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Senior 3D Modeling Jobs in Florida (NOW HIRING)

... senior developers and subject matter experts. * Ensure all assets comply with established modeling ... Modern 3D modeling software such as Blender, Autodesk 3ds Max, Maya, or equivalent * Creation of ...

... senior developers and subject matter experts. * Ensure all assets comply with established modeling ... Modern 3D modeling software such as Blender, Autodesk 3ds Max, Maya, or equivalent * Creation of ...

Responsibilities: * Assist in the creation of detailed 3D models, renderings, and animations for ... Receive and implement feedback from senior team members while actively contributing ideas and ...

Responsibilities: * Assist in the creation of detailed 3D models, renderings, and animations for ... Receive and implement feedback from senior team members while actively contributing ideas and ...

Responsibilities: * Assist in the creation of detailed 3D models, renderings, and animations for ... Receive and implement feedback from senior team members while actively contributing ideas and ...

Senior 3D Artist: Imerza is a digital twin and architectural visualization studio built on Unreal ... Include project-level context for each piece: your specific contribution (modeling, lighting ...

Sr. Graphic Designer - 3D Specialist

Miami, FL · On-site

$55K - $75K/yr

The Senior Designer will play a critical role across live shows, breaking news, and high-priority ... Advanced knowledge of 3D modeling, lighting, texturing, and rendering workflows . * Strong motion ...

Be Seen First

Thermal Systems Group is currently hiring for a Senior Industrial Air Systems Designer. Thermal ... Experience in the following 3D Modeling is preferred: Advance Steel, Graitec, Tekla, Inventor, or ...

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Senior 3D Modeling information

What does a senior 3D modeler do?

A Senior 3D Modeler is responsible for creating highly detailed and accurate 3D models used in industries such as video games, film, animation, architecture, and product design. They use specialized software to build and refine digital representations of characters, environments, and objects. In addition to modeling, they often oversee junior artists, ensure quality standards are met, and collaborate with other departments to bring creative visions to life.

What are the key skills and qualifications needed to thrive as a senior 3D modeler, and why are they important?

To thrive as a Senior 3D Modeler, you need advanced skills in 3D modeling, texturing, and rendering, often backed by a degree in art, design, or a related field and a strong portfolio. Mastery of industry-standard tools such as Autodesk Maya, Blender, ZBrush, and knowledge of pipelines in game engines like Unreal or Unity is typically required. Creativity, attention to detail, problem-solving, and effective communication set standout professionals apart in this role. These competencies are crucial for producing high-quality assets, meeting project deadlines, and collaborating efficiently on complex creative projects.

What are some common challenges faced by senior 3D modelers when working on large-scale projects, and how can they be addressed?

Senior 3D Modelers often encounter challenges such as managing complex asset pipelines, ensuring consistency across large teams, and optimizing models for performance without sacrificing quality. Effective communication with other departments—like animation, texturing, and engineering—is crucial to maintain cohesive workflows and meet project deadlines. Utilizing version control systems and establishing clear naming conventions can help streamline collaboration and reduce errors, while regularly reviewing work with team leads ensures alignment with project goals.

What is the difference between Senior 3D Modeling vs 3D Artist?

AspectSenior 3D Modeling3D Artist
CredentialsTypically requires a degree in 3D animation, fine arts, or related field; extensive portfolioSimilar educational background; focus on portfolio and skillset
Work EnvironmentOften in game development, film, or product design teams; may involve leadership rolesCreative studios, freelance, or in-house projects; more focus on execution
Industry UsageUsed in gaming, film, architecture, product visualizationCommon in entertainment, advertising, and design industries

While both roles require strong 3D modeling skills and similar educational backgrounds, Senior 3D Modeling typically involves more experience, leadership, and complex project responsibilities. 3D Artists focus on creating high-quality models and assets, often working under direction. The senior role may also include mentoring and overseeing modeling workflows.

Are senior 3D modelers in high demand?

Senior 3D modelers are in high demand across industries such as gaming, film, and product design due to the increasing need for detailed and realistic digital assets. Proficiency in software like Maya, Blender, or ZBrush, along with a strong portfolio, can enhance job prospects in this competitive field.

What are the most commonly searched types of 3D Modeling jobs in Florida?

The most popular types of 3D Modeling jobs in Florida are:

What cities in Florida are hiring for Senior 3D Modeling jobs?

Cities in Florida with the most Senior 3D Modeling job openings:

3D Environmental Artist

SAIC

Orlando, FL • On-site

Full-time

Posted 23 days ago


SAIC rating

7.9

Company rating: 7.9 out of 10

Based on 79 frontline employees who took The Breakroom Quiz

79th of 224 rated it services


Job description

Job Description
Description
The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for supporting the development, modification, and maintenance of airport Visual Databases (VDBs). Working under the direction of a senior VDB Developer, this individual creates and refines 3D assets, terrain features, airport infrastructure, environmental elements, and supporting visual content that contribute to realistic, operationally accurate airport environments.
This position focuses on implementing the senior VDB Developer's vision by constructing detailed airport environments, creating high-quality 3D assets, and ensuring visual fidelity while meeting real-time simulation performance requirements.
Key Responsibilities
3D Asset Development:
  • Create and modify 3D models for airport terminals, control towers, hangars, buildings, signage, lighting, fencing, vehicles, and surrounding infrastructure.
  • Produce optimized assets suitable for real-time simulation while maintaining high visual quality.
  • Create and apply textures, materials, and lighting using modern PBR workflows.
  • Develop reusable asset libraries for common airport structures and environmental objects.
Airport Environment Construction:
  • Assemble airport environments from source imagery, engineering drawings, GIS data, and reference photography.
  • Place and align airport objects according to the design guidance provided by senior VDB Developers.
  • Build terrain features, roadways, parking areas, vegetation, and surrounding landmarks.
  • Implement runway markings, taxiway signage, lighting systems, and airport infrastructure.
  • Support development of airport environments for all designated FAA Air Traffic Control Towers (ATCTs).
Visual Refinement & Optimization:
  • Improve visual quality through texture refinement, lighting adjustments, and asset optimization.
  • Support development of environmental effects including day/night operations, seasonal conditions, and weather visualization.
  • Assist with animation of environmental objects and airport assets where required.
  • Optimize models to maintain required simulation performance.
Quality Assurance Support:
  • Verify models for proper scale, placement, texture mapping, and rendering performance.
  • Correct visual defects identified during QA reviews.
  • Participate in iterative design reviews with senior developers and subject matter experts.
  • Ensure all assets comply with established modeling, naming, and performance standards.
Repository & Configuration Support:
  • Maintain models, textures, and supporting files within the program configuration management system.
  • Follow version control procedures for all visual assets.
  • Package assets for integration into the Visual Database.
  • Maintain organized project documentation and asset libraries.
Collaboration:
  • Work closely with senior VDB Developers, Scenario Developers, Systems Engineers, and software developers.
  • Participate in Agile sprint planning, backlog refinement, and design reviews.
  • Support rapid implementation of airport modifications and visual updates.

Qualifications
Required Education:
  • Currently pursuing or recently completed a Bachelor's degree in one of the following fields:
    • Computer Graphics
    • Game Art
    • Digital Media
    • Animation
    • Visual Effects (VFX)
    • Environmental Design
    • Architecture
    • Geographic Information Systems (GIS)
    • A related technical or artistic discipline
  • An Associate's degree, technical certification, portfolio, or equivalent practical experience may be considered in lieu of a Bachelor's degree.
Required Experience:
  • Professional experience is preferred but not required. Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in one or more of the following areas:
    • 3D modeling, rendering, or environment creation for games, simulation, visualization, or digital media.
    • Modern 3D modeling software such as Blender, Autodesk 3ds Max, Maya, or equivalent
    • Creation of optimized assets for real-time rendering
    • Physically Based Rendering (PBR) materials and texturing workflows
    • Interpretation of aerial imagery, engineering drawings, or reference photography
    • Basic understanding of version control systems
  • A strong portfolio demonstrating technical ability and artistic quality may be considered in lieu of professional experience.
Required Clearance:
  • Must be a U.S. citizen and be able to obtain and maintain a Public Trust clearance.
Preferred Experience:
  • Flight simulation scenery development (Microsoft Flight Simulator, X-Plane, Prepar3D, DCS, etc.)
  • Airport scenery creation or aviation-related environments
  • Unreal Engine or Unity
  • GIS data processing and terrain development
  • OpenFlight or Common Database (CDB/OpenCDB)
  • Familiarity with FAA airport diagrams and aviation charting
  • Experience working in Agile software development environments
Knowledge, Skills & Abilities:
  • Proficiency with 3D modeling and texturing tools such as Blender, Autodesk 3ds Max, Maya, or equivalent
  • Understanding of real-time rendering and performance optimization techniques
  • Ability to accurately implement designs and direction provided by senior VDB Developers
  • Strong artistic eye for detail, scale, lighting, and environmental realism
  • Ability to rapidly incorporate review feedback and iterate on designs
  • Strong organizational skills and attention to detail
  • Effective written and verbal communication skills
  • Collaborative team player capable of working across multidisciplinary teams including VDB Developers, Scenario Developers, Systems Engineers, and software developers

Overview
SAIC accepts applications on an ongoing basis and there is no deadline.
SAIC® is a premier mission integrator focused on advancing the power of technology and innovation to serve and protect our world. Our robust portfolio of offerings across the defense, space, intelligence, and civilian markets includes secure high-end solutions in mission IT, enterprise IT, engineering services, and professional services. We integrate emerging technology, rapidly and securely, into mission critical operations that modernize and enable critical national imperatives.
We are approximately 23,000 strong; driven by mission, united by purpose, and inspired by opportunities. SAIC is an Equal Opportunity Employer. Headquartered in Reston, Virginia, SAIC has annual revenues of approximately $7.3 billion. For more information, visit saic.com. For ongoing news, please visit our newsroom.

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