Produce optimized assets suitable for real-time simulation while maintaining high visual quality ... A related technical or artistic discipline * An Associate's degree, technical certification ...
Produce optimized assets suitable for real-time simulation while maintaining high visual quality ... A related technical or artistic discipline * An Associate's degree, technical certification ...
3D Environmental Artist
Orlando, FL · On-site
Produce optimized assets suitable for real-time simulation while maintaining high visual quality ... A related technical or artistic discipline * An Associate's degree, technical certification ...
3D Environmental Artist
Orlando, FL · On-site
Produce optimized assets suitable for real-time simulation while maintaining high visual quality ... A related technical or artistic discipline * An Associate's degree, technical certification ...
You will collaborate closely with SDEs who build platform infrastructure, Technical Artists who create simulation assets, and partner science teams who consume your environments and pipelines for ...
You will collaborate closely with SDEs who build platform infrastructure, Technical Artists who create simulation assets, and partner science teams who consume your environments and pipelines for ...
You will collaborate closely with SDEs who build platform infrastructure, Technical Artists who create simulation assets, and partner science teams who consume your environments and pipelines for ...
You will collaborate closely with SDEs who build platform infrastructure, Technical Artists who create simulation assets, and partner science teams who consume your environments and pipelines for ...
Bachelor of Arts in computer science, technology, or health-related field preferred. * Experience in medical simulation preferred * Medical Experience (ex: RN, EMT, Paramedic, Certified Respiratory ...
Bachelor of Arts in computer science, technology, or health-related field preferred. * Experience in medical simulation preferred * Medical Experience (ex: RN, EMT, Paramedic, Certified Respiratory ...
Principal Technical Artist
Seattle, WA · Remote
$130K - $155K/yr
We're hiring a Principal Technical Artist to bring the next generation of these workflows into ... This is a senior individual contributor role: you'll work alongside our rendering, simulation, and ...
Quick apply
Principal Technical Artist
Seattle, WA · Remote
$130K - $155K/yr
We're hiring a Principal Technical Artist to bring the next generation of these workflows into ... This is a senior individual contributor role: you'll work alongside our rendering, simulation, and ...
Principal Technical Artist
Seattle, WA · On-site
$144K - $173K/yr
We're hiring a Principal Technical Artist to bring the next generation of these workflows into ... This is a senior individual contributor role: you'll work alongside our rendering, simulation, and ...
Principal Technical Artist
Seattle, WA · On-site
$144K - $173K/yr
We're hiring a Principal Technical Artist to bring the next generation of these workflows into ... This is a senior individual contributor role: you'll work alongside our rendering, simulation, and ...
Principal Technical Artist
Seattle, WA · On-site +1
$144K - $173K/yr
We're hiring a Principal Technical Artist to bring the next generation of these workflows into ... This is a senior individual contributor role: you'll work alongside our rendering, simulation, and ...
Principal Technical Artist
Seattle, WA · On-site +1
$144K - $173K/yr
We're hiring a Principal Technical Artist to bring the next generation of these workflows into ... This is a senior individual contributor role: you'll work alongside our rendering, simulation, and ...
Senior 3D Technical Artist/Creative Technologist
Redmond, WA · On-site
$155K - $205K/yr
We are seeking a 3D Technical Artist/Creative Technologist to be the expert responsible for ... Develop custom tools and simulation scenarios tailored to specific customer use cases, including ...
Senior 3D Technical Artist/Creative Technologist
Redmond, WA · On-site
$155K - $205K/yr
We are seeking a 3D Technical Artist/Creative Technologist to be the expert responsible for ... Develop custom tools and simulation scenarios tailored to specific customer use cases, including ...
Medical Simulation Technical Teaching and Support
Middletown, NY · On-site
$50/hr
Bachelor of Arts in computer science, technology, or health-related field preferred. * Experience in medical simulation preferred * Medical Experience (ex: RN, EMT, Paramedic, Certified Respiratory ...
Medical Simulation Technical Teaching and Support
Middletown, NY · On-site
$50/hr
Bachelor of Arts in computer science, technology, or health-related field preferred. * Experience in medical simulation preferred * Medical Experience (ex: RN, EMT, Paramedic, Certified Respiratory ...
Simulation Tech -Level 3
San Antonio, TX · On-site
... arts, AI, cybersecurity, business, education and more. With 17,000 faculty and staff, UT San ... Knowledge of patient simulation services, technologies, and applications. * Proficiency in MS ...
Simulation Tech -Level 3
San Antonio, TX · On-site
... arts, AI, cybersecurity, business, education and more. With 17,000 faculty and staff, UT San ... Knowledge of patient simulation services, technologies, and applications. * Proficiency in MS ...
VFX Artist
Houston, TX · On-site
$150K - $165K/yr
We are seeking an experienced and highly creative VFX Artist to produce high-quality visual effects ... Develop simulations (smoke, fire, particles, fluids, environmental effects) * Collaborate with ...
Quick apply
VFX Artist
Houston, TX · On-site
$150K - $165K/yr
We are seeking an experienced and highly creative VFX Artist to produce high-quality visual effects ... Develop simulations (smoke, fire, particles, fluids, environmental effects) * Collaborate with ...
3D Environmental Artist
Orlando, FL · On-site
The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for supporting ... Produce optimized assets suitable for real-time simulation while maintaining high visual quality.
3D Environmental Artist
Orlando, FL · On-site
The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for supporting ... Produce optimized assets suitable for real-time simulation while maintaining high visual quality.
You'll guide a team of developers and artists, manage project timelines, and ensure delivery of ... Lead the development of real-time 3D simulation environments for training software. Oversee track ...
You'll guide a team of developers and artists, manage project timelines, and ensure delivery of ... Lead the development of real-time 3D simulation environments for training software. Oversee track ...
Staff Tools Engineer, Simulation
San Carlos, CA · On-site
$190K - $280K/yr
Staff Tools Engineer, Simulation San Carlos, CA (On-site) About 1X We're building humanoid robots ... Experience creating easy to use tools that empowers developers, designers, or technical artists.
Staff Tools Engineer, Simulation
San Carlos, CA · On-site
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Staff Tools Engineer, Simulation San Carlos, CA (On-site) About 1X We're building humanoid robots ... Experience creating easy to use tools that empowers developers, designers, or technical artists.
Storyboard/Design Artist
Los Angeles, CA · On-site
$100 - $125/hr
This is a Full Time position in the field of Animation, App / Game Design & Simulation , located in ... The Comedy Central animated TV series, "South Park," is looking for a passionate, artistic, and ...
Storyboard/Design Artist
Los Angeles, CA · On-site
$100 - $125/hr
This is a Full Time position in the field of Animation, App / Game Design & Simulation , located in ... The Comedy Central animated TV series, "South Park," is looking for a passionate, artistic, and ...
VFX Artist -- Practical FX & Gore Specialist
Los Angeles, CA · On-site
$60 - $80/hr
VFX Artist -- Practical FX & Gore Specialist This is a Contracted position in the field of Film ... The ideal candidate has a strong reel demonstrating blood simulation and fluid dynamics, bullet ...
VFX Artist -- Practical FX & Gore Specialist
Los Angeles, CA · On-site
$60 - $80/hr
VFX Artist -- Practical FX & Gore Specialist This is a Contracted position in the field of Film ... The ideal candidate has a strong reel demonstrating blood simulation and fluid dynamics, bullet ...
Visual Effects Animation Artist
Santa Clara, CA · On-site
$100 - $125/hr
About the Role As a VFX and Animation Artist at Anatomage, you will be the driving creative force behind our real‑time simulations and visual effects. While this role requires a well-rounded 3D ...
Visual Effects Animation Artist
Santa Clara, CA · On-site
$100 - $125/hr
About the Role As a VFX and Animation Artist at Anatomage, you will be the driving creative force behind our real‑time simulations and visual effects. While this role requires a well-rounded 3D ...
Creates cloth and hair simulations, prop animation and animation cleanup for shot work in ... Demonstrate artistic vision and appropriately expand upon the art direction given. * Technical ...
Creates cloth and hair simulations, prop animation and animation cleanup for shot work in ... Demonstrate artistic vision and appropriately expand upon the art direction given. * Technical ...
Immersive Artist
$55K - $126K/yr
Are you looking to shape how users experience digital twins, immersive applications, and real-time 3D simulation environments? We're seeking an Immersive Artist to create highfidelity 3D content and ...
Immersive Artist
$55K - $126K/yr
Are you looking to shape how users experience digital twins, immersive applications, and real-time 3D simulation environments? We're seeking an Immersive Artist to create highfidelity 3D content and ...
Simulation Artist information
See salary details
$10.58 - $14.20
9% of jobs
$14.20 - $17.83
5% of jobs
$17.83 - $21.46
4% of jobs
$22.82 is the 25th percentile. Wages below this are outliers.
$21.46 - $25.09
17% of jobs
The median wage is $28.47 / hr.
$25.09 - $28.72
16% of jobs
$28.72 - $32.34
14% of jobs
$35.64 is the 75th percentile. Wages above this are outliers.
$32.34 - $35.97
11% of jobs
$35.97 - $39.60
9% of jobs
$39.60 - $43.23
3% of jobs
$43.23 - $46.85
6% of jobs
$46.85 - $50.48
5% of jobs
$10
$30
$50
How much do simulation artist jobs pay per hour?
What is a simulation artist?
What are the key skills and qualifications needed to thrive as a simulation artist, and why are they important?
How do simulation artists typically collaborate with other departments during a production pipeline?
What is the difference between Simulation Artist vs 3D Modeler?
| Aspect | Simulation Artist | 3D Modeler |
|---|---|---|
| Primary Focus | Creating dynamic simulations like fluids, smoke, and cloth | Designing and modeling static 3D objects and characters |
| Skills & Tools | Physics, simulation software (Houdini, Maya), scripting | Modeling software (Blender, 3ds Max), texturing, UV mapping |
| Work Environment | VFX studios, animation, gaming, film | Game development, animation, product design |
| Credentials | Often requires knowledge of physics and simulation tools | Typically requires strong modeling and artistic skills |
The main difference is that Simulation Artists focus on creating dynamic, physics-based simulations, while 3D Modelers specialize in designing static 3D assets. Both roles require 3D software skills, but Simulation Artists emphasize physics and simulation techniques, whereas 3D Modelers focus on detailed modeling and texturing.
What cities are hiring for Simulation Artist jobs?
Cities with the most Simulation Artist job openings:
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States with the most job openings for Simulation Artist jobs include:
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For Simulation Artist jobs, the most frequently searched job titles are:

3D Environmental Artist
Orlando, FL
Full-time
Re-posted 11 days ago
SAIC rating
7.6
Based on 81 frontline employees who took The Breakroom Quiz
103rd of 226 rated it services
Job description
Job ID: 2615075
Location: Orlando, FL, US
Date Posted: 2026-08-17
Category: Administration
Subcategory:
Schedule: Full-Time
Shift: Day Job
Travel: No
Minimum Clearance Required: None
Clearance Level Must Be Able to Obtain: Public Trust
Potential for Remote Work: ORA_ON_SITE
Description
The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for supporting the development, modification, and maintenance of airport Visual Databases (VDBs). Working under the direction of a senior VDB Developer, this individual creates and refines 3D assets, terrain features, airport infrastructure, environmental elements, and supporting visual content that contribute to realistic, operationally accurate airport environments.
This position focuses on implementing the senior VDB Developer's vision by constructing detailed airport environments, creating high-quality 3D assets, and ensuring visual fidelity while meeting real-time simulation performance requirements.
Key Responsibilities
3D Asset Development:
- Create and modify 3D models for airport terminals, control towers, hangars, buildings, signage, lighting, fencing, vehicles, and surrounding infrastructure.
- Produce optimized assets suitable for real-time simulation while maintaining high visual quality.
- Create and apply textures, materials, and lighting using modern PBR workflows.
- Develop reusable asset libraries for common airport structures and environmental objects.
Airport Environment Construction:
- Assemble airport environments from source imagery, engineering drawings, GIS data, and reference photography.
- Place and align airport objects according to the design guidance provided by senior VDB Developers.
- Build terrain features, roadways, parking areas, vegetation, and surrounding landmarks.
- Implement runway markings, taxiway signage, lighting systems, and airport infrastructure.
- Support development of airport environments for all designated FAA Air Traffic Control Towers (ATCTs).
Visual Refinement & Optimization:
- Improve visual quality through texture refinement, lighting adjustments, and asset optimization.
- Support development of environmental effects including day/night operations, seasonal conditions, and weather visualization.
- Assist with animation of environmental objects and airport assets where required.
- Optimize models to maintain required simulation performance.
Quality Assurance Support:
- Verify models for proper scale, placement, texture mapping, and rendering performance.
- Correct visual defects identified during QA reviews.
- Participate in iterative design reviews with senior developers and subject matter experts.
- Ensure all assets comply with established modeling, naming, and performance standards.
Repository & Configuration Support:
- Maintain models, textures, and supporting files within the program configuration management system.
- Follow version control procedures for all visual assets.
- Package assets for integration into the Visual Database.
- Maintain organized project documentation and asset libraries.
Collaboration:
- Work closely with senior VDB Developers, Scenario Developers, Systems Engineers, and software developers.
- Participate in Agile sprint planning, backlog refinement, and design reviews.
- Support rapid implementation of airport modifications and visual updates.
Qualifications
Required Education:
- Currently pursuing or recently completed a Bachelor's degree in one of the following fields:
- Computer Graphics
- Game Art
- Digital Media
- Animation
- Visual Effects (VFX)
- Environmental Design
- Architecture
- Geographic Information Systems (GIS)
- A related technical or artistic discipline
- An Associate's degree, technical certification, portfolio, or equivalent practical experience may be considered in lieu of a Bachelor's degree.
Required Experience:
- Professional experience is preferred but not required. Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in one or more of the following areas:
- 3D modeling, rendering, or environment creation for games, simulation, visualization, or digital media.
- Modern 3D modeling software such as Blender, Autodesk 3ds Max, Maya, or equivalent
- Creation of optimized assets for real-time rendering
- Physically Based Rendering (PBR) materials and texturing workflows
- Interpretation of aerial imagery, engineering drawings, or reference photography
- Basic understanding of version control systems
- A strong portfolio demonstrating technical ability and artistic quality may be considered in lieu of professional experience.
Required Clearance:
- Must be a U.S. citizen and be able to obtain and maintain a Public Trust clearance.
Preferred Experience:
- Flight simulation scenery development (Microsoft Flight Simulator, X-Plane, Prepar3D, DCS, etc.)
- Airport scenery creation or aviation-related environments
- Unreal Engine or Unity
- GIS data processing and terrain development
- OpenFlight or Common Database (CDB/OpenCDB)
- Familiarity with FAA airport diagrams and aviation charting
- Experience working in Agile software development environments
Knowledge, Skills & Abilities:
- Proficiency with 3D modeling and texturing tools such as Blender, Autodesk 3ds Max, Maya, or equivalent
- Understanding of real-time rendering and performance optimization techniques
- Ability to accurately implement designs and direction provided by senior VDB Developers
- Strong artistic eye for detail, scale, lighting, and environmental realism
- Ability to rapidly incorporate review feedback and iterate on designs
- Strong organizational skills and attention to detail
- Effective written and verbal communication skills
- Collaborative team player capable of working across multidisciplinary teams including VDB Developers, Scenario Developers, Systems Engineers, and software developers
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