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Graphics Programmer Remote Jobs in Seattle, WA (NOW HIRING)

Designer

Auburn, WA ยท Remote

$26 - $32.25/hr

... brand graphics for various media. You will be responsible for delivering high-quality visual ... The position is remote but candidates must be in the general Seattle or Chicago area. What you will ...

Designer

Auburn, WA ยท Remote

$26 - $32.25/hr

... brand graphics for various media. You will be responsible for delivering high-quality visual ... The position is remote but candidates must be in the general Seattle or Chicago area. What you will ...

Engineering Technician

Bothell, WA ยท On-site +1

$79K - $101K/yr

Regular Full Time Remote Employment: Flexible/Hybrid Job Number: 26-00246 Department: Public Works ... graphics, specifications, cost estimates, and technical documentation for Public Works projects.

Computer Vision Engineer

Seattle, WA ยท On-site +1

$160K - $225K/yr

Experience with high-res aerial/remote sensing imagery and LiDAR * Experience with self-supervised ... Knowledge of 3D, CAD and computer graphics * Experience with cloud computing (e.g., AWS) DURANTA ...

Software Engineer II

Seattle, WA ยท On-site +1

$119K - $149K/yr

Interest in, or experience with, 3D graphics such as OpenGL, Vulkan, DirectX, three.js * Experience ... remote work must be performed in Washington State. Annualized Salary Range $119,650 - $149,550*

Software Engineer II

Seattle, WA ยท On-site +1

$119K - $149K/yr

Interest in, or experience with, 3D graphics such as OpenGL, Vulkan, DirectX, three.js * Experience ... remote work must be performed in Washington State. Annualized Salary Range $119,650 - $149,550*

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Graphics Programmer Remote information

See Seattle, WA salary details

$125.8K

$153.6K

$178.1K

How much do graphics programmer remote jobs pay per year?

As of Jun 23, 2026, the average yearly pay for graphics programmer remote in Seattle, WA is $153,633.00, according to ZipRecruiter salary data. Most workers in this role earn between $142,300.00 and $165,000.00 per year, depending on experience, location, and employer.

What is a Graphics Programmer Remote job?

A Graphics Programmer Remote job involves developing and optimizing visual and rendering systems for video games, simulations, or other graphics-intensive applications while working remotely. Responsibilities typically include writing shaders, optimizing performance, and integrating graphics technologies into rendering engines. Remote Graphics Programmers collaborate with artists, designers, and other engineers through online communication tools. Strong skills in C++, OpenGL, DirectX, or Vulkan are often required.

What are the key skills and qualifications needed to thrive in the Graphics Programmer Remote position, and why are they important?

To thrive as a Graphics Programmer Remote, you need strong proficiency in graphics APIs (such as DirectX, OpenGL, or Vulkan), C++ programming, and a solid understanding of rendering algorithms and computer graphics theory, usually backed by a degree in computer science or a related field. Experience with GPU programming (e.g., HLSL/GLSL), game engines (like Unreal or Unity), and performance optimization tools is highly valued. Excellent problem-solving, self-motivation, and clear remote communication skills help you collaborate effectively within distributed teams. These skills are essential for creating high-quality visual effects and ensuring smooth integration of graphics solutions in remote development environments.

What does a typical workday look like for a remote graphics programmer?

A typical workday for a remote graphics programmer often involves writing and optimizing graphics code, implementing new rendering features, and collaborating with artists and other developers to achieve visual goals. You may attend virtual team meetings to discuss project progress, review code via version control systems, and troubleshoot performance or visual issues. Much of the day will be spent problem-solving independently, but success in this role also requires proactive communication and sharing progress updates with the team. The workflow is dynamic and project-driven, making time management and self-discipline important skills for remote success.

What are the most commonly searched types of Graphics Programmer jobs in Seattle, WA? The most popular types of Graphics Programmer jobs in Seattle, WA are:
What are popular job titles related to Graphics Programmer Remote jobs in Seattle, WA? For Graphics Programmer Remote jobs in Seattle, WA, the most frequently searched job titles are:
What job categories do people searching Graphics Programmer Remote jobs in Seattle, WA look for? The top searched job categories for Graphics Programmer Remote jobs in Seattle, WA are:
What cities near Seattle, WA are hiring for Graphics Programmer Remote jobs? Cities near Seattle, WA with the most Graphics Programmer Remote job openings:
Programmer III

Programmer III

Hardsuit Labs

Seattle, WA โ€ข On-site, Remote

$85K - $120K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 5 days ago


Job description

As a member of our studio's Programming Team, you will work closely with Programmers, Designers, Artists and Producers on the project. You will design and implement extensions to existing systems and pivotal new systems to address the needs of our team of content developers and external third-party partners.
Our team is built on a culture of teamwork, problem-solving and knowledge sharing. We expect that every employee, regardless of the role, will contribute to our general studio-wide effort to build and maintain team culture through positive working relationships with each other. Upholding and promoting this culture is part of the job.
WHAT YOU'LL DO
  • Develop and maintain features across various subsystems, such as AI, UI, Physics, Character, Graphics, Engine and Tools.
  • Design, author, and maintain robust and highly optimized systems that meet all design, technical and schedule requirements.
  • Work closely with QA and technical leadership to ensure the stability and accuracy of systems by identifying, communicating and resolving defects.
  • Author, review and provide feedback on technical and end-user documentation of systems.
  • Collaborate with Technical Leadership and other Programmers to help establish overall technical design and architecture.
  • Work with minimal guidance on medium-impact tasks or independently on low-risk tasks.
  • Provide guidance and informal supervision to more junior staff.
  • Help team members set up tools and troubleshoot minor tools issues and workflow blockers.

WHAT YOU'LL BRING
  • 5+ years professional software development.
  • 2+ years professional Unreal Engine experience.
  • 2+ years developing in a team environment.
  • Strong C++ knowledge.
  • Extensive experience working in at least one large code base.
  • Ability to openly discuss and review technical proposals, requirements, designs, algorithms, source code, and reference documents with programmers, content creators, and managers.
  • Ability to provide meaningful time estimates for medium-sized tasks.
  • Ability to take a large body of work and break up into actionable sub-tasks.
  • Proficiency in identifying areas that could use optimization.
  • Extensive experience using debugging tools to fix bugs in unfamiliar code.
  • Interest or experience in using AI-assisted software development workflows, to support activities such as code exploration, implementation, debugging, documentation, and code review.
  • Strict adherence to project coding standards.
  • Strong cross-discipline collaboration skills.
  • Willingness to receive and act upon feedback.
  • Great communication, written and verbal.
  • Experience or comfort with client-facing communication and the ability to represent the studio professionally when interacting with external partners.
  • Expert knowledge in 3D math.

NICE TO HAVE
  • AAA experience.
  • While Unreal is our primary focus, experience with Unity or proprietary custom engines is a strong plus.
  • Experience developing on console.
  • At least one shipped title.

Job Details
  • Job Title: Programmer III
  • Reports to: Director of Programming
  • Department: Programming
  • Work Location: Remote
  • Employment status: Full Time
  • FLSA Status: Salaried, Exempt
  • Benefits: Flexible vacation plan with above standard PTO, Health, Dental, & Vision coverage; Healthcare and Daycare FSAs, 401k with company match; Life and Disability insurance, Technology Stipend, Paid Sick leave, commuter benefits, paid company holidays and office closures, and free parking with gym access Active company culture that fosters clubs, games and movie nights, company events, and parties

This position is currently open to candidates residing in the following U.S. states only:
Arizona (AZ), Connecticut (CT), Florida (FL), lowa (IA), Illinois (IL), Massachusetts (MA), Maine (ME), Michigan (MI), Minnesota (MN), New Hampshire (NH), Nevada (NV), Ohio (OH), Oregon (OR), South Carolina (SC), Tennessee (TN), Texas (TX), Virginia (VA), Wisconsin (WI), Montana (MT), Alabama (AL), Georgia (GA), Indiana (IN), Louisiana (LA), North Carolina (NC), New Jersey (NJ), Oklahoma (OK), Washington (WA) and Utah (UT).
Applicants must be legally authorized to work in the United States and reside in one of the eligible states listed above.
Salary Range: $85,000 to $120,000 USD
Primary working language: English
ABOUT HARDSUIT LABS
We are an independent game developer founded in 2015 in Seattle, Washington. We believe that great games can only be built with great people and that great people thrive and do their best work in a healthy, collaborative, and positive work environment that values them. We believe in a diverse and inclusive workplace and building equity throughout the organization. At Hardsuit Labs, we are respectful and inclusive, we are problem solvers and efficiency champions, we are curious and collaborative, we are flexible and adaptable, and most of all, we are always looking to deliver excellence in the experiences and products that we craft!
As a studio, we have built a reputation as an Unreal Engine-focused development house, working in a multitude of genres and games, from support work and engagement for hire to the development of original in-house projects. We have long standing relationships with some of the largest gaming companies in the industry and are certified developers across all major platforms.
Hardsuit Labs is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based on race, religion, color, national origin, sex (including pregnancy, childbirth, reproductive health decisions, or related medical conditions), sexual orientation, gender identity, gender expression, age, status as a protected veteran, status as an individual with a disability, genetic information, political views or activity, or other applicable legally protected characteristics. You may view our Equal Employment Opportunity notice here. We also consider qualified applicants with criminal histories consistent with applicable federal, state, and local law.
Hardsuit Labs is committed to providing reasonable accommodations for qualified individuals with disabilities and disabled veterans in our job application procedures. If you need assistance or accommodation due to a disability, you may contact us at HR@Hardsuitlabs.com
Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.
PERSONAL DATA PROTECTION POLICY
By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice at https://www.keywordsstudios.com/en/applicant-privacy-notice
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Role Information: EN
Studio: Hardsuit Labs
Location: Americas, Canada
Area of Work: Game Development
Service: Create
Employment Type: Full Time, Permanent
Working Pattern: Remote