The game that connected you with friends, and made you feel like you belonged? If a game has ever ... We are looking for a Senior/Principal Environment Artist with the technical grit to turn surreal ...
The game that connected you with friends, and made you feel like you belonged? If a game has ever ... We are looking for a Senior/Principal Environment Artist with the technical grit to turn surreal ...
Environment Artist (Senior/Principal)
Irvine, CA · On-site +1
The game that connected you with friends, and made you feel like you belonged? If a game has ever ... We are looking for a Senior/Principal Environment Artist with the technical grit to turn surreal ...
Environment Artist (Senior/Principal)
Irvine, CA · On-site +1
The game that connected you with friends, and made you feel like you belonged? If a game has ever ... We are looking for a Senior/Principal Environment Artist with the technical grit to turn surreal ...
Senior UI Artist
$105K - $150K/yr
The Senior UI Artist will collaborate closely with Art Directors, UI/UX Designers, Engineers, Game Designers and UI Tech Artists to make sure features meet both visual and usability goals. This ...
Senior UI Artist
$105K - $150K/yr
The Senior UI Artist will collaborate closely with Art Directors, UI/UX Designers, Engineers, Game Designers and UI Tech Artists to make sure features meet both visual and usability goals. This ...
Senior UI Artist
Irvine, CA · On-site
$105K - $150K/yr
At Turtle Rock, we make the games we want to play. We're dedicated to providing a collaborative ... The Senior UI Artist will collaborate closely with Art Directors, UI/UX Designers, Engineers, Game ...
Senior UI Artist
Irvine, CA · On-site
$105K - $150K/yr
At Turtle Rock, we make the games we want to play. We're dedicated to providing a collaborative ... The Senior UI Artist will collaborate closely with Art Directors, UI/UX Designers, Engineers, Game ...
Lead VFX Artist
$135K - $165K/yr
The Lead VFX Artist will maintain consistency across the department providing direction and ... Previous leadership experience preferred, or senior/principal role in games environments
Lead VFX Artist
$135K - $165K/yr
The Lead VFX Artist will maintain consistency across the department providing direction and ... Previous leadership experience preferred, or senior/principal role in games environments
Lead VFX Artist
Irvine, CA · On-site
$135K - $165K/yr
The Lead VFX Artist will maintain consistency across the department providing direction and ... Previous leadership experience preferred, or senior/principal role in games environments
Lead VFX Artist
Irvine, CA · On-site
$135K - $165K/yr
The Lead VFX Artist will maintain consistency across the department providing direction and ... Previous leadership experience preferred, or senior/principal role in games environments
Shipped AAA PC or console titles as a Senior 3D Character Artist * Work experience with Unreal Engine 4 * Understanding the difference between developing for VR compared to traditional game ...
Shipped AAA PC or console titles as a Senior 3D Character Artist * Work experience with Unreal Engine 4 * Understanding the difference between developing for VR compared to traditional game ...
Lead 3D Artist - Virtual Reality
Irvine, CA · On-site +1
Shipped AAA PC or console titles as a Senior 3D Character Artist * Work experience with Unreal Engine 4 * Understanding the difference between developing for VR compared to traditional game ...
Lead 3D Artist - Virtual Reality
Irvine, CA · On-site +1
Shipped AAA PC or console titles as a Senior 3D Character Artist * Work experience with Unreal Engine 4 * Understanding the difference between developing for VR compared to traditional game ...
Shipped AAA PC or console titles as a Senior 3D Environment Artist * Work experience with Unreal Engine 4 * Understanding the difference between developing for VR compared to traditional game ...
Shipped AAA PC or console titles as a Senior 3D Environment Artist * Work experience with Unreal Engine 4 * Understanding the difference between developing for VR compared to traditional game ...
Shipped AAA PC or console titles as a Senior 3D Environment Artist * Work experience with Unreal Engine 4 * Understanding the difference between developing for VR compared to traditional game ...
Shipped AAA PC or console titles as a Senior 3D Environment Artist * Work experience with Unreal Engine 4 * Understanding the difference between developing for VR compared to traditional game ...
Senior Previz Artist - Temp (SFD / Cinematics)
$39.54 - $73.16/hr
Senior Previz Artist - Temp (SFD / Cinematics) Requisition ID:R027363 Blizzard Entertainment is ... Understand the general themes and style of Blizzard games, cinematics, and franchises.
Senior Previz Artist - Temp (SFD / Cinematics)
$39.54 - $73.16/hr
Senior Previz Artist - Temp (SFD / Cinematics) Requisition ID:R027363 Blizzard Entertainment is ... Understand the general themes and style of Blizzard games, cinematics, and franchises.
Senior Previz Artist - Temp (SFD / Cinematics) Requisition ID: R027363 Blizzard Entertainment is ... Understand the general themes and style of Blizzard games, cinematics, and franchises.
Senior Previz Artist - Temp (SFD / Cinematics) Requisition ID: R027363 Blizzard Entertainment is ... Understand the general themes and style of Blizzard games, cinematics, and franchises.
Partner with Sr. Manager of storyboard and editorial departments to support full-time and contract ... Your Platform Best known for iconic video game universes including Warcraft ® , Overwatch ® ...
Partner with Sr. Manager of storyboard and editorial departments to support full-time and contract ... Your Platform Best known for iconic video game universes including Warcraft ® , Overwatch ® ...
Senior Technical Artist (Animation, Unity, VFX)
Irvine, CA · On-site
$120K - $150K/yr
If that resonates, then we need your help bringing joy to others, one game at a time . Responsibilities: * Be an amazing tech artist, bridging the gap between art and engineering, creating tools to ...
Senior Technical Artist (Animation, Unity, VFX)
Irvine, CA · On-site
$120K - $150K/yr
If that resonates, then we need your help bringing joy to others, one game at a time . Responsibilities: * Be an amazing tech artist, bridging the gap between art and engineering, creating tools to ...
Lead Concept Artist - Virtual Reality
Irvine, CA · On-site +1
Shipped AAA PC or console titles as a Senior Concept Artist * Work experience with Unreal Engine 4 * Understanding the difference between developing for VR compared to traditional game development.
Lead Concept Artist - Virtual Reality
Irvine, CA · On-site +1
Shipped AAA PC or console titles as a Senior Concept Artist * Work experience with Unreal Engine 4 * Understanding the difference between developing for VR compared to traditional game development.
Shipped AAA PC or console titles as a Senior Concept Artist * Work experience with Unreal Engine 4 * Understanding the difference between developing for VR compared to traditional game development.
Shipped AAA PC or console titles as a Senior Concept Artist * Work experience with Unreal Engine 4 * Understanding the difference between developing for VR compared to traditional game development.
Gameplay Animator (Senior/Principal)
$113K - $129K/yr
The game that connected you with friends, and made you feel like you belonged? If a game has ever ... Collaborating closely with designers, engineers, and tech artists to develop combat that feels ...
Gameplay Animator (Senior/Principal)
$113K - $129K/yr
The game that connected you with friends, and made you feel like you belonged? If a game has ever ... Collaborating closely with designers, engineers, and tech artists to develop combat that feels ...
Gameplay Animator (Senior/Principal)
Irvine, CA · On-site +1
$113K - $129K/yr
The game that connected you with friends, and made you feel like you belonged? If a game has ever ... Collaborating closely with designers, engineers, and tech artists to develop combat that feels ...
Gameplay Animator (Senior/Principal)
Irvine, CA · On-site +1
$113K - $129K/yr
The game that connected you with friends, and made you feel like you belonged? If a game has ever ... Collaborating closely with designers, engineers, and tech artists to develop combat that feels ...
This role sits at the intersection of technology, production, and artistry, ensuring that artists ... We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you ...
This role sits at the intersection of technology, production, and artistry, ensuring that artists ... We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you ...
This role sits at the intersection of technology, production, and artistry, ensuring that artists ... We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you ...
This role sits at the intersection of technology, production, and artistry, ensuring that artists ... We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you ...
Senior Game Artist information
See Riverside, CA salary details
$38.6K - $53.7K
2% of jobs
$53.7K - $68.8K
10% of jobs
$80.1K is the 25th percentile. Wages below this are outliers.
$68.8K - $83.8K
17% of jobs
$83.8K - $98.9K
13% of jobs
$98.9K - $114K
5% of jobs
The median wage is $117.2K / yr.
$114K - $129.1K
15% of jobs
$129.1K - $144.2K
0% of jobs
$144.2K - $159.2K
4% of jobs
$174.3K is the 75th percentile. Wages above this are outliers.
$159.2K - $174.3K
9% of jobs
$174.3K - $189.4K
13% of jobs
$189.4K - $204.5K
13% of jobs
$38.6K
$128.5K
$204.5K
How much do senior game artist jobs pay per year?
How does a senior game artist typically collaborate with other departments during game development?
What are the key skills and qualifications needed to thrive as a senior game artist, and why are they important?
What is the difference between Senior Game Artist vs Concept Artist?
| Aspect | Senior Game Artist | Concept Artist |
|---|---|---|
| Primary Focus | Creating in-game assets, environments, and character visuals | Developing initial visual concepts and designs for characters, environments, and objects |
| Required Skills | 3D modeling, texturing, animation, proficiency with game engines | Drawing, illustration, visual storytelling, creative ideation |
| Work Environment | Game development studios, collaborative with designers and developers | Design studios, freelance, or concept art teams |
| Industry Usage | Used throughout game production for asset creation | Used mainly in pre-production for visual development |
The main difference is that Senior Game Artists focus on creating assets used directly in games, while Concept Artists develop the initial visual ideas and designs. Both roles require strong artistic skills, but their responsibilities and stages in the development process differ.
What does a senior game artist do?
Job description
What's the one game you couldn't put down? The game that connected you with friends, and made you feel like you belonged? If a game has ever defined a chapter of your life, then you already know the spark we're chasing. Our mission is to ignite that same feeling for players; the thrill of competition, the joy of community, and the belonging of finding your own corner of a larger world.
Great games begin with people who dare to dream big. If that sounds exciting, you might be exactly who we're looking for.
Bonfire is a group of experienced and ambitious developers, proud to be creating our first original IP: Arkheron. It is a fast-paced, competitive PVP game set in a surreal dark fantasy world where 15 teams of three battle their way up the Tower. In a world built from memories, you will loot powerful items to create and adapt a unique build-out that will change your strategy and combat experience with every Ascension.
The best way to understand our Art team is in their own words - here's how they describe their work.
Our goal is to immerse players in an extraordinary and haunting realm. From initial concept art to final in-game elements, we are crafting a compelling aesthetic experience that seamlessly blends with and brings to life the game's narrative, level design, combat and audio. We play the game daily and our deep understanding of it allows us to deliver visuals that put the player experience first, while still pushing artistic boundaries to fully capture the unique tone and unforgettable atmosphere of the Arkheron's world.
We are looking for a Senior/Principal Environment Artist with the technical grit to turn surreal concepts into high-fidelity, AAA landscapes. You aren't just an asset creator here - you are a primary architect. You will elevate the visual language of our first IP, translating our established world into immersive environments where every vista serves the story and every layout is purpose-built for competitive gameplay.
YOU'LL CONTRIBUTE BY:- Building high-quality, in-game environment art that brings the world of Arkheron to life-architecture, materials, props, vistas, and set dressing.
- Owning environment assets end-to-end, from concept or blockout through final in-engine implementation.
- Creating fully realized architectural kits, ensuring they are visually cohesive, performant, and flexible for level design.
- Partnering closely with design, lighting, engineering, and other art disciplines to ensure environments support gameplay, readability, and visual storytelling.
- Balancing artistic fidelity with gameplay and technical needs, making smart tradeoffs that serve player experience.
- Conducting research and gathering reference to push quality, authenticity, and cohesion across the world.
- Contributing ideas early and often, helping shape the visual language and identity of a new IP.
- Operating with a high degree of autonomy, pushing work forward in a small, evolving team without needing rigid structure.
- Wearing multiple hats, using your experience to contribute beyond pure asset creation when it benefits the game.
- Collaborate with downstream departments to proactively follow your environmental work through production and into final implementation.
- Helping shape the game and studio culture, bringing thoughtfulness, curiosity, and craftsmanship to how we build together.
- Are a strong, self-directed world builder who can take an idea from a rough sketch to a polished, in-game environment.
- Have deep experience creating AAA-quality environment art, ideally with at least one shipped AAA title.
- Bring a sharp eye for organic forms, architecture, materials, color, composition, and spatial storytelling.
- Are proficient with industry-standard tools (Maya or equivalent, ZBrush, Photoshop, Substance, and real-time engines).
- Understand the realities of game development pipelines, including optimization, lighting, PBR materials, UVs, and engine constraints.
- Think developer- and product-first, caring about how environments affect gameplay, flow, and player experience.
- Thrive in highly collaborative, cross-disciplinary teams, and communicate clearly with partners across the studio.
- Are comfortable working through ambiguity and taking initiative without waiting for perfect direction.
- Value trust, openness, and diverse perspectives.
- Have a growth mindset and enjoy learning, experimenting, and refining your craft.
- Want to make a meaningful impact in a tight-knit studio where your work visibly shapes the game.
- You prefer working in large, highly specialized teams with narrow ownership and rigid pipelines.
- You need extremely detailed direction for every task and are uncomfortable navigating ambiguity.
- You're most excited by standalone asset creation rather than holistic world building.
- You're not interested in collaborating closely with design, lighting, and engineering.
- You're looking for a role where responsibilities are strictly defined and don't evolve over time.
- You're uninterested in contributing beyond your immediate discipline or shaping a new IP.
- Embrace bold challenges with creativity and courage, making the tough calls to build a game we're proud to play every day.
- Keep fun at the core: we play Arkheron daily, staying grounded as players. If it's not more fun than yesterday, we fix it. We don't chase trends; we listen by playing.
- Stay truly independent, with decisions driven by the team - not by investors or a board.
- Thrive in a culture of passion, trust, and shared ownership; where transparency matters and egos don't.
The base salary range for this role is $174,800 - $221,817. Depending on your experience and level (whether you're closer to mid-level or principal), your offer may land above or below that range. We don't just look at years on a resume - we think about the impact you can have on the team and the game. Of course, compensation at Bonfire goes beyond salary. Every new teammate receives equity, plus a full benefits package and some extra perks to make work (and life) better. When we connect, we'll happily walk you through the full details.
Want to get a feel for what it's like to work here? You can check out more about our culture, team, benefits, and perks at www.bonfirestudios.com. And don't worry - anything you share with us in the application process is just for recruiting and won't be shared. You can read more in our privacy policy.