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Simulation Manager Jobs in British Columbia (NOW HIRING)

... of project management and business development. What We Have to Offer In exchange for your ... Experience with process simulation and process modeling (steadystate and/or dynamic)

Simulator Technician I

Richmond, BC · On-site

CA$55K - CA$60K/yr

Learn and comply with the CAE Quality Management System. * Provide timely customer service support and address customer needs. * Perform housekeeping tasks to maintain simulators in required ...

Simulator Technician I

Richmond, BC · On-site

CA$55K - CA$60K/yr

Learn and comply with the CAE Quality Management System. * Provide timely customer service support and address customer needs. * Perform housekeeping tasks to maintain simulators in required ...

Simulator Technician I

Abbotsford, BC · On-site

CA$55K - CA$60K/yr

Learn and comply with the CAE Quality Management System. * Provide timely customer service support and address customer needs. * Perform housekeeping tasks to maintain simulators in required ...

BIM Manager

Richmond, BC

CA$120K - CA$175K/yr

As the BIM Manager, you will champion our digital transformation efforts in infrastructure ... models and simulations. * Develop, maintain, and optimize comprehensive 3D models for ...

BIM Manager

Richmond, BC · On-site

CA$175K/yr

As the BIM Manager, you will champion our digital transformation efforts in infrastructure ... models and simulations. * Develop, maintain, and optimize comprehensive 3D models for ...

Organize, manage and maintain the simulation files that have been created. * Optimize simulations and renders to be efficient Ensure within the production resources and constraints without ...

Our portfolio spans Vue (our 4D Vision software), Forge (a no-code simulation and AI training ... The Role We're looking for a Senior Product Manager to lead our product development function. This ...

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Simulation Manager information

See British Columbia salary details

$26K

$88.4K

$141.5K

How much do simulation manager jobs pay per year?

As of Jul 29, 2026, the average yearly pay for simulation manager in British Columbia is $88,404.00, according to ZipRecruiter salary data. Most workers in this role earn between $73,000.00 and $101,500.00 per year, depending on experience, location, and employer.

What are Simulation Managers?

Simulation Managers are professionals responsible for overseeing the planning, development, implementation, and evaluation of simulation-based training and educational programs. They often work in fields such as healthcare, aviation, or engineering, managing simulation labs, coordinating scenarios, and ensuring equipment and technology are maintained. Their duties include supervising staff, developing curricula, and ensuring that simulation activities meet organizational and accreditation standards. Simulation Managers play a key role in enhancing training outcomes by providing realistic and effective learning experiences.

What are the key skills and qualifications needed to thrive as a Simulation Manager, and why are they important?

To thrive as a Simulation Manager, you need expertise in simulation-based training, project management, and a relevant degree such as in healthcare, engineering, or education. Familiarity with simulation software (e.g., Laerdal, CAE), audiovisual systems, and potentially certifications like Certified Healthcare Simulation Educator (CHSE) is important. Strong leadership, problem-solving, and communication skills help in coordinating teams and delivering effective training experiences. These skills ensure the successful implementation and management of simulation programs that enhance learning outcomes and operational efficiency.

How does a Simulation Manager typically collaborate with cross-functional teams in a project environment?

Simulation Managers often work closely with engineering, design, and project management teams to ensure that simulation models accurately reflect real-world scenarios. They facilitate regular meetings to gather requirements, validate data inputs, and communicate simulation results to stakeholders. Effective collaboration involves translating technical findings into actionable insights for non-technical team members, helping guide decision-making throughout the project lifecycle. This role requires strong communication skills and a proactive approach to ensure alignment across all involved departments.
What are the most commonly searched types of Simulation jobs in British Columbia? The most popular types of Simulation jobs in British Columbia are:
What are popular job titles related to Simulation Manager jobs in British Columbia? For Simulation Manager jobs in British Columbia, the most frequently searched job titles are:
What job categories do people searching Simulation Manager jobs in British Columbia look for? The top searched job categories for Simulation Manager jobs in British Columbia are:
What cities in British Columbia are hiring for Simulation Manager jobs? Cities in British Columbia with the most Simulation Manager job openings:
Infographic showing various Simulation Manager job openings in British Columbia as of July 2026, with employment types broken down into 85% Full Time, 14% Part Time, and 1% Contract. Highlights an 92% Physical, 3% Hybrid, and 5% Remote job distribution, with an average salary of $88,404 per year, or $42.5 per hour.

Simulation (Houdini) - Technical Engineer

Sony Pictures Imageworks

Vancouver, BC

CA$100K - CA$120K/yr

Other

Medical, PTO

Re-posted 18 days ago


Sony Pictures Entertainment rating

7.9

Company rating: 7.9 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

2nd of 7 rated film or creative companies


Job description

Sony Pictures Imageworks is located on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations. We are committed to respecting traditional lands, and working with communities towards reconciliation.

Sony Pictures Imageworks Canada Inc.
658 Homer St

Vancouver, BC V6B 0T5

Sony Pictures Imageworks is an Academy Award-winning visual effects and animation studio known for photoreal live-action visual effects, dynamic creature and character animation, and full-CG features.

Role Review:

We are looking to expand our development team dedicated to enhancing our Creature Effect, Crowds, Environment, and FX tools and workflow. We are looking for a highly proficient Technical Engineer to focus on the development and implementation of robust, high-performance, and domain-specific procedural toolsets using SideFX Houdini.

This role requires strong technical leadership and the ability to work effectively with minimal supervision alongside a Lead Software Engineer or Architect. The ideal candidate thrives in a fast-paced production environment where priorities can shift quickly.

What You'll Be Doing:

  • Design, develop, and implement scalable procedural systems and workflows within Houdini for various departments (FX, Creature, Crowds, Environments). 
  • Create, maintain, and optimize robust Houdini Digital Assets (OTLs), ensuring stability, ease of use, and adherence to production standards.
  • Extend the core pipeline by developing, integrating, and supporting tools that manage data flow, asset publishing, and version control.
  • Collaborate closely with artists (Creature, FX, Lighting) to gather requirements and troubleshoot technical issues, providing support for both in-house and commercial tools.
  • Partner with engineers across other teams (Shading, Lighting, Rendering) to ensure seamless integration of procedural assets into the overall rendering and compositing pipeline.
  • Document tools and workflows thoroughly for use by the wider artistic and engineering teams.

Required Technical Experience & Skills:

  • 3-5+ Years of professional experience in developing procedural workflows and tools in a VFX, Animation, or Game production environment.
  • Demonstrated knowledge of the Houdini environment, including tool creation, optimization, and workflow techniques.
  • Strong proficiency in Python and VEX for writing efficient, custom nodes, and tool wrappers.
  • Proven experience developing and supporting production pipeline tools and asset delivery.
  • Experience leveraging the Houdini API and other DCCs like Katana.
  • Strong grasp of 3D math, linear algebra, and data structures as applied to geometry processing and simulation.
  • Strong verbal and written communication skills, with a collaborative approach to problem-solving.
  • Capable of delivering on multiple competing priorities with little supervision.

Preferred skills:

  • Applies curiosity and judgment to identify broader or systemic issues and recommends creative approaches that address wider issues.
  • Documented experience with desktop application development using PyQt/PySide to create custom user interfaces.
  • Experience with C++ for high-performance plugin development.
  • Experience with data science, machine learning, or complex simulation techniques (e.g., fluid dynamics, cloth) in a production context.
  • Bachelor's or Master's Degree in Computer Science, Digital Media, or a related technical field.

The anticipated base salary for this position is within the range of $100,000.00/yr - $120,000.00/yr CAD. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP's, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.

We value unique perspectives, and want diverse, unique talent to work with us.  We encourage candidates from all identities to apply.

*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.



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