technical constraints, like file formats or hardware limitations, with artistic goals is a frequent hurdle. Effective communication and flexibility are essential, as last-minute script changes or edits may require rapid sound adjustments. Building strong relationships with other departments helps ensure the final audio fits seamlessly into the overall project.

What are sound designers?

Sound designers are professionals who create, manipulate, and integrate audio elements for various media, such as films, video games, theater, and television. Their responsibilities include recording and editing sound effects, designing ambient sounds, and ensuring that audio enhances the overall experience of a project. Sound designers often work closely with directors, composers, and other production staff to achieve the desired mood and atmosphere. Their expertise contributes significantly to the emotional impact and realism of a production.

How to become a Sound Designer?

To become a sound designer, individuals typically pursue a bachelor's degree in audio engineering, sound design, or a related field. Gaining experience through internships, building a portfolio of work, and developing skills with industry-standard software like Pro Tools or Ableton Live are essential steps. Continuous learning and networking within the industry also help advance a career in sound design.

What is the difference between Sound Designer vs Sound Editor?

AspectSound DesignerSound Editor
CredentialsTypically holds a degree in audio production, sound design, or related fieldOften has similar educational background, sometimes with additional editing certifications
Work EnvironmentWorks in film, video games, advertising, and multimedia projects, creating original soundscapesPrimarily works in post-production, editing and assembling sound recordings
Industry UsageUsed across entertainment, media, and advertising industriesCommonly employed in film, TV, and video game post-production

While both roles involve working with audio, a Sound Designer creates original sound elements and atmospheres, whereas a Sound Editor focuses on editing and assembling existing audio recordings. Understanding these differences helps clarify career paths and job expectations in the audio industry.

Do sound designers get paid well?

Sound designers' salaries vary based on experience, location, and industry, but they generally earn competitive wages. Entry-level positions may start lower, while experienced professionals working in film, video games, or advertising can earn higher salaries, especially with specialized skills and advanced equipment knowledge.

What does a Sound Designer do?

A Sound Designer creates and manipulates audio elements for various media, including films, video games, and theater productions. They use specialized software and equipment to develop sound effects, atmospheres, and audio cues that enhance the overall experience. Strong listening skills, creativity, and knowledge of audio editing tools are essential for this role.

What Is a Sound Designer Job?

A sound designer works to create and assemble sound effects for a video or audio production. Depending on the medium, you may produce a variety of different audio clips. You typically work closely with the director and other sound technicians to ensure all the audio comes together in a cohesive way and supports the creative goals of the production. As a sound designer, you may source special effects from third parties or find ways to create and record them yourself.

What are the most commonly searched types of Sound Designer jobs in Nevada? The most popular types of Sound Designer jobs in Nevada are:
What are popular job titles related to Sound Designer jobs in Nevada? For Sound Designer jobs in Nevada, the most frequently searched job titles are:
What job categories do people searching Sound Designer jobs in Nevada look for? The top searched job categories for Sound Designer jobs in Nevada are:
What cities in Nevada are hiring for Sound Designer jobs? Cities in Nevada with the most Sound Designer job openings:
Sound Designer II - III

$60K - $85K/yr

Full-time

Medical, Retirement, PTO

Posted 4 days ago


Job description

Konami Gaming is looking for a Sound Designer II - III to join our team!

Pay Ranges:

Sound Designer II - $60,000.00 - $85,000.00

Sound Designer III - $80,000.00 - $112,000.00

Application Requirements:

  • Applicants are required to submit examples of past work via YouTube, SoundCloud, or Vimeo.
  • Applications without a submission of past work may not be considered.

The Sound Designer (Open Level - II or III) creates and implements original sound effects and music for slot machines and other gaming platforms.

This position is primarily scoped at the Sound Designer II level, focusing on the independent execution of sound design, music composition, and audio implementation based on established sound direction and development workflows, with an emphasis on creating engaging audio content that enhances gameplay flow and player experience.

Working closely with game producers, programmers, and cross-functional teams, the Sound Designer crafts immersive audio experiences grounded in player psychology and ensures high-quality, reliable audio integration across platforms. The role also contributes to continuous improvement of audio workflows through hands-on production and proactive collaboration.

Candidates with stronger experience may be considered at the Sound Designer III level, based on demonstrated ownership, technical maturity, and the ability to support projects and teammates-while aligning with existing sound direction and team practices.

What you'll be doing:

(All candidates - Sound Designer II / III)

  • Create original sound effects, music, and voiceover assets for slot machines and other gaming platforms, delivering consistent and engaging audio experiences.
  • Compose original background music (BGM) and musical elements that support gameplay flow, emotional pacing, and player engagement.
  • Collaborate closely with programmers to implement audio assets using proprietary tools, scripting, and established integration pipelines.
  • Design sound from the player's perspective, considering player psychology, emotional impact, and gameplay feedback.
  • Apply sound effects, background music (BGM), and voiceover effectively to highlight and reinforce key gameplay elements.
  • Independently manage assigned sound design tasks and small- to mid-scale projects, delivering high-quality results within defined schedules.
  • Perform accurate audio data setup and adaptation across different hardware and software environments.
  • Contribute to improvements in audio workflows and processes through practical production experience and clear communication.
  • Communicate proactively with team members and cross-functional partners to anticipate risks and support smooth development progress.
  • Apply and uphold the company's established sound direction, proposing creative ideas that align with existing style, constraints, and gameplay goals.

Additional Expectations for Sound Designer III Consideration

(Applies only if hired or evaluated at the Sound Designer III level)

  • Take increased ownership of intermediate-scale sound design projects, from planning through execution, while aligning with established sound direction.
  • Support and mentor fellow sound designers by sharing knowledge, providing guidance, and assisting with intermediate to advanced challenges.
  • Proactively identify and propose improvements to audio workflows, tools, or pipelines based on production experience.
  • Handle complex audio implementation tasks, including new technologies or platforms with limited documentation or support.
  • Collaborate more actively with cross-functional teams to anticipate dependencies and ensure smooth audio integration throughout development.
  • Provide musical guidance or compositional input where appropriate, while aligning with established sound direction and project goals.

Konami Offers

  • Competitive Wages
  • Great 401(k) plan with company match
  • Comprehensive health benefits package
  • Generous Company paid Holidays and Paid Time Off (PTO)
  • Tuition reimbursement program

About Konami Gaming, Inc.:

For Players. For Operators. For Each Other.

Konami Gaming, Inc. entered the US gaming market in the 2000s and we have spent the last two decades moving the industry forward with breakthrough games, head turning cabinets, and a casino management system that brings it all together. Over that time, we have garnered our share of awards and established a corporate culture of success and innovation.

A world leader in systems and game development, Konami can offer you the best of both worlds - stability within a dynamic, creative environment. We are excited to announce that Konami Gaming Inc. is growing and expanding into new product lines, including premium and standard games, and new market segments. As we enter a new growth period for the Company, we are expanding our reach to attract top talent in game studio operations, technology and product development.

What we'll want you to have:

Required Qualifications (All Candidates)

  • Professional experience in sound design, music composition, or game audio production, with hands-on involvement in creating and implementing audio assets for interactive content.
  • Solid understanding of sound design fundamentals, including sound effects creation, music composition, audio editing, and mixing.
  • Practical experience with one or more professional audio production tools (e.g., Cubase, Reaper, Studio One, FL Studio, Ableton Live, or equivalent DAWs).
  • Ability to learn and adapt to proprietary tools, platform specifications, and evolving technical requirements.
  • Experience collaborating with programmers and cross-functional teams in a development environment.
  • Ability to manage tasks independently, communicate progress clearly, and meet deadlines with minimal supervision.
  • Professional written and verbal communication skills.
  • Ability to obtain and maintain required gaming licensure(s).

Additional Qualifications for Sound Designer III Consideration

  • Demonstrated experience owning or leading intermediate-scale sound design projects.
  • Advanced proficiency in either sound effects creation or music composition, with strong working knowledge of the other discipline.
  • Experience mentoring or supporting other sound designers through feedback, knowledge sharing, or technical assistance.
  • Proven ability to manage complex audio implementation challenges and unfamiliar technical environments.
  • Experience contributing to improvements in audio workflows, tools, or production pipelines.
  • Knowledge or experience with audio middleware tools such as Wwise or FMOD is desirable.
  • Able to use Microsoft Excel from basic operations to moderately advanced functions (e.g., formulas, data organization).

Education / Experience:

Sound Designer II

  • Bachelor's degree in Music, Sound Design, or a related field and 2-4 years of experience in game sound development.
  • A Master's degree in Music, Sound Design, or a related field may be considered in lieu of some professional experience.

Sound Designer III

  • Bachelor's degree in Music, Sound Design, or a related field and 5-7 years of experience in game sound development.
  • A Master's degree in Music, Sound Design, or a related field may be considered with 3-5 years of experience in game sound development.
  • Equivalent professional experience may be considered for exceptional candidates with a proven track record of owning complex game audio projects and contributing at a senior level.

Work Environment:

  • Full-time / 40+ hours per week. Must be flexible to work overtime, including nights, weekends, and holidays as required. Solid understanding of sound design fundamentals, including sound effects creation, music composition, audio editing, and mixing.
  • Must be comfortable working in an area with limited working space for long hours with the ability to remain seated at computer terminal for extended periods of time. Extreme repetitive motion using keyboard, mouse, and telephone. Must be able to work at assigned location to enable direct communications and interactions with team members, management, and others as necessary, unless traveling for a business-related purpose.
  • Ability to work effectively and efficiently in a high-stress, fast-paced, and high-pressure environment while maintaining high standards of accuracy, paying attention to detail, and meeting assigned deadlines. Demonstrates high integrity, trust, and strict confidentiality. Ability to maintain excellent communication and a positive, respectful, and professional attitude and relationship with clients, employees, peers, co-workers, all levels of management, and all outside organizations conducting business or otherwise interacting with the company. Ability to always act autonomously while adhering to overall department and company policies and procedures.
  • Position shall work primarily in a smoke free office environment. The noise level is low to moderate.
  • Position may be required to attend monthly Field Research trips to casinos, tradeshows, or as needed. Must be able to tolerate areas containing varying noise and temperature levels, illumination, vibration, crowds, and air quality. Must be able to tolerate areas containing secondhand smoke.

Konami Gaming is an Equal Opportunity Employer committed to diversity in the workplace. All qualified employees and applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, age, national origin, disability, marital status, protected veteran status, gender identity or any other factor protected by applicable federal, state, or local laws.If you need a reasonable accommodation because of a disability for any part of the employment process, please call 702-616-1400 and let us know the nature of your request and your contact information.