Houdini Artist
Montreal, QC · Remote
Houdini Technical Artist with Omniverse Experience FS Studio is seeking a Houdini Technical Artist ... data and robotic simulations in Nvidia Omniverse. Responsibilities * Work with the creative ...
Quick apply

Montreal, QC · Remote
Houdini Technical Artist with Omniverse Experience FS Studio is seeking a Houdini Technical Artist ... data and robotic simulations in Nvidia Omniverse. Responsibilities * Work with the creative ...
Quick apply
Montreal, QC · Remote
Houdini Technical Artist with Omniverse Experience FS Studio is seeking a Houdini Technical Artist ... data and robotic simulations in Nvidia Omniverse. Responsibilities * Work with the creative ...
New York, NY · Remote
$600/day
As a Houdini Technical Artist in this role, your responsibilities include the creation and optimization of diverse Houdini FX simulations (flip, pyro, vellum, RBD) for broadcast AR and virtual ...
New York, NY · Remote
$600/day
As a Houdini Technical Artist in this role, your responsibilities include the creation and optimization of diverse Houdini FX simulations (flip, pyro, vellum, RBD) for broadcast AR and virtual ...
Montreal, QC · On-site +1
Houdini Technical Artist with Omniverse Experience FS Studio is seeking a Houdini Technical Artist ... data and robotic simulations in Nvidia Omniverse. Responsibilities * Work with the creative ...
Montreal, QC · On-site +1
Houdini Technical Artist with Omniverse Experience FS Studio is seeking a Houdini Technical Artist ... data and robotic simulations in Nvidia Omniverse. Responsibilities * Work with the creative ...
Creer des simulations et effets dans Houdini, en fonction des besoins artistiques et techniques du ... Collaborer avec les artistes 3D, animateurs, lighting artists et equipes techniques afin d'integrer ...
Creer des simulations et effets dans Houdini, en fonction des besoins artistiques et techniques du ... Collaborer avec les artistes 3D, animateurs, lighting artists et equipes techniques afin d'integrer ...
Créer des simulations et effets dans Houdini , en fonction des besoins artistiques et techniques ... Collaborer avec les artistes 3D, animateurs, lighting artists et équipes techniques afin ...
Quick apply
Créer des simulations et effets dans Houdini , en fonction des besoins artistiques et techniques ... Collaborer avec les artistes 3D, animateurs, lighting artists et équipes techniques afin ...
CA$100K - CA$120K/yr
Collaborate closely with artists (Creature, FX, Lighting) to gather requirements and troubleshoot ... Demonstrated knowledge of the Houdini environment, including tool creation, optimization, and ...
CA$100K - CA$120K/yr
Collaborate closely with artists (Creature, FX, Lighting) to gather requirements and troubleshoot ... Demonstrated knowledge of the Houdini environment, including tool creation, optimization, and ...
Santa Clara, CA · On-site
$80K - $120K/yr
About the Role As a VFX and Animation Artist at Anatomage, you will be the driving creative force ... Houdini simulation pipelines or advanced character rigging and animation fundamentals including ...
Santa Clara, CA · On-site
$80K - $120K/yr
About the Role As a VFX and Animation Artist at Anatomage, you will be the driving creative force ... Houdini simulation pipelines or advanced character rigging and animation fundamentals including ...
Working closely with artists, supervisors, and pipeline developers, you'll create intuitive ... Design scalable procedural systems that support simulation, environments, asset generation ...
Working closely with artists, supervisors, and pipeline developers, you'll create intuitive ... Design scalable procedural systems that support simulation, environments, asset generation ...
Working closely with artists, supervisors, and pipeline developers, you'll create intuitive ... Design scalable procedural systems that support simulation, environments, asset generation ...
Working closely with artists, supervisors, and pipeline developers, you'll create intuitive ... Design scalable procedural systems that support simulation, environments, asset generation ...
Vancouver, BC · On-site
CA$1.3K - CA$2.0K/wk
Develop and execute complex character effects such as hair, fur, cloth, and muscle simulations ... Artist in a feature film or high-end television production environment. * Proficiency in Houdini ...
Vancouver, BC · On-site
CA$1.3K - CA$2.0K/wk
Develop and execute complex character effects such as hair, fur, cloth, and muscle simulations ... Artist in a feature film or high-end television production environment. * Proficiency in Houdini ...
Santa Clara, CA · On-site
$80K - $120K/yr
As a VFX and Animation Artist at Anatomage, you will be the driving creative force behind our real ... Houdini simulation pipelines or advanced character rigging and animation fundamentals including ...
Santa Clara, CA · On-site
$80K - $120K/yr
As a VFX and Animation Artist at Anatomage, you will be the driving creative force behind our real ... Houdini simulation pipelines or advanced character rigging and animation fundamentals including ...
Santa Clara, CA · On-site
$80K - $120K/yr
As a VFX and Animation Artist at Anatomage, you will be the driving creative force behind our real ... Houdini simulation pipelines or advanced character rigging and animation fundamentals including ...
Santa Clara, CA · On-site
$80K - $120K/yr
As a VFX and Animation Artist at Anatomage, you will be the driving creative force behind our real ... Houdini simulation pipelines or advanced character rigging and animation fundamentals including ...
Santa Clara, CA · On-site
$80K - $120K/yr
As a VFX and Animation Artist at Anatomage, you will be the driving creative force behind our real ... Houdini simulation pipelines or advanced character rigging and animation fundamentals including ...
Quick apply
Santa Clara, CA · On-site
$80K - $120K/yr
As a VFX and Animation Artist at Anatomage, you will be the driving creative force behind our real ... Houdini simulation pipelines or advanced character rigging and animation fundamentals including ...
Sherman Oaks, CA · On-site
CoSA VFX has immediate opportunities for California based FX Artists. CoSA is a fully remote studio ... simulation techniques, procedural workflows, and FX optimization · Proficiency with one or more ...
Quick apply
Sherman Oaks, CA · On-site
CoSA VFX has immediate opportunities for California based FX Artists. CoSA is a fully remote studio ... simulation techniques, procedural workflows, and FX optimization · Proficiency with one or more ...
Vancouver, BC · Remote
CA$95K - CA$165K/yr
... artists. Reporting to the Global Head of CG, this position requires top-level FX skills ... simulation techniques, procedural workflows, and FX optimization · Proficiency with one or more ...
Quick apply
Vancouver, BC · Remote
CA$95K - CA$165K/yr
... artists. Reporting to the Global Head of CG, this position requires top-level FX skills ... simulation techniques, procedural workflows, and FX optimization · Proficiency with one or more ...
Sherman Oaks, CA · On-site
CoSA VFX has immediate opportunities for California based FX Artists. CoSA is a fully remote studio ... simulation techniques, procedural workflows, and FX optimization · Proficiency with one or more ...
Quick apply
Sherman Oaks, CA · On-site
CoSA VFX has immediate opportunities for California based FX Artists. CoSA is a fully remote studio ... simulation techniques, procedural workflows, and FX optimization · Proficiency with one or more ...
Vancouver, BC · Remote
CA$95K - CA$165K/yr
... artists. Reporting to the Global Head of CG, this position requires top-level FX skills ... simulation techniques, procedural workflows, and FX optimization · Proficiency with one or more ...
Quick apply
Vancouver, BC · Remote
CA$95K - CA$165K/yr
... artists. Reporting to the Global Head of CG, this position requires top-level FX skills ... simulation techniques, procedural workflows, and FX optimization · Proficiency with one or more ...
CA$45.07 - CA$60.10/hr
... Houdini Hair/Fur) and complex simulation setups using Vellum. * Workflow Proficiency: Strong ... A keen artistic eye paired with the technical capability to troubleshoot upstream assets and ...
CA$45.07 - CA$60.10/hr
... Houdini Hair/Fur) and complex simulation setups using Vellum. * Workflow Proficiency: Strong ... A keen artistic eye paired with the technical capability to troubleshoot upstream assets and ...
Cupertino, CA · On-site
$156K - $187K/yr
Description As a Simulation Pipeline Technical Artist in the Special Projects Simulation group, you ... Experience with Maya, Houdini, or other DCC programming APIs. * Proven track record of innovating ...
Cupertino, CA · On-site
$156K - $187K/yr
Description As a Simulation Pipeline Technical Artist in the Special Projects Simulation group, you ... Experience with Maya, Houdini, or other DCC programming APIs. * Proven track record of innovating ...
Cupertino, CA · On-site
$156K - $187K/yr
Description As a Simulation Pipeline Technical Artist in the Special Projects Simulation group, you ... Experienced Maya user Experience with Maya, Houdini, or other DCC programming APIs. Proven track ...
Cupertino, CA · On-site
$156K - $187K/yr
Description As a Simulation Pipeline Technical Artist in the Special Projects Simulation group, you ... Experienced Maya user Experience with Maya, Houdini, or other DCC programming APIs. Proven track ...

Montreal, QC • Remote
Contractor
Re-posted 14 days ago
Houdini Technical Artist with Omniverse Experience
FS Studio is seeking a Houdini Technical Artist with Omniverse Experience to create procedural scenes and objects for synthetic data and robotic simulations in Nvidia Omniverse.
Responsibilities
Work with the creative services team to design and create procedural scenes and objects for synthetic data and robotic simulations in Nvidia Omniverse.
Must have industry/enterprise experience e.g. warehousing, robotic arms, manufacturing, automation, etc
Collaborate with Sr. Technical Artist and Lead Artist to create photo realistic quality scenes and objects.
Write clean, efficient, and maintainable code.
Ensure the quality and performance of the final product.
Requirements
Procedural modeling and scene generation in Houdini are required.
Strong knowledge and practical experience in USD workflows are required.
Demonstrated aptitude and knowledge of Python for Houdini and USD pipelines are required.
Familiarity with version control systems is required.
Nvidia Omniverse experience is preferred.
Unreal Engine and Unity experience is preferred.
Blender geometry nodes knowledge is preferred.
Familiarity with other programming languages such as Java or C++ is a plus.
Experience with cloud-based services and APIs is a plus.
The ability to work independently and as part of a global, remote team in a fast-paced environment is mandatory.
Strong communication and problem-solving skills are mandatory.
Must be able to speak and conduct business in English is mandatory.
Portfolio of work is mandatory.
This position is open to international candidates.
Sourced by ZipRecruiter
Software development
51 - 200 Employees
Broomfield, CO, US
2011