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Software Tools Engineer Jobs (NOW HIRING)

Senior Tools Engineer

Los Angeles, CA ยท On-site

$112K - $154K/yr

Our client is looking for a Tools Programmer to join their fully remote team to build next ... Proficient in C++, C#, or Python with strong understanding of software engineering principles.

Compiler Tools Engineer

Austin, TX ยท On-site

$81K - $109K/yr

Job Area: Engineering Group, Engineering Group > Compiler Toolchain Software General Summary ... Working knowledge of system software tools such as assemblers, linkers, debuggers, profilers, and ...

In this role, you will collaborate with Qualcomm hardware and software engineers to enable ... Working knowledge of system software tools such as assemblers, linkers, debuggers, profilers, and ...

Senior Tools Engineer

Los Angeles, CA ยท On-site +1

$112K - $154K/yr

Our client is looking for a Tools Programmer to join their fully remote team to build next ... Proficient in C++, C#, or Python with strong understanding of software engineering principles.

Hardware Tools Engineer

San Francisco, CA ยท On-site

$225K - $445K/yr

By co-designing chips, systems, tools, and methodologies, the team helps deliver faster, more ... The work spans software engineering, compiler concepts, and practical hardware workflows, with ...

Senior Developer Tools Engineer

Santa Clara, CA ยท On-site

$143K - $189K/yr

We're building a new kind of software stack: a hardware-agnostic platform that makes every system ... You'll build the tools that give developers deep visibility into system performance--from profiling ...

Monitoring Tools Engineer

Warren, MI ยท On-site

$45 - $55/hr

... senior engineers. Responsibilities * Provide Day 2 support across multiple network monitoring ... software deployment. * Perform physical infrastructure activities such as server installation ...

Senior Developer Tools Engineer

Santa Clara, CA ยท On-site

$143K - $189K/yr

Required : โ€ข 3+ years of professional experience in systems-level software development. โ€ข ... performance analysis tools. โ€ข Ability to work on-site at our Toronto or Santa Clara office.

Senior Developer Tools Engineer

Santa Clara, CA ยท On-site

$143K - $189K/yr

Required : โ€ข 3+ years of professional experience in systems-level software development. โ€ข ... performance analysis tools. โ€ข Ability to work on-site at our Toronto or Santa Clara office.

Showing results 41-60

Software Tools Engineer information

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$100.5K

$123.1K

$153K

How much do software tools engineer jobs pay per year?

As of Sep 15, 2026, the average yearly pay for software tools engineer in the United States is $123,139.00, according to ZipRecruiter salary data. Most workers in this role earn between $114,500.00 and $128,000.00 per year, depending on experience, location, and employer.

What is a software tools engineer?

A Software Tools Engineer is a professional who designs, develops, and maintains software tools that help other engineers or teams to build, test, and deploy applications more efficiently. These tools may include build systems, automation scripts, testing frameworks, and development environments. The main goal of a Software Tools Engineer is to improve productivity, streamline workflows, and ensure that software development processes run smoothly. This role often requires strong programming skills, problem-solving abilities, and a good understanding of the software development lifecycle.

How does a software tools engineer typically collaborate with development and QA teams?

A Software Tools Engineer plays a crucial role in bridging gaps between development and quality assurance (QA) teams by creating, maintaining, and optimizing tools that streamline workflows. They regularly interact with developers to understand pain points in the build, integration, or deployment process and work closely with QA to automate testing and reporting. This collaborative environment ensures that the tools developed are practical, efficient, and tailored to the team's needs, ultimately enhancing productivity and product quality. Effective communication and a proactive approach to gathering feedback are key to success in this role.

What are the key skills and qualifications needed to thrive as a software tools engineer, and why are they important?

To thrive as a Software Tools Engineer, you need strong programming skills (often in languages like Python, C++, or Java), a solid understanding of software development workflows, and a relevant degree in computer science or engineering. Familiarity with build automation tools, version control systems (such as Git), and CI/CD pipelines is typically required, along with experience using various IDEs and debugging tools. Excellent problem-solving, communication, and collaboration skills help you understand user requirements and work effectively with development teams. These skills and qualities are crucial for building efficient, reliable tools that streamline development processes and improve productivity across engineering teams.

What is the difference between Software Tools Engineer vs Software Developer?

AspectSoftware Tools EngineerSoftware Developer
Primary FocusDesigning, developing, and maintaining tools and automation for software development and deploymentWriting, testing, and maintaining application code for end-user or business solutions
Required SkillsProgramming, scripting, automation, familiarity with CI/CD, debugging toolsProgramming, problem-solving, application architecture, UI/UX design
Work EnvironmentDevelopment teams, DevOps, infrastructure environmentsApplication development teams, product teams
Common UsageUsed by organizations to streamline development processesUsed to create software products or services

While both roles require strong programming skills, Software Tools Engineers focus on creating tools that support development workflows, whereas Software Developers build the actual software applications. Both roles are essential in the software industry and often collaborate closely.

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Infographic showing various Software Tools Engineer job openings in the United States as of September 2026, with employment types broken down into 1% Internship, 1% As Needed, 84% Full Time, 11% Part Time, 2% Contract, and 1% Nights. Highlights an 85% Physical, 3% Hybrid, and 12% Remote job distribution, with an average salary of $123,139 per year, or $59.2 per hour.

Senior Tools Engineer

Los Angeles, CA โ€ข On-site

$112K - $154K/yr

Full-time

Re-posted yesterday


Job description

Our client is looking for a Tools Programmer to join their fully remote team to build next generation MMOs and Multiplayer Games. They currently need a programmer passionate about terrain and graphical tools.
What are the responsibilities?
  • Develop and maintain tools for terrain and graphics within our game engine. Ensure that our terrain and graphical tools are efficient and scalable, supporting a smooth experience across a range of hardware.
  • Collaborate with artists and designers to create powerful, user-friendly tools that facilitate the creation of detailed, dynamic game environments.
  • Implement and optimize rendering techniques for terrain and environmental effects.
  • Work on procedural generation systems for large-scale landscapes.

What are the requirements?
  • 1+ Shipped AAA MMO or Multiplayer Online title.
  • Bachelor's degree in Computer Science, Game Development, or related field.
  • Proficient in C++, C#, or Python with strong understanding of software engineering principles.
  • Experience with customer game engines or a desire to build a custom game engine.
  • Deep knowledge of graphics programming, including shaders and graphics APIs (DirectX, OpenGL, Vulkan).
  • Solid mathematical skills, particularly in linear algebra and geometry.
  • Experience with terrain generation and manipulation techniques.
  • Familiarity with performance optimization in game development.
  • Strong problem-solving abilities and a keen eye for detail.
  • Excellent collaboration and communication skills.
  • Passionate about game development and creating immersive game worlds.

Nice to Haves:
  • Experience with real-time networked game systems.
  • Knowledge of AI programming in game environments.
  • Knowledge of Voxel Systems
  • Previous work on MMO or large-scale open-world games.
  • Contributions to open-source game development projects or personal game projects.
  • Experience with cross-platform development.