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Software Engineer Japan Jobs in Florida (NOW HIRING)

Technical Support Engineer

Boca Raton, FL · Hybrid

$41 - $67/hr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

... Japan, Shanghai, Hong Kong, Canada, Mexico, Germany, the UK, and France. As part of our interview ... Previous experience in Software Engineering or QA/Automation. * ERP Expertise: Specialized ...

Service Engineer II

Orlando, FL · On-site

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

... calls with Japan engineering teams. Key Responsibilities * Demonstrates our core competencies ... PTC Suite (Creo, Windchill, Matlab), Computer programming (Python, VBA, C++), other CAD software ...

Service Engineer II

Orlando, FL · On-site

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

... calls with Japan engineering teams. Key Responsibilities * Demonstrates our core competencies ... PTC Suite (Creo, Windchill, Matlab), Computer programming (Python, VBA, C++), other CAD software ...

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Showing results 1-20

Software Engineer Japan information

See Florida salary details

$47.5K

$110.2K

$153.6K

How much do software engineer japan jobs pay per year?

As of Aug 18, 2026, the average yearly pay for software engineer japan in Florida is $110,243.00, according to ZipRecruiter salary data. Most workers in this role earn between $89,700.00 and $129,300.00 per year, depending on experience, location, and employer.

What is a software engineer?

Software Engineers in Japan are professionals who design, develop, test, and maintain software applications and systems. They typically work for technology companies, manufacturers, or other industries that require software solutions. Their responsibilities may include writing code, collaborating with team members, and ensuring products meet user needs and quality standards. In Japan, Software Engineers may also need to communicate effectively in Japanese and adapt to local business practices. Demand for skilled software engineers is high due to the country's strong technology sector.

How does working as a software engineer in Japan typically involve collaboration with global teams?

Software Engineers in Japan often collaborate with international colleagues, especially in companies with global operations or clients. This collaboration may require regular communication in English, participation in cross-border meetings, and coordination across different time zones. While technical skills are important, adaptability and effective communication are valued to bridge cultural and linguistic gaps. Many organizations offer language support or training to facilitate smoother teamwork and integration.

What are the key skills and qualifications needed to thrive as a software engineer in Japan, and why are they important?

To thrive as a Software Engineer in Japan, a strong background in computer science, programming languages (such as Java, Python, or C++), and a relevant degree or equivalent experience are essential. Familiarity with development frameworks, version control systems like Git, and sometimes certifications such as AWS or JLPT (for language proficiency) are commonly required. Excellent problem-solving abilities, adaptability, and effective cross-cultural communication skills make candidates stand out in diverse teams. These skills are crucial for delivering high-quality software solutions, collaborating in multicultural environments, and succeeding in Japan's competitive tech industry.

What is the difference between Software Engineer Japan vs Software Developer Japan?

AspectSoftware Engineer JapanSoftware Developer Japan
CredentialsBachelor's in Computer Science or related field; sometimes certifications like Java or AWSBachelor's in Computer Science or related field; certifications are optional
Work EnvironmentCollaborative teams, Agile/Scrum methodologies, cross-functional projectsProject-focused, coding-intensive tasks, often in startups or tech companies
Industry UsageUsed broadly across tech, finance, manufacturing, and enterprise sectorsPrimarily in software development firms, startups, and IT service providers
Common Search/ComparisonYesYes

While both roles involve coding and software development, Software Engineer Japan typically encompasses a broader scope including system design, architecture, and collaboration across teams. Software Developer Japan often focuses more on coding and implementing specific features. The roles overlap significantly, but the engineer role may involve more planning and system-level thinking.

How much do software engineers get paid?

In Japan, software engineers typically earn between ¥4 million and ¥8 million annually, depending on experience, skills, and location. Entry-level positions start lower, while senior roles with expertise in programming languages and development tools tend to pay higher salaries.

Is Japan good for software engineers?

Japan offers a strong technology sector with many multinational companies and startups hiring software engineers. The country values technical skills, often requiring proficiency in programming languages like Java, C++, or Python, and provides competitive salaries and opportunities for career growth. However, language barriers and work culture differences can impact the experience for foreign software engineers.

What job categories do people searching Software Engineer Japan jobs in Florida look for?

The top searched job categories for Software Engineer Japan jobs in Florida are:

What cities in Florida are hiring for Software Engineer Japan jobs?

Cities in Florida with the most Software Engineer Japan job openings:

Infographic showing various Software Engineer Japan job openings in Florida as of August 2026, with employment types broken down into 1% As Needed, 85% Full Time, 10% Part Time, and 4% Contract. Highlights an 87% Physical, 4% Hybrid, and 9% Remote job distribution, with an average salary of $110,243 per year, or $53 per hour.

Robotics Data Pipeline Engineer - Multimodal Data

Persona AI

Pensacola, FL • On-site

$108K - $130K/yr

Full-time

Medical, PTO

Re-posted 3 days ago


Job description

Job Title: Robotics Data Pipeline Engineer - Multimodal Data
Department: Software
Reports To: Teleoperations Lead
Employment Type: Full-Time
Location: Houston, TX or Pensacola Fl
Who We Are
Persona AI is building humanoid robots for the most demanding environments in heavy industry - shipyards, steel mills, fabrication facilities, and offshore platforms - performing welding, grinding, maintenance, inspection, and material-handling work that is dangerous, physically demanding, and increasingly difficult to staff.
We are backed by leading strategic and financial investors and engaged with global industrial leaders across Korea, Japan, the United States, and Singapore. Korea is the center of gravity for our early commercial strategy, anchored by relationships with the world's leading shipbuilders and steelmakers. Our work spans both the robot platform itself and the systems, partners, and playbooks required to deploy it at scale.
Why Join Persona AI?
  • We offer competitive compensation, a performance-based bonus, 99% employer covered medical benefits, early-stage equity, competitive PTO, and a company-wide paid winter break between December 24th and January 2nd.
  • You'll shape technology that's redefining the possibilities of robotics and human interaction.
  • Work alongside passionate teammates who value creativity, and continuous learning.
  • Enjoy full access to advanced tools,

About the Role
As a Data Pipeline Engineer, you will architect and scale the data infrastructure that feeds our foundation models. Your primary mission is to extract, augment, and align human dexterous manipulation data from massive complex, multi-sensor and egocentric video datasets. Crucially, you will build advanced post-processing algorithms to perform deep force analysis and infer hidden states from raw data-such as processing direct force-torque outputs to quantify grasp dynamics, estimating contact forces from visual cues, extrapolating heavily occluded hand positions, or deriving 3D geometry from 2D frames. You will use spatial, temporal, and cross-modal data augmentation to multiply the value of every minute of data our teleoperation team collects.
What You Will Be Doing
  • Multimodal Data Pipelines: Architect end-to-end ingestion pipelines that take raw, unstructured recordings-egocentric video, teleoperation sessions, third-party open datasets-and produce indexed, queryable, training-ready datasets. This includes temporal segmentation of long recordings into action clips, metadata and scene-graph extraction, embedding-based retrieval, and language annotation workflows.
  • Force Analysis & Hidden State Inference: Design cross-modal validation systems that verify video, proprioception, force/haptic signals, and language annotations agree with each other-e.g., reprojecting robot state into the image plane to confirm video-state consistency, and VLM-assisted checks that instructions match observed behavior.
  • Kinematic Retargeting & Alignment: orchestrating hand-tracking, segmentation, depth estimation, 3D reconstruction, and pose-tracking modules; retargeting human demonstrations into robot trajectories; and running simulation-in-the-loop validation (kinematic feasibility, physics replay, motion-consistency filtering) so synthesized data is physically grounded, not just visually plausible.
  • Advanced Data Augmentation: Implement robust data augmentation strategies (spatial transformations, temporal scaling, synthetic viewpoints, and sensor noise injection) to expand expert trajectories and improve the robustness of our learning models.
  • Teleoperation Synchronization: unified state-action representations across differing embodiments, coordinate frames, rotation conventions, gripper/hand parameterizations, and sampling rates-with per-dimension validity masking and per-source normalization so that adding a new robot or sensor is a configuration change, not a rewrite.
  • Close the loop with data consumers: build the tooling that lets researchers query, visualize, and audit datasets (clip browsers, trajectory viewers, annotation review UIs), and turn model-failure analyses into new curation rules and targeted re-collection requests.

What We Are Looking For
  • Education: M.S., or Ph.D. in Computer Science, Data Engineering, Machine Learning, Robotics, Mechanical Engineering, or a related field.
  • Programming & ML Frameworks: Deep expertise in Python and extensive experience with PyTorch, specifically in handling custom dataloaders for multimodal datasets.
  • Force & Time-Series Data Processing: Experience analyzing and processing complex time-series data from force-torque (F/T) sensors, load cells, or tactile arrays, ensuring pristine alignment with visual frames.
  • Video Processing Expertise: Mastery of video processing pipelines and libraries (OpenCV, FFmpeg, Decord) and managing the I/O bottlenecks of terabyte-scale video datasets.
  • Solid working knowledge of 3D geometry and robotics data: coordinate frames and transforms, rotation representations, camera intrinsics/extrinsics, forward/inverse kinematics, URDF-enough to build automated checks that catch geometric inconsistencies in the data.
  • Data Augmentation: Proven ability to implement programmatic and generative data augmentation techniques for computer vision and time-series data.

Bonus Skills
  • Experience with NVIDIA's robotic software stack (Open X-Embodiment, DROID, AgiBot World, EgoDex, or similar).
  • Familiarity with the modern perception toolbox as a user: segmentation (SAM-family), monocular depth, hand/body pose estimation (MANO/SMPL), 6-DoF object pose tracking, point tracking-you don't need to train these models, but you should be comfortable composing and evaluating them in a pipeline
  • Familiarity with distributed data processing systems (Ray, Apache Spark) for cluster computing.
  • Background in generating or utilizing synthetic robotic data via simulation (Omniverse, MuJoCo).
  • Experience integrating spatial awareness or tactile data representations (e.g., Fourier encoding) into visual pipelines.

Persona AI is an Equal Opportunity Employer.
All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, national origin, sexual orientation, gender identity, age, disability, veteran status, or any other characteristic protected by applicable federal, state, or local law.