... et/ou Unity. Bien a avoir: * Experience de travail avec Blender, ou volonte de passer de Maya ou ... Collaborate closely with artists, technical artists, and developers to ensure assets meet both ...
... et/ou Unity. Bien a avoir: * Experience de travail avec Blender, ou volonte de passer de Maya ou ... Collaborate closely with artists, technical artists, and developers to ensure assets meet both ...
The Staff Android Developer - Infotainment is a senior technical leader responsible for designing ... Development experience in 3D Filament/Unreal/Unity/OpenGL ES/Vulkan * Experience with large ...
The Staff Android Developer - Infotainment is a senior technical leader responsible for designing ... Development experience in 3D Filament/Unreal/Unity/OpenGL ES/Vulkan * Experience with large ...
Solutions Architect
Toronto, ON · On-site
Collibra, Unity Catalog, Horizon; Neo4j and knowledge graphs. * AI and agents: MCP, Snowflake ... Communicates clearly with engineering teams and senior stakeholders, frames build-versus-integrate ...
Solutions Architect
Toronto, ON · On-site
Collibra, Unity Catalog, Horizon; Neo4j and knowledge graphs. * AI and agents: MCP, Snowflake ... Communicates clearly with engineering teams and senior stakeholders, frames build-versus-integrate ...
Jr. Designer (Design Engineering)
Newmarket, ON · On-site
CA$55K - CA$80K/yr
Collaborates with Project Engineers and Senior Engineers to develop studies and concept sketches to ... Unity, Empowerment: At Magna, we believe that a diverse workforce is critical to our success. That ...
Jr. Designer (Design Engineering)
Newmarket, ON · On-site
CA$55K - CA$80K/yr
Collaborates with Project Engineers and Senior Engineers to develop studies and concept sketches to ... Unity, Empowerment: At Magna, we believe that a diverse workforce is critical to our success. That ...
Data Strategy, Advisory & Architecture - Associate Director
CA$170K - CA$220K/yr
Role Overview We are seeking a senior hands-on leader to drive enterprise data strategy ... We blend premium strategyexpertisewithcutting-edgeAI-centric engineering to solve complex ...
Data Strategy, Advisory & Architecture - Associate Director
CA$170K - CA$220K/yr
Role Overview We are seeking a senior hands-on leader to drive enterprise data strategy ... We blend premium strategyexpertisewithcutting-edgeAI-centric engineering to solve complex ...
Design and evolve modern data platforms (e.g., Lakehouse architectures, data engineering pipelines ... Present architectural strategies and solutions to senior leadership and executive stakeholders
New
Design and evolve modern data platforms (e.g., Lakehouse architectures, data engineering pipelines ... Present architectural strategies and solutions to senior leadership and executive stakeholders
New
Design and evolve modern data platforms (e.g., Lakehouse architectures, data engineering pipelines ... Present architectural strategies and solutions to senior leadership and executive stakeholders
New
Design and evolve modern data platforms (e.g., Lakehouse architectures, data engineering pipelines ... Present architectural strategies and solutions to senior leadership and executive stakeholders
New
Design and evolve modern data platforms (e.g., Lakehouse architectures, data engineering pipelines ... Present architectural strategies and solutions to senior leadership and executive stakeholders
New
Design and evolve modern data platforms (e.g., Lakehouse architectures, data engineering pipelines ... Present architectural strategies and solutions to senior leadership and executive stakeholders
New
Tool & Die Apprentice - Level 1
Brampton, ON · On-site
CA$24.97/hr
Through our robust product engineering, outstanding tooling capabilities and diverse process ... Work collaboratively with senior toolmakers and other team members to complete projects. * Document ...
Tool & Die Apprentice - Level 1
Brampton, ON · On-site
CA$24.97/hr
Through our robust product engineering, outstanding tooling capabilities and diverse process ... Work collaboratively with senior toolmakers and other team members to complete projects. * Document ...
VFX Artist (Lead)
Toronto, ON · On-site
CA$115K - CA$140K/yr
Collaborate with other art disciplines as well as engineers, designers, and QA to deliver high ... Senior - $95k - $115k CAD Specialist - $110k - $130k CAD Senior - $100k - $120k USD Specialist ...
Quick apply
VFX Artist (Lead)
Toronto, ON · On-site
CA$115K - CA$140K/yr
Collaborate with other art disciplines as well as engineers, designers, and QA to deliver high ... Senior - $95k - $115k CAD Specialist - $110k - $130k CAD Senior - $100k - $120k USD Specialist ...
VFX Artist (Lead)
Toronto, ON · On-site
CA$115K - CA$140K/yr
Collaborate with other art disciplines as well as engineers, designers, and QA to deliver high ... Senior - $95k - $115k CAD Specialist - $110k - $130k CAD Senior - $100k - $120k USD Specialist ...
VFX Artist (Lead)
Toronto, ON · On-site
CA$115K - CA$140K/yr
Collaborate with other art disciplines as well as engineers, designers, and QA to deliver high ... Senior - $95k - $115k CAD Specialist - $110k - $130k CAD Senior - $100k - $120k USD Specialist ...
... Unity Catalog persona-based access), auditability and a single source of truth for KPIs. * Enhance ... Communicate insights and recommendations to senior management; influence strategic direction and ...
New
... Unity Catalog persona-based access), auditability and a single source of truth for KPIs. * Enhance ... Communicate insights and recommendations to senior management; influence strategic direction and ...
New
Sr. SAP FICO Analyst, Finance Solutions
Aurora, ON · On-site
CA$110K/yr
Review and work up development requests & specs for ABAP programmers to develop customized ... Unity. Empowerment. At Magna, we believe that a diverse workforce is critical to our success. That ...
Sr. SAP FICO Analyst, Finance Solutions
Aurora, ON · On-site
CA$110K/yr
Review and work up development requests & specs for ABAP programmers to develop customized ... Unity. Empowerment. At Magna, we believe that a diverse workforce is critical to our success. That ...
Organizational Change Manager
Newmarket, ON · On-site
CA$100K - CA$130K/yr
Evaluate processes from different perspectives. (Program Management, Engineering, Manufacturing ... Coach senior leaders, managers, and project sponsors to effectively lead change initiatives
Organizational Change Manager
Newmarket, ON · On-site
CA$100K - CA$130K/yr
Evaluate processes from different perspectives. (Program Management, Engineering, Manufacturing ... Coach senior leaders, managers, and project sponsors to effectively lead change initiatives
Senior Unity Engineer information
What is a senior Unity engineer?
How does a senior Unity engineer typically collaborate with artists and designers during game development?
What are the key skills and qualifications needed to thrive as a senior Unity engineer, and why are they important?
What is the difference between Senior Unity Engineer vs Unity Developer?
| Aspect | Senior Unity Engineer | Unity Developer |
|---|---|---|
| Required Credentials | Bachelor's in Computer Science or related field; extensive Unity experience; often additional certifications | Typically a bachelor's degree; some experience with Unity; certifications are optional |
| Work Environment | Large game studios, AR/VR companies, or enterprise applications | Indie projects, startups, or smaller teams |
| Industry Usage | Used in both gaming and non-gaming industries for complex projects | Primarily in game development and interactive media |
Senior Unity Engineers usually have more experience, advanced skills, and work on complex projects within larger teams. Unity Developers often focus on creating and implementing features, typically in smaller or less complex projects. The roles overlap but differ mainly in experience level and project scope.
What does a senior Unity engineer do?
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For Senior Unity Engineer jobs in Toronto, ON, the most frequently searched job titles are:
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Artiste de texture senior | Senior Texture Artist
Toronto, ON • On-site
Contractor
Posted 17 days ago
Job description
~ English version to follow ~
Lieu : Montreal, Quebec ou Toronto, Ontario
Structure de travail : Hybride (teletravail + presence sur site)
Contrat: 6+ mois
Chez Side, nous collaborons avec certains des principaux developpeurs de jeux au monde pour resoudre des defis techniques complexes et offrir des experiences de jeu exceptionnelles.
Nous recherchons un Artiste de texture senior talentueux, passionne par la creation de materiaux et de surfaces de classe mondiale qui ameliorent la qualite visuelle des jeux. Dans ce role, vous serez responsable de la creation de textures, materiaux et trim sheets de haute qualite pour des environnements en temps reel, en veillant a ce que les assets soient a la fois visuellement impressionnants et techniquement efficaces. En travaillant etroitement avec les artistes environnement, les artistes techniques et les equipes de developpement, vous contribuerez a etablir et maintenir des standards artistiques eleves tout en soutenant les objectifs de performance et d'optimisation. Vous apporterez une profonde comprehension des pipelines de texturing modernes, des workflows de rendu physiquement base (PBR) et des exigences des moteurs en temps reel, combinant excellence artistique et expertise technique solide pour delivrer des assets qui apparaissent exceptionnels en jeu.
Ce que vous ferez:
- Creer des textures et des materiaux de haute qualite, prets pour le jeu, pour une variete d'assets, en mettant particulierement l'accent sur le developpement de solutions de trim sheet efficaces et visuellement attrayantes.
- Collaborer etroitement avec les artistes, les artistes techniques et les developpeurs pour s'assurer que les assets repondent aux objectifs artistiques et aux exigences de performance technique.
- Etablir et maintenir des normes coherentes de materiaux et de texturing a travers les projets, afin de contribuer a la qualite visuelle et a l'efficacite de la production.
- Soutenir les efforts d'optimisation en creant des assets conformes aux contraintes des moteurs de jeu modernes et aux workflows de rendu base sur la physique (PBR).
Ce que nous recherchons:
- Une experience averee en tant qu'artiste texture sur des jeux sortis, avec une maitrise experte de la creation de trim sheets et de l'elaboration de materiaux.
- Une bonne comprehension des pipelines d'art 3D et des workflows de creation d'actifs, meme si la specialisation est axee sur les textures.
- Une grande maitrise de Substance Painter et Substance Designer, avec un excellent sens artistique, une bonne connaissance de la theorie des couleurs et une attention aux details.
- Une bonne comprehension des exigences des moteurs de jeu, des techniques d'optimisation et des workflows de rendu en temps reel dans Unreal Engine et/ou Unity.
Bien a avoir:
- Experience de travail avec Blender, ou volonte de passer de Maya ou 3ds Max a un pipeline centre sur Blender.
- Exposition aux flux de travail de texturation procedurale et aux techniques de creation de contenu evolutives.
- Experience dans le soutien de plusieurs styles artistiques, des projets realistes aux projets stylises.
- Familiarite avec les principes de l'art technique qui ameliorent la performance des assets, la coherence et l'efficacite de la production.
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A propos de Side
Side (anciennement PTW) est un fournisseur mondial de services et de developpement de jeux video, proposant des solutions techniques et creatives a de nombreux developpeurs et studios parmi les plus importants du monde. Fondee en 2009 et s'appuyant sur plus de 30 ans d'experience de notre maison mere au Japon, Side est devenue une force mondiale avec 20 studios repartis dans 14 pays en Amerique du Nord, en Europe, en Amerique du Sud et en Asie.
Nos services de pointe incluent le developpement de jeux, la production artistique, la production audio, l'assurance qualite, la localisation, l'assurance qualite de la localisation, le support aux joueurs, la gestion de communaute et les ensembles de donnees.
Aidez-nous a partager des histoires avec le monde entier! Rejoignez une equipe internationale de joueurs passionnes et contribuez a offrir des experiences de jeu inoubliables.
Decouvrez notre cote de la vie. Pour plus d'informations, rendez-vous sur https://www.side.inc/fr-ca
=====
Location: Montreal, Quebec or Toronto, Ontario
Work structure: Hybrid (Remote + On-site)
Contract: 6+ months
At Side, we work alongside some of the world's leading game developers to solve complex technical challenges and bring exceptional player experiences to life.
We're looking for a talented Senior Texture Artist with a passion for creating world-class materials and surfaces that elevate the visual quality of games. In this role, you'll be responsible for authoring high-quality textures, materials, and trim sheets for real-time environments, ensuring assets are both visually striking and technically efficient. Working closely with environment artists, technical artists, and development teams, you'll help establish and maintain high artistic standards while supporting performance and optimisation goals. You'll bring a deep understanding of modern texturing pipelines, physically based rendering (PBR) workflows, and real-time engine requirements, combining artistic excellence with strong technical expertise to deliver assets that look exceptional in-game.
What you will be doing:
- Create high-quality, game-ready textures and materials for a variety of assets, with a particular focus on developing efficient and visually compelling trim sheet solutions.
- Collaborate closely with artists, technical artists, and developers to ensure assets meet both artistic goals and technical performance requirements.
- Establish and maintain consistent material and texturing standards across projects, helping to drive visual quality and production efficiency.
- Support optimisation efforts by creating assets that align with modern game engine constraints and physically based rendering (PBR) workflows.
Requirements
What we're looking for:
- Proven experience as a Texture Artist on shipped game titles, with expert-level knowledge of trim sheet creation and material authoring.
- Strong understanding of 3D art pipelines and asset creation workflows, despite a texture-focused specialisation.
- Advanced proficiency with Substance Painter and Substance Designer, alongside excellent artistic judgement, colour theory, and attention to detail.
- Good understanding of game engine requirements, optimisation techniques, and real-time rendering workflows within Unreal Engine and/or Unity.
Nice to have:
- Experience working with Blender, or a willingness to transition from Maya or 3ds Max into a Blender-focused pipeline.
- Exposure to procedural texturing workflows and scalable content creation techniques.
- Experience supporting multiple art styles, from realistic to stylised projects.
- Familiarity with technical art principles that improve asset performance, consistency, and production efficiency.
Benefits
- Competitive Salary.
- Dynamic, multicultural and fun environment.
- You will be working for the world's leading provider of game services.
- We empower our people and offer regular progression opportunities to ensure our employees flourish.
About Side
Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia.
Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.
Help us bring stories to the world! Join a global team of passionate gamers and contribute to delivering unforgettable game experiences.
Experience our side of life. For more information, visit www.side.inc