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Salaried Microcontroller Jobs (NOW HIRING)

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VBIOS, GPU microcontroller firmware, InfoROM, and their interaction with the GPU driver stack ... The base salary range is 272,000 USD - 431,250 USD. You will also be eligible for equity and ...

Senior Firmware Engineer

Allen, TX · On-site

$111K - $147K/yr

... microcontroller experience. *** Please note: This role is strictly focused on resource-constrained ... Benefits Salary and Benefits: We offer a competitive salary and performance-based bonus program ...

Apply Early

Build mixed-signal circuits including analog front ends, microcontroller systems, and power ... Salary Range and Benefits: Actual salaries will vary and may be above or below the range based on ...

Crane, IN Job Type: Full-Time Target Salary Range*: $120,000 - $150,000. *This represents the ... Develop software for microcontroller architectures such as RP2040 and similar embedded platforms.

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Salaried Microcontroller information

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$12

$31

$40

How much do salaried microcontroller jobs pay per hour?

As of Jul 1, 2026, the average hourly pay for salaried microcontroller in the United States is $31.89, according to ZipRecruiter salary data. Most workers in this role earn between $25.24 and $38.70 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Microcontroller Engineer, and why are they important?

To excel as a Microcontroller Engineer, you need a strong background in embedded systems, electronics, and programming languages such as C/C++. Familiarity with development tools like Integrated Development Environments (IDEs), debuggers, oscilloscope usage, and certifications such as Certified Embedded Systems Engineer can be valuable. Attention to detail, analytical thinking, and effective problem-solving are critical soft skills in this role. These competencies are essential for designing reliable, efficient embedded solutions that meet project specifications and industry standards.

What jobs pay $500,000 a year in the US?

High-paying jobs for salaried professionals, including senior microcontroller engineers or technical executives, can reach or exceed $500,000 annually, especially with bonuses, stock options, or profit sharing. Roles in executive management, specialized engineering, or leadership positions in technology companies are more likely to offer such compensation levels, often requiring advanced skills, extensive experience, and relevant certifications.

What are some common challenges faced by microcontroller engineers when working on embedded systems projects?

Microcontroller engineers frequently encounter challenges such as optimizing code for limited memory and processing power, ensuring reliable real-time performance, and debugging hardware-software interactions. Collaborating closely with hardware designers, they must balance resource constraints with functionality and maintain clear communication across multidisciplinary teams. Staying current with new microcontroller architectures and toolchains is also essential for addressing project-specific technical hurdles and delivering robust solutions.

What engineer makes $500,000 a year?

Highly experienced engineers in specialized fields such as software engineering, data science, or executive engineering roles can earn $500,000 or more annually, especially with bonuses, stock options, or leadership responsibilities. Salaries at this level typically require advanced skills, extensive experience, and often work in high-demand industries or senior management positions.

What job makes $10,000 a month without a degree?

A salaried microcontroller engineer or technician can earn around $10,000 a month with specialized skills in embedded systems, programming, and hardware design, often without a traditional degree if they have relevant experience or certifications. High-level roles in automation, IoT development, or freelance consulting in electronics may also reach this income level based on expertise and project scope.

What are salaried microcontrollers?

Salaried microcontrollers is not a standard job title in the tech industry. Typically, a microcontroller refers to a compact integrated circuit designed to govern a specific operation in an embedded system, and professionals who work with them are often called embedded systems engineers or microcontroller programmers. If you are referring to a salaried position working with microcontrollers, this usually involves designing, programming, testing, and troubleshooting embedded systems in devices like appliances, vehicles, and industrial machines. Such roles require expertise in electronics, programming languages (like C or C++), and knowledge of embedded hardware. These positions are usually full-time and salaried, with compensation varying by industry and experience.

What is the difference between Salaried Microcontroller vs Embedded Systems Engineer?

AspectSalaried MicrocontrollerEmbedded Systems Engineer
CredentialsTypically requires an associate or bachelor's degree in electronics or computer engineeringUsually holds a bachelor's or master's degree in electrical engineering, computer science, or related fields
Work EnvironmentWorks in manufacturing, product development, or R&D labs focusing on microcontroller-based devicesWorks in diverse settings including industrial, automotive, consumer electronics, and IoT projects
Job FocusDesign, program, and test microcontroller-based systemsDesign and develop embedded software and hardware integration for complex systems

While both roles involve working with microcontrollers, a Salaried Microcontroller typically focuses on programming and testing specific microcontroller units, often within manufacturing or product development. An Embedded Systems Engineer has a broader scope, designing entire embedded systems that may include multiple hardware and software components. Both roles require knowledge of embedded programming, but the Embedded Systems Engineer often handles more complex system integration and architecture.

How much do microcontroller programmers make?

Salaried microcontroller programmers typically earn between $70,000 and $110,000 annually, depending on experience, location, and industry. Skills in embedded systems, C/C++ programming, and familiarity with hardware are important factors influencing salary levels.
More about Salaried Microcontroller jobs
What cities are hiring for Salaried Microcontroller jobs? Cities with the most Salaried Microcontroller job openings:
What are the most commonly searched types of Microcontroller jobs? The most popular types of Microcontroller jobs are:
What states have the most Salaried Microcontroller jobs? States with the most job openings for Salaried Microcontroller jobs include:
Infographic showing various Salaried Microcontroller job openings in the United States as of June 2026, with employment types broken down into 100% Full Time. Highlights an 96% Physical, 3% Hybrid, and 1% Remote job distribution, with an average salary of $66,330 per year, or $31.9 per hour.
Principal Software Engineer, GPU Firmware and GPU System Software - CSP Engagements

Principal Software Engineer, GPU Firmware and GPU System Software - CSP Engagements

Nvidia

Austin, TX • On-site

Full-time

Posted 4 days ago


Job description

We're looking for a Principal Software Engineer to join our CSP Engagements team as the technical focal point for GPU firmware and GPU system software, working directly with engineering teams of key CSP / hyperscale customers to ensure they can reliably manage, update, and operate NVIDIA GPU firmware at fleet scale. You will drive work streams with engineering teams of key CSPs/hyperscale customers to build shared understanding of GPU firmware and system software integration, incorporate their feedback into NVIDIA's feature roadmap and delivery plan, and ensure customer-side automation and recovery procedures are ready before each firmware release. Your cross-CSP visibility enables you to identify patterns in GPU firmware operational challenges that drive systemic improvements no single customer engagement could surface alone.

What you'll be doing:

  • Drive GPU firmware & siftware work streams with CSP engineering teams - ensuring they understand GPU firmware architecture (VBIOS, InfoROM, microcontroller firmware), update sequencing, recovery procedures, and GPU power management

  • Gather and synthesize CSP feedback on GPU firmware/software - covering manageability, observability, security requirements (e.g., multi-tenancy isolation, secure boot, attestation), and performance - and champion those priorities into NVIDIA's GPU firmware/software feature roadmap and delivery plan

  • Drive GPU firmware update orchestration for large-scale deployments - multi-GPU update sequencing, rollback strategy, failure handling, and validation across hundreds of GPUs per rack

  • Serve as the technical focal point between NVIDIA and CSP firmware/software engineering - ensuring GPU behaviors (error recovery flows, thermal protection, power state transitions) are well-documented and accessible for customer integration

  • Identify cross-CSP GPU SW/FW issue patterns - common update failures, recovery gaps, and configuration problems - and drive documentation, tooling, and test strategy improvements

What we need to see:

  • 15+ years of experience in GPU system software, GPU firmware, or accelerator platform engineering. BS or MS in Computer Science, Electrical Engineering, or related field (or equivalent experience)

  • Deep understanding of GPU architecture internals: streaming multiprocessors, GEMM execution, compute kernels, memory hierarchy, and how firmware/driver decisions impact GPU compute performance

  • Understanding of multi-GPU fabric architectures (NVLink, or similar) and how firmware coordinates across multiple GPUs in a rack-scale system

  • Understanding of GPU firmware architecture: VBIOS, GPU microcontroller firmware, InfoROM, and their interaction with the GPU driver stack

  • Experience with firmware update lifecycle management at scale: multi-device update sequencing, A/B updates, rollback, staged rollout, emergency recovery

  • Understanding of GPU error handling and recovery flows - how firmware-level errors propagate through the driver stack to application-visible failures

  • Experience with GPU health monitoring and telemetry: Xid errors, thermal events, power events, ECC counters, and their significance for firmware/software teams

  • Customer obsession - genuine passion for simplifying GPU firmware integration for fleet-scale customers. Proven success influencing engineering teams to improve quality and fleet manageability

Ways to stand out from the crowd:

  • Direct experience with NVIDIA GPU VBIOS, GPU microcontroller firmware, or GPU driver internals

  • Background in GPU fleet management at 10K+ GPU scale - firmware rollout, health-based remediation, fleet-wide configuration management

  • Experience with GPU error taxonomy (Xid classification, NVLink error counters, ECC events) and building runbooks around GPU firmware behavior

  • Understanding of GPU security: secure boot chain, code signing, attestation, debug authentication, multi-tenancy isolation at the firmware level

  • Familiarity with GPU power management architecture and its impact on workload performance at fleet scale

NVIDIA is leading the way in groundbreaking developments in Artificial Intelligence, High-Performance Computing and Visualization. The GPU, our invention, serves as the visual cortex of modern computers and is at the heart of our products and services. We have some of the most forward-thinking and hardworking people in the world working for us. If you're creative, hardworking and self-motivated, we want to hear from you!

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 272,000 USD - 431,250 USD.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until June 30, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993