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Senior Technical Artist Jobs in Quebec (NOW HIRING)

As our projects continue to grow in scale and technical ambition, we're looking for a Senior Technical Artist to help drive performance and visual quality on a large-scale open world title. This is a ...

As our projects continue to grow in scale and technical ambition, we're looking for a Senior Technical Artist to help drive performance and visual quality on a large-scale open world title. This is a ...

We're seeking a Senior Technical Artist to join the Unity AI Authoring team. In this role, you'll design and build AI-driven workflows, pipelines, test project environments and tools, transforming ...

L'opportunite L'equipe du marketing de contenu technique (Technical Content Marketing) est a la ... The Opportunity Technical Content Marketing is looking for a Senior Technical Artist to build the ...

What We Are Looking For We're looking for a Senior Technical UI Artist to join our team. You'll set the standard for building the fundamental UI systems that will take us into that future. You'll own ...

Relevant du/de la Lead Technical Artist, tu seras une contributeurtrice cle alors que nous entrons en preproduction, avec un focus sur le developpement de shaders, les systemes de materiaux et les ...

As a Senior Level Artist at Cloud Chamber, you will join our talented development team to shape the ... Assume full long term creative, technical, and production ownership over your levels. Contribute to ...

As a Senior Level Artist at Cloud Chamber, you will join our talented development team to shape the ... Assume full long term creative, technical, and production ownership over your levels. Contribute to ...

As a Senior Rendering Programmer at Cloud Chamber you will join our talented development team to ... Technical Artists, and Art Direction. You will be responsible for modifying core shaders ...

Working closely with artists, designers, and technical teams, you'll contribute to the visual quality of the project while adhering to established artistic direction and style guides. Whether your ...

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Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers ... Ability to work iteratively within agile methodologies and communicate technical concepts to non ...

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Senior Technical Artist information

See Quebec salary details

$11K

$135.2K

$181.5K

How much do senior technical artist jobs pay per year?

As of Aug 27, 2026, the average yearly pay for senior technical artist in Quebec is $135,187.00, according to ZipRecruiter salary data. Most workers in this role earn between $120,000.00 and $162,500.00 per year, depending on experience, location, and employer.

What is a senior technical artist?

A Senior Technical Artist bridges the gap between art and technology in game development or digital content creation. They optimize art workflows, develop tools, and ensure assets are both visually appealing and technically efficient. They collaborate with artists and engineers to troubleshoot issues, implement shaders, and improve pipelines. Their role requires proficiency in scripting, rendering, and performance optimization. Ultimately, they help streamline production and enhance visual fidelity while maintaining performance constraints.

What are the typical day-to-day responsibilities of a senior technical artist?

As a Senior Technical Artist, your daily routine often involves developing and maintaining art production pipelines, creating shaders and visual effects, and troubleshooting technical issues that arise during content creation. You'll collaborate closely with artists and programmers to ensure art assets are visually striking while also optimized for performance. Mentoring junior artists and reviewing asset quality may also be part of your responsibilities. This role is crucial in ensuring that creative visions are fully realized without compromising technical requirements or performance targets.

What are the key skills and qualifications needed to thrive in a senior technical artist position, and why are they important?

To thrive as a Senior Technical Artist, you need advanced knowledge of art pipelines, 3D modeling, shading, and scripting, typically supported by a degree in computer graphics, game development, or a related field. Proficiency with industry-standard tools such as Maya, Houdini, Unreal Engine, and scripting languages like Python or MEL is highly valued. Strong problem-solving skills, effective communication, and the ability to collaborate across multidisciplinary teams are essential soft skills. These qualities enable you to bridge the gap between art and engineering, ensuring visually impressive and technically optimized assets in fast-paced production environments.

What are the most commonly searched types of Technical Artist jobs in Quebec?

The most popular types of Technical Artist jobs in Quebec are:

What are popular job titles related to Senior Technical Artist jobs in Quebec?

For Senior Technical Artist jobs in Quebec, the most frequently searched job titles are:

What job categories do people searching Senior Technical Artist jobs in Quebec look for?

The top searched job categories for Senior Technical Artist jobs in Quebec are:

Infographic showing various Senior Technical Artist job openings in Quebec as of August 2026, with employment types broken down into 88% Full Time, 8% Part Time, 3% Contract, and 1% Nights. Highlights an 86% Physical, 3% Hybrid, and 11% Remote job distribution, with an average salary of $135,187 per year, or $65 per hour.

Senior Technical Artist

Montreal, QC • On-site

Full-time

Posted 7 days ago


Job description

At Side, we work alongside some of the world's leading game developers to solve complex technical challenges and bring exceptional player experiences to life.

As our projects continue to grow in scale and technical ambition, we're looking for a Senior Technical Artist to help drive performance and visual quality on a large-scale open world title. This is a highly technical role focused on environment optimisation, working at the intersection of art and engineering to ensure expansive game worlds run efficiently without compromising visual fidelity. You'll collaborate closely with artists, rendering engineers, and content teams to optimise assets, materials, textures, shaders, and workflows, while developing scalable solutions that support the creation of high-quality open world environments.

If you're passionate about squeezing every millisecond from a frame, solving complex technical challenges, and enabling artists to deliver stunning content at scale, then we'd love to hear from you.