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Senior 3D Modeling Jobs (NOW HIRING)

Senior 3D Artist: Imerza is a digital twin and architectural visualization studio built on Unreal ... Include project-level context for each piece: your specific contribution (modeling, lighting ...

Senior 3D Artist

Sarasota, FL · On-site

$80K - $90K/yr

Senior 3D Artist: Imerza is a digital twin and architectural visualization studio built on Unreal ... Include project-level context for each piece: your specific contribution (modeling, lighting ...

Senior 3D Artist

Sarasota, FL · On-site

$80K - $90K/yr

Senior 3D Artist Department: Imerza Employment Type: Full Time Location: Imerza Reporting To: Scott ... Include project-level context for each piece: your specific contribution (modeling, lighting ...

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We are looking for a Senior 3D Artist with deep UE5 production experience who can own complex tasks ... Include project-level context for each piece: your specific contribution (modeling, lighting ...

New

This role follows a hybrid work model, requiring regular attendance at Mechanicsburg, PA office. What you'll be challenged to do: GFT is seeking a Sr Civil 3D/Site Designer for our site/civil ...

This role follows a hybrid work model, requiring regular attendance at Mechanicsburg, PA office. What you'll be challenged to do: GFT is seeking a Sr Civil 3D/Site Designer for our site/civil ...

This role follows a hybrid work model, requiring regular attendance at Mechanicsburg, PA office. What you'll be challenged to do: GFT is seeking a Sr Civil 3D/Site Designer for our site/civil ...

3D Character Artist (Mid-Senior) thatgamecompany is looking for a Mid-Senior 3D Character Artist to ... Proficient modeling skills in Maya or equivalent * Self-motivated, humble, and a team player * Open ...

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Senior 3D Modeling information

See salary details

$25K

$80.3K

$163.5K

How much do senior 3d modeling jobs pay per year?

As of May 31, 2026, the average yearly pay for senior 3d modeling in the United States is $80,287.00, according to ZipRecruiter salary data. Most workers in this role earn between $41,500.00 and $103,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Senior 3D Modeler, and why are they important?

To thrive as a Senior 3D Modeler, you need advanced skills in 3D modeling, texturing, and rendering, often backed by a degree in art, design, or a related field and a strong portfolio. Mastery of industry-standard tools such as Autodesk Maya, Blender, ZBrush, and knowledge of pipelines in game engines like Unreal or Unity is typically required. Creativity, attention to detail, problem-solving, and effective communication set standout professionals apart in this role. These competencies are crucial for producing high-quality assets, meeting project deadlines, and collaborating efficiently on complex creative projects.

What are some common challenges faced by Senior 3D Modelers when working on large-scale projects, and how can they be addressed?

Senior 3D Modelers often encounter challenges such as managing complex asset pipelines, ensuring consistency across large teams, and optimizing models for performance without sacrificing quality. Effective communication with other departments—like animation, texturing, and engineering—is crucial to maintain cohesive workflows and meet project deadlines. Utilizing version control systems and establishing clear naming conventions can help streamline collaboration and reduce errors, while regularly reviewing work with team leads ensures alignment with project goals.

What does a Senior 3D Modeler do?

A Senior 3D Modeler is responsible for creating highly detailed and accurate 3D models used in industries such as video games, film, animation, architecture, and product design. They use specialized software to build and refine digital representations of characters, environments, and objects. In addition to modeling, they often oversee junior artists, ensure quality standards are met, and collaborate with other departments to bring creative visions to life.

What is the difference between Senior 3D Modeling vs 3D Artist?

AspectSenior 3D Modeling3D Artist
CredentialsTypically requires a degree in 3D animation, fine arts, or related field; extensive portfolioSimilar educational background; focus on portfolio and skillset
Work EnvironmentOften in game development, film, or product design teams; may involve leadership rolesCreative studios, freelance, or in-house projects; more focus on execution
Industry UsageUsed in gaming, film, architecture, product visualizationCommon in entertainment, advertising, and design industries

While both roles require strong 3D modeling skills and similar educational backgrounds, Senior 3D Modeling typically involves more experience, leadership, and complex project responsibilities. 3D Artists focus on creating high-quality models and assets, often working under direction. The senior role may also include mentoring and overseeing modeling workflows.

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What cities are hiring for Senior 3D Modeling jobs? Cities with the most Senior 3D Modeling job openings:
What are the most commonly searched types of 3D Modeling jobs? The most popular types of 3D Modeling jobs are:
What states have the most Senior 3D Modeling jobs? States with the most job openings for Senior 3D Modeling jobs include:
Senior 3D Artist

Senior 3D Artist

Imerza

Sarasota, FL

$80K - $90K/yr

Full-time

Posted yesterday


Job description

Compensation: $80,000 to $90,000 annually, commensurate with experience.
Senior 3D Artist:
Imerza is a digital twin and architectural visualization studio built on Unreal Engine 5. As Epic Games' official US partner studio for Digital Twins, we work with developers, architects, and destination brands on some of the largest and most complex real-time environments in production today. We take craft seriously, and we take knowledge-sharing just as seriously. What you know is only as valuable as how well you share it.
We are looking for a Senior 3D Artist with deep UE5 production experience who can own complex tasks from brief to delivery, elevate the artists around them, and contribute to how the team operates. This is a hands-on production role with real mentorship responsibility built in, not as a secondary duty.
What You'll Do:
  • Execute complex real-time production tasks across environments, assets, and architectural content.
  • Deliver client-ready work with minimal revision.
  • Build and iterate PCG graphs for procedural environment population: vegetation, urban context, and asset distribution, without supervision
  • Apply real-time lighting expertise across project contexts: Lumen global illumination, sun studies, interior artificial lighting, and the distinction between cinematic and real-time approaches.
  • Interpret architectural drawings, BIM exports, and FF&E documentation and translate them into accurate, high-quality real-time assets.
  • Actively mentor mid and junior artists in UE5 tools, pipeline, and production standards; this is a core expectation of the role.
  • Review work and provide specific, actionable technical feedback to junior and mid-level artists.
  • Document workflows so your expertise is accessible and usable by the team without requiring your direct involvement.
  • Maintain rigorous version control discipline using Perforce.
  • Participate in project kickoffs and contribute to process improvements.
What We're Looking For:
  • 5+ years of professional 3D production experience.
  • Expert knowledge of Unreal Engine 5: Lumen, Nanite, PCG, and real-time rendering pipelines.
  • Deep real-time lighting expertise, technically proficient and artistically confident.
  • Solid understanding of BIM/CAD-to-UE5 pipelines: Revit, Rhino, or SketchUp via Datasmith.
  • Proficiency in 3ds Max and/or Blender; Houdini and Substance beneficial.
  • Perforce required; Jira or equivalent project tracking.
  • Architectural visualization or architecture background strongly preferred; familiarity with architectural scale, construction documentation, and FF&E is a meaningful advantage. You will be interpreting architect drawings and BIM exports, not game briefs.
Portfolio Requirements:
  • Submit a real-time walkthrough reel demonstrating interactive environments; pre-rendered video will not be accepted as a substitute.
  • Include project-level context for each piece: your specific contribution (modeling, lighting, composition, full-scene ownership, etc.) and the production constraints you were working within.
  • Before submitting, review our work at imerza.com. If the quality and approach do not resonate, this is probably not the right fit.
Additional Requirements:
Applicants must be legally authorized to work in the United States. This position is based in Sarasota, FL. Candidates who can work onsite or are willing to relocate are strongly preferred. Relocation assistance is available for the right candidate.