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Simulation Artist Jobs (NOW HIRING)

Immersive Artist

Austin, TX · On-site +1

$55K - $126K/yr

Are you looking to shape how users experience digital twins, immersive applications, and real-time 3D simulation environments? We're seeking an Immersive Artist to create high-fidelity 3D content and ...

Immersive Artist

Austin, TX · On-site

$55K - $126K/yr

Are you looking to shape how users experience digital twins, immersive applications, and real-time 3D simulation environments? We're seeking an Immersive Artist to create high-fidelity 3D content and ...

CoSA VFX has immediate opportunities for California based FX Artists. CoSA is a fully remote studio ... simulation techniques, procedural workflows, and FX optimization · Proficiency with one or more ...

CoSA VFX has immediate opportunities for California based FX Artists. CoSA is a fully remote studio ... simulation techniques, procedural workflows, and FX optimization · Proficiency with one or more ...

... simulation all the way to optimization and quality assurance. * Work in Engine and own both the ... Work with an incredible team of artists and developers. * Be involved with awesome, world-class IPs.

NY · On-site

... simulations for all of the above * Optimize VFXs according to guidelines * Operate closely with programmers, designers and artists * Work on the software that we use in our pipeline: * EmberGen

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Simulation Artist information

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How much do simulation artist jobs pay per hour?

As of Sep 10, 2026, the average hourly pay for simulation artist in the United States is $30.24, according to ZipRecruiter salary data. Most workers in this role earn between $21.63 and $37.02 per hour, depending on experience, location, and employer.

What is a simulation artist?

A Simulation Artist is a professional in the visual effects or animation industry who specializes in creating realistic simulations of natural phenomena such as fire, water, smoke, explosions, and cloth. They use specialized software, like Houdini or Maya, to generate and refine these effects for movies, games, or commercials. Simulation Artists work closely with other departments to ensure that the simulated elements integrate seamlessly with the rest of the visual content. Their role requires a strong understanding of physics, artistic sensibility, and technical proficiency with simulation tools.

What are the key skills and qualifications needed to thrive as a simulation artist, and why are they important?

To thrive as a Simulation Artist, you need a strong background in computer graphics, physics, and animation principles, often supported by a degree in computer science, digital arts, or a related field. Proficiency with industry-standard tools such as Houdini, Maya, and scripting languages like Python is typically required. Creativity, problem-solving, and effective collaboration are standout soft skills for this role. These skills and qualities are crucial for producing realistic simulations, solving technical challenges, and delivering high-quality visual effects in games, films, and other media.

How do simulation artists typically collaborate with other departments during a production pipeline?

Simulation Artists work closely with animators, riggers, and technical directors to ensure that simulated effects like cloth, hair, and fluids integrate seamlessly with character performances and environments. They often attend cross-departmental meetings to discuss technical requirements, troubleshoot issues, and align on creative goals. This collaboration allows for efficient problem-solving and ensures the final output meets both artistic and technical standards. Open communication and flexibility are key, as Simulation Artists may need to adjust their work based on feedback or changing production needs.

What is the difference between Simulation Artist vs 3D Modeler?

AspectSimulation Artist3D Modeler
Primary FocusCreating dynamic simulations like fluids, smoke, and clothDesigning and modeling static 3D objects and characters
Skills & ToolsPhysics, simulation software (Houdini, Maya), scriptingModeling software (Blender, 3ds Max), texturing, UV mapping
Work EnvironmentVFX studios, animation, gaming, filmGame development, animation, product design
CredentialsOften requires knowledge of physics and simulation toolsTypically requires strong modeling and artistic skills

The main difference is that Simulation Artists focus on creating dynamic, physics-based simulations, while 3D Modelers specialize in designing static 3D assets. Both roles require 3D software skills, but Simulation Artists emphasize physics and simulation techniques, whereas 3D Modelers focus on detailed modeling and texturing.

What cities are hiring for Simulation Artist jobs?

Cities with the most Simulation Artist job openings:

Who are the top companies hiring for Simulation Artist jobs?

The top employers for Simulation Artist jobs are:

What states have the most Simulation Artist jobs?

States with the most job openings for Simulation Artist jobs include:

What are popular job titles related to Simulation Artist jobs?

For Simulation Artist jobs, the most frequently searched job titles are:

Infographic showing various Simulation Artist job openings in the United States as of September 2026, with employment types broken down into 1% Internship, 86% Full Time, 10% Part Time, 2% Contract, and 1% Nights. Highlights an 78% Physical, 3% Hybrid, and 19% Remote job distribution, with an average salary of $62,907 per year, or $30.2 per hour.

Immersive Artist

Austin, TX • On-site, Remote

Booz Allen Hamilton, Inc.
IT Services • 10K+ employees

$55K - $126K/yr

Full-time, Part-time

Medical, Life, Retirement, PTO

Posted 16 days ago


Booz Allen Hamilton rating

8.9

Company rating: 8.9 out of 10

Based on 49 frontline employees who took The Breakroom Quiz

11th of 72 rated business consultants


Job description


Remote Work:
Yes
Job Number:
R0247819
Location:
Austin,TX,US
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Immersive Artist
The Opportunity:
Are you looking to shape how users experience digital twins, immersive applications, and real-time 3D simulation environments? We're seeking an Immersive Artist to create high-fidelity 3D content and visual experiences that bring complex spatial environments to life across game-based and real-time platforms.
On our team, you'll help develop artwork for the applications and demonstrations that play an important role in how clients meet their missions. In this role, you'll have the chance to expand upon your skills and experience in developing and delivering photo-realistic 3D environments and models using industry software, including Maya, Z-Brush, and 3DS Max. You'll collaborate with a multidisciplinary team to research, envision, and produce high-end 3D assets, visual graphics, and UI elements for interactive simulations. Your work will help craft environments, props, materials, and immersive visuals that improve clarity, usability, and engagement-supporting how users navigate and interact with detailed 3D worlds and mission-driven training scenarios.
You'll develop both in-game and pre-rendered quality environments for a variety of styles, including realistic geo-specific and general interior. You'll expand your skills and learn lighting techniques and visual effects (VFX), as we support and encourage professional and artistic growth. As part of our innovation laboratory, you'll also get to help the team explore new augmented reality, virtual reality, and mixed reality technology and their capabilities.
Join us. The world can't wait.
You Have:
  • 2+ years of experience creating high-fidelity assets for 3D immersive environments
  • Experience with Maya, 3ds Max, ZBrush, or Substance
  • Ability to work efficiently on multiple projects within Agile development
  • Bachelor's degree

Nice If You Have:
  • Experience with XR, simulations, or gaming platforms
  • Experience with Unity, Unreal, or related real-time engines
  • Knowledge of accessibility and compliance standards

Compensation
At Booz Allen, we celebrate your contributions, provide you with opportunities and choices, and support your total well-being. Our offerings include health, life, disability, financial, and retirement benefits, as well as paid leave, professional development, tuition assistance, work-life programs, and dependent care. Our recognition awards program acknowledges employees for exceptional performance and superior demonstration of our values. Full-time and part-time employees working at least 20 hours a week on a regular basis are eligible to participate in Booz Allen's benefit programs. Individuals that do not meet the threshold are only eligible for select offerings, not inclusive of health benefits. We encourage you to learn more about our total benefits by visiting the Resource page on our Careers site and reviewing Our Employee Benefits page.
Salary at Booz Allen is determined by various factors, including but not limited to location, the individual's particular combination of education, knowledge, skills, competencies, and experience, as well as contract-specific affordability and organizational requirements. The projected compensation range for this position is $55,200.00 to $126,000.00 (annualized USD). The estimate displayed represents the typical salary range for this position and is just one component of Booz Allen's total compensation package for employees. This posting will close within 90 days from the Posting Date.
Identity Statement
As part of the hiring process, we will ask you to complete an identity verification process that leverages advanced biometrics and artificial intelligence to ensure authenticity and protect against identity fraud. You are expected to be on camera during interviews and assessments. We reserve the right to take your picture to verify your identity and prevent fraud.
Candidate AI Usage Policy
AI is a part of our daily work at Booz Allen, and we are committed to the responsible and ethical use of AI tools. However, we want to ensure a fair candidate process based on your own skills and knowledge. As part of this commitment, the use of artificial intelligence (AI) or other tools to assist with responses during interviews (whether in-person or virtual) is prohibited unless permission is explicitly provided.
Work Model
Our people-first culture prioritizes the benefits of collaboration, whether it occurs in person or virtually. To support engagement and effective communication, employees working virtually are generally expected to have their cameras on during meetings.
  • Remote: If this position is listed as remote, there may still be occasions when you are required to work in person at a Booz Allen or customer facility.
  • Hybrid: If this position is listed as hybrid, you will be expected to work from a Booz Allen facility frequently, in alignment with leadership expectations and the needs of the role. You may also be required to work from or visit a customer facility.
  • Onsite: If this position is listed as onsite, work will primarily be performed at a Booz Allen office or customer facility, where employees will collaborate directly with colleagues and customers as required by the role.

Commitment to Non-Discrimination
All qualified applicants will receive consideration for employment without regard to disability, status as a protected veteran or any other status protected by applicable federal, state, local, or international law.
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About Booz Allen Hamilton

Sourced by ZipRecruiter

Booz Allen Hamilton is a leading provider of management and technology consulting services to the US government in defense, intelligence, and civil markets. Headquartered in McLean, Virginia, the firm also serves major corporations, institutions, and not-for-profit organizations. Founded in 1914 by Edwin G. Booz, the company has a long-standing tradition of helping clients achieve success by delivering a wide range of consulting services that include strategic planning, human capital and learning, communication, systems development, and others. The company's mission is to empower people to change the world, and it has a reputation for maintaining the highest standards of integrity and-excellence.

Industry

It services

Company size

10,000+ Employees

Headquarters location

McLean, VA, US

Year founded

1914