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Senior Game Artist Jobs in Riverside, CA (NOW HIRING)

At Turtle Rock, UI/UX is a high-value driver of major features in our games, not just a support ... artists, you are also a key driver in building UI-led features across the wider team.

Senior Producer

Irvine, CA · On-site

$115K - $150K/yr

At Turtle Rock, we make the games we want to play. We're dedicated to providing a collaborative ... artists, you are also a key driver in building UI-led features across the wider team.

Our design teams work closely across gameplay, narrative, engineering, and art to create memorable ... We're looking for a senior designer to lead the creation of new playable characters for a stylized ...

New

If you enjoy working with youth, young adults or the senior community, have great customer service ... Assists in sports, arts and crafts, games, hiking, and play activities for youth. Assists in the ...

Recreation Aide

Glendora, CA · On-site

$16 - $19.45/hr

If you enjoy working with youth, young adults or the senior community, have great customer service ... Assists in sports, arts and crafts, games, hiking, and play activities for youth. * Assists in the ...

Showing results 21-40

Senior Game Artist information

See Riverside, CA salary details

$38.6K

$128.5K

$204.5K

How much do senior game artist jobs pay per year?

As of Aug 9, 2026, the average yearly pay for senior game artist in Riverside, CA is $128,464.00, according to ZipRecruiter salary data. Most workers in this role earn between $82,400.00 and $177,900.00 per year, depending on experience, location, and employer.

How does a senior game artist typically collaborate with other departments during game development?

As a Senior Game Artist, you will work closely with game designers, programmers, and animators to ensure that the visual elements align with the game's vision and technical constraints. Regular meetings and feedback sessions are common, allowing you to provide artistic input while addressing the needs of the development and design teams. You'll also mentor junior artists, review their work, and help set visual standards, making cross-functional communication and teamwork critical to project success.

What are the key skills and qualifications needed to thrive as a senior game artist, and why are they important?

To thrive as a Senior Game Artist, you need advanced proficiency in 2D/3D art creation, a strong portfolio, and a deep understanding of game art pipelines, often supported by a degree in art, design, or a related field. Mastery of industry-standard tools such as Adobe Creative Suite, Autodesk Maya or 3ds Max, ZBrush, and game engines like Unity or Unreal Engine is typically required. Strong communication, leadership, and creative problem-solving skills distinguish top performers in this role. These skills are vital to producing high-quality visual assets, guiding junior artists, and ensuring cohesive artistic vision in collaborative game development environments.

What is the difference between Senior Game Artist vs Concept Artist?

AspectSenior Game ArtistConcept Artist
Primary FocusCreating in-game assets, environments, and character visualsDeveloping initial visual concepts and designs for characters, environments, and objects
Required Skills3D modeling, texturing, animation, proficiency with game enginesDrawing, illustration, visual storytelling, creative ideation
Work EnvironmentGame development studios, collaborative with designers and developersDesign studios, freelance, or concept art teams
Industry UsageUsed throughout game production for asset creationUsed mainly in pre-production for visual development

The main difference is that Senior Game Artists focus on creating assets used directly in games, while Concept Artists develop the initial visual ideas and designs. Both roles require strong artistic skills, but their responsibilities and stages in the development process differ.

What does a senior game artist do?

A Senior Game Artist is responsible for creating high-quality visual assets for video games, including characters, environments, textures, and animations. They often lead or mentor other artists, ensuring that the visual style aligns with the game's creative vision. Senior Game Artists collaborate closely with designers, programmers, and other team members throughout the production process. Their expertise helps maintain consistency and polish across all visual elements of the game.
What are popular job titles related to Senior Game Artist jobs in Riverside, CA? For Senior Game Artist jobs in Riverside, CA, the most frequently searched job titles are:
What job categories do people searching Senior Game Artist jobs in Riverside, CA look for? The top searched job categories for Senior Game Artist jobs in Riverside, CA are:
What cities near Riverside, CA are hiring for Senior Game Artist jobs? Cities near Riverside, CA with the most Senior Game Artist job openings:

Senior Software Engineer II, Client Foundations

BLIZZARD ENTERTAINMENT, INC.

Irvine, CA • On-site

$124 - $229/hr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 17 days ago


Blizzard Entertainment rating

9.3

Company rating: 9.3 out of 10

Based on 12 frontline employees who took The Breakroom Quiz

3rd of 76 rated media


Job description

Team Name: Unannounced Project Job Title: Senior Software Engineer II, Client Foundations Requisition ID: R027522 Job Description: Your Mission At Blizzard, we craft genre‑defining games and legendary worlds for all to share. Through unparalleled creativity and storytelling, we create immersive universes and iconic characters that are beloved across platforms, borders, backgrounds, and generations—only made possible by building a work environment that cultivates the artistry of game development and unleashes the aspirations of our people.

We are looking for a Senior Software Engineer, Client Foundations to help craft a new, unannounced game for Blizzard. Our team values creativity, collaboration, and a dedication to quality, and we are searching for contributors aligned to our core Blizzard values to add to our team of dedicated game makers. As a key member of the development team, you will be responsible for building and evolving core client systems and tooling that enable scalable, performant, and responsive gameplay experiences. You are comfortable operating in a dynamic environment, navigating fluid deadlines and changing priorities with purpose.

This role is anticipated to be a hybrid work position, with some work on-site and some work from home. The potential home studio for this role is Irvine, CA.

Responsibilities
  • Design and implement core client systems that support performance, scalability, and maintainability.
  • Develop and improve client-side tools and workflows that accelerate iteration for designers, artists, and engineers.
  • Collaborate closely with cross-disciplinary teams to deliver polished gameplay systems and player-facing experiences.
  • Optimize performance across CPU, memory, and rendering to ensure a high-quality multiplatform experience.
  • Support rapid iteration by balancing prototyping speed with strong engineering fundamentals.
  • Diagnose, debug, and resolve issues in client systems and workflows.
  • Contribute to code reviews and technical discussions that improve code quality and team standards.
Minimum Requirements
  • Experience 8+ years of professional software engineering experience, or an equivalent combination of education and experience.
  • Experience building and shipping client systems for games or similarly complex interactive applications.
  • Experience contributing to at least one shipped title.
  • Experience collaborating across disciplines including engineering, art, and design.
Knowledge & Skills
  • Strong proficiency in C# and Unity, developing scalable and maintainable client systems.
  • Solid understanding of software architecture and object-oriented programming principles.
  • Experience with debugging, profiling, and optimizing performance in real-time applications.
  • Familiarity with multiplatform development considerations.
  • Proven ability to work collaboratively within teams and foster productive partnerships across all departments.
  • Demonstrated ability to inspire colleagues through an enthusiastic approach to game development and a commitment to continuous improvement of core skills.
  • Ability to take initiative and manage responsibilities independently, demonstrating strong ownership and accountability.
  • Experienced and knowledgeable player of a wide range of games; able to use this expertise to enhance creative decisions in game development.
Extra Points
  • Experience building tools and workflows that improve development efficiency.
  • Familiarity with telemetry or data-informed approaches to improving player experience.
  • Experience across full development cycles, from prototyping through live operations.
  • Experience working in large, shared codebases with distributed teams.
  • Passion for game development and delivering high-quality player experiences.
Your Platform

At Blizzard Entertainment, we pour our hearts and souls into everything we create. Best known for iconic video game universes including Warcraft, Overwatch, Diablo, and StarCraft, we’ve been creating genre-defining games for millions of players around the world for more than 30 years.

Our World

Best known for iconic video game universes including Warcraft, Overwatch, Diablo, and StarCraft, Blizzard Entertainment, Inc., a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. Our ability to build immersive and innovative worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for every world. The video game industry is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to support business needs.

Rewards

We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:

  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance
  • 401(k) with Company match, tuition reimbursement, charitable donation matching
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others
  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance

Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/.

In the U.S., the standard base pay range for this role is $124,000.00 - $229,400.00 Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role’s range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.

Blizzard Entertainment is a premier developer and publisher of entertainment software. After establishing the Blizzard Entertainment label in 1994, the company quickly became one of the most popular and well-respected makers of computer games. By focusing on creating well-designed, highly enjoyable entertainment experiences, Blizzard Entertainment has maintained an unparalleled reputation for quality since its inception.

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What Blizzard Entertainment employees say

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About Blizzard Entertainment

Sourced by ZipRecruiter

Blizzard Entertainment is a globally recognized leader in the Digital Gaming industry, renowned for creating some of the world's most popular video games such as "World of Warcraft," "Overwatch," and "Diablo." The company was founded in 1991 and is currently based in Irvine, California, USA. Aside from creating engaging video games, Blizzard Entertainment also develops and supports a wide range of software products within the realm of entertainment. The company prides itself on its commitment to quality, an element that can be recognized in its vast array of legendary games. Notably, its creation, World of Warcraft, remains one of the highest-grossing video games of all time.

Industry

Arts, entertainment, and recreation

Company size

1,001 - 5,000 Employees

Headquarters location

Irvine, CA, US

Year founded

1991

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