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Roblox Developer Jobs (NOW HIRING)

You have: * 12+ years of engineering experience , including ownership of large-scale, long-lived ... Roblox provides equal employment opportunities to all employees and applicants for employment and ...

At Roblox, we're building the tools and platform that empower our community to bring any game that ... It serves everyone from first-time developers to large professional studios, combining a powerful ...

Roblox 2D Artist

Los Angeles, CA · Remote

$20 - $50/hr

Roblox: Fenty - 2024 Webby winner * Roblox: Alo Sanctuary * Roblox: Beetlejuice Escape the ... You will collaborate closely with developers, designers, and creative leads to ensure assets are ...

Roblox 2D Artist

Los Angeles, CA · On-site +1

$20 - $50/hr

Roblox: Fenty - 2024 Webby winner * Roblox: Alo Sanctuary * Roblox: Beetlejuice Escape the ... You will collaborate closely with developers, designers, and creative leads to ensure assets are ...

Roblox: Fenty - 2024 Webby winner * Roblox: Alo Sanctuary * Roblox: Beetlejuice Escape the ... You will collaborate closely with developers, designers, and creative leads to ensure assets are ...

EaaS abstracts the complexity of distributed databases and caching systems behind a consistent and productive developer experience, enabling teams across Roblox to safely build and operate stateful ...

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Roblox Developer information

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How much do roblox developer jobs pay per hour?

As of Sep 5, 2026, the average hourly pay for roblox developer in the United States is $52.84, according to ZipRecruiter salary data. Most workers in this role earn between $40.38 and $64.66 per hour, depending on experience, location, and employer.

What is a Roblox Developer?

A Roblox Developer is a programmer or designer who creates games, features, and experiences on the Roblox platform using Lua scripting. They may work on building game mechanics, designing environments, creating UI elements, or optimizing performance. Roblox Developers can work independently, in small teams, or for larger studios, often monetizing their games through Robux and developer products.

What are the key skills and qualifications needed to thrive as a Roblox Developer?

To thrive as a Roblox Developer, you need proficiency in Lua programming, 3D modeling, and game design principles, often demonstrated through an active portfolio of Roblox projects. Familiarity with the Roblox Studio platform, version control systems like Git, and online developer communities is crucial for the technical aspects of the job. Strong creativity, problem-solving skills, and the ability to communicate effectively with team members and players set exceptional developers apart. These skills are vital for creating engaging, bug-free experiences that attract and retain users in the competitive gaming industry.

What kind of team environment do Roblox Developers typically work in?

Roblox Developers often collaborate in small, agile teams that may include fellow developers, 3D artists, UI designers, and project managers, depending on the scope of the project. While some roles are solo or freelance, many companies or studios prefer a team-oriented approach to leverage diverse skills and ideas. Regular communication via online platforms and feedback sessions is common to ensure cohesive, high-quality game development. If you enjoy creative collaboration and iterative problem-solving, you'd likely find this dynamic environment both engaging and rewarding.

Is being a Roblox developer a job?

Yes, being a Roblox developer is a recognized profession where individuals create and publish games or experiences on the Roblox platform. It involves skills in scripting, design, and game development, often requiring knowledge of Roblox Studio and Lua programming. Many developers earn income through game monetization, sponsorships, or employment opportunities within the Roblox ecosystem.

What cities are hiring for Roblox Developer jobs?

Cities with the most Roblox Developer job openings:

What are the most commonly searched types of Roblox Developer jobs?

The most popular types of Roblox Developer jobs are:

What states have the most Roblox Developer jobs?

States with the most job openings for Roblox Developer jobs include:

What job categories do people searching Roblox Developer jobs look for?

The top searched job categories for Roblox Developer jobs are:

Infographic showing various Roblox Developer job openings in the United States as of August 2026, with employment types broken down into 85% Full Time, 3% Part Time, and 12% Contract. Highlights an 80% Physical, 5% Hybrid, and 15% Remote job distribution, with an average salary of $109,905 per year, or $52.8 per hour.

Technical Director - AI Roblox Studio

Roblox

San Mateo, CA • On-site

$399K - $457K/yr

Full-time

Re-posted 29 days ago


Job description

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences- all created by our global community of developers and creators.
At Roblox, we're building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device.We're on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.
A career at Roblox means you'll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
About the role:
Roblox Studio is the creation engine behind millions of immersive 3D games built by creators around the world. We are entering a major platform transition, evolving Studio into an AI-Native IDE where intelligent systems plan, act, validate, and iterate alongside creators to amplify their output. We are seeking a Technical Director, Applied AI to own the technical direction of the agentic AI systems embedded deeply into Roblox Studio. This is a hands-on individual-contributor role operating at the intersection of platform engineering, AI systems, and developer experience, where you will set the technical direction, design the architecture, and write the code.
You will:
  • Design and build the agentic AI systems at the core of the AI-Native IDE (planning, execution, validation, evaluation) so they are production-grade and reliable.
  • Decide how Studio uses coding models, agents, retrieval, tool calling, and context management across the Assistant and the broader creator workflow.
  • Own the quality bar and evaluation strategy, standing up quantitative and qualitative eval pipelines, including human-in-the-loop, so we ship with confidence.
  • Optimize these systems for latency, throughput, and cost (caching, routing, distillation, quantization).
  • Bring reusable patterns and best practices to teams across Studio, raising the applied-AI fluency of Studio engineering.

You have:
  • 12+ years of engineering experience, including ownership of large-scale, long-lived platforms.
  • Deep, hands-on experience building LLM-powered and agentic systems in production, beyond chat-based interfaces.
  • Strong systems and software engineering skills, with the ability to design the architecture and write the code.
  • A track record of defining evaluation frameworks for AI product quality, combining automated metrics with human review, and optimizing inference for latency, throughput, and cost.
  • Strong background in developer tools or IDE-like platforms, with a proven ability to set technical direction and raise quality across multiple teams as an individual contributor.
  • Preferred Qualifications: Background in coding models or code-generation systems, and/or research experience in reinforcement learning (RLHF, RLAIF, preference modeling) or related model-training techniques.

You are:
  • An innovative technical leader who wants to build the AI systems that power the creativity of millions.
  • Product-minded, with a real understanding of developer needs, creator workflows, and how AI systems land in the user experience.
  • Adaptable and curious, with good judgment about when to build, when to reuse, and when to push a need back to a model team.
  • Able to operate at the deepest technical levels and still communicate direction clearly to partners.

For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.
Annual Salary Range
$399,420-$457,970 USD
Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).
Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.
For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.