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Robotics Simulation Jobs in California (NOW HIRING)

You'll help define the simulation substrate Luma uses to train general-purpose robot policies - a faithful, controllable simulation of the world built on our generative video and 3D models. You'll ...

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Robotics Simulation information

What is robotics simulation?

Robotics simulation is the use of computer software to model and test the behavior of robots in a virtual environment. This allows engineers and researchers to design, program, and optimize robots without needing physical prototypes, saving time and resources. Simulations can replicate real-world conditions, enabling the analysis of robot movement, sensor data, and task performance before implementation. Robotics simulation is commonly used in developing autonomous systems, industrial automation, and research applications.

What are the key skills and qualifications needed to thrive as a robotics simulation engineer?

To thrive as a Robotics Simulation Engineer, you need a strong background in robotics, computer science, and mathematics, often supported by a relevant degree such as electrical engineering or mechanical engineering. Familiarity with simulation tools like Gazebo, ROS (Robot Operating System), MATLAB/Simulink, and programming languages such as Python or C++ is essential. Problem-solving, attention to detail, and effective teamwork are key soft skills that help in designing and refining complex simulation models. These abilities are crucial for creating accurate simulations that accelerate development, testing, and deployment of robotic systems.

What are some typical challenges faced when working in robotics simulation, and how can they be addressed?

Professionals in robotics simulation often encounter challenges such as accurately modeling real-world physics, ensuring simulation fidelity, and integrating with hardware or software systems. Addressing these requires a strong understanding of both robotics and simulation tools, as well as effective collaboration with engineers, software developers, and testers. Staying updated with advancements in simulation platforms and maintaining clear documentation are key strategies to overcome these challenges and ensure the simulations provide meaningful insights for development and testing.

What is the difference between Robotics Simulation vs Robotics Software Engineer?

AspectRobotics SimulationRobotics Software Engineer
Required CredentialsBachelor's in Robotics, Computer Science, or related; experience with simulation toolsBachelor's or higher in Computer Science, Robotics, or related; programming skills
Work EnvironmentResearch labs, simulation platforms, development teamsSoftware development teams, robotics companies, tech firms
Industry UsageTesting algorithms, virtual prototyping, system validationDeveloping robot control software, algorithms, and integration
Common Search/ComparisonYesYes

Robotics Simulation focuses on creating virtual environments to test and validate robotic systems, while Robotics Software Engineers develop the actual software that controls robots. Both roles often collaborate but serve different stages of robotics development, with simulation emphasizing testing and validation, and software engineering focusing on implementation and coding.

What cities in California are hiring for Robotics Simulation jobs?

Cities in California with the most Robotics Simulation job openings:

Infographic showing various Robotics Simulation job openings in California as of August 2026, with employment types broken down into 1% As Needed, 87% Full Time, 10% Part Time, and 2% Contract. Highlights an 83% Physical, 4% Hybrid, and 13% Remote job distribution.

Tactile Simulation Research Engineer - Special Projects (Robotics)

Apple

Santa Clara, CA

$184K - $324K/yr

Full-time

Medical, Dental, Retirement

Re-posted 2 hours ago


Apple rating

8.1

Company rating: 8.1 out of 10

Based on 680 frontline employees who took The Breakroom Quiz

6th of 30 rated technology retailers


Job description

We are seeking research scientists and engineers with strong backgrounds across mechatronics, controls, haptics, robotics, simulation, and machine learning to drive breakthrough innovations in intelligent robotic systems. This position requires a hands-on approach, integrating software and hardware solutions to push the boundaries of perception, control, and intelligence. You will work alongside world-class researchers and engineers, contributing to technologies that power the Apple ecosystem.
Description
We are a team of best-in-the-world research scientists and engineers with deep experience in computer vision, machine learning, robotics, haptics, and related areas. We work on exciting new technologies that bring joy to millions of people. In our daily work, the team stays innovative, productive, and fun by sharing some key values:
Passion for the mission: We’re here to make something extraordinary. We seek whatever work is right and strive for the best possible results.
Modesty: The right answer is more significant than being right. We search for solutions as a team and value clear-eyed feedback.
Lean habits: You can’t grow without limits. Time constraints and big goals encourage us to sharpen our focus and learn to make phenomenal decisions.","responsibilities":"Develop and maintain novel simulation architectures for tactile and robotic systems.
Optimize fidelity and performance of simulations with complex dynamics.
Calibrate and validate simulation models against empirical or experimental data.
Identify and resolve numerical stability issues.
Collaborate across disciplines leverage expertise and advance impact across multiple stakeholders.
Document research findings, methodologies, and technical developments for internal knowledge sharing and external publications.
Preferred Qualifications
Advanced degree in Robotics, Mechatronics, Controls, or a related field.
Experience with tactile sensing or compliant body simulation.
Experience optimizing simulation performance for AI/ML pipelines.
Experience with a wide range of physics simulation software and their contact mechanics (e.g. Mujoco, IssacLab simulator, Drake, etc.).
Demonstrated experience validating simulation results against physical test data or analytical benchmarks.
Minimum Qualifications
6+ years of relevant experience developing dynamic physically-accurate simulations.
Strong foundation in classical mechanics and contact dynamics.
Strong proficiency in Python and C++ with experience in complex, multi-language systems.
Strong proficiency in numerical methods and practical experience in physics simulation software.
Strong analytical, troubleshooting, and problem-solving skills.
Ability to work effectively in multidisciplinary teams.
Bachelor’s degree in Engineering, Robotics, Computer Science, or a related field.
Pay & Benefits
At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $184,700 and $324,800, and your base pay will depend on your skills, qualifications, experience, and location.
Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976