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Senior Graphics Programmer Jobs in Seattle, WA (NOW HIRING)

We are now seeking a Senior Research Scientist for Rendering/Path Tracing!For decades NVIDIA has ... If you're an experienced and creative researcher or engineer with a passion for real-time graphics ...

Senior Engineering Technician

Redmond, WA · On-site

$93K - $126K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

As a Senior Engineering Technician, you will support a variety of municipal engineering functions ... in writing, graphic presentation, or alternate media. Make complicated field decisions ...

Senior UI Engineer

Redmond, WA · On-site

$130K - $160K/yr

Collaborate with UX designers, technical artists, graphics engineers, and product teams to translate approved concepts and requirements into reliable, production-ready features. * Design and ...

Senior LLVM Compiler Engineer

Redmond, WA · On-site

$117K - $160K/yr

They are seeking a Senior LLVM Compiler Engineer to join their Compute Compiler Team, focusing on ... NVIDIA is a computing platform company operating at the intersection of graphics, HPC, and AI.

Senior Engineer

Pacific, WA · On-site

$105K - $143K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Skill in the use of spreadsheets, graphic editors, databases, word processors, project management ... The Senior Engineer position has varied contacts, including City employees, private consultants ...

Senior Deep Learning Compiler Engineer

Redmond, WA · On-site

$117K - $160K/yr

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. They are seeking a Deep Learning Compiler Engineer to analyze deep learning networks and ...

Sr. I&C Engineer

Bothell, WA · On-site

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Our Engineering group in Bothell, WA USA is looking for a full-time experienced Senior ... graphics design, control logic development, communications link development and system ...

Sr. I&C Engineer

Bothell, WA · On-site

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Our Engineering group in Bothell, WA USA is looking for a full-time experienced Senior ... graphics design, control logic development, communications link development and system ...

... graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern AI ... We are searching for a Senior Backend Compiler Engineer with experience in LLVM code generation for ...

Senior Software Engineer, Agentic AI

Redmond, WA · On-site

$137K - $180K/yr

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... NVIDIA is seeking a Senior Software Engineer to join our Agentic AI High-Performance Code ...

Senior Software Engineer - UI

Redmond, WA · On-site

$145K - $181K/yr

They are seeking a Senior Software Engineer with a UI focus to design and build the Operator UI and ... 3D web graphics: Three.js, React Three Fiber, Drei, WebGL, shaders, GLTF pipelines, BVH ...

Showing results 41-60

Senior Graphics Programmer information

See Seattle, WA salary details

$15

$59

$81

How much do senior graphics programmer jobs pay per hour?

As of Aug 14, 2026, the average hourly pay for senior graphics programmer in Seattle, WA is $59.49, according to ZipRecruiter salary data. Most workers in this role earn between $50.05 and $71.11 per hour, depending on experience, location, and employer.

How does a senior graphics programmer typically collaborate with other departments during a game development project?

A Senior Graphics Programmer works closely with artists, designers, and technical directors to ensure that visual features are both cutting-edge and feasible within the project's constraints. They often translate artistic visions into optimized, real-time rendering solutions and provide technical feedback on asset creation. Regular meetings and code reviews help align the graphics team's work with the broader development goals, while cross-discipline problem-solving is common to address performance or visual fidelity challenges. Effective communication and teamwork are essential, as graphics programming decisions can significantly impact the gameplay experience and production timeline.

What are the key skills and qualifications needed to thrive as a senior graphics programmer, and why are they important?

To thrive as a Senior Graphics Programmer, you need advanced knowledge of computer graphics theory, C++ programming, and a degree in computer science or a related field. Expertise with graphics APIs such as DirectX, OpenGL, or Vulkan, and experience using shader languages (HLSL/GLSL) are typically required. Strong problem-solving abilities, collaboration, and effective communication help you work across teams and innovate in complex technical environments. These skills ensure the creation of efficient, visually impressive graphics systems that meet the demands of modern games or applications.

What is the difference between Senior Graphics Programmer vs Graphics Engineer?

AspectSenior Graphics ProgrammerGraphics Engineer
Required CredentialsBachelor's or Master's in Computer Science, Computer Graphics, or related field; extensive experience in graphics programmingSimilar educational background; may have less experience or focus on implementation
Work EnvironmentDevelops advanced graphics features, shaders, rendering techniques in game engines or visualization toolsSupports graphics development, optimizes rendering pipelines, and implements graphics solutions
Employer & Industry UsageUsed in gaming, simulation, and visual effects industries; common in companies developing real-time graphicsFound in similar industries, often collaborating with graphics teams to improve rendering performance

The main difference is that Senior Graphics Programmers typically lead complex graphics development projects, focusing on advanced rendering techniques, while Graphics Engineers support and optimize existing graphics systems. Both roles require strong technical skills, but Senior Graphics Programmers usually have more experience and responsibility in designing innovative graphics solutions.

What does a senior graphics programmer do?

A Senior Graphics Programmer is responsible for designing, developing, and optimizing graphics systems and visual effects in video games, simulations, or other interactive applications. They work with rendering pipelines, shaders, and hardware APIs to ensure high visual quality and performance. Their role often involves collaborating with artists and other engineers to implement advanced visual features, troubleshoot graphical issues, and stay updated with the latest graphics technologies. Senior Graphics Programmers also mentor junior team members and help set technical direction for graphics development.

What are the most commonly searched types of Graphics Programmer jobs in Seattle, WA?

The most popular types of Graphics Programmer jobs in Seattle, WA are:

What are popular job titles related to Senior Graphics Programmer jobs in Seattle, WA?

For Senior Graphics Programmer jobs in Seattle, WA, the most frequently searched job titles are:

What job categories do people searching Senior Graphics Programmer jobs in Seattle, WA look for?

The top searched job categories for Senior Graphics Programmer jobs in Seattle, WA are:

Infographic showing various Senior Graphics Programmer job openings in Seattle, WA as of August 2026, with employment types broken down into 2% Internship, 80% Full Time, 13% Part Time, 1% Temporary, and 4% Contract. Highlights an 84% Physical, 4% Hybrid, and 12% Remote job distribution, with an average salary of $123,744 per year, or $59.5 per hour.

Senior Research Scientist, Rendering

Nvidia

Redmond, WA

$110K - $140K/yr

Full-time

Re-posted 6 days ago


Nvidia rating

9.6

Company rating: 9.6 out of 10

Based on 17 frontline employees who took The Breakroom Quiz

7th of 244 rated software companies


Job description

We are now seeking a Senior Research Scientist for Rendering/Path Tracing!For decades NVIDIA has pioneered visual computing, doing innovation for and supporting product design, movie production, PC games, scientific research, and more. Today, NVIDIA leads in practical and efficient real-time path tracing and integrating it into real applications. As an NVIDIAN on the Real-Time Graphics research team, you'll serve as the "high-beams" of NVIDIA's rendering innovation, responsible for discovering, defining, and driving the future of the field-inspiring customers by addressing problems they never imagined to be solvable.

We are looking for a Senior Research Scientist passionate to define the next generation of real-time path tracing, physically based sampling and lighting, denoising, and solving related systems challenges. Specifically, we seek both knowledge of rendering theory and someone who relishes digging into code to bring their ideas to life. In today's world, we cannot afford to leave any tools on the table-we need your help combining theoretical statistical advances, practical engineering, intuitive leaps, and AI techniques.

What you'll be doing:

  • Brainstorming, inventing, publishing, and productizing novel methods to accelerate or improve the quality of path traced imagery.

  • Implementing prototypes of your research ideas.

  • Transferring successful ideas to NVIDIA product teams.

  • Collaborating with fantastic NVIDIA researchers, engineers, and external academics.

  • Helping define team research topics, goals, and guiding other researchers and interns.

What we need to see:

  • Demonstrated experience developing advanced rendering algorithms. PhD (or equivalent experience) and strong publication record, leadership roles on shipped renderers in games or VFX, or widely respected and referenced public presentations sharing your insights.

  • 10+ years of combined experience as a graduate student, industry or academic researcher, rendering engineer, or applied researcher.

  • Track record of high-quality artifacts containing your work---shipped games, films, or publications/presentations on path tracing, sampling, lighting, denoising, etc.

  • Track record of making code performant, efficient, and (ideally) real-time.

  • Deep understanding of rendering theory, sampling, and graphics systems.

  • Strong coding skills with knowledge of C/C++, GPU programming models, parallel programming, and Python.

Ways to stand out from the crowd:

  • Understanding of and interest in advancing sampling algorithms, e.g., ReSTIR.

  • Track record of research ideation and/or tech transfer of productized research.

  • Clear understanding of rendering challenges in games and/or film.

  • Familiarity with how GPUs work and how that impacts performant code.

NVIDIA is widely considered to be one of the world's most desirable employers, with amazingly talented people across the company. If you're an experienced and creative researcher or engineer with a passion for real-time graphics, we want to hear from you!

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 224,000 USD - 356,500 USD.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until June 13, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

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About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993